Home » Game » Pokémon » [Pokémon] It’s not as tough as choosing Chikorita, but picking Treecko is still pretty rough, isn’t it?

[Pokémon] It’s not as tough as choosing Chikorita, but picking Treecko is still pretty rough, isn’t it?

1: Japan Otaku ReviewsYeahx20

That’s really gross.

2: Japan Otaku Reviews

Was Kimori that tough…?

3: Japan Otaku Reviews

The Gym Leaders are Fire, Flying, Psychic, Ice, and so on…

4: Japan Otaku ReviewsYeahx7

It’s quick and Leaf Blade is strong, so it’s not that bad, right?

8: Japan Otaku Reviews

>>4

It’s like that in oras, but…

Until around 27 or 28, I managed to do something with this guy without remembering Refbre, using the Seed Machine Gun, which at that time had a maximum power of 10 × 5.

If Refbre comes, the crucial point correction and the abundance of seaside areas, along with Furan being essentially a rock user, should work out somehow.

5: Japan Otaku ReviewsYeahx9

The lead-up to the riff is just too weak and painful.

Even though it’s Tessen and electric, the coil has steel, so it doesn’t take any damage.

6: Japan Otaku Reviews

Unlike Chikorita, it seems like it isn’t too tough since it has travel-friendly base stats and high damage STAB moves, as long as you don’t try to force it on its own, but I have never chosen Treecko as my first Pokémon.

7: Japan Otaku Reviews

The seed machine gun will temporarily become the main cannon.

9: Japan Otaku Reviews

Well, it can be covered by Hariteyama or Rakurai.

10: Japan Otaku ReviewsYeahx7

The entire story is tough; Chikorita is on a completely different level.

11: Japan Otaku Reviews

It’s really tough around the mid-game when Grass-type moves are the only ones available, like an all-out attack and a finishing blow.

It’s stressful that the enemy rarely goes down in one hit.

12: Japan Otaku Reviews

The lineup of moves that Jukain learns after level 40, like Slam, Slash, and Faint Attack, makes you wonder if they’re just messing around.

13: Japan Otaku Reviews

Chiko is a hellish journey where both the moves and base stats are not suited for a travel party, and the type matchups against enemies are also poor.

14: Japan Otaku Reviews

It seems that Servine, which has a stat distribution somewhat similar to Chikorita, is also struggling, but how is it?

21: Japan Otaku ReviewsYeahx2

>>14

The gym is overall at a disadvantage.

The ability to persist like mistletoe and coil up gives it a unique personality among the three travel companions.

I don’t really use this quirky thing for travel.

22: Japan Otaku ReviewsYeahx4

>>14

It’s definitely better than Chikorita.

Since I can remember excellent stacking techniques, it’s not impossible to stack from the top.

It’s good with things like Drednaw.

15: Japan Otaku Reviews

Creepy creepy creepy creepy creepy

16: Japan Otaku ReviewsYeahx5

A collective hallucination called “Leaf Blade” of Jupitor under the bridge.

If I could use Leaf Blade around the level of 20 under the bridge, traveling would be much easier.

145: Japan Otaku Reviews

>>16

Because my Numaclaw can’t be instantly defeated by a suction with power 20…

17: Japan Otaku Reviews

There are few Pokémon that can learn moves with just the right power and accuracy for traveling, not just gold and silver.

18: Japan Otaku Reviews

Although Chikorita is often criticized as being weak only based on type matchups against gyms and Team Rocket, choosing either Cyndaquil or Totodile will still lead to a challenging journey in Johto compared to other regions.

19: Japan Otaku Reviews

The hardest one I did by myself in the Three Families was the Jade’s Rowlet…

26: Japan Otaku Reviews

>>19

Pochama was the first starter Pokémon to be dropped from the starting lineup.

20: Japan Otaku Reviews

Speaking of which, this guy is a single type, huh?

23: Japan Otaku Reviews

Compared to water, which has many options but boasts consistent stability from the beginning, fire has fewer options.

Grass is unstable, and there are many other options, so it naturally tends to become hard mode.

24: Japan Otaku Reviews

SV didn’t have such a hard time, lol.

30: Japan Otaku ReviewsYeahx6

>>24

There are bad techniques that are easy to use as a sub, along with a wealth of sub-weapons, and the stats are efficient.

