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I think it’s pretty amazing that the effect of the tools is doubled.
>>1
Did you just make fun of me?
>>1
It’s not double; it’s a 200% increase, which means it’s three times, three times!
>>10
That’s pretty amazing, isn’t it? I haven’t had many opportunities to use it, though…
Cute
Cute is an ability.
Because there was no backpack at 2…
It’s still subtle even if it’s there.
Almost no skin exposure, but it’s erotic.
Where is the end of somewhere! It’s drastically different from a shouting pineapple.
>>6
It’s slanderous to say I didn’t say it and that it’s not erotic…
I never get tired of watching Nomako’s expressions.
Didn’t I say that the Pine Emperor isn’t erotic?
That’s the end! I’ve already told you that.
I was playing with Nomako up to Very Hard, but sorry, no romancing…
Nomako has nice, well-defined breasts.
I wish the best healing potion restored at least 1000 health…
It’s a great deal because it has a strong ability called “cute” and also comes with some additional abilities.
>>15
The problem is that the other characters are also cute.
Noma’s Abi has no practical use… or rather, it can’t be used without a guaranteed cost, right?
>>16
I wonder if they would restrict it to MP-saving revivals for a long battle under some kind of constraint play…
Overall, it’s an amazing game, but the disparity between races is significant.
>>17
It’s a game where the original disparity is quite severe.
However, the fact that the stat differences could be adjusted with buffs, but that was significantly nerfed, is painful.
>>20
However, the stage has become easier to amplify significantly.
Well, since you can attach multiple Abis, overall it seems that Rem is easier for anyone to use.
The butt that sometimes peeks out from under the skirt is super erotic.
There is a cuteness that cannot be obtained from the beauties of Avalon.
Weak and cute
>>21
Which is weaker, the ama girl or the other?
I mean, it’s not that the disparity is terrible, but don’t just port DLC characters as they are!
>>22
Ninjas and such are just regular features in the remaster…
It was like a level that no one would use an Onmyoji.
If I had to say, I wished that Aria secretly retaining her suitability for being a mage would remain.
But it’s cute, so it’s okay.
Although it may seem like this, I’m actually a muscle brain.
>>27
There are some with high magical power, you know…
If spirit stones and nuclear bombs were implemented…
It’s okay to use the dark arts repeatedly with Fatima-chan.
I love the trio of the ending dancer, the ama (female diver), and the country girl Nomako.
>>32
It’s nice to see the ama girl with a gloomy face due to the disparity in breast size.
It’s not necessarily good if everyone has a strong ability…
It’s super useful for dancers and for scattering weak enemies, and its abilities are among the strongest, but…
When asked if it’s an attacker for the hidden boss battle, it’s a bit ambiguous, so I end up wanting to leave it out because of its abilities.
If it doesn’t go as far as romancing, then it can be handled in any way.
The problem starts from there.
It hurts quite a bit to lose one slot to a pointless ability.
The blacksmith and the dancer are cute and strong, so they are strong.
I wonder why I suddenly started speaking in Kansai dialect.
>>37
Tooo!
It’s good that you can remove the cursed equipment.
In Romancing, it’s perfectly fine to include Ama-chan or Noma-ko until you challenge Romadore.
>>40
LP is rapidly decreasing.
I wish there were items that could increase stats and be used with skill drinks.
On the contrary, all the DLC characters are generally very strong, but when you delve deeper, I feel like it might be worth considering removing them.
Ninjas are also the strongest martial artists, but they will end up swinging axes, swords, and clubs anyway.
I thought it would be strong, but it’s not that powerful after all.
>>44
In terms of strength, that’s true, but their speed and dexterity are also high, so ninjas are definitely a cut above the rest.
It’s often said that they’re called Salamancing, but the Salamander itself is indeed strong, and everyone can use something overall…
Nomad is, well…
>>45
The strength of the salamander and the fact that necromancy is too strong in romancing are not contradictory at all…
Ninjas are known for their balance of strength and speed, so using a large sword to complement their main body techniques with attributes and areas is fine; it can handle up to Hard difficulty.
Even though I want to give a small-looking child a big sword, it’s difficult.
When it gets really super difficult, it’s better to use a one-handed weapon! That was also the case in Minstrel Song.
Well, it’s not impossible, but the presence or absence of a shield makes a big difference.
If you’re strong in the early game.
>>51
It’s a pain to recruit in the early stages…
If there were items like all-party healing or all-party buffs that could be used during combat, it would have been strong.
There’s only a simple recovery potion, so even if it’s enhanced…
Noma-o was unusually handsome.
>>54
Sending off a mermaid makes for quite a striking picture.
Isn’t it okay to make it a full recovery item or something since it’s a non-sale item like consumables?
Even so, there are stronger ones among the Abis.
