
I’ve seen some anonymous people saying that this guy wasn’t bad or that they like him.
To be honest, before considering the pros and cons, these guys and the outcome of the demon world itself are just completely irrelevant.
He was always a good guy…
It’s King Kuu.
When this guy appeared, he probably had the lowest rating.
I like it, but I feel like the final scenes were over the top.
Everything I eat is delicious.
He was competent as a gopher.
I thought that finishing it with this would be typical of a bird.
This guy and the antennaed fat guy were great characters.
It was more appealing than the characters in GT.
Capable outside of battle.
I think it’s good that the personalities that tend to die off in that kind of DB were properly utilized.
I felt strongly that since the author has passed away, the anonymous comments are also being swallowed up a lot.
>>12
I normally say, “Is this the posthumous work?”
By the way, this guy has a good memory.
The king has an air of elegance.
But it’s a Cyberman.
>>14
If you say that, then Goku is also a low-class warrior.
If it were positioned as a short story in between the long chapters, this light tone might have been good.
I was completely taken aback because it was released as a full-length work.
>>15
From a database perspective, it is indeed short… but I’m glad it was one season.
You just presented something that was supposed to be fixed at the stage of making it out of habit.
I want to keep thinking that way.
>>17
Isn’t it strange to present the uncorrected version as it is?
Whether the original author has passed away or is still alive, releasing something that hasn’t been revised directly is…
>>32
If you’re alive, you can ask for advice, but when you’re dead, it’s hard to mess around with.
If this is a trivial opponent (though it’s not good), it’s fine.
Almost no one can take on the responsibility of unilaterally transforming Toriyama Akira’s scattered sketches into the super content that is Dragon Ball.
>>39
“It’s something that could be done while you’re still alive.”
>>39
So in the end, it’s a question of whether presenting an unfinished work as a complete product means taking responsibility for it.
It’s undeniable that forcing the project, which was effectively stalled due to an unforeseen tragedy, was the wrong decision.
Within DAIMA, it was relatively better.
DAIMA itself is no good.
My younger brother wasn’t reckless either; he was just a good brother.
Ariens isn’t really doing anything bad, so they weren’t even an enemy.
I feel like these guys are completely unnecessary since we aren’t opposing each other.
These characters are actually more of a comfort than the others, so in the end, they were the best source of healing.
I don’t think the punchline is bad, but I can’t honestly say “I’m glad” because the journey so far has been just too much.
It’s not that strange for someone strong to hit you three times.
I feel like I’m oddly favored, and I really don’t get it.
>>22
Before talking about being strong or weak, the things written in that book are… After that kind of story, it’s a bit too absurd for this guy to directly hit with the book.
Because Buu’s cells are being used…
It feels like a crew that became relatively good because the other hurdles have been lowered too much.
It’s not just them, but there are so many sudden developments that have nothing to do with Goku. It’s ridiculous that time spent on pointless airplane nonsense could have been used to build connections instead…
I think it would be more interesting if this guy merged with his brother and became the final boss.
I think it’s fine that this guy has always been a good person.
In DAIMA they’re treated like a machine, but I find them really creepy and I dislike them, thread image.
Adventure is not needed in Dragon Ball.
I’ve seen people say that, but the real problem is that the story is boring and both the demon world and the new characters lack charm.
I want to say that it’s not that the adventure element itself is unnecessary.
>>30
But isn’t almost all of the current adventures in Dragon Ball receiving negative reviews?
>>30
Well, it’s about what kind of adventures we can have with the superhero team.
I want to see Akira Toriyama’s adventures, but I’m not looking for them in Dragon Ball.
I think that’s a proper answer.
Of course, if you are aware that this is also just your personal opinion, you can say it.
>>30
>>30
It’s nothing more than a personal opinion, isn’t it?
>>99
I wonder if the person who only interjects to the other person thinks they’re just exchanging personal opinions…
>>102
It’s just a clash of personal opinions, so what are you even saying?
>>105
Well, I don’t really understand what position you’re in to say that…
>>107
Well, what is it…?
It’s just the situation that makes it that way, so what are you talking about regarding what kind of person or position?
You’re not going on an adventure.
If anything, I haven’t even traveled properly.
The background is the same, and the Tamagami is the same, and before we even talk about adventure, the visuals are just too uninteresting.
Making adventures interesting is quite difficult.
There used to be a ton of road movie animations like this in the past, but I don’t remember any of them being interesting.
Thank you, Akira Toriyama.
It’s fine if it’s not an adventure, but the problem is that there’s nothing interesting about what I’m doing, even without the adventure.
For now, I can’t help but wonder why nobody stopped Gomaa when he looks and feels so insignificant at this point.
