Home » Game » Dragon Quest » [Dragon Quest] They are sometimes referred to as the Four Heavenly Kings of Salvation, but clearly, there is a difference in this arrangement.

[Dragon Quest] They are sometimes referred to as the Four Heavenly Kings of Salvation, but clearly, there is a difference in this arrangement.

1: Japan Otaku ReviewsYeahx14

Below is that far.

2: Japan Otaku ReviewsYeahx34

Just the top is fine.

3: Japan Otaku ReviewsYeahx8

Isn’t it a bit excessive to remember even meditation in the top right?

4: Japan Otaku ReviewsYeahx15

If it’s at the stage where everyone except Pierre can join, then there are already enough forces to proceed as is, so there’s no need for salvations or anything.

5: Japan Otaku ReviewsYeahx5

To be honest, it can work out just fine even if everyone doesn’t use it.

7: Japan Otaku ReviewsYeahx7

>>5

There’s really no point in being saved by a level 5…

6: Japan Otaku ReviewsYeahx11

It seems that Oaks might enter the carriage with the Zaoral department, but I don’t think the uncle will use it.

9: Japan Otaku Reviews

Who’s in the lower right?

10: Japan Otaku ReviewsYeahx4

It should be easier to become friends, but I don’t have much memory of actually getting up, Uncle Horn…

14: Japan Otaku Reviews

>>10

It’s 1/4, you know.

It’s the Forest of Confusion, and since it’s level 30, you won’t have enough if you just go in normally.

11: Japan Otaku ReviewsYeahx5

The bottom right progressed smoothly, but I don’t have enough required levels.

12: Japan Otaku Reviews

I don’t remember where I encountered Uncle Horn.

13: Japan Otaku ReviewsYeahx16

I honestly think that Anklehorn is a bit late to the party now.

15: Japan Otaku Reviews

In late adolescence, the increase in human characters makes it hard to relate even if it is said to be a form of relief.

16: Japan Otaku ReviewsYeahx2

As for salvation…

These four are unusually easy to befriend, aren’t they?

It should have been a difficulty level of ★3 in the strategy guide.

18: Japan Otaku Reviews

The two above are enough.

It’s understandable that Oaks is in charge of recovery.

Who is in the bottom right?

20: Japan Otaku ReviewsYeahx15

I can’t forgive the fact that the Hoimin, who became a companion in the previous work, has a limited appearance area and low probability of appearing.

21: Japan Otaku Reviews

I don’t think I’m weak, but I feel like the skills I’m good at are rather plain, like an old man.

22: Japan Otaku ReviewsYeahx8

Evil Apple and Ghost Mushroom have higher rescue elements.

23: Japan Otaku Reviews

There’s no need to stick around; it’s almost certain I can pick it up. The equipment group is close, so I can reuse the hand-me-downs, making it economical. Pierre is exceptionally outstanding.

24: Japan Otaku ReviewsYeahx2

Despite the fairly decent performance of Anklehorn, it’s definitely a deliberate rescue group because it’s 1/4.

It’s a bit late, isn’t it… If it were about the same time as the Oaks or around the youth period, it probably wouldn’t have been said so much.

25: Japan Otaku Reviews

I didn’t really involve myself in events and didn’t use ally monsters…

26: Japan Otaku Reviews

The timing for the Demon’s Tower to join the Oaks is exquisite in its badness; when it joins, it tends to go straight to the old man’s monster delivery rather than into the carriage.

I don’t remember having much trouble with the Demon’s Tower itself, so I went straight to clear it without bothering to equip anything by adding Orcs, and now I’ve entered the latter half of my youth.

So they’ll join as sons and daughters, and it feels like they’ll just be left unused as is.

27: Japan Otaku ReviewsYeahx3

Though often overshadowed by Pierre, Slarin is quite useful, isn’t it…

31: Japan Otaku Reviews

>>27

It’s plain, but both Nifuramu and Medapani are strong, you know.

38: Japan Otaku Reviews

>>31

Medapani was definitely effective in the volcanic boss battle, right?

To put it simply, if you try to face that guy straight on, it’s surprisingly tough because there are three of them.

36: Japan Otaku Reviews

>>27

An unbeatable lineup as a supporter.

It’s basically a carriage because it’s too weak for regular use.

28: Japan Otaku Reviews

It might be categorized that way because it’s easy to become friends.