33: Japan Otaku Reviews

>>24

It’s fast and can hit from above, and since Trick Flower is a guaranteed critical hit, it ignores the opponent’s defense increase and you can even see the dialogue…

25: Japan Otaku Reviews

The period of fighting with Sui or the Seed Machine Gun is incredibly tough, but if you learn Refreshing Breeze, it won’t be as difficult, so it’s better than Chikorita.

27: Japan Otaku Reviews

The value of Chikorita’s existence…

28: Japan Otaku Reviews

There aren’t many decent grass techniques these days, so even a Leaf Blade with 70 power is appreciated.

Fire and water are 95, but

32: Japan Otaku ReviewsYeahx3

>>28

It’s terrible that there’s no concept of giving all types a decent move with a power of 80 or higher up until around the fourth generation.

29: Japan Otaku ReviewsYeahx4

Naitle is slow, but the moves were magnificent.

34: Japan Otaku ReviewsYeahx6

>>29

The moment it evolved, just remembering the earthquake and being able to crush things makes a difference in stability.

31: Japan Otaku Reviews

There is quite a difference between Chiko in Gold/Silver and HGSS.

35: Japan Otaku ReviewsYeahx1

Muskarnai has good skills, but it has many weaknesses and is always a bit scary.

36: Japan Otaku Reviews

>>35

It’s good, isn’t it? The extremely wide distribution and aggressive Ex-Leg.

37: Japan Otaku ReviewsYeahx1

I think it’s not good that flames and water are often difficult to catch early on, while grass can be caught relatively easily from the beginning.

41: Japan Otaku Reviews

>>37

Just like there is usually water in waterfront areas, if there are bushes, there is usually something there too.

Fire has a feeling that there are definitely limited stages here in that sense.

38: Japan Otaku Reviews

When it comes to tough grass types other than Chiko, it has to be Tsutaja.

Adjustments based on the premise of being contrarian can be tough on a journey.

39: Japan Otaku ReviewsYeahx2

The color variations of the incredibly cool Grovyle series.

40: Japan Otaku Reviews

To be blunt, I don’t really need it if you ask me, but why didn’t I remember the higher-level moves if I don’t stay in a state of Kimiwa?

46: Japan Otaku Reviews

>>40

I feel like the moves were quite different before and after evolution.

Such as Kinogassa.

49: Japan Otaku Reviews

>>46

Is it that spores won’t be learned unless it’s between Mushrooms?

42: Japan Otaku ReviewsYeahx2

At least learn Mega Drain along with evolution.

43: Japan Otaku Reviews

Jukain clears Kinsel and learns Secret Power, and after that, it’s quite easy.

Nagi is tough, but you can skip past it, so you can progress the scenario, level up, and then come back to win.

You can almost win against the Four Heavenly Kings with Rifu Bure and Dorakuro, as well as Kawaiwari.

44: Japan Otaku ReviewsYeahx1

Chikorita and Serperior already have high durability as their base stats, and since they are hybrid attackers, their power is just too low.

At least let me lean one way or the other…

45: Japan Otaku Reviews

The three generations’ starter Pokémon were oddly promoting different moves learned through evolution cancellation.

In an era without experience point adjustments or friendship enhancements, being treated that way is just painful.

47: Japan Otaku Reviews

Dodaitose really only has one flaw, which is that it is very slow.

Travel has quite heavy drawbacks, though.

68: Japan Otaku Reviews

>>47

When I was playing Platinum, I got sunk and sent to the box because I couldn’t do anything against Kricketune’s grassy whistle and cross chop spam…

72: Japan Otaku Reviews

>>47

The bronze bells that keep showing up are tough every time.

48: Japan Otaku ReviewsYeahx3

Recent ones tend to have strong special moves they learn with evolution, so anything works.

50: Japan Otaku ReviewsYeahx4

Ruby and Sapphire are amazing because Mizugoro excels in Rock, Electric, Fire, and Psychic types.

Why are you dominating in the electric gym?

58: Japan Otaku Reviews

>>50

Even though Grass-type has few weaknesses, there aren’t any Grass gyms, and there aren’t that many opponents using Grass moves either.

Moreover, you can buy a blizzard at the mid-game shop.

