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Just a moment ago, I found out some unknown information that break or gravity attacks have a special effect on bosses and mid-bosses, and it completely shocked me.
I found a reason to use Yuichi’s Tantan!
The Beast Master Stage is a high wall…
However, Elephas and Blaris are really good-looking.
So gravity had such an additional effect…
I can’t dodge the Beastmaster’s attack.
Can you withstand that if you stack defense or health?
>>5
It’s said that it’s better to dodge obstacles so they don’t get destroyed in a charge and to evade the master’s attacks with obstacles.
>>5
It seems that if you leave obstacles, you can withstand everything except for the thin beam.
Because maneuvering is required, I’d like a little bit of movement speed or something.
Optics has penetration gunpowder, and I’ve heard it has an additional effect of shockwave, so since it’s a staple effect of the series, it easily sticks in my mind…
No wonder they are strong, Katze and Sekizō.
That’s why Noir Katze is in high demand.
At first, I was wondering what the level pass was, but it might be fun since you get a boost every time you level up after paying for it once.
>>10
Even if you get strong that quickly, there’s nothing to do!
It was also a classic that the ones with heavy gravity were strong.
The tutorial is really lacking in explanation.
It’s a game that can somehow be managed even without an explanation, which caught me by surprise (I’m complimenting it).
“This is a game you learn by getting used to it like this, right?”
>>12
Tutorial “How to Move Like This”
The end!
I was trying to see if I could clear the tutorial stage during rerolling, but it was definitely impossible.
>>14
Even if you clear it, the lines won’t change.
It’s fun to continuously level up by sucking up with a magnet that’s lying around! Just leave the coffin bat with my arms!
They gave me 10 tickets to commemorate the first place, so let’s use them.
We got more URs of Coffinbat and Shootspider.
>>17
Metabee has been duplicated!
It’s a mix of happiness and sadness.
>>21
If you have two of the same UR, you can make them into LR.
>>30
It turned into something called UR+ after synthesis.
How many of these are there?
>>35
Press the ℹ️ next to batch synthesis to see what and how many are needed for the synthesis.
>>17
Seriously, really?
Aim Flash and Crimson King, huh…
It seems that although Garlic, or Marine Killer, was initially recognized as a convenient option, it becomes apparent that its firepower is lacking as you progress.
>>18
There are places where the decrease in movement speed helps aim for close-range hits on the tips, but against bosses… Yeah.
Aside from the boss, the really fast Phoenix and the really tough Gokudo are the hurdles…
>>19
I hope they stop sending Helphenix rushing in clumsily when I start the challenge stage.
It’s been ten years since the concept of strong gravity in Hv and Hv was born.
I feel like it’s gradually becoming interesting.
Whether or not it has meaning as a Medabot
Even Vansaba didn’t need to be a vampire…
I’m casually being taken care of by Sekizo.
You only rely on Sekizo at times like these!
I’m using it too.
>>28
Sekizo had some comedy in the manga, but I’m glad it’s strong since it’s a powerful character and Hikaru’s beloved machine.
When you bring it to a burst, the effects become flashy and it’s difficult to see the boss’s shots; I guess that’s just the fate of these things.
I got the TP UR, but isn’t it tough with more enemies?
>>31
It’s tough, but if you can manage it, you can pick up a lot of gems, making it worth it.
The enemy’s bullets hurt.
The ability to strengthen attacks when standing still with Trolemy is a nice touch taken from the original work.
The problem is that it won’t be learned unless it becomes an MR…
Shikoshiko Pop-chan’s weapon isn’t that strong, huh?
Katz and Sekizo are strong.
Also, constant deployment like Marine Killer, and characters like Bunny and Haring that are good for grinding are easy to use.
I made it to Blaris UR2, but from here on, at least one Blaris UR card is necessary… It’s a long way ahead.
It looks worse than the survivor-type ones that come through ads, but it’s interesting, so that’s okay.
The key turtle’s weapon is cool…
It feels like the allies, aside from the leader, are enhancement elements.
I realized that it’s not something to choose based on appearances or personal taste.
In other words, they’re cuter when they appear as enemies and you can see them a lot! So cute… Why do the weaklings that appear first have endurance and don’t die in one hit?! They should die! They died!
UR synthesis can be done regardless of whether it’s UR or not, and you can receive a UR for synthesis just by logging in, so it quickly becomes LR, which shortens its shelf life.
I want some custom mechs or something like that.
“Head like a trampled rock.”
>>45
Everyone’s jokes are all from after 2, you know.