30: Japan Otaku ReviewsYeahx1

>>28

In addition to being easy to join, the status aspect is also not bad, and the learned special skills are excellent for these four.

However, since Ankle doesn’t have any recovery or resurrection magic, I think they would be at least one or two levels below in terms of being an attacker when it comes to the timing of joining.

One could say something similar about the Oaks as well.

29: Japan Otaku ReviewsYeahx2

It’s no doubt that having a blizzard sword and learning to use it makes for a strong character.

Most of the special skills I learned are spells, and it seems like there’s no use for them except for when I learned Begiragon just before clearing.

32: Japan Otaku Reviews

Oaks has the advantage of having Zaural from the beginning, making her highly valuable as a member to throw into the carriage.

33: Japan Otaku ReviewsYeahx8

I have never been saved below.

34: Japan Otaku ReviewsYeahx1

I understand the other three, but if you’re going to add Uncle, it would be better to use my son.

35: Japan Otaku Reviews

I was partying with humans and Geregere.

37: Japan Otaku Reviews

For relief, I feel like the lower right should be a red apple.

39: Japan Otaku Reviews

Even if spell attackers have some demand, it’s only at most around the mid-game and their value is questionable.

In the second half, I feel like it’s fine to just go with my son and daughter.

40: Japan Otaku ReviewsYeahx8

The term “Four Heavenly Kings of Salvation” has been seen here often in Pierre’s threads for a long time.

Well, every time, it’s also a seasonal tradition to hear various opinions about the subtlety of the uncle.

41: Japan Otaku Reviews

The apple is the strongest until the middle, right?

42: Japan Otaku Reviews

It seems that having a solo lava demon with fire resistance makes long battles more stable, almost like a bug.

44: Japan Otaku Reviews

In 5, unlike 6, only the deployed members can use spells within the dungeon.

Since the only difficult areas requiring a carriage are the volcano and mountain road, the recovery personnel slots for the carriage don’t really have much use.

45: Japan Otaku Reviews

>>43

I don’t want Merlin to call himself that again if his ultimate move is Begiragon.

46: Japan Otaku ReviewsYeahx3

Dragon Quest 5 is not that difficult, so I’ve never really thought about the concept of safety nets that much.

At most, it’s just things like the magma genjin or Buon, so I can’t really call them strong enemies.

50: Japan Otaku Reviews

>>46

It seems like a troublesome boss battle, like the one with the volcanic golem, which occurs after the youth chapter and before the children come into play.

I was riding high after working hard to recruit a Behoimi Slime at the volcano, but I got beat up in the boss fight.

47: Japan Otaku Reviews

I won’t use it unless it’s targeting Pierre.

The protagonist Pierre is fine with those who became companions along the way.

48: Japan Otaku Reviews

Even if you make Robin a companion, to be honest, it’s not that great…

51: Japan Otaku ReviewsYeahx1

>>48

It seems like it would be quicker to go defeat the final boss rather than going through the trouble of recruiting them.

52: Japan Otaku ReviewsYeahx2

I’ve heard about relief, but I couldn’t really grasp it with Oaks.

53: Japan Otaku ReviewsYeahx4

One of the good things about 5 is that you start to feel attached to the ones you join forces with for some reason.

There are times when I can’t always buy multiple games due to the era, so I end up replaying the same game.

It’s important that the gaming experience changes with each round.

54: Japan Otaku ReviewsYeahx1

Regardless of Pierre, it raises questions about whether the other three animals needed rescue given the current progress.

56: Japan Otaku ReviewsYeahx1

I feel a bit tough without Golems!

57: Japan Otaku ReviewsYeahx2

I’ve never used anything other than Pierre.

It seems like I could have recruited something like Golem somewhere.

58: Japan Otaku ReviewsYeahx4

There hasn’t really been a period where everyone except for the protagonist is a monster.

Henry, did you leave before the wedding?

60: Japan Otaku Reviews

>>58

Strictly speaking, up until just before Bianca’s joining.

59: Japan Otaku Reviews

From the middle to the end, there are many things that I might use when I wake up…

61: Japan Otaku Reviews

Pierre’s timing for joining is good, and above all, his appearance is so catchy that you want to use him right away.

62: Japan Otaku Reviews

Golems wearing demon armor and swinging philosopher’s stones are just too typical for the job of hitting in between.