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>>58

The number one rival is the competitor beneath the cycling road.

67: Japan Otaku Reviews

>>60

If you catch three Gokurin and form a Yawn Squad, you can win easily.

51: Japan Otaku Reviews

Chikorita is a Grass-type, but it can’t learn Sleep Powder or Leech Seed.

For some reason, I remember the poison powder.

Well, it’s cute, so I suppose that’s fine.

52: Japan Otaku Reviews

The rare Coil of Tessen is really tough, but I remember that after overcoming it, things got better.

53: Japan Otaku Reviews

Kimori: “Better than Tsutarja.”

Tsutarja: “Better than Chikorita”

54: Japan Otaku Reviews

The evil organization entered the toxin-releasing cave, and speaking of which, even if you go to the beach, there are poison jellyfish, making the Pokémon world tough on grass types.

57: Japan Otaku ReviewsYeahx1

>>54

It’s not so much that grass types have many weaknesses, but rather that water types have too few weaknesses.

55: Japan Otaku Reviews

I’ve heard that Snivy is tough too, but I wonder if it’s easier than the images in the thread or Chikorita.

64: Japan Otaku Reviews

>>55

As expected, Kimori is better than Tsutaaja.

71: Japan Otaku Reviews

>>55

Well, it can output firepower if stacked since it has some coil, but it’s still necessary to stack even against those weak CPUs…

56: Japan Otaku Reviews

I wonder what Fushigidane is.

Is it admirable that there is poison?

62: Japan Otaku Reviews

>>56

In Kanto, if you have poison, you’ll be instantly killed by a superpower user, so I’m not very happy about it…

63: Japan Otaku Reviews

>>56

The early game is difficult, but you can gain an advantage against Onix and Starmie.

65: Japan Otaku Reviews

>>56

The first generation was strong because of the Leaf Cutter.

Also, sleeping powder.

The memory of how that poison was weak against Espers back then is painful.

59: Japan Otaku Reviews

I’ve tried soloing with SS Chikorita, but soloing with Jarooda looks tougher.

61: Japan Otaku ReviewsYeahx1

Before the fourth generation, the struggles of the three starter Pokémon were really tough due to the physical and special move considerations.

66: Japan Otaku ReviewsYeahx1

I feel like if you let your guard down with Mascarena, you won’t be able to one-shot with Trick Flower in the late game and will end up being one-shot in the counterattack.

69: Japan Otaku Reviews

I feel that Grass poison is more painful than Ground type being at normal effectiveness against it.

It might just be a feeling.

70: Japan Otaku Reviews

XY has the first gym focused on bugs, so Harimaron is the easiest to train.

Once you get past the early stages, anything is possible.

73: Japan Otaku ReviewsYeahx2

It’s terrible that all three Dobe in the story are pure grass type.

74: Japan Otaku Reviews

Kalos can cover it since it can also get the three Kanto starters.

I chose Harry and Dagne because they are part of the Grass type.

75: Japan Otaku Reviews

Personally, I found the dual typing of Dodaitos to be annoying.

Perhaps because we played with elimination rules, I couldn’t carelessly switch in despite being a Grass type against a Water type.

Well, Empoleon was more of a hassle…

83: Japan Otaku ReviewsYeahx1

>>75

Despite being a steel-type Pokémon with high resistance, I don’t really feel any benefits from Empoleon.

Perhaps because Sinnoh has many types that are not compatible with gym leaders.

76: Japan Otaku Reviews

The Leaf Blade effect is so cool that I was trying hard to use it even in the Emerald Battle Frontier.

77: Japan Otaku Reviews

I wonder what the usability of Bulbasaur in FRLG is like.

While Leaf Cutter is strong in red and green, in later generations there are only general-purpose Grass-type moves like Solar Beam, right?

84: Japan Otaku ReviewsYeahx2

>>77

From a personal perspective, it was tough because I had to rely too much on the secret power.

Once you get past the early game, there are fewer situations where you can gain an advantage based on type matchups compared to the other two Pokémon.

99: Japan Otaku Reviews

>>84

I thought they could at least give us the sludge bomb TM midway through.

That’s the R Gang hideout in Nanashima after clearing that, so it’s almost the last TM you can get…

78: Japan Otaku Reviews

Rolling around in the bug gym, easy mode Harimaron.

