Home » Game » Medabots » [Medabots] Please do not speak too badly of Saikachisu.

[Medabots] Please do not speak too badly of Saikachisu.

1: Japan Otaku Reviews

The following is a ban on cross attacks and terrain compatibility.

2: Japan Otaku ReviewsYeahx5

Since Metabee from the manga is cool, I’ll let it slide…

3: Japan Otaku Reviews

Isn’t it strange that the arm design hasn’t changed much from Metabee, even though it’s a successor model?

41: Japan Otaku Reviews

>>3

It’s not that I haven’t changed; I was told by someone important that I shouldn’t change.

It seems that if Metabee and Rokushou were packaged as something unclear, they wouldn’t sell.

If you keep those restrictions in place, things like Clothojiru will appear.

If you remove that, it will become a juke.

99: Japan Otaku Reviews

>>41

In the development stage of Medal 2, the main roles were supposed to switch between the lion and the tiger.

Due to the anime project being active in Metalock, I ended up being stuck with the Kabukawa as the main character for life.

4: Japan Otaku ReviewsYeahx17

To be clear, I like the way it looks and I don’t have any intention of speaking negatively about it.

Return Metabee.

5: Japan Otaku ReviewsYeahx2

I think if the armor had remained as it was, it wouldn’t have been spoken of so negatively.

Medachange isn’t something to be overly wary of.

6: Japan Otaku ReviewsYeahx2

It’s not really strong enough to be picked up, like Metabee 3 or 4…

7: Japan Otaku ReviewsYeahx7

Let me use crafty mode.

8: Japan Otaku Reviews

Metabee isn’t to blame.

It was just that the others were stronger or more intense.

9: Japan Otaku Reviews

The 3’s dot graphic is uncool.

10: Japan Otaku Reviews

There’s only deformations in the selling, but the crucial deformation system is not well-developed, so it just leaves you wondering, “So what?”

12: Japan Otaku Reviews

>>10

If we’re talking about design, the constraints of toys are quite significant.

11: Japan Otaku Reviews

It takes one turn for transformation, and on top of that, preparing crossfire also takes one turn, which just isn’t worth it.

13: Japan Otaku Reviews

Even if an elaborate design were allowed, based on Mr. Horuma’s personality, I feel like the main mech would have an excessively simple transformation mechanism.

14: Japan Otaku Reviews

The vehicle is in the worst terrain, and it’s just been shackled.

The multi-legged creature can move fairly well.

15: Japan Otaku Reviews

Rather, it’s a system that only the toy side wants to do.

18: Japan Otaku Reviews

>>15

It was funny how during the DS era, while Bravi was popular, the idea of Medachange was a bit…

16: Japan Otaku Reviews

By reducing firepower and armor, my face was crushed.

20: Japan Otaku Reviews

>>16

Wasn’t the firepower settled as armor -10?

The problem is that the deformation is practically unusable, so -10 is pretty significant.

27: Japan Otaku Reviews

>>20

I’m sorry, I misunderstood that the power decreases in Drive A.

17: Japan Otaku Reviews

Medachange is interesting as a pure build, but in the game, that restriction is tough.

Also, the crafting mode really feels unfamiliar.

19: Japan Otaku ReviewsYeahx2

It was fun to destroy everything as a Medal Player in Medarot S.

30: Japan Otaku Reviews

>>19

Even after the change, being multi-legged is appreciated…

42: Japan Otaku Reviews

>>19

“You were making fun of me online, weren’t you?”

46: Japan Otaku ReviewsYeahx3

>>42

It was mentioned at the time of implementation, but if it were Metabee, it would definitely be saying it.

47: Japan Otaku ReviewsYeahx2

>>46

I will definitely shoot the guy who said that with a rifle.

66: Japan Otaku Reviews

>>47

If it’s anime, then it’s just like the flow of Serious Robattle.

21: Japan Otaku Reviews

The beetle that utilizes transformation is about navi.

22: Japan Otaku ReviewsYeahx1

>>21

Kaizer’s Drive A is nice, isn’t it…?

23: Japan Otaku Reviews

“Become a female, Metabee, because I’m going to steal the black parts.”