It is the Reiwa version of Asobotto War Chronicle 59 and also Mashurambo.
In the early Dragon Ball, they were on an adventure, but now that they’ve become so strong, adventure is no longer possible.
If I become stronger, I can’t go back to the weaker days, and I can’t return to an era without techniques like the Flight Technique or Instant Transmission.
There’s nothing exciting about a super strong guy pretending to be a powerless child for some reason.
>>40
During the Famicom and Super Famicom era, people were able to accept unreasonable aspects of games with a mindset like, “Well, it’s an RPG…”
Strength or whatever can just be resolved by going to an unknown world like in One Piece and causing inflation, so it’s not a big deal…
The reason why the promotion is questionable is fundamentally not about that, right?
>>43
It’s impossible; the scale of being able to circle the Earth multiple times in a short time or teleport is not just a matter of strength.
I casually think that I’ve watered down an idea to about the equivalent of one movie.
This is not about following; it’s just an acknowledgment that this method is utterly unacceptable.
Well, in the first place, strength isn’t everything when it comes to adventure.
There were various ways to bring out charm through world-building and character development, right?
Well, if you just want to have an adventure, that’s fine. You could even use characters from Dragon Ball to play around or go collect Dragon Balls.
But you haven’t done this, right?
You can’t even go on an adventure.
Personally, the only one I could honestly say was really interesting after Super was Broly.
In the end, I think it suits best to fight strong opponents with a good tempo, just like in the classic theatrical versions.
Teleportation cannot be used without relying on someone who knows it, so it won’t serve as a means of transportation during adventures.
>>50
Don’t just argue from one side and look away from the aerial technique.
>>52
I’m just saying it’s strange because there were points to critique about the teleportation story.
>>55
Fast traveling to a familiar place diminishes the sense of adventure, though.
Recently, I felt the universal Warp in the remake of Dragon Quest III.
>>61
I don’t know.
>>50
Well, it’s hard to search for the Dragon Balls because “Dende has turned into a baby.”
“I didn’t even make any excuses like ‘I can’t use teleportation well because my body has shrunk.'”
DAIMA was already acting strangely before that.
>>59
That’s just a problem with DAIMA itself, so that’s really off-topic.
It’s amazing that they’re falling short of GT with a rehash of GT.
>>51
What’s amazing is that I don’t feel any intention to compensate for the failure elements of GT at all… It’s really just a rehash…
The cheating third eye isn’t much, and the world was an unfathomable end.
Simply put, Goku and the others have overwhelming mobility now.
The excuses for forcefully imposing restrictions, such as the air being heavy or the airplane being old, are really pathetic.
Even if I’m told not to look away, the Flight Technique was restricted because of the Dyna-M.
That itself was not really something to complain about.
>>57
The biggest problem is that there are no restrictions on the crucial moment of teleportation.
Conversely, from now on, for better or worse, Akira Toriyama will not be involved.
I think that whatever we do will change quite a bit.
It’s pretty impossible to have those who can fly freely in the sky go on adventures in an unknown world.
No.
As a fundamental premise, whether one can fly in the sky or move at high speed
Depending on the purpose, the situation can change just by being able to move something quickly.
>>66
I think adventure is found in the moments when there is a cliff in front of you, the sea stretches out, or a mountain towers above you.
If flying with the sky technique is taken as a solution, isn’t one of the thrills of adventure essentially missing from the start?
In reality, that’s how it was with DAIMA, so it turned into a sightseeing tour rather than an adventure.
It’s not like you shouldn’t jump because it’s a match or anything like that.
Humans who can fly at speeds that make airplanes seem slow are going on adventures.
In other words, it’s like, “Wow, GT was really right about going to space.”
I should be able to return to King Kadan anytime via teleportation.
“Is the plane broken or are we waiting for our friends to arrive? Everything can be managed somehow, right?”
I can easily go back to get the things I need.
In the first place, the original work was better received for its battle direction rather than its adventure route, so wasn’t the change in direction made for that reason?
>>69
Well, I suppose Akira Toriyama is dissatisfied with that.
Now that I’m not being disturbed by editing anymore, it’s only natural that I would do what I want, and it obviously didn’t go well.
>>69
It was just that there were parts that picked up during the power competitions, but overall it was messy and not interesting, so in the end, it’s really just a problem with the script itself.
I think the exchanges at the C-part shop are Akira Toriyama’s strong suit.
It’s no good if only the ending is interesting…
>>70
Basically, before the punchline about just selling a third eye, it’s a bit frustrating to be dragging on about things like the rejuvenating bug and not having enough diagrams on the plane.
There’s no need to build up to a relaxed punchline with that kind of exchange.