Dogs are too convenient…!
>>46
Aimed penetrative shooting is strong…
In a challenge, there is some meaning to the formation, but basically, it feels like you should just train the medals and put on the rare ones.
>>47
It might be easier to gather those who have overlapping items for bursts, I guess?
I started using it because I got it in the first gacha, and it has decent firepower and a long range at the back, so I quite like Kanehachi.
The cross mentioned in Van Sabah.
The distribution ticket has been released for Swimma Mates.
It’s a rare UR, but I probably won’t use it.
Metabee has auto-aim too, so isn’t it just strong normally?
Those who have a weak start will face accidents during training.
I can’t move while facing backward.
Attacking in the direction you’re facing is basically useless…
>>55
While the enemies are sparse, I’ll rush in from this side, kill them, earn experience points, and get a Katz.
This, you know.
Isn’t Swimermates pretty easy to use?
I can’t level up, though.
I wish they would let certain medals attack from the beginning if it’s a stage that suits the challenge.
The choice of mates is a perverted guy, this.
>>59
Gothic mates haven’t come yet, so there’s still a long way to go.
When I look at the gacha, I think the chances of getting a UR are relatively generous, but I’m already scared about what level I need to reach to aim even higher.
It would have been nice to have recovery skills or defense skills.
I got a Synthesizer UR from the ticket.
In close range, the Tricerabots only attack left and right, but the auto-aim is a lifesaver.
It’s about how many stones I can get.
The synth saber is… cool, right!
The forward direction system has high power, can cause flinching, and has strong advantages, but often there isn’t much time to turn around.
I thought there was something cool and black! Turns out this is the new one this time.
Case Wabe turned the Shadow Armor into a legend, and that didn’t work out.
>>69
The punch of a stack of money that sells well is on a different level…
>>69
Scary…
I’m a little happy that there is a gunpowder synergy when Metabee and Sekizo become MR.
Is Wanskeve and Kabukwa a new machine?
Isn’t it about time the beetle and stag beetle lineup becomes a little more individualized?
>>71
This time, I brought my stomach to my head.
Pepper Cat also becomes incredibly strong when it bursts, you know.
>>72
It’s handy that the slashing attack with a stop goes through and flies.
It’s just that the period until then is a bit uncertain.
Where can I get the item for precision research to progress?
>>74
Challenge hard
>>75
Is that so?
I’ll do it…
>>74
(I see you haven’t done the challenge…)
Maybe Metabee also got really covered, didn’t he, Wasekebe-san…?
It seems like it might be possible to reach Legend by sacrificing numerous URs.
Miracle is a little crazy.
>>82
But the idea of MR in Medarot looks too good, so I want to do it someday.
The challenge was at a difficulty level that I felt relieved about, as long as I could clear the original stage.
Even if it’s called a challenge, if you know how to level up and improve your skills, you’ll be able to manage just fine.
Whoa, let me search for more medals!
It’s super convenient for consuming energy at the company.
I was thinking while playing, but are there any other domestic survivor-type social games?
The Shadow Armor has mode changes and dual-wield mode, so it seems like it would be fun to play with if it were a real product.
Shadow Armor ■ Head + Body ・ Mono-eye ・ Twin-eye ・ Slit ■ Dark Blade ■ Dark Shield P3 Side Camera ・ The part with red illumination is depicted on the mounting display. You can refer to the pattern expressions from the book. It is equipped with a correction camera inside, allowing visibility even from 90 degrees inside. ■ Wheel ■ Side ■ Back ■ Medal Hatch Inside, there are fasteners for holding the spear handle and shield. ・ Stopper ■ Chariot Mode Dark Blade Version ・ Weapons can be stored ©Imagineer Co., Ltd.
Even if I get stamina, consuming it is really hard.
>>89
Well, since my main income comes from Medaserch, I feel like it’s okay to be casual about it.
I cleared three stages with the new stag beetle and received a new beetle baby.
I thought the Shadow Armor wasn’t that easy to use, but when it burst, it was amazing…
>>91
Is the flying slash penetrating? This?
I can tell the power is amazing.
After critical hits feel good.
>>91
The firepower is amazing, isn’t it?
In the Kougasenjo, the opening firepower has started to become insufficient.
I want the setup technique to feel more enjoyable with multiple hits.
The black slash looks cool to watch.
The Reiwa medals have too many nice designs… I want to go to a world where they are all being turned into 3D forms one after another.
I intend to continue, but aside from being a latecomer, I am a Medarot.
