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Gah!
Magic Great War
Vanish Death
Next time you turn on the power, brace yourself.
Primal data modification
When you think about it, why does saving disappear due to shock?
Does the battery backup connection temporarily lose contact and stop powering on?
I remembered that I told my friend about a mechanical equipment bug, where equipping a strange item in the weapon slot caused a glitch during battle and deleted the data.
You can play again!
I don’t have memories of saves disappearing due to shocks, but have you experienced that?
>>8
I don’t have many lost memories, but GoldenEye used to disappear regularly.
For some reason, when I reinserted it in a good way, it came back to life.
>>10
I remembered the Saturn’s memory.
>>8
It’s not shocking, but Smash Bros. has disappeared.
>>8
When I inserted the cartridge of Mario Party 2 with wet hands, a warning screen I’ve never seen appeared and it started from the beginning.
After re-stitching, it returned to the original data.
☎
☎
Phone
I felt a huge improvement when I turned 64 and the save data stopped disappearing.
Kirby Super Deluxe… Was there something to begin with?
>>14
The error checking is strict, and if it gets caught, it deletes without attempting to restore.
The software that is said to be easy to disappear is generally this.
The ones that are hard to delete can perform data recovery processes.
When there is a loading error, it is treated as if it has disappeared, and it’s written in the form of “It has disappeared,” right?
Since the Game Boy Color, cassettes have not been disappearing at all, so I wonder if any measures were taken.
>>16
Starting from the GBA and 64, it became possible to save to flash memory.
Until then, they were using button batteries to preserve the save data, right?
It’s an amazing evolution considering that now we upload data to the cloud and take backups.
Due to the nature of the game, it’s somewhat inevitable, but the original Torneko can also disappear quite easily.
In other words, it tends to become strange.
I wonder if the ones with special chips or larger capacities are more likely to disappear.
Dragon Quest was just so easy to disappear.
I don’t have any memories of data getting lost since the Super Famicom.
Kirby? I haven’t played it, so I don’t know…
When I think about it, what does it mean that it has disappeared or that there’s a dedicated BGM prepared?!
>>22
It’s not for exclusive use!
It’s great that it doesn’t get deleted on the PlayStation memory card and you can make copies too!
When my data for FF5, where I defeated Omega and the god dragon, was deleted for the first time, it felt like the end of the world.
Every time my save data disappeared, I remember playing through to the Fighting King in just one day every time I played with my friends.
Spadela has disappeared too much and before I knew it, they are challenging RTA.
>>28
There is even a data loss bug!
If there were video games in this day and age where the save data disappears.
I’m going to get criticized a lot…
>>29
Nowadays, saving is done on external media.
If there is one, it’s that the function related to saving the game is bugged.
It might be that you end up writing invalid data yourself…
The atmosphere when I was supposed to show off my data to a friend and it disappeared.
Is there a chance for Dragon Quest?
That’s definitely the revival spell.
>>33
nu me
Perhaps because the software was left running for a long time at that time, both Spadella and FF6 never really disappeared back then.
I feel like the Super Famicom would bug out if you bumped it hard, but I remember being impressed that the N64 and PS were completely fine even if you bumped them a bit.
It’s both frustrating and impressive that there is a message for when the data gets lost.
How many times have I seen Amuro groan about irretrievable things in SRW EX…
Memory cards are very convenient, but I felt a bit sad that I couldn’t see the previous owner’s data when I bought used software.
How many times have I seen the words “Demon Great War”?
Once I inserted DQ, I basically didn’t take it out until I cleared it.
Even so, there were times when I would disappear and wonder why.
Just by bumping into the vacuum cleaner my mom is using, all the data gets wiped out.
I think you shouldn’t bother with a ROM check since it disappears right away.
In that regard, power memory is amazing.
Even if I stay calm and don’t move, the data still disappears.
My friend’s data for Shiren 3 at home 64 disappeared, so it was tough.
>>46
It’s being transplanted recklessly…
As expected, the revival spell formula was the best…
>>47
(The text is distorted and difficult to read.)
>>47
If cameras were as easy to use as they are now, it would be great.
>>47
I wonder how many characters are needed in the current game…
>>54
Using Unicode, it seems like the number of characters can be reduced.
I was amazed that the BANDAI FC game, especially DBZ, never lost its data at all.
Why does Dragon Quest play that cursed music when the data disappears!?
I despair as the save data on my FC software gradually becomes infested with bugs.
If it’s an action game, I can laugh out loud.
The Super Famicom also uses a battery-powered data save system, so if the battery in the cartridge dies, the data should disappear.
I wonder if they replace the battery when playing retro games on the actual hardware now.
Our FF6 is so weak that it’s rare for the save data to last even until the corruption.
It was easy to reset Super Deluxe to 100%, but I was quite shocked that the time in the Gourmet Race disappeared.
It’s here━━━━━━(゚∀゚)━━━━━━ !!!!!
In our FF6, the data never disappeared.
The DQ series has a strong image of disappearing often.
I have the impression that FF is relatively okay.
In Dragon Quest and something else, I don’t know, but Kirby disappears a lot.
I wonder what the disappearance of data depends on.
I showed Estark to my unnamed friends this time.
>>63
Hey, think of an excuse.
My memory of Dragon Quest III disappears right before I challenge Baramos!
But the memory card wasn’t guaranteed either…
>>66
Being able to make copies as many as you want was a strength.
