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Are you starting by obtaining wood with your fists?
I hate it because I’ll die soon and there are a lot of strange creatures.
Where is the map?
>>3
I wonder if I hate Abe and Scorched…
Do you take moisture from salt water?
I think people who are more suited for ARK society than modern society are psychos.
I absolutely don’t want to do it on the island either.
I don’t want to start even if I’ve progressed to a certain level of technology.
Are there any beautiful girls who are not gorillas?
>>9
If it’s a drone with the voice of Brido cut Seira Emi…
If I occasionally spend time in the upper right middle grassland while riding the hover sail in Gen 2, will things somehow work out…?
“I am confident I will die within a day.”
>>11
You’ll be revived right away, so there’s no need to worry.
Being killed by dinosaurs or dying from a crash and then retrieving supplies from my own corpse would break my mind in an instant.
Somehow my lifeless body is floating in midair.
We were killed by crab LV 50!
Crabs are only found in Abe, so it’s safe.
Speaking of which, there aren’t many crabs, even including the smaller ones.
About Calchinos?
Isn’t modern society easy after all?
Are we going to become Lena or are we going to become Chickwell…?
If I can use the data at level 180…
If it were Narou, I’d probably use mods to dominate.
>>23
Are you mocking official fans?
I won’t forgive that jellyfish bastard…!
The ARK mod only has system support, high difficulty for masochists, and new dinosaurs for masochists, so if you want to dominate, I think it will turn into command input domination.
I feel like I was killed immediately by a giant snake that was very close to me on the island.
The island first has a default spawn point set to easy.
When Spino and Karno appear, it’s nothing but malice…
The true easy spot on the island is not the south but around the southwest of the island.
It can spawn something like a raptor there too.
ASA’s MOD skin can be used officially, so if you use it, you can become a 2D beautiful girl.
>>31
(Brie)
It’s a matter of life and death just to cross the river on the island, so it’s troubling.
If we’re going to bubble up in the usual place, it’s better to fight in the north.
It’s easy to die, but there is pain, right?
>>35
On the contrary, there are notes that say there are people who go mad in that situation…
>>35
It seems that there are some people who go insane from pain, and there are also those whose mental state deteriorates because they cannot accept that they are clones.
Is the jellyfish still the same at ASA?
>>37
Since they are no longer subjected to stand loops, their population has decreased, so things have improved quite a bit.
>>39
I’m glad… the sea of jellyfish is no longer above, below, to the left, or to the right.
>>37
The jellyfish has improved.
In ASA, the spawn rate of Therizinosaurus on the island has increased, and they are everywhere…
Scary!
But I heard that Bashiro was weakened instead, ASA…
It seems like we could manage if we live in a group like a multi-person setup.
Is there a multi-server?
>>44
We sardines seemed to establish individual bases scattered in various places rather than living in a group.
On the contrary, what is a solo server!
I think it’s tough for multi-tribes because there are internal conflicts among the tribes.
If you try to do vP properly, it will turn into a quota system or you’ll end up quitting your job and suffering, so it’s better to stop!
It’s unavoidable because vE will lead to a battle for space.
ARK’s PvE mode is just PvP with friendly fire turned off…
>>49
We, the mackerels, were all in good spirits.
>>51
Was it really like that!?
Wasn’t it that we weren’t even PvP to begin with, after all?
I heard that useful features are increasing rapidly with the DLC.
>>50
DLC, whether paid or free, is packed with convenient elements, so I think the barrier to entry has lowered significantly compared to the past.
There’s probably nowhere else in this world where someone who poops their pants can survive.
We, the mackerel, were originally PvP.
I don’t know now, but…
During the free distribution of ARK, it was PvP, right?
I remember because I was killed.
Although we are all mackerel, aren’t there several types…?
The place I went to is a vP, but there weren’t many people looking to PvP, so we read the atmosphere and lived peacefully.
But I still think the latest version of ASA is less convenient than the final version of ASE.
>>59
That’s obvious since there’s no Gen 2.
We built a house on the bulletin board island, and it was completely peaceful for us, the server.
However, since I was the only new resident and everyone else had moved to a different map, I was silently battling the loneliness of building my home while gazing at the ruins we left behind.
So let’s come to Bulletin Board Island and live together!
Although we’re not really family, I thought it’s interesting that we can still have normal conflicts among ourselves, us the Ark server players.
We mackerels are
ASE is for PvP, and ASA is for PvE.
Right now, only ASA is standing.
I have the PS5 version of ASA, but can we join the server?
>>64
Maybe I’ll put it in.
To be honest, when a lot of people increase, there’s no way to avoid conflicts, so I hope it doesn’t grow too much.
If there’s a fight, the one who loses in the pankration has to leave the tribe.
I was thinking of starting ARK, but isn’t the size kind of huge!?
>>68
I’m going to grow even bigger!
>>70
Yeah… I have to go buy a new SSD…
We mackerels have Discord.
There are things like server paths there.
It’s well managed and comfortable.
A game that is a hair’s breadth away from being a terrible game.
Write it down in the email field.
The only thing to be cautious about is
It’s the ASA side of the ARK server, not the ASE.
I was thinking I don’t need ASA and that they should hurry up and release 2, but I can’t go back to ASE anymore…
The old ARK takes up about 600GB of storage when you include all the DLCs.
>>75
Since ASA has Genesis and the original map coming up after this, won’t they be about the same size?
It seems that the large-sized Crystal Isles and Lost Island will disappear.
Forget about ARK2.
Maybe it’s at a level where I haven’t created anything other than the footage that’s been released.
I feel like ASA, which was supposed to be a complete cleanup of the excessively illegal buildings in ARK, has ended up being the same kind of illegal construction.
