
I was really moved because the TV commercial that was often made fun of used scenes from the actual game in the radio commercial, even if it was just audio!
It seems that manga and anime have different developments from games, so I plan to collect them together with sequels from now on!
This is my diary, you know!?
“Draw it casually, even if you only remember vaguely. You’ll die!? Eek! It’s fine…!! Zap, Anything Committee.”
At that time, TV commercials were playing like crazy, you know!?
If you played the game, you should know it’s “wayo!?” and not “noyo!?” right!?
>>2
There was a time when I adjusted my lines to fit the main story, and I ended up dying without much development, you know!?
Are you talking about Blue Dragon now…?
>>3
It doesn’t matter when you start playing; it’s related to everything.
If you consider the fact that they aired commercials to the point of dying and expanded media coverage, 200,000 units seems like a huge loss, right!?
>>4
Okay…!
>>4
It seems like Microsoft is covering the development costs, which is great!
Make sure to fully enjoy the unclear manga version that only has Takeshi Obata’s erotic art, okay?!
Everything being in a box is what’s wrong.
>>8
Well… there are popular titles in Japan like EDF3 and HALO on consoles…
Good!
It’s a collection of radio commercials, you know!?
It’s Nicodesman!?!
I wonder what I should do if I play right now.
>>11
I can’t do it on PC, so I have no choice but to buy a console, right?!
The download version is being sold for 1980 yen, so if you find swapping discs troublesome, it’s better to buy it, right?!
Sak
Isn’t the girl in the thread image cuter or what!?
As a game, it’s simply fun, you know?
>>16
It’s an orthodox RPG! Somehow the sequels have turned into simulation RPGs or ARPGs, and they’re doing the kind of thing that seems like the fate of a game that keeps spinning in circles!
>>20
There are multiple sequels!
>>29
There are two on the DS!?
>>16
Good…!
>>16
It’s normally interesting, you know!?
Even now, the graphics are at a high level, and it feels like a classic storyline, doesn’t it!?
During battles, it often experiences significant frame drops and occasionally freezes, but even considering that, it’s definitely not a waste to play it!?
It’s someone who seriously tried to compete against Nintendo and Sony!
I only have memories of the anime that aired in the morning and the manga that was in V Jump?!
The character design by Akira Toriyama can essentially be said to be Dragon Quest, you know!?
>>21
It’s too good…!
>>24
>>21
The system is FF, so it’s essentially Chrono Trigger, right!?
Not just this, but it seems that Mistwalker has no intention of porting their games, so they are gradually becoming more obscure over time!?
What was Larglad anyway!?
I’m pretty sure there was a story about a girl who becomes invisible and follows someone while taking off her clothes one by one, but I can’t be certain if that was in Blue Dragon or not!
I had a lot of fun, but I really wish they had implemented a feature to skip reality!
>>32
If you increase the firepower too much, the battle will end before the gauge fills up, so there won’t be any opportunity to use the real!?
The Hermes shoes and flare are clearly leaning towards Final Fantasy, right!?
In the anime, there’s a scene where a twin-tailed girl becomes completely invisible while being naked so that she won’t be found by the enemy.
I will do it when I come to Steam.
I was also doing manga in Jump!?!
>>37
Was that the case…? Not “gan gan”…?
>>170
It was Takehiko Obata who did the illustrations!?
I thought that using a technique that makes everything happen quickly would shorten my lifespan or something and lead to my death, but it was completely different.
The BGM for the mid-boss battle is cool, but I get tired of hearing it because it plays so often!?
But when I hear it sometimes, I can’t help but think it’s really cool, right!?
>>39
It’s Ian Gillan!?
Is it that few players have played it, or is it that memories have faded? There are so few fixed patterns that almost only the endings are used!?
I watched a bit of anime, and I feel like the strange hippo kid was cute…
>>41
They’re not in the game!?
>>45
!?
I just found out that there was a sequel!?
>>43
This is it!?
I was surprised to hear that the heroine is different in the anime and the game!
>>47
In the game, they were competing for one heroine, but in the anime, everyone ended up with different characters!?
>>53
That’s fine…!
It was an era where exclusive games were considered the first condition for hardware success!?
>>48
Sure…!
I’m going to spoil it, but the collar doesn’t explode, okay!?
That collar was meant to take away magical powers!?
>>50
>>50
You’re not going to die, right!?
>>50
As long as you don’t die, it’s fine…!
There is no doubt that Toriyama-sensei was already a globally popular author at that time!?
However, I think that even if they used other works without considering the popularity and image of something like Dragon Quest, they wouldn’t have achieved the desired visual impact or presentation effect!
What’s the flow of this scene supposed to be?!