>>66
The cheap, large-capacity ones are a bit different, but the genuine products are still properly available…
If the amount of data is large, it seems like there would be more items to check as well.
There might be differences in accuracy simply due to the way ROM is made.
Clearly, having the save disappear right before the final boss hits the hearts of elementary school students.
Just because it couldn’t read the data once due to a voltage issue, it mercilessly deletes it, judging it as corrupted data.
Before the final boss in an RPG, I somehow lose motivation and end up neglecting it, and while I’m slacking off, my data gets erased.
It’s probably no use to send a message saying “Change the battery now!”
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I remembered that I couldn’t clear “Dai Kaijuu Monogatari 2” because it always disappears right before the last dungeon.
Looking back, the data for FF6 often got erased.
I think it’s because I was using a lot of glitch techniques.
I heard that the Super Deluxe is prone to disappearing due to the built-in special chip, but why didn’t the Masou Kishin with the same chip disappear as much?
>>78
SA-1 was introduced to increase processing speed, so it is not directly related to memory.
So if SDX is really particularly prone to disappearing, I think the cause lies in the construction of other parts.
I think the data will be lost if I drop the PS memory card.
For a while, I handled it carefully.
Is it that the easily disappearing ones have a bad connection in the circuit from the battery due to shock…?
I cleared Dragon Quest 1, 2, and 3 on the Famicom.
Only in 4 does the save data disappear no matter what you do.
I tried hard with the power left on, but I could only make it to Torneko.
Even during the remake boom of SFC, 4 was left behind and ended up being released on PS before I knew it.
In the end, it’s the only Dragon Quest I haven’t cleared, DQ4.
>>81
I’m also in this pattern.
To be honest, I was really troubled when I was told that.
I want to see your Super Robot Wars F data, so bring your power memory.
>>82
I think it looks like that is broken, but it’s actually not.
Was this that fragile?
DQ5 has disappeared, huh?
It seems that the Sacred Sword 3 has disappeared quite a bit, hasn’t it?
>>87
I think there were more cases where the data was deleted by siblings due to the one-touch save feature in Secret of Mana 3 without any confirmation.
>>88
I remember deleting my brother’s save file…
>>87
I have a memory of not using it because only number 2 would disappear.
I think it’s rare for SFC data to disappear.
I threw it directly into the bicycle basket and went back and forth to my friend’s house, and it didn’t disappear.
The fact that only Spaderra disappears excessively seems like a potential bug caused by special chips.
I don’t really remember Spadela disappearing, but was it a lucky cassette?
>>93
If there’s a reading error, it’s treated as corrupted data and will be deleted, so as long as there’s no poor contact at the terminals, it shouldn’t disappear that much.
I still come across videos of people fixing SFCs and Famicoms using soldering skills.
FF doesn’t give the impression of having disappeared like that.
4 has disappeared here and there.
>>95
I’ve seen that airship fleet in the opening countless times.
I cried because Tengai Makyou Zero is also easy to disappear.
It’s not as good as Spadela, but…
>>96
I wonder if things with time functions or special features are more likely to disappear.
The ease with which Spadela disappears is seriously amazing.
In our FF, 4 disappeared a lot, 6 was somewhat okay, and 5 didn’t disappear at all.
Spadela had grown tired of collecting treasures and was rushing through as quickly as possible.
>>100
There are quite a few people who became the beginning of RTA…
I remember filling all the slots for the measures, but sometimes I would mistakenly overwrite old data.
What was it…
When I try to delete data from this side, they often complain, but from that side, they delete it mercilessly.
I still remember the day after I cleared the hidden dungeon in Star Ocean, when it disappeared.
0% 0% 0%
Gathering abilities with a wish on the galaxy is fun and a good thing…
VI really disappeared like a snack.
I was wondering what to do when the pre-war Kafka data disappeared.
I’m sure it was a Famicom, but I feel like my dad replaced the battery in the game cartridge and revived the save function.
>>110
But there are still so many software programs that are alive with batteries, it’s hard to understand.
Snap.
(The purple clouds aren’t appearing…)
Snap snap.
Because Shin Megami Tensei if keeps disappearing, I’ve never played the Akira chapter.
It’s scary when nothing appears on the screen even after turning on the power.
It’s tough not being able to join in on discussions like this since the first game I touched was on GBA.
>>115
It’s better not to have the experience of a save disappearing!
That said, I’ve heard that the GBA’s batteries have also become questionable…
I’ve heard that if you save too much on the GBA, it can break.
When I replaced my PC, I forgot to transfer my save data and lost my Terraria data.
I remember that when I disappeared in Dragon Quest 5, I was able to come back to life after stabbing myself once again.
Saturn’s stinger (aftermarket product)
>>120
The SS is huge, yet the size of its built-in memory is too small…
The GBA can hold saves both with a battery and without one.
If you save too many times, it’s the one without a battery that breaks… though it should be over 10,000 times.
It was probably around the Famicom; I hardly had any Super Famicom.
The data loss in Spadela could be intentionally caused, so it seems like auto-save and consistency checks are causing issues.
My FF6 save was corrupted by a persimmon.
Don’t let the fruit defeat you… It’s before the last dungeon…
>>125
Crab’s response
My FF6 data in front of the Tower of Ruin has disappeared twice without me doing anything.
The crab is the one that gets dropped and loses, right?