103: Japan Otaku Reviews

>>78

Fokko has a trap set for a poop explosion, you know.

79: Japan Otaku ReviewsYeahx2

Empoleon’s Earthquake and Ice Beam combo is extremely painful.

92: Japan Otaku Reviews

>>79

Being killed by Shirana’s Lucario without being able to do anything is traumatizing.

I was also killed by the Over Booburn.

80: Japan Otaku Reviews

The barbed wire was tight.

Daigo was completely swept away by Kyogre.

81: Japan Otaku ReviewsYeahx4

It’s not that Kimori is tough, but rather that Mizugorou is just too easy.

82: Japan Otaku ReviewsYeahx1

Empoleon has always been used as a secret weapon even when it was not participating in battles.

85: Japan Otaku ReviewsYeahx5

Until then, I was completely underwhelmed, so I was impressed by the power of Leaf Blade.

86: Japan Otaku ReviewsYeahx1

During the time of red and green, as well as gold and silver, there were simply too few techniques to remember.

Even after the final evolution, it may still have body tackles or sparks, depending on the situation.

87: Japan Otaku ReviewsYeahx5

Empoleon is expected to play the role of water type, but its double weakness to fire and ground types is a significant drawback.

88: Japan Otaku Reviews

The rival under the bridge is quite strong, but…

Aside from that, I think the easiest countermeasure at that point was the type-matching Jupuitoru, which is abundant in weaknesses and can absorb.

89: Japan Otaku Reviews

When it comes to Emerald, Furan is relatively strong, and I had only raised the one I got from the professor, so I was beaten up by a concentrated attack.

90: Japan Otaku Reviews

I think the thread image is generally tougher than Chiko until you learn Lift Break.

Sucking it up is out of the question, and at that time, the power of the seed machine gun was also low.

91: Japan Otaku Reviews

Empoleon has the image of taking a large amount of damage from a counterattack earthquake without being able to one-shot due to its ability Sturdy.

96: Japan Otaku Reviews

>>91

The newbie has arrived…

93: Japan Otaku ReviewsYeahx3

The other two are strong as well, but it can even be said that Maaskarna is the rarest grass type among the three starters, the most suited for traveling.

If you’re fast and have high firepower, you don’t have to worry much about weaknesses on your journey!

94: Japan Otaku Reviews

Choosing Kimori makes Tessin incredibly heavy.

104: Japan Otaku Reviews

>>94

Wasn’t there a wild Pokémon that had good synergy with Tessen along the way?

114: Japan Otaku Reviews

>>104

If you raise a Geodude, you can handle anything.

Anyway, Magneton is impossible to deal with.

119: Japan Otaku Reviews

>>104

The ground is like a Tsuchinin that doesn’t learn ground moves and a Geodude that appears in caves but has a slightly low encounter rate.

Because it’s steel, Machamp has the advantage, but the power of Raikou’s Thunderbolt is usually painful, so it can die.

I feel some kind of intention behind the fact that the path to the grass where I can find Donmer is blocked by the rock that requires the move Rock Smash.

140: Japan Otaku Reviews

>>119

I thought anyone would be fine on the ground, but there are hardly any RS around.

95: Japan Otaku ReviewsYeahx2

I wonder why I can’t feel the strength of the steel resistance that much from Empe.

102: Japan Otaku ReviewsYeahx2

>>95

When trying to operate it as a Water type like in my journey, Steel is actually more of a hindrance.

97: Japan Otaku Reviews

I wonder why you can’t learn moves like DrPump unless you raise them to a high level in the first stage in Ruby and Sapphire.

98: Japan Otaku Reviews

Empoleon is pretty strong, right?

In other words, there are no bad choices among the water-type starters.

Surf is a secret technique, yet it’s incredibly strong, and it usually learns moves like Ice Beam or Ice Punch, allowing it to take down rival Grass types.

110: Japan Otaku ReviewsYeahx2

>>98

That’s true, but it’s painful that I can’t take advantage of my original role of fire and the ground.

117: Japan Otaku Reviews

>>98

The other Water starter Pokémon are generally excellent, so its relative evaluation is lower.