>>52
The protagonists are surrounded by robots, but they manage to cope with a barrier.
The robot that became friends with the protagonists charged at the barrier, so they lifted it and caught it.
Even though they escaped from prison, only Crook was still captured by the enemy.
When the other four charged into the enemy’s base, Kuruk had a collar on.
It’s an event that starts if you can’t reach the enemy within an hour, after saying, “I’ll release it if I get to the enemy within an hour” in a time-limited event.
>>62
In other words, the scene where I insist that it’s fine for me (who is being put on a collar) to die, right!?
>>103
That scene is when Kuruk tried to distance himself a bit so that no one else would get involved, and Shu chased after him saying, “I don’t mind dying together with you!” It has that kind of feeling, right!?
>>62
Um… Is the Kruk helpful? Can you make sure to see it with your own eyes from here on?
Nene and Desloy have a wonderful presence as the final bosses, don’t they!?
Nassin
GOLD
ITEM
They were running a lot of commercials.
It’s not the game’s fault, but the manga was, well… not very interesting!
>>61
I remember feeling uneasy about the protagonist showing such raw sexual desire despite having a handsome face.
When I was a kid, I was like, “I want to know, but I don’t have an Xbox…”?
After that, when I saw an article introducing the next work for the DS, I thought (but I haven’t played the Xbox one…)!
It’s not a joke or anything; the Earth really gets split in half!
When I think about what kind of feelings are behind saying “good,” I start to become curious about the way it is typically used!
Back then, these consoles were seriously trying to dominate the JRPG scene!
>>66
In addition to this one inspired by Dragon Quest, there were also ones inspired by Final Fantasy that came out!
>>71
Lost Odyssey is indeed a good game!?
>>76
The background music is great! It’s good…!!
>>84
Suh
This vague recollection has led to a revival boom, hasn’t it!?
I only know that the collar is on backward.
They only say that the developments in the game and the anime are different.
In the first place, everything is developed differently in media mix, right!?
It was also in Weekly Jump, Monthly Jump, and V Jump!?!
Back then, you could still buy an XBOX at the game store in town, you know!?
>>72
You could buy it at the convenience store, you know!?
The protagonist’s appearance is too much like a mob character…
>>75
When I tried to remember, the mohawk in the thread image was overwriting my memory!?
When the first report came out, people were actually expecting Chrono Trigger like crazy, you know!?
Why didn’t it sell even though it was well-made as a game with Akira Toriyama’s character design and had a lot of advertising?
Is that really possible!?
>>78
It seems that in Dragon Quest, there probably wasn’t any staff who could give input to Mr. Toriyama since all of them are so well done.
>>78
At the time when the PS3 was about to be released during the reign of the PS2, there weren’t many people who would go out of their way to buy an unknown new hardware, right!?
>>78
Good!
I have a Wii, so the box is fine…!
Everything is good…! Good…! Ssh!
Stop returning it like that.
>>79
BLUE DRAGON
I remember playing until about halfway through, but then the red ring appeared and I couldn’t play anymore.
At that time, there was a feeling that the box would sell based on the fame of people like Takehiko Inoue or Akira Toriyama, somehow!
Is it Lost Odyssey?
I heard that the anime heroine has a loli big breast, and it instantly piqued my interest!
It only looks like Uub, doesn’t it!?
>>89
Good!
When you actually see the visuals, it’s not that intense, you know!?
I remember that it was marketed as some kind of epic work that would create an era.
They were doing incredible promotions and media campaigns to that extent.
It didn’t flop completely, but I guess it wasn’t enough to change the times either.
I only know the adult manga that was published in Jump.
I can’t help but think of it as just a design of a character that doesn’t seem to represent an important position, but rather reminds me of Wub!
I heard that the big-breasted loli only exists in anime, and I thought, “No way!?”
I’ve never bought a box because it overlapped with the PS direction quite a bit, you know!?
Lost Odyssey has the smell of a masterpiece right from the opening, and the actors’ performances and the little stories in the subplots are great too!
>>97
A thousand-year dream really makes me cry, you know!?
>>102
I’m going to try living for another thousand years?! This time it doesn’t seem like it will be filled only with bad memories?!
I was trying to surpass Chrono Trigger!?
Speaking of Akira Toriyama, it’s the mohawk character, isn’t it!?
It’s not that much of a woob, but I understand why it becomes a woob when I remember it!?
At that time, it was certainly viewed that the hardware dominating large RPGs would control the market, so the policy was not wrong.
In the end, it comes down to a story about Tales of Vesperia!?
In the game, Zora becomes an enemy, but it’s not the final boss!?
If I knocked them down, I just ended up with a regular game over!?!
I feel like there was also a standard pose back then (like the one in question) right!?