63: Japan Otaku Reviews

Even with the addition of Bianca during her youth, there’s no point in entering combat without any attachment…

64: Japan Otaku Reviews

If you have the Yeti as a companion early on, it can learn Mahyado at a timing when it can be used effectively.

The probability of becoming a companion of the Yeti isn’t that high, so it’s not very mainstream.

Since the remake, it feels like Appuru’s Bagima has been the most active.

I guess it’s about the only thing left is Messala’s Merazoma.

65: Japan Otaku Reviews

Once I get the carriage and can recruit monsters, I start getting slimes and drackies as companions.

I felt like everyone was being left behind as is without realizing it…

66: Japan Otaku Reviews

If you have half-hearted companions, the Demon’s Tower might be tough.

If you leave that spot, the sons and daughters will come.

67: Japan Otaku ReviewsYeahx1

Recently, in a thread where there were images of Pierre, the topic came up about these four animals, and it was said that the uncle is somewhat questionable, but there was one person who passionately argued that the uncle is incredibly convenient! They insisted that anyone who doesn’t understand that must not have used it! That anonymous comment left a deep impression.

68: Japan Otaku Reviews

There is a problem of wasted experience points, but the Jewel’s Buggy Cross is also strong.

70: Japan Otaku Reviews

The area around Linehat is truly a treasure trove of talent (while averting my eyes from the dance needle).

75: Japan Otaku Reviews

>>70

It’s Danny, who takes care of us in Minor Monster Play! Isn’t that Danny?!

71: Japan Otaku Reviews

Killer machines have low HP and while they have strong resistance to ice, they are quite vulnerable to fire, and there is no equipment to compensate for that.

79: Japan Otaku Reviews

>>71

It’s like a trophy that you can hit with physics…

72: Japan Otaku ReviewsYeahx5

>>69

This guy… he’s fragile, isn’t he? Even as a child, I could understand that…

73: Japan Otaku ReviewsYeahx1

Besides Pierre, it happens in the late adolescence.

74: Japan Otaku Reviews

Surarin has sentimental value, so I can’t seem to remove it, and that’s why I keep it in the carriage.

76: Japan Otaku Reviews

I couldn’t recruit Golem because my level wasn’t high enough.

77: Japan Otaku Reviews

To be honest, Caesar is more convenient to use than Robin.

The armor is weak, though.

78: Japan Otaku Reviews

Uncle would probably be strong if raised.

That guy might have indeed been the best friend of Uncle who was helped by Uncle.

80: Japan Otaku Reviews

In the remake, it’s true that having an ankle as an attacker is better than Pierre.

In the second half, there’s no significant difference, yet they don’t bother to swap it out and use it.

100: Japan Otaku ReviewsYeahx3

>>80

Pierre can use Behoima, so I think he will definitely not be left out.

106: Japan Otaku Reviews

>>100

Recovery is enough with the protagonist’s son, the wise man’s stone, so I don’t really need anything else.

Even if it’s meaningless, I don’t want to take it off emotionally.

114: Japan Otaku Reviews

>>80

I probably saw the same thread where the unnamed person was appealing about a certain ankle, but it didn’t particularly mention things like the remake’s “ki a tame,” and it was saying that in the original SFC version, if you let the AI do auto-battles, it’s good at hunting weak enemies and makes it easy.

He said that the remake is no good because the AI has become foolish.

81: Japan Otaku Reviews

Codran is also the strongest in the middle game, and Yetta can be very active during the Freeze-Mahya period.

The friends from Linehat are all great except for Pierre, right?

Let’s forget about Dance Needle-kun.

82: Japan Otaku ReviewsYeahx3

When the level limit comes, I feel sad thinking, “Oh, this is as far as this guy can go.”

83: Japan Otaku Reviews

I have never raised a hell battler to the point where I can use it properly.

98: Japan Otaku Reviews

>>83

It’s softer than I thought, so my high HP is decreasing rapidly.

84: Japan Otaku Reviews

Poor Killer Panther-kun, even though he has a huge story buff, he usually gets left out…

87: Japan Otaku Reviews

>>84

The moment I recruited Bianca with her ribbon was the peak.

93: Japan Otaku ReviewsYeahx5

>>84

It stands out that there is a sense of dissatisfaction, and it’s like, why learn Lightning now?

85: Japan Otaku Reviews

The strongest is definitely the Great Dragon.