100: Japan Otaku Reviews

Kimori still finds it not too tough in the early stages with two gyms.

It’s easier to handle than Chikorita because it has an advantage against Aqua Gang and the like.

Even against the ice Todozelga, which the Four Heavenly Kings should also struggle with, I can fight.

101: Japan Otaku Reviews

Empoleon may seem strong to children at first glance because of its Steel-type combination, but…

There is also the risk of being affected by the ground or flames that should be advantageous.

105: Japan Otaku ReviewsYeahx3

It tends to lead to a poor repertoire of skills.

109: Japan Otaku Reviews

>>105

Forgetting to teach Leafy a biting move is just really terrible.

106: Japan Otaku Reviews

The grass type moves up to the third generation were desperately weak and tough.

Moreover, the grass-type Pokémon is wandering around.

107: Japan Otaku Reviews

From the steel side, I don’t think it’s bad, you know, water.

108: Japan Otaku Reviews

“I’m barely able to fight back with a return favor and burden, but I’m in despair with Matsuba.”

111: Japan Otaku Reviews

If I were to choose Kimori while playing RS now, I would probably catch Makunoshita for countering Rarecoil…

112: Japan Otaku ReviewsYeahx3

This is a guy called Mizugorou, who can handle 95% of things in Hoenn.

113: Japan Otaku ReviewsYeahx1

It’s tough that Empoleon is relatively slow.

115: Japan Otaku ReviewsYeahx5

There are no Fire-type Pokémon in Sinnoh, so there’s no need to worry about Fire-type opponents.

128: Japan Otaku Reviews

>>115

It’s definitely true that this contributes to lowering Empoleon’s evaluation as a Water type.

116: Japan Otaku Reviews

Goron, who tried to gain experience points, was tough and endured, but I didn’t want to see Empoleon being used as bait instead.

118: Japan Otaku Reviews

Chikorita and Treecko will do well to pick up Geodude on the way!

123: Japan Otaku Reviews

>>118

The big question is whether Golem’s communication evolution and the desire to use familiar old Pokémon are important.

The same can be said for muscles.

138: Japan Otaku Reviews

>>123

Cyndaquil will smoothly progress through the scenario if it catches Wooper.

In the end, it became just like a single Pokémon NUO in both Gold and Silver and HGSS…

120: Japan Otaku Reviews

The difficulty level changes depending on whether you can hunt Tabunne without any hesitation.

121: Japan Otaku ReviewsYeahx1

When you actually use Empoleon in battles, you realize that it’s common to get instantly knocked out by unexpected ground or fighting-type moves.

Moreover, it’s slow, so even though it’s a water type with sufficient power, it’s exceptionally difficult to use.

122: Japan Otaku ReviewsYeahx1

If I tried to make a strong starter with just grass types, it would end up being a gorilla.

124: Japan Otaku ReviewsYeahx2

I raised a perfect Empoleon with Ice Beam for Ground types and Drill Peck to hit Fighting types when I was in elementary school, but I got completely beaten by my brother’s serious team and cried.

131: Japan Otaku Reviews

>>124

Just having Surf and Waterfall.

Empe’s self-acquisition is too weak…

125: Japan Otaku ReviewsYeahx1

Simply put, the range of the fire compound is just too excellent.

126: Japan Otaku ReviewsYeahx5

Please indicate whether the Emperor Story evaluation is for DPt or BDSP.

137: Japan Otaku Reviews

>>126

I could rely on it until I mastered the gym, but once I entered the Elite Four, I thought… this one is more difficult to use than I expected?

It is platinum.

163: Japan Otaku ReviewsYeahx1

>>137

When it comes to the manipulated techniques of the Four Heavenly Kings, they at least hold a sub-weapon that’s either Fighting or Ground type at equal effectiveness, so I predict that the old Steel’s unfair resistance won’t work anymore!

Basically, the third one, like platinum, has also improved techniques!

151: Japan Otaku Reviews

>>126

I played all the games, but I thought BDSP’s treatment of Pachirisu was too extreme.

The platinum that you can receive as a reward immediately might be the best option.

127: Japan Otaku Reviews

I know that my Geodude won’t evolve all the way, so I don’t want to use it on my journey…

130: Japan Otaku ReviewsYeahx2

>>127

There may be a lack of appeal in appearance, but if we consider strength, Goro is more than enough.