There are no aspects where it surpasses other survivor genres.
I think they might leave right away…
>>98
To be honest, I’m concerned because I notice that the complaints of existing players stand out more.
It’s a weird game, but the original game is so fun that I can play it.
I want to roll the gacha… Please give me more tickets while ensuring I don’t accidentally roll the normal gacha with gacha stones…
Vansaba is really a masterpiece…
Anyway, whether it’s normal or rare, it seems that if I collect them, I can eventually make it the highest rarity, so I want to collect anything.
My ally’s shushu doesn’t hit the microphone, but the boss’s shushu comes in too fast with the microphone warning and is impossible to avoid, really strong!
>>104
It’s great how they approach at an incredible speed and the red zone display is super short…
>>114
As expected of a vehicle type… If the suspension isn’t strengthened, it will be tough.
>>104
If you suddenly accelerate and approach, it will display a fan-shaped marker.
Maintain a little distance at a diagonal position from your partner.
If you accelerate and move upwards, you can avoid it.
>>104
In fact, since the range is narrower than the preview, even if you approach at a diagonal from the front when getting closer, there are times when it clearly seems like it would hit but doesn’t.
If you move in a circle, you can avoid everything except the Beastmaster.
>>123
I need to get a grasp on this feeling…
Please give me some erotic images of the doctor.
It’s impressive just being a Medarot and making it into the rankings.
>>106
The recognition of IP is important…
When growth slows down and you start to use stamina on stage runs, it seems a bit tough.
I’m surprisingly enjoying it now.
>>107
So this double speed
I’m going through the stages that can be won easily without any effort.
I want shadow armor, but…
I don’t want to roll any more new paid gacha.
The commemorative ticket for 1st place was UR Shushu Pop.
A +15% to all skill damage may seem subtle, but it’s surprisingly powerful…
I like Medarot, but it’s strange that it has such strong drawing power on its own.
Maybe it’s better to go with Special instead of Pickup if spinning for free…?
Does the Medarot’s recognition correction apply…?
>>117
You shouldn’t ignore the achievement of being ranked number one in the download rankings.
>>120
It seems that they couldn’t even get it in Dragon Ball: Dokkan Battle.
I’m lacking firepower in the endgame of Swimmer Mates, but it’s really stable in the early and mid-game, so I keep picking it every time.
Bursting in a tank is also nice.
It’s scary when you accidentally spin the gacha without confirming if you’re going to do it or not.
The lack of impressive appearance suggests that the device may not be under much strain.
I’m seriously ranked number one.
It’s like Medarots is a super popular game.
Is this daily difficult?
>>128
It’s about how to think about having to play at least once.
It’s cute because it’s small and moving.
It’s not so much about recognition, but the appearance of the icon-like signboard medals is fairly good.
It might be the result of a theft from a godly game.
So far, I’ve come to understand how to play, and the dissatisfaction I felt at first is fading away.
But I won’t forgive you for being able to buy the Level Pass DX at this point.
It’s only meaningful to buy this when you reach level 20 or 30!!
What kind of monetization elements are there?
I know there are things like Dada Survivor, but I’ve only played this kind of fan survival, so I can’t quite wrap my head around it…
>>132
A type that can receive a lot of training materials.
If you have a diligent bonsai stance, it is not necessary.
>>135
Well, I guess I’ll do it then.
I’m the type who can’t resist spending when my favorite aircraft comes out, so S was tough.
>>138
…Do your best!
I can’t proceed with the enhancement?
It seems like there are pressures to spend money everywhere, but isn’t it mostly a one-time purchase with subscriptions only for ad removal?
You can earn at least one low-rarity Medarot by clearing the stage, so I will steadily work on this to strengthen it.
I just watched Metarot: Kansen now, but isn’t there a lot more from R!?
>>139
According to Uno, they are picking from all the series.
GM, R, 9, and 8.
>>144
This is also coming, like Adolphin…
Gacha seems tough because there aren’t many distributions.
I can’t get away from increasing the number of skill updates for Noir Katz.
This is that, huh?
If I merge the character with enhancements, it seems like it would be difficult when I’m asked for that character as a material.
I might need to keep the permanent URs and such for myself if possible.
I wonder how many Medarots there are now.
>>145
Probably more than 1000 bodies, probably more than Pokémon.
>>149
It seems that there are 1025 Pokémon, but when did Medabots increase that much too?
It’s just started, but will there be a collaboration with Kuro-chan? How about a Robopon collaboration?
>>146
If you live, someday…
I can’t beat the Beast Master.