Since fire blizzard is ineffective, it doesn’t matter that the armor is shabby.

86: Japan Otaku Reviews

After defeating the final boss and stepping out of town, Caesar and Robin joined one after the other, but what was that all about?

88: Japan Otaku Reviews

Oaks is impressive for staying in the carriage and doing recovery work.

89: Japan Otaku Reviews

In Pierre’s case, once he becomes a member, he tends to remain a steadfast member as is.

90: Japan Otaku Reviews

Pukku has one last job to roar in the Cave of Seals…

91: Japan Otaku Reviews

Chiral can just barely get by with preemptive cheers, so it’s still better than having nothing.

92: Japan Otaku ReviewsYeahx1

The hidden dungeon guys have a low probability and there’s hardly any situation to use them, right…?

97: Japan Otaku Reviews

>>92

First of all, there probably aren’t many people who will put that much effort into it after clearing it.

It seems there are quite a few people who were overwhelmed by its strength since Gigantes tends to become a decent ally before clearing the game.

94: Japan Otaku ReviewsYeahx8

I think the development is mistaking the effect of Inazuma for something like Gigadain.

102: Japan Otaku Reviews

>>94

They just think that non-consumption is excessively valuable.

By the time you basically learn the breathing techniques, you’ll be lacking in firepower.

111: Japan Otaku ReviewsYeahx1

>>102

So if you just scatter non-consumption, what happens is like in Dragon Quest VI.

113: Japan Otaku ReviewsYeahx1

>>94

Gamegon Road and the enemy hordes can be painful to deal with.

It’s the kind of thing where using it on our side as is wouldn’t deal much damage, right?

95: Japan Otaku Reviews

The Oaks is immune to paralysis, so until I buy the Elf’s protection in the Demon World, it’s more useful than Pierre.

96: Japan Otaku Reviews

I have a surprisingly good memory of using Gandolf.

We often become companions in the Tower of God.

99: Japan Otaku ReviewsYeahx3

Considering the progress, it feels like just Pierre is enough.

101: Japan Otaku Reviews

This guy is soft, isn’t he…?

103: Japan Otaku ReviewsYeahx3

The level 7 limit of Gigantes is nice, isn’t it?

Well, the experience points needed to go from level 6 to 7 are tremendous, but even at levels 5 and 6, it’s really strong.

104: Japan Otaku ReviewsYeahx2

There are various interesting monsters that can join, but you don’t use people like Pipin or Sancho who seem so insignificant…

Well, I didn’t even use my son because of the low initial level.

105: Japan Otaku ReviewsYeahx1

It’s a game where the fire-breathing enemies go wild in the middle stages, so I really don’t understand the meaning of hesitating to use lightning…

107: Japan Otaku Reviews

If Hoimin and Behoman don’t join as allies, it will be a bit challenging to manage the herb collection.

116: Japan Otaku Reviews

>>107

A Hoimin that reaches level 99 but does not learn Ziorik.

A Behomaru that learns Zorik, even though the level cap is 50.

In this way, differentiation is made, so it will depend on the balance with the other companions you are with at that time.

108: Japan Otaku Reviews

It’s quite tough for the group that can’t hold shields with poor resistance.

109: Japan Otaku Reviews

It’s at a level where you can remember it so strongly that it takes your breath away, just like Dragon Kids.

110: Japan Otaku Reviews

The question boils down to why, despite being the only place where Lionex can fight, it nullified Estark’s Dain.

112: Japan Otaku Reviews

It would be good to include factors that increase Behomara, along with adding Mekkī at the volcano in the future.

115: Japan Otaku Reviews

Even though Hawk Blizzard has Behemo, it’s still plain.

117: Japan Otaku Reviews

I love Messala.

It’s cool and has performance that can last until the end, sitting just above the moderate line.

118: Japan Otaku Reviews

Mekky is overall high-spec except for being a bit fragile.

You can also do bare-fisted fighting.

119: Japan Otaku Reviews

Even if it’s worth sticking around to make friends, it’s only up to 1 out of 32 groups…

Dragon Kids Yeti Messerala area

120: Japan Otaku Reviews

I feel like I was helpful with my breath when I became friends with Hawk Blizzard, but since it’s a memory from elementary school, it’s a bit unclear.

121: Japan Otaku Reviews

In the remake, it takes 1,000,000 experience points to learn fierce flame for the Flame Warrior.