129: Japan Otaku Reviews

Dinosaur

Hero

Salamander

Hmm…

132: Japan Otaku ReviewsYeahx1

Using the Empe, I thought I would easily win against Kikuno, but having two Mizuchi is just terrible…

133: Japan Otaku ReviewsYeahx1

The Grass starter trio tends to become weak in the strategy department because they don’t learn many moves at all.

141: Japan Otaku Reviews

>>133

There is a trend that says not remembering the powder is a disgrace to the three great clans of grass…

When I think about it again, is it only Bulbasaur that has a complete set of powder?

134: Japan Otaku Reviews

BW has a lot of easy-to-find Excadrill thanks to the excellent ground.

149: Japan Otaku ReviewsYeahx2

>>134

I was part of the Warubiaru faction.

In the end, both are strong.

158: Japan Otaku Reviews

>>134

I’ve never used it, but I feel like Overconfident Warubiar might be quite suitable for travel.

171: Japan Otaku Reviews

>>158

It’s super strong!

The number of wild trainers and the number of Pokémon they have in Generation 5 are still too many, damn it.

135: Japan Otaku Reviews

In a region where the legends of the earth and water clashed (or didn’t clash), there was no reason for a Pokémon possessing both types to be weak!

136: Japan Otaku Reviews

Bakuuda-kun became an instant counter to Asuna, and the high-level moves at that time were surprisingly well-developed, so he is highly rated as Sceptile’s partner.

Use speed and weakness to push through the level difference.

139: Japan Otaku ReviewsYeahx2

The third generation fighting types didn’t really have any decent moves aside from Sky Uppercut and breaking tiles, did they?

Is this something that can be solved with Makuhita?

146: Japan Otaku Reviews

>>139

I’ll be on the back foot, but wasn’t there something like an impact strike…?

147: Japan Otaku Reviews

>>139

There is a throwing game.

Weak.

154: Japan Otaku ReviewsYeahx1

>>139

🫷🫷

I got hit twice!

167: Japan Otaku ReviewsYeahx4

>>139

Well, when it comes to breaking tiles, regardless of its power, having a hit rate of 100 and a decent amount of PP makes it one of the better options in the third generation…

142: Japan Otaku ReviewsYeahx1

Steel is really hard to obtain, and there wasn’t any joy in the offensive side back then.

157: Japan Otaku Reviews

>>142

It would be nice if Empoleon had as much durability as Duraludon, but…

143: Japan Otaku Reviews

Please do something about the fact that TMs in Ruby and Sapphire are consumable, Vegeta!

144: Japan Otaku Reviews

Mascarena often gets one-punched unexpectedly, so I had it hold a Focus Sash even though it’s meant for a travel party.

148: Japan Otaku Reviews

Choosing Kimori makes Tessen’s Rare Coil too tough.

150: Japan Otaku Reviews

There should have been a revenge, but is this all there is?

152: Japan Otaku ReviewsYeahx1

The old specifications make back attack techniques too unreliable…

153: Japan Otaku Reviews

Cocodora looks strong but is too weak to use in the story…

164: Japan Otaku Reviews

>>153

In the remake, it has been improved, though.

166: Japan Otaku Reviews

>>153

Steel technique? Choose between Metal Claw and Iron Tail.

Rock move? It only has Rock Tomb with power 50 and accuracy 80.

184: Japan Otaku ReviewsYeahx1

>>153

It looks extremely strong, but it can be instantly killed by Blaziken and Swampert, providing an exhilarating experience.

155: Japan Otaku Reviews

In BW, no matter which of the three major families you choose, Milhogg will break your heart.

Despite being early in the game, it quickly uses hypnosis from above and deals significant damage with its matching-type attacks, beating the player up quite a bit.

156: Japan Otaku Reviews

The most comfortable among the historical grass types might be Brigalon…

159: Japan Otaku Reviews

If you have the feeling that you’re strong because you’re hitting on your weaknesses, then even Makunoshita’s thrusting is seriously strong.

160: Japan Otaku ReviewsYeahx2

I challenged Raikou with four times the Mud-Slap and got crushed…

The power is too low…

161: Japan Otaku Reviews

Empoleon having type overlap with both Dialga and Palkia slightly bothered me as I started to become aware of team balance as a kid.