I mean, this boy isn’t the main character, right!?
>>108
Huh…!?
>>110
Good!
By the way, why is there suddenly another Blue Dragon boom lately?
I didn’t watch TV at all back then, so I don’t know that commercial at all.
The highlight is really loud!
Trusty Bell is actually quite interesting if you play it now!
>>117
Is this the final boss…!? That’s how it felt!
>>117
At that time, the conversation was completely about how it wasn’t conveying what kind of game it was at all!?
The commercial had such an impact that I somehow remembered just that part!
Saa is strangely on point.
I haven’t even seen gameplay videos!
>>122
For something that sold reasonably well, there aren’t that many videos like that…
The template is too empty…
>>123
Good!
Even Sandland didn’t sell well!?
In terms of the impression of the game on its own, I feel it seems older than 2007…
When I think about Takehiko Obata’s manga version, I can understand that it was around that time.
Even if you say “kuruk kuruk” with this design, it reminds me of the round bird from Dragon Quest 5!?
>>126
It’s Kukkuru, you know!?
>>142
Sounds good!
It’s impressive that they really sold well with large-scale advertising and multimedia development.
This is basically the kind of child they are, right!?
The manga was also fairly empty, you know!?
I don’t know how to play with the current thread images!?
>>136
Are you buying the main unit!? There are plenty of other masterpieces, so you won’t regret it!?
I didn’t buy it because I don’t like poop.
Good…!
I just want to play Test Drive Unlimited…!
>>141
Okay…!!!
>>141
Good!
Certainly, Blue Dragon is a masterpiece! But it was a bit hard to the point that it’s not enough to buy the console just for that…!
>>179
It’s impossible to make this trend just with this flow!!
>>145
Sak!
I should have been really hyped about the anime, but I don’t even have a memory of accidentally finding the channel and watching it!?
It would be good to request production from Toei for the anime.
It’s made by the NARUTO team at Studio Pierrot.
The purity of Toriyama has been lost.
Good!
It’s okay to buy a console just for Dead Rising…!
>>153
Now is a good time to buy DRDR…!
>>161
It’s definitely a story from that time, isn’t it!?
I feel like Nanajima Saki has been appearing in something on Saturday and Sunday mornings lately.
I remembered that the hippo was Chō-san, but I completely forgot about the girl he was with.
In games and anime, the voice actors are completely different, you know!?
There is no such thing as too late to start something.
Okay…!
I was watching it as a side thing while it was on BS (broadcast satellite) with Deltora Quest.
I think the protagonist’s overly clumsy character design and model, which looks like a clay figure, were really fatal flaws.
I really thought, just from that visual, that this would definitely be boring—the commercials at that time.
JP/games/store/44ow44or44o844oj44op44k044oz/C2HGK9J5367F
As long as you have the latest console, that’s all that matters!?
>Xbox Series X|S
Hmm…
The staff who created the demo version of Chopin are geniuses, you know!?
The impenetrable wall that reveals not even a millimeter of the main story’s issues.
What was that manga by Obata with such a different style?!
>>163
Ch… breasts…
It’s easier to play if you buy an Xbox and extract the data!
It has a lot of unnecessary recognition, so even with many people who haven’t played it, it still grows, you know!?
>>165
I think there are not many works where so few people can comment on the content, yet many know of its existence.
Looking at it again, I feel like this side of the drawing was done with a lot of effort and dedication.
I wonder what made them take such an aggressive approach by making it an Xbox exclusive…
>>167
There was a time when we could pull in crazy amounts of money exclusively!
>>167
As expected, a lot of traitors released the complete version on PS3!
>>186
I will never forgive Star Ocean or Tales.
There are too few set phrases, so I’m just adding “no yo” at the end!?
>>171
Good!
>>171
Okay…!
>>171
Good!
Sure…!
I only have Blue Dragon, Box Mass, and Katamari Damacy, so I want you to tell me some recommendations!
>>174
Every Party
>>174
Lost Odyssey
Infinite Undiscovery
The Last Remnant
If you do this area, it’ll take up 100 hours!
>>195
Sure…!
Sure…!
>>179
It’s not popular, you know!?
>>191
Good!
Sak
BLUE DRAGON
(That pose)
Xbox Game Pass may not be very prominent, but it’s actually one of the better options among subscriptions!
Because it was like that after Death Note, everyone was pretty confused, you know!?
What’s good about it!?
>>188
Okay!
Kori… Kori…
Mr. Toriyama is amazing!
I see.
(Music by Nobuo Uematsu)
The Xbox at that time was famous for its generous support for development!
No matter how many times I see the image, I can’t help but laugh at the collar on the guy!
You should definitely play Las Rem on PC!