122: Japan Otaku ReviewsYeahx5

Before considering strong or weak, there are some people who wonder what the thinking was behind the appearance rate of certain monsters, the rate at which they become companions, and the amount of experience needed to level up.

123: Japan Otaku ReviewsYeahx1

I love Dragon Mad.

I like it when someone like that becomes my ally, but I don’t remember them being active as a combat force.

124: Japan Otaku ReviewsYeahx2

The problem with Hoimin is that it has lower MP than Zaoriku and Zaoral is slow, so when you actually use it, it’s really not that great.

125: Japan Otaku Reviews

I thought Bomb Baby would be active, but it quickly hit a wall…

130: Japan Otaku Reviews

>>125

Let’s bet on the self-destruct strategy in the Yogan Genjin battle.

126: Japan Otaku Reviews

The subtly excellent Yeti Mini-Monster Sara is a delight to have as a companion.

127: Japan Otaku ReviewsYeahx2

It’s hard for Hoimin to get up…

131: Japan Otaku Reviews

>>127

You have a face that looks like a running buddy monster.

132: Japan Otaku ReviewsYeahx1

>>127

Whether it’s Hoimin, Behoman, or Behuzun, it all comes down to the player’s motivation and will to persevere until they get back up…

128: Japan Otaku Reviews

A Mega Zard that is weak and has low probability.

129: Japan Otaku ReviewsYeahx1

If you want to progress steadily and clear the game, it’s too true that having healing magic is useful, aside from excessively leveling up. That’s why it makes sense that Golem is strong with Pierre using Behoima or through Meditate.

The Oaks and the resurrection spells are good, but since there’s no Behemo, it feels like there’s a lack of flexibility.

136: Japan Otaku Reviews

>>129

It can’t be used in the Super Famicom version of Behomara, you know…

133: Japan Otaku ReviewsYeahx4

Springer, here we go…

I thought that the dragon warrior you can recruit in the final phase would definitely be strong, but…

137: Japan Otaku ReviewsYeahx1

>>133

I’m not saying it’s weak, but… something…

143: Japan Otaku Reviews

>>133

Was it an Arm Lion? It looked strong at first glance, but whether it’s worth making it a teammate… I think it falls into that category.

134: Japan Otaku Reviews

Dragon Mad has firepower, so if the members aren’t all together, it’s still possible to do it.

135: Japan Otaku ReviewsYeahx2

Trivial facts that don’t really matter.

Rocky and Mega-Z are in different equipment groups.

138: Japan Otaku Reviews

If you’re going to use Behoima, then Pierre would be just fine, wouldn’t it?

When I think about how Hoimin has resurrection magic and full recovery… by the time I level up that much, the party members would be…

139: Japan Otaku Reviews

If you stick with ones below 1/16 and make them your companions, their level will increase too much.

Before it progresses smoothly and grows, a superior version comes out.

I suppose it’s a design that uses the lucky guy who joined us at that time.

140: Japan Otaku Reviews

It’s strange to use 8 slots for Puchi and Koro.

Moreover, it seems that even if you struggle to make them your allies, they are weak.

147: Japan Otaku Reviews

>>140

First, there is no need to worsen the growth rate of MP, so anything other than fighters is out of the question.

If you’re not planning to use item duplication for seed doping in the PS2 version, then it might just be a waste to recruit them.

So in the DS version, it’s almost useless just to recruit them.

141: Japan Otaku Reviews

Both the protagonist and the son can recover, so to be honest, the Hoimin series is a bit lackluster. If you’re going to put someone in the wagon, the Oaks would be better.

Only Behozun is broken, so it’s in a class of its own, but it’s not like you can’t clear it without that guy as a companion.

142: Japan Otaku Reviews

It’s often the case that the ones who join in the mid to late game are a bit underwhelming… Everyone should be excellent, right?

149: Japan Otaku Reviews

>>142

A half-hearted character can’t compete with my son in terms of performance or cost-effectiveness!

144: Japan Otaku ReviewsYeahx3

It’s great, isn’t it? The strongest helmet is in the group of silk hats.

Do you have an excuse?

145: Japan Otaku Reviews

I think Robin Caesar is worth holding on to as a companion.

146: Japan Otaku ReviewsYeahx4

>>145

It’s faster if you clear it.

148: Japan Otaku Reviews

If I had to say, I think it’s okay to stick with Linehat.