DAIMA has proven that the problem was rather in its repetitive storytelling after restricting flying.
If you’re going to complain about the reasons it can’t be used, then there’s no point in discussing it.
>>74
In the first place, I was able to use flying techniques almost perfectly.
It was only at the very beginning that I forcefully made it difficult to jump.
>>79
When I heard the story about the gas escaping and the air and so on, I thought, “Oh, I remember that setting.”
>>79
Well, that’s why you can justify it with examples, right?
Throwing it away on your own is simply an issue with the script itself.
>>82
The reason why they can’t fly in the current Dragon Ball is that it can’t be commercially justified, which is why it turned into such a strange work.
Because I want to make them fly around and have a flashy battle scene.
Even if you justify it, once the battle starts, you end up flying!
A Super Saiyan can’t just walk on the ground and have a dull battle.
>>88
What perspective are you even discussing now?
What you’re saying is becoming increasingly disconnected and based on delusions.
There were definitely some interesting parts, and that’s consistent with both Super and DAIMA.
In the end, it feels undeniable that they are diluting it in an attempt to extend the runtime for television broadcasting.
>>75
Even the revision that tried to trim down the stretch and get closer to the original is gradually returning to the old pace, it’s too much of a curse.
The notion that it’s better to stretch things out because they sell too much is too strong among creators.
Speaking of which, back when we made Dende a god, Goku was instant transmitting while carrying Dende, right?
If we touch with our hands, our friends can teleport with us, so there’s no need to wait for Vegeta and the others to arrive by spaceship.
Well, the new generation of Dragon Ball peaked with the gods, and after F, some of Akira Toriyama’s bad aspects started to show, but it was just swept along by the momentum of being a resurrected super content…
DAIMA has simply run out of its magical powers.
When it comes to adventures, it’s not just about traveling widely in different regions; it also involves seeking collaborators and tools to solve problems.
I think that moving quickly isn’t essential, and if you encounter troubles that can’t be resolved just by physical strength or skill, it would naturally become a story where flying or warping is unnecessary.
Originally, collecting Dragon Balls would be aimless flying around searching for them without a radar, wouldn’t it?
>>83
You’re fixated on the means of transportation and strength, but that’s not the essence of adventure.
If someone were to say that we can’t go on adventures because Doraemon is here, that wouldn’t be true.
It’s only possible if you try.
There was simply too little to draw me in and make me want to learn more about the demon world as a setting.
Well, it may not be that Akira Toriyama has completely declined, as the visual appeal is nonexistent, but Sand Land received good reviews for its content.
It was just funny that they tried to bring back the direction of Dragon Ball.
If we’re talking about only being able to do what is commercially demanded, then DAIMA wouldn’t have ended up like that.
I understand that the essence of adventure isn’t just strength or the scale of action, but the essence of Dragon Ball is about the sense of scale that includes strength and battles, so at that point, I think there’s a mismatch.
In other words, even when I look at older works, if the main focus is on battles, it’s impossible for a road movie to be interesting.
He has always wanted to do gags, and it seems that he has continued to introduce gag characters but received unfavorable reactions.
Just like Jaco, Monaco, and Livrian.
I’ll go ahead and point this out, but a proper answer is just a personal opinion.
It is not a common understanding involving the majority that entangles others who do not understand it at all.
>>95
I’m saying there’s one answer, so I didn’t say everyone thinks that way.
Are you okay?
>>100
The flow so far has made it impossible to go on an adventure, as if asserting that no one else is looking for it either; that’s just unrealistic…
>>103
Stop thinking that the person you are fighting on the anonymous forum is just one person.
You should go to sleep already.
>>104
I haven’t said a word about whether the other person is one or several…
You should go to sleep.
>>108
“To continue asserting…”
>>112
Whether it’s an individual or multiple people, the flow itself is nothing more than an objective fact that continues to make such claims.
>>95
I’m saying it’s one answer (among several personal ones) from the beginning.
Isn’t it turning into a situation where rebuttal has become the goal, and you’re just biting back at everything?
Goku and the others can no longer return to the time before the World Martial Arts Tournament.
If you really want to create an adventure like in the early days, you’ll have to make a completely new game with new characters.
I would rather like to see more focus on Trunks and Goten.
At the very least, I hope Iyoku, who couldn’t stop the intervention as a yes-man, will no longer be involved.
If he’s not going to work at all, then we don’t need him, right…?
When doing an adventure in Dragon Ball, removing instant transmission and making it so that characters can only move using the flying technique in GT might have been a surprisingly good idea.
>>109
GT is often said to seem interesting just from the material alone.
>>109
Akira Toriyama can add strange settings with the attitude that it’s my work, but…
I guess that’s the difference; the anime staff had to think about how to make do with what they had.