I wish they had made improvements to the significance of recovery items and the incomprehensibility of full-body armor…
>>57
I’m troubled because rather than being strengthened, the full body armor has actually been weakened.
>>60
It’s better to equip stat corrections individually, so it won’t work without damage reduction corrections or an increase in shield activation rates, aside from just defense power.
>>57
The recovery medicine itself is usually used when it’s being targeted with concentrated attacks or when the healer has something else they want to do instead of healing.
Full body armor is, um…
>>61
Shouldn’t everyone at least have some basic healing skills?
Attack items… even if I have them, I won’t use them…
If you could have made the consumption limit have some kind of magical sake or vitality, it might have raised its evaluation a bit.
I think it would have been pretty convenient if you could equip a backpack and use items that restore other than HP.
>>62
If you’ve done that much, I think you’ll be pretty strong.
The full-body armor was shining the brightest, and it was when the sweat suit was like this in the early days!? That’s amazing!
>>65
Basically, it’s useless, but that one did its job reasonably well…
It’s hard to understand why the pricing and performance are better when you’re wearing equipment that becomes material, almost as if they deleted the layering system for clothing at the last minute…
The emperor should also research recovery potions…
Nomad has amphetamines, so it’s just perfect.
In my first playthrough, Nomako was really active, shooting arrows at everyone and saying “Die, you pests!”…
If you can obtain the Hydra Suit early on, it will be quite useful.
But this doesn’t mean that a full-body armor is good, it’s just that the hydra suit is better.
It’s also painful that I can’t simply have full armor + clothes + two accessories anymore.
Well, it might be unavoidable since the accessories in this game are too strong.
It would have been better if full-body armor had higher defense than wearing pieces separately, instead of being unable to increase stats.
The value of emperor liquid has fallen to the depths of the earth…
Well, it was a frame that was hardly used even in the original work, but…
>>74
Rather, because it has so little value, you can use it casually and aggressively, so having the Emperor as a whole-attack unit is quite reliable.
I wish I could stuff clothes or accessories into the leftover slots of the full-body armor.
>>76
It will turn into another full-body armor game!
Go back, Ansaga!
When the information about weight purge came out, I thought it was an ability meant for full-body armor…
It’s fine that full-body armor is weak, but since it requires the various weapons from that era to create, it definitely makes it seem strong, which isn’t good.
It’s not like a full suit of armor, but couldn’t the large shield have been dealt with a little better?
>>82
The shield is just incredibly strong with the Wilgard modification.
It’s probably not as bad as it sounds.
If you have the Will Guard, Mighty Helm, Beast Gauntlets, and Feather Boots, that should be enough, right?
Also, the Seventh Armor.
I was quite dependent on Mizukagami Kai until Wilguard was assembled.
Unlike the ama-chan who can start restoration right away upon entry, Noma-ko…
>>87
Because the bow is strong, it can be used…
If you’re just looking for someone strong with a bow, there are plenty of others, right…
That’s exactly why, being romantic, it’s more meaningful to choose based on appearance regardless of performance.
>>88
Once you get used to it, you can clear it with hobby members even in Salamancing.
By combining this maximum HP limit break recovery with the best healing item, won’t it be possible to boost the tank’s HP?
As I thought that, my dreams were shattered the first time I used the best healing potion.
I seriously want to ask the staff why the full-body armor ended up like that.
If it weren’t for Romancing SaGa, it would have been a broken ability, but because it’s Romancing SaGa, it’s treated as an unnecessary ability. Poor otter.
Nomako joins relatively early, so it’s a class that can be conveniently customized in various ways even without making her an emperor.
It was quite unsatisfactory that the ama (female diver) who couldn’t skip certain periods remained in a vague state.
I don’t think anyone would complain about a universal healing medicine.
I think Ama-chan would have been pretty strong if she joined early.
Even if you try to do it as fast as possible, it still takes some time.
>>97
In SFC, if you release the final emperor and defeat Suvié, he will join you, but it’s generally considered a failure since you won’t obtain the formation.
It’s only when the storm calms down that I’m able to become friends.
It’s not just the dancer, but this time I’m also increasing the failure flags.
If you die while only equipped with restoration, you’ll instantly be within the activation range of survival.
This is also the fault of the Sword of the Earth.
The Dread Queen, who has become stronger than a mole compared to a salamander.
I think it would have been nice to offer a 1.5 times effect for healing potions and also partially remove some status ailments as a bonus.
The Ama-chan formation is strong, so if you can secure an early lead, the additional benefits from Flash Fire make it even stronger.
The fact that Shadow Servants, Restoration, and the Wall of Light don’t work together was probably intentional, but all Shadow Servants can equip the Revive Flame Wall.
There are major bugs around the equipment.
They probably couldn’t handle the data.