24: Japan Otaku ReviewsYeahx1

I think there could have been more changes to the appearance, like with Clotho.

25: Japan Otaku Reviews

It’s too tough to deal with the Screwz, who have both numerical and qualitative advantages, with this armor.

26: Japan Otaku Reviews

Whoa… S’s Saikachis C is a bit over-trained…

28: Japan Otaku Reviews

The only changes are a slight increase in the Medachange and shooting values of the legs, but overall it is weakened and terrible.

29: Japan Otaku Reviews

Anyway, you probably prefer the Black Beetle, right…!!

31: Japan Otaku ReviewsYeahx1

I like Crafty Mode, but seeing how it’s used in the main story of 3, I definitely think it shouldn’t be used on Medarot… It seems to completely blow away the rubble that’s blocking the way.

34: Japan Otaku Reviews

>>31

In S rank, it can easily blow off 3 to 4 parts without hesitation.

32: Japan Otaku Reviews

I simply don’t really like accent colors…

33: Japan Otaku Reviews

I thought it was lame that there was a green bump on the back of the head in the dual model, but is that coloring exclusive to the dual model?

35: Japan Otaku Reviews

The discomfort in my lower body doesn’t become familiar, even after many years.

36: Japan Otaku Reviews

I think that crawling on all fours mode is unimaginably ridiculous, like hell on earth.

When I saw the new model of Meda Change at Medas, it turned out to be only the tank-like one, right?

37: Japan Otaku Reviews

>>36

There are regular Saikachis that become Rekuri and Saikachis C that become Crafty.

As expected, it seems that implementing the two-stage transformation was quite difficult.

73: Japan Otaku ReviewsYeahx2

>>36

Personally, I like that it feels close to a model of a beetle.

38: Japan Otaku Reviews

When the overall armor of this system decreases, the possibility of penetration becoming a fatal blow increases significantly, so it’s really tough.

67: Japan Otaku Reviews

>>38

It becomes even more painful when integrated.

If you’re unfortunate, you might die.

39: Japan Otaku Reviews

Too fragile arms.

40: Japan Otaku Reviews

When viewed from a rose, the range (shooting ability) is quite high.

I’m only evaluating that part.

So let’s discard transformation…

43: Japan Otaku Reviews

Compared to Rokushou, Doks gives quite a different impression.

44: Japan Otaku Reviews

>>43

The weapons on both arms look quite different in appearance, you know.

45: Japan Otaku Reviews

The successor to Metalock is Bayannit and Zorin, but they don’t get picked up at all… When I was a kid, I got one in the 2’s Parcory and thought it was a knockoff of Metalock.

48: Japan Otaku Reviews

Juuk also seems to fall within the range that can appear as a KBT type without any problems thanks to the power of color…

49: Japan Otaku Reviews

The successors to Metabee and Rokushou are Gunnozu and Sanjuro, right?!

50: Japan Otaku Reviews

I like it because I started from 3.

I also bought a voice command model.

53: Japan Otaku ReviewsYeahx1

>>50

Wasn’t that super expensive? Rich people…

51: Japan Otaku Reviews

I really like how Elephas has a large silhouette.

But it’s often said that the horn in my groin is quite impressive, which makes me sad.

52: Japan Otaku Reviews

The Midas player was even banned from weapon use in pub tournaments for a while after being implemented…

54: Japan Otaku ReviewsYeahx1

KWG’s Shinzhan and Monjiro are just too cool.

55: Japan Otaku Reviews

As a kid, I thought it was just cool that it transformed simply, but that form was kind of hard to understand.

56: Japan Otaku ReviewsYeahx2

If it’s just about the design, I might like Kurotojiru and Shinzan the most.

58: Japan Otaku Reviews

>>56

The redesigned entry model is nice, isn’t it…?

59: Japan Otaku ReviewsYeahx4

>>58

This entry-level model is quite strong…

57: Japan Otaku Reviews

At that time, I thought it looked cool with the red in it.

After that, my arm gets blown off in the game and I end up with a serious look on my face.

60: Japan Otaku Reviews

I think it’s amazing that they didn’t change the protagonist’s machine in 2 and 4.