If you want to send a superhuman on an adventure, you have to move through space and stars.
If the Saiyans were free in space, things might have turned out differently.
Sometimes there are kids who think they’re having a one-on-one argument.
If it was late at night or early in the morning, it’s probably due to sleepiness, so you should go to bed.
Was anyone talking about whether the other person is the same individual or not?
If I sleep… will the new Dragon Ball make it interesting…?
In any case, don’t let Akira Toriyama get involved again.
Akira Toriyama himself talks about the world of Dragon Ball in this way even outside of the work.
I think it’s just difficult to pick those things up and organize them well.
>>120
Whose text is that anyway…?
You’re just beating around the bush about what you want to say while the conversation goes off track…
>>121
I accidentally posted an image.
Seriously, go to sleep, you.
>>121
Not a dedicated browser…?
Well, now you can tell where something was quoted even with a regular browser, so you can understand who said what…
Are you awake?
The adventure itself is a matter of how you approach it, and that’s exactly what was shown in GT.
GT may not be called interesting in any flattering way, but that’s not its adventurous element.
It seems that the possibility of a grandpa using a flip phone has come up.
The conversation is getting more and more off track, but whether adventure is sought depends on personal preference.
The concerning superhuman elements have been cleared with examples, but whether the adventure itself becomes interesting is a separate matter.
I think it’s just that they have become unable to back out and can only nitpick and provoke.
If you’re thinking of advancing your adventure at maximum efficiency, then…
I won’t put off rescuing Dende and go off to fight with Tamagami.
If it’s not an urgent matter, Goku is the kind of guy who takes things easy, right?
>>128
It’s pretty terrible that we’re not in a hurry even though Dende’s life is at stake.
It’s fine because it’s Dende.
>>129
If Dende dies, won’t the Dragon Balls on Earth disappear?
>>129
If you intend to kill, you would kill first.
It’s ridiculous to just brush it off as Goku when it involves human lives.
>>130
You just didn’t hear that there’s no worry about being killed right now.
It’s safe to put it off since it’s not urgent!
>>132
You should probably stop with the dumb replies that are clearly from someone who hasn’t even looked properly.
You didn’t kill Dende, so your sentence was reduced to 99 years for a weird joke!
If I were to kill them, it would be a big problem.
Even though Arin doesn’t really feel like a bad guy, isn’t the Kaioshin-sama’s wording a bit too prickly…?
I haven’t seen it, but what is this character that looks like a Cyberman?
>>138
If you’re not watching, then why are you looking at this thread?
They say it’s an adventure, but if it’s just beating up military police and taking a walk or riding on a plane, then…
What are you talking about in a thread that starts with “I only watched the last episode”?
Even if you haven’t watched Daima, there are definitely people who are interested in Dragon Ball.
Well, to put it clearly…
I hate replies waiting for explanations.
I didn’t use the Ruyi Jingu Bang much… it would have been fine as just a drying pole.
Akira Toriyama is primarily a gag manga artist and designer, so if you want to create an impactful battle anime, you have to either have a suitable writer write the story or narrow it down to Mashirito.
Since this is the last time seriously, I want them to publish an afterword in a fan book or something.
The final episode was better than GT, so I can appreciate that.
The fact that amazing manga artists can’t become amazing anime creators has been proven by the past.
I don’t think Toriyama is thinking about everything from one to ten.
If you’re going to do an adventure in Dragon Ball, it feels like you should really go on an adventure…
Please delve deeply into the ecology and culture of the demon world!
I’m done searching for a place to eat because of the crash and hunger!
The current demon world is desolate and rundown because of Goma… although it seems like everyone is doing as they please to some extent…
>>152
The tax collection and raid by thieves were only in the early stages…
It’s hard to say, but I think the level of inconsistency in the story lightly surpasses that of live-action.
>>154
That becomes something other than Dragon Ball from the very beginning, so it cannot be a point of comparison.
It’s Arale-chan, who also has some serious battles!
I didn’t expect the absolutely worst work in Dragon Ball to come out like this.
Basically, Akira Toriyama’s worldview is a laid-back one, so if he writes it of his own volition, it will turn out that way.
The live-action version doesn’t have to be Dragon Ball, but it’s not this nonsensical.
Even if the story is monotonous, it shouldn’t be incomprehensible.
I don’t care about wasting time on the paths of unimportant people.
It’s definitely a story from Toriyama-sensei, and it’s just way too terrible that it’s going in a bad direction.
This one was good, but it’s just that the others were so terrible…
It’s disappointing that the power balance and situation in the demon world ended up being so vague…
Since the original author personally set the stage in a world with almost no information in the main story, I wish they had developed it more.