186: Japan Otaku Reviews

>>161

In that sense, there is too much of a difference in brilliance compared to my previous senior, Luragaji…

162: Japan Otaku Reviews

I think that by advancing mostly with Kimoori alone, Tessenshould be able to absorb all the experience points from the trainers along the way and reach a level where it can learn Leaf Blade.

The only way to deal with Magnezone is to use a pushy Leaf Blade to cut it down.

165: Japan Otaku Reviews

Recently, it’s impressive that the three royal families learn special moves when they evolve.

Well, PP10 is not reliable…

168: Japan Otaku ReviewsYeahx3

While Hoenn base stats are often ridiculed, Hariyama is in a decent category.

182: Japan Otaku Reviews

>>168

Hmm… It’s a go-getter…

The downside is that it appears at level 42 on Champion Road.

Just by making a few adjustments, you can take on the Four Heavenly Kings, so I’m debating whether to use it on the way…

183: Japan Otaku Reviews

>>168

Isn’t it a distribution that is quite ahead of its time, rather than just being a decent one?

169: Japan Otaku Reviews

The initial struggles of the Fire Starter Trio are tough.

After gold and silver, it gives a relaxed image.

172: Japan Otaku Reviews

>>169

Miltank is equally tough, you know…

192: Japan Otaku Reviews

>>172

Realizing the salvation of muscles makes it easier.

If there is also a female Geodude, then the attraction won’t work.

You can reduce rolling to a quarter.

173: Japan Otaku Reviews

It’s suffocating around Kinsetsu because there’s nowhere to escape if we can’t break through the Tessen.

188: Japan Otaku Reviews

>>173

It feels like about a third of the time until entering the RSE Hall of Fame is spent around Kinsetsu.

174: Japan Otaku ReviewsYeahx5

I wonder if three consecutive flame fights are really okay.

It’s not interesting…

179: Japan Otaku Reviews

>>174

Both evil and spirits.

176: Japan Otaku Reviews

Jaro feels somewhat unsatisfied because the AC75’s raw abilities and the snake-like advantage are due to the return of contributions from the ref blade.

Even so, it’s not weak, but in terms of usability for traveling, C110’s Drednaw with its butterfly dance and flower petal dance is better.

177: Japan Otaku Reviews

Bulbasaur is useful in a journey party too.

Erika will continue to be active.

178: Japan Otaku ReviewsYeahx2

I have enough confidence to conquer the Isshu region just with that desert Daruma and Warubiaru.

180: Japan Otaku ReviewsYeahx3

Boss Godra definitely looks like it could be a 600-level Pokémon…

189: Japan Otaku Reviews

>>180

Later, it became a pair with Tyranitar.

194: Japan Otaku Reviews

>>180

It’s been a while since I started using Tyranitar, but it’s really weak.

In GO, even with Mega Evolution, the types decrease, so it’s useless because it can’t be boosted for obtaining Rock Candy…

181: Japan Otaku Reviews

In BW, I remember that if you cancel the evolution, Moguryuu learns Earthquake earlier.

Catching them is a bit of a hassle, though.

187: Japan Otaku ReviewsYeahx1

After losing Repayment and Mega Power, Normal types can’t do anything at all.

193: Japan Otaku ReviewsYeahx1

>>187

I want my strength back, regardless of the repayment.

190: Japan Otaku ReviewsYeahx2

It’s definitely the Tessen who placed the rock on the path to Mount Entotsu.

Donmel-kun remembers Ember at level 14, and if you raise it to around level 20, it will learn Magnitude.

It’s really unacceptable that they’re trying to hinder my ability to obtain a Pokémon that would be a counter right nearby.

191: Japan Otaku Reviews

Water steel seems incredibly strong, but it surprisingly doesn’t pair well, does it?

195: Japan Otaku ReviewsYeahx2

Jalorda simply gives the impression that it has become relatively tougher since the NPCs have gotten stronger.

197: Japan Otaku Reviews

I feel like Gross was really strong before the weakening of steel’s resistance.

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    [Unicorn Overlord] I’m sorry, but I’m currently progressing through this game as a prince, and suddenly a black perverted elf appeared, which shocked my penis.

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