Both Dragon Kids and Yetis appearing would be useful regardless of which one becomes an ally…

150: Japan Otaku Reviews

Arm Lion Hawk Man Springer Soldier Brunneus…

164: Japan Otaku ReviewsYeahx1

>>150

Among these, it seems that only Soldier Blue, which looks like Gon, might be even less popular.

It is actually excellent because it has excellent resistance and equipment group capabilities.

It has been discovered that there is value in being able to excel in the Estark battle.

151: Japan Otaku ReviewsYeahx3

Regardless of Caesar, if Robin aims for it, her level will increase infinitely…

152: Japan Otaku Reviews

It’s fine to replace Pierre with Muscos.

153: Japan Otaku Reviews

There is a kind of minimum guarantee line in terms of strength for the children.

156: Japan Otaku ReviewsYeahx2

>>153

The hurdle for qualifying is really high!

161: Japan Otaku Reviews

>>156

But in reality, if there are three or four people in the party, one slot is guaranteed to be the protagonist…

If it’s a unique skill that only a monster possesses, then that’s a different story.

154: Japan Otaku Reviews

Pipin Sancho is stronger than clumsy companions.

155: Japan Otaku Reviews

I think I was crazy as a kid for being so obsessed with Killer Machines that I made three of them my companions.

159: Japan Otaku ReviewsYeahx4

>>155

But I like kids like you.

165: Japan Otaku ReviewsYeahx1

>>155

No… it’s pretty normal.

Because it’s when you’re young that you want to do such things and have the guts to accomplish them.

As you get older and start thinking about efficiency, things won’t go that smoothly anymore…

157: Japan Otaku ReviewsYeahx1

My son is too talented as a monk…

160: Japan Otaku Reviews

>>157

You will come to realize the importance of learning the Zaorik here.

158: Japan Otaku ReviewsYeahx1

Soldier Blue has Bakiruto…

162: Japan Otaku Reviews

My son’s spell list is amazing, isn’t it?

Just looking at it makes me happy.

163: Japan Otaku Reviews

With SFC, if you have two children with you, you can’t summon monsters, and there’s also the advantage that my son doesn’t need to spend money on equipment.

166: Japan Otaku Reviews

Golems are just too strong when it comes to learning meditation.

It is completely self-contained.

167: Japan Otaku Reviews

I wanted to use the Saturn Helm too.

168: Japan Otaku ReviewsYeahx3

It’s ruthless to prepare such an event and make the performance just that of a regular monster…

169: Japan Otaku Reviews

In the first place, in SFC, there are only three party slots, and one of them is filled by the main character.

Even Pierre has a period of breathlessness, so while you could use a carriage for the Oaks, there’s no timing to use Uncle.

170: Japan Otaku Reviews

Dressed in the ultimate dedicated equipment, Behoamazoriksukurtubuhagigadein.

Share a little with your daughter too.

177: Japan Otaku Reviews

>>170

I’m going to erase the echo’s hat…

171: Japan Otaku Reviews

I remember not using the bottom (characters), but I would always use both on the top (characters). However, since there’s a golem in the SFC version, which has a 3-person party, it typically became a pattern where the protagonist is the son, Golem, and if within the golem, it’s almost always Pierre.

I remember entering the demon world and recruiting Gigantes and Great Dragons without using my son, but at this point, it feels like just a formality.

172: Japan Otaku Reviews

It’s too bad that in the Super Famicom version of the carriage, there are 8 characters but only 3 can be in the battle party…

173: Japan Otaku ReviewsYeahx2

I’ve been wanting to do this again after a long time.

Is the item that increases companion probability in the smartphone version?

174: Japan Otaku Reviews

My daughter has Baikilt, so…

175: Japan Otaku Reviews

It’s significant that Pierre joins as a companion right at the very beginning of the story, during the early stages of youth.

I used Golem a lot for various reasons, but when it comes to how much I appreciated it, Pierre definitely stands out.

176: Japan Otaku Reviews

To begin with, it’s said that the magic user of level 5 is weak, but if you want more than that in a daughter, the only thing left might be the ability to use Mera-zoma.

178: Japan Otaku Reviews

The remake version really loses the backbone of magic types without the echo.

179: Japan Otaku Reviews

I had the protagonist play the drummer and challenged Estark with three Great Dragons.