61: Japan Otaku Reviews

I like you, Jofukia-kun.

62: Japan Otaku Reviews

Do you like dorks?

65: Japan Otaku Reviews

>>62

Are there any elements that you don’t like?

68: Japan Otaku Reviews

>>65

I like everything except that the hammer turned into a regular Pico Pico hammer.

63: Japan Otaku Reviews

The missile part looks stronger on Metabee.

64: Japan Otaku Reviews

If you reach the final stage, the leg compatibility will become almost neutral, and if you use a cross attack, you can incapacitate them in one hit, so it was normally strong.

I just wished for around 140 armor.

69: Japan Otaku Reviews

Rather, it would have been better to increase the armor.

70: Japan Otaku Reviews

With crossfire, you can easily blow away gun kings head-on!

71: Japan Otaku Reviews

The armor can only be changed in very few areas due to the influence of Medachange.

Everyone is becoming fluent, you know.

72: Japan Otaku ReviewsYeahx1

Becoming flimsy is far too fatal for armor.

74: Japan Otaku Reviews

Please give me a black beetle.

75: Japan Otaku Reviews

Please give me that thing called the Ark Beetle.

76: Japan Otaku Reviews

Even accounting for the power transformation, the Brabby is an upper-tier upgrade with thick armor, strong firepower, and becomes a tank that does not suffer terrain disadvantages after transformation, making it too superior.

79: Japan Otaku Reviews

>>76

It’s unfair that even after the change, the tank still has normal maneuverability to dodge attacks.

80: Japan Otaku Reviews

>>79

The most unfair thing is that it’s practically designed for enemies, damn it!

81: Japan Otaku Reviews

>>80

Buy a Pacolette!

77: Japan Otaku Reviews

The concept of KBT is to absorb damage with armor while chipping away and finishing with missiles, but incorporating transformation has shaken that foundation…

78: Japan Otaku Reviews

When it’s strong, it’s strong, but in scenarios where you have to go through various fields, a regular Metabee is more appreciated.

82: Japan Otaku ReviewsYeahx3

The parakore business model was truly a bad culture…

83: Japan Otaku Reviews

If kids make the protagonist’s machine the leader, they’ll be told it’s weak if it doesn’t have at least a minimum level of durability.

84: Japan Otaku Reviews

I really wanted the Parco 3 to be included in the classics.

85: Japan Otaku Reviews

The simplicity of the deformation is largely due to the requirement from Takara that it be reproducible within the range of the dual model, so please forgive it.

87: Japan Otaku ReviewsYeahx1

>>85

For that reason, transforming in dual mode was quite a hassle.

86: Japan Otaku Reviews

If you want, I have complaints about Dorks too, you know?

It’s not just about being strong.

88: Japan Otaku Reviews

I thought again about S, but the Crafty Mode is quite a difficult transformation, apart from the Relics Mode.

89: Japan Otaku ReviewsYeahx1

I never thought that Crafty would only be for events.

91: Japan Otaku Reviews

>>89

It’s because it’s the position of iai-cutting and rock-smashing…

90: Japan Otaku Reviews

Saikachis and Metabee both become incredibly strong if you grow their medals.

However, you can’t do it again.

93: Japan Otaku Reviews

>>90

At the time of the first generation…

It looks good, but its performance is trash.

92: Japan Otaku Reviews

But I really loved Bakarolle itself for being packed with small jokes and for being able to use that Medarot I wanted.

94: Japan Otaku Reviews

There was a time when cross attacks turned into count attacks and things were confused, but now that we can select actions after transforming in Medarot S and immediately set them up, it finally feels usable.

In the end, I use 2 moves, but it’s far better than using 3 moves.

95: Japan Otaku Reviews

In Medarot S, it’s been super powered up!

96: Japan Otaku Reviews

The successor model of Ark and Kaiser as a combined unit has also come out, and I think it’s quite competent as they are releasing things that fans want.

97: Japan Otaku Reviews

If you level up the Kabuto medal to max at 4, it’s possible to break through 9vs9 single-handedly.

98: Japan Otaku Reviews

>>97

Heh.

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