It’s a pattern, though.
>>147
As long as there’s one obstacle left, victory is guaranteed, so I’ll maneuver to avoid it being destroyed and use self-recovery and damage reduction to prevent any accidents.
The ticket for the stage clear achievement beyond 10 is 10 stones for 10 pieces.
I finished up to stage 12, but it seems like I won’t get tickets every time from here on.
>>150
Hurry…
The new illustration of Yuichi Itan is really cool, and on top of that, it’s strong against bosses, making it too good to resist wanting to enhance it.
If you can’t take refuge in an object, you’ll die from the all-direction gravity bullets…
Kuro-chan is collaborating in Medarot S, so if they wanted to, they could definitely include it in the collaboration.
Somehow, was the Imaginia’s research ability excellent…?
I was rolling for materials whenever I could, but the frequency of obtaining tickets is decreasing…
It seemed like it was going to be bad before the release, but did it turn around?
>>161
It’s somewhat interesting, but it has a low-cost vibe that feels a bit rough.
It’s a bonsai.
It seems there are more Medalotters than I thought.
Which one seems easier to use, a smartphone or a tablet?
>>163
Smartphone
The field is difficult on a tablet…
>>166
I’m sorry, but the text you provided does not appear to be valid Japanese. Could you please provide a different text for translation?
I’m going to do robot battles on my smartphone.
Isn’t that Kanehachimaru 2 pretty strong?
>>164
I think it’s easier to use because the length of the auto-aim is also a factor.
>>164
The range is actually very wide and strong.
I feel like the firepower is somewhat lacking.
I die when I hit the Beast Master gravity ball at the start, but am I not supposed to get close to it in the first place?
>>165
It’s painfully repetitive like a fool, so it’s better to stay away from the straight course and spirals and go into the shadow of obstacles.
>>165
The pattern that fires continuously moves quickly and circles around.
Scattering takes refuge in the wall.
Everyone jumps at the new Medabot release.
Since S was implemented in the arc originally, it was even ranked highly in sales.
>>167
It is rumored that it has earned more than any previous numbered installment.
I was frustrated because I didn’t understand what was happening, but after hearing the stories from players who had already played it, I started to enjoy it a lot more.
Collective intelligence is great.
Anyway, it’s a lack of explanation and you’re just thrown in all of a sudden.
Where did the naughty older sister from the tutorial go?
>>172
Well, even if there’s a story, you probably won’t watch it anyway!
Still, I want the characters to be utilized a bit more!
>>177
I prefer to play mainly for the story.
Enhancements are so bland that they are only worth counting on weekly rewards.
Quickly release Lilimear as a boss.
This game
It seems that your choice will change the future…
>>176
What era is this right now, future or what?!
Everyone wants to have a VANSABA with Medarot!
>>178
There are only this many hooks!!
>>178
If you’re going to do it anyway, I hope you go all out and make Dondorakurio playable.
>>190
A vampire hunter-type Medabot wearing a hat with wings and swinging a chain weight!
It doesn’t have to be a Medarot, but when I’m asked why I’m playing a game like this, it’s troublesome because it’s a Medarot that I’m playing.
>>182
I was told yesterday that if I do this, I’ll just buy VanSab.
I don’t really want to do Vance and Hines that much, whether I pay for it or it’s free.
I want to do Medarot, so I’m enduring the cost of my lunch.
>>189
I’m properly paying for it…
>>189
No, I’ll eat my bento and also play Medarot…
As long as we don’t start talking about what Medarot originally is, I can’t help but feel that it might be okay as a game like this.
If you want to change the customer base, Meda S is an option.
I don’t really understand what kind of audience they are targeting with this game that Imaginer has released…
>>188
You can at least understand the customer base, Medarotter.
When a burst-ified Ciandog has a cooldown reduction, it becomes ridiculously rapid-fire and looks fun…
It seems like Little Lacey is strong yet has low damage.
>>194
He’s battling in the dome all by himself.
I’d rather spend money on a lazy smartphone game where I can see adult-themed CG.
>>195
Stop whining here and go look for some sleazy mobile games.
There are probably some anonymous users starting S after doing this, so it probably makes sense as a flow.
Upon further consideration, it’s really the niche aspect of the original system that selects the customers…
As a boy who loved Medabots, it really hits home for me.
Wouldn’t it sell if Medarot had fit boxing?
I bought G, BRAVE, and GM on their release dates, so I don’t care about the game system anymore.
I have never done DUAL.
But I want to see the lewd pictures of the navigation girl.