It was strong because attacks from Estark were mostly nullified or reduced.

180: Japan Otaku Reviews

The demand level of the golems is a bit high…

If you don’t level up quickly, you’ll miss it.

181: Japan Otaku Reviews

Anklehorn has a relatively high probability and a high standard in terms of ability, but in the Fairy Forest, it might be lacking in levels, and as a result, it doesn’t quite measure up.

It’s more accurate to say that there are few guys who have a high probability of becoming allies.

The Oaks can use Maha Instant Death Immunity to go for Zaoriku, so there is room until my son grows up.

182: Japan Otaku Reviews

The Oaks joined at almost the same time as my son.

183: Japan Otaku Reviews

I made Sirala my ally because they are cool.

184: Japan Otaku Reviews

I played with the mindset of thinking, “Since I can finally have a monster as a companion, let the humans stay behind!”

185: Japan Otaku Reviews

Those who are not good at games might struggle with the Demon’s Tower, I wonder.

It seems that kind of person is prepared at the best timing for the Oaks, but I don’t remember ever going back to recover after playing there a few times…

194: Japan Otaku Reviews

>>185

Isn’t it easier to recruit and use Mecky around that area?

197: Japan Otaku Reviews

>>194

It’s not that Meki becomes a companion as easily as one might say, and the timing for becoming a companion is completely different.

186: Japan Otaku ReviewsYeahx2

I think what makes Pierre probably the most capable is his ability to consistently use Heal from the wagon even after his main appearances have decreased.

189: Japan Otaku ReviewsYeahx1

>>186

Also, simply because the equipment is the protagonist’s old gear, it’s easy to get the minimum setup ready.

190: Japan Otaku Reviews

>>186

While Behoima is great, being able to use Heal and Behoimi early on is also a big deal.

187: Japan Otaku Reviews

I hear Pierre has excellent attribute resistance as well.

192: Japan Otaku Reviews

>>187

I can almost handle areas like Yogan and Buon by myself.

The latter becomes a problem of whether or not they know they can adopt Pierre there.

188: Japan Otaku Reviews

Wasn’t Raioh, Brute, and Ringer supposed to be separate monsters?

191: Japan Otaku Reviews

If I can recruit Oaks by heading north before the mountain climb, I will be able to benefit from Behomara at a fairly early stage.

193: Japan Otaku Reviews

I didn’t use it because I was a kid who was a bit picky about appearances, like pigs and old men.

195: Japan Otaku Reviews

I like the excellent chimera.

196: Japan Otaku Reviews

Mekky is part of a one-sixteenth clan, so they perfectly miss their target.

198: Japan Otaku Reviews

Considering that the Rescue Four Heavenly Kings could potentially lead to a dead end in Dragon Quest 5, they are properly providing assistance.

If the guy who Pierre Golems missed was struggling and then an uncle came in, that would be a scene where he could shine effortlessly.

199: Japan Otaku Reviews

The Oak King and Messara have good stats and special abilities, so I keep them in the wagon, but they always disappear before fully growing, and I have never been able to utilize their thumbnail specs.

The Oak King receives subtle benefits from Zao Ral and Behomara, but…

200: Japan Otaku Reviews

I think it’s quite impressive that they went through the trouble of making it so that if you challenge Mirdorace multiple times, you’ll eventually encounter a weaker Draase.

201: Japan Otaku Reviews

>>200

Dragon Quest 5’s difficulty changes drastically because there are no fixed party members.

If you’re seriously clearing it with fixed characters only, it’s the protagonist, Geregere, daughter, son, Bianca, Pipin, and Sancho, right?

202: Japan Otaku Reviews

Messara is strong, but the chances are pretty tough unless you do some stray hunting.

203: Japan Otaku Reviews

Maybe because I was a stubborn person, I used Pippin.

The normal attacks are stronger than I expected…

204: Japan Otaku Reviews

It seems like almost no one used it, but I wonder how many people actually used Pippin properly…

I remember wondering if I would learn any special skills, so I kept it waiting in the carriage until about level 20, and since it didn’t say anything, I ended up removing it as it was.

206: Japan Otaku Reviews

>>204

I used to equip them with a demon spear and use them for hunting strays.

It’s a valuable person who can hear lines, and they’re quite involved with the carriage.

205: Japan Otaku Reviews

Becoming a comrade without aiming for it is at most 1 in 16, right?

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