>>77
The idea that ASE is supposed to build beautifully, as if it were a bug or a glitch, is wrong.
ASA can normally do that, so it doesn’t really feel illegal.
>>77
Mods have become easier to introduce, and the building areas have been thoroughly maintained and properly organized.
Starting to poop all of a sudden is no different from now.
We mackerels are peaceful, and that’s nice.
I have become so oblivious to peace that if I go back to the official servers, I feel like I might be massacred in the harshness.
In the recently announced new roadmap, various plans are about one year behind the old roadmap.
Moreover, I really think it’s bad for this company that the release of ARK 2 has disappeared from the roadmap.
>>81
I think I still have the intention to release something, so among those from the indie scene, I think I’m doing comparatively better.
I understand the reason for the delay.
The development is ridiculously delayed, but both Lost Eyes and Clear Eyes will come.
>>84
Wasn’t it removed from the newly announced roadmap?
>>89
They say they are behind schedule in development but are still going to release it.
Maybe there’s no prospect in sight.
>>94
I feel like it’s almost synonymous with not coming out… I like Ross Eye, so I would be happy if it comes.
>>102
I think they will release it.
I don’t know when it will be.
The original roadmap had Genesis 1 coming in May of this year… I thought there was no way that would happen! But it got postponed by a year.
>>85
And I think that the new roadmap probably won’t be kept anyway.
>>92
It’s just a tutorial until you lose trust in the WC.
ASA wants one more shout for the new dinosaur.
>>86
Since the officially promoted groups from MOD are generally doing well, it might be a good idea to have that author create something officially, as they work quickly.
I like Rossy, but I think it’s too wide.
It seems like the premise is that you’ll glide around as Mom or fly off with Mana in this vast space.
I have so much I want to say that I could honestly talk about it for 24 hours, but it’s definitely a game I love, which makes for a complicated feeling.
You’d be better off dead if you embed bugs that make data disappear easily!
>>95
We mackerel get immediate assistance from Kurinin-san.
The official response took about a week.
I’m happy about the new dinosaur, but it’s fine to just use regular unconscious taming…
Ragnarok is coming, right?
I’m really looking forward to it.
Since Snail Games is operating in a way that could easily lead to its downfall by tomorrow, I hope you can at least praise them for properly releasing a new map in ASA.
I want you to buy all the overpriced new pet DLCs without exception.
The additional buildings are available under a season pass system, so if you buy one, you get three additional ones, which costs more than 4000 yen, but I hope everyone buys it.
>>98
To be honest, when I first bought the Bob DLC, it felt like a donation, but it turned out to be about ten times better than I imagined, so I was pleasantly surprised.
Every time a new dinosaur comes, I think it’s really annoying that they always have to have such special taming! Can’t we just make half of them tamable with sleep taming instead?
When I try to search for something I don’t understand, ASA, ASE, and the mobile version get confusing.
The methods for taming the new creatures are just tedious, and there are too many that aren’t fun at all…
>>104
Wasn’t Shasta relatively easy?
The hit detection of the leech is different from what’s displayed, and I feel like I’m about to get angry because there’s not enough time…
The clear iris has little resource-based biological value, so delaying it wouldn’t cause any harm.
That’s why if you’re late, it feels like there’s no point in playing that map anymore…
The next implementation of Ragnarok has a similar feeling.
I can’t help but think that the pet DLC is overpriced, but paid mods are about the same, so it must be the current market trend.
I was in despair over the paid dinosaur, but it was only one…
>>108
There are three of them.
I haven’t tamed that big insect with a name like Linognatha after all.
>>109
Even at a low level, just having that one guy changes the world.
>>117
Why is that guy so fast even underwater…?
I was actually impressed that they immediately weakened the paid characters they released.
There are several hits in the ARK follower games, but in the end, there are nutrients that can only be obtained from ARK.
Wasn’t there a paid version with 5 characters for the Bob Pack and Fantasy?
It seems there are people who have a bad impression due to hearing it so many times because of errors and whatnot, but I really love the main theme song.
I wish the paid creatures would stop appearing even if I haven’t bought them… The pyro main’s riding penetration and self-destruct are just so annoying.
Bob has three pets for each story.
Two unrelated individual creatures.
I think buying Bob’s version with the new endgame content included isn’t a loss.
I’ve only been doing ASE, but I guess the system aspects have become easier with ASA, right?
>>120
There is no doubt that improvements have been made.
After getting used to ASA, you might feel frustrated when doing ASE.
>>120
It has improved somewhat.
The required specifications have also increased!
I really love the arrangement of the main theme from Genesis 2.
The feeling of a long journey coming to an end is amazing.
Is Astraeos going to be an official map?
>>123
They said it would be in February, but looking at the MOD, it doesn’t seem like the MAP is even 50% complete…
The movement speed, pick capability, and weight neglect ability are the main aspects, so even at the worst, a level 50 for Linear is acceptable.
In terms of the story, Extinction marks a conclusion, and Genesis is treated like an introduction to ARK 2, right?
>>127
As for the ARK project, it feels like the goal has been achieved with Ex, and that became clearer in the ending movie of the ASA version.
Genesis still has many things that are unclear, but it seems that the next ASA additional content, Lost Colony, will be a story that connects Ex and Gene.
Architecture is a different thing.
The required specs have somehow increased, why is that?
Architecture has changed drastically with ASA.
There’s no need to hate the small steps anymore.
I want an ARK that has a slight hint of SF elements, not overly intense.
It seems that optimization has progressed, so it’s not as heavy as it was initially, but is a GPU like the 3080 okay?
Wasn’t the difference between the Ex’s revival ending and the Gene’s migration ending about that level?
>>133
I think it was said that the setting of ARK2 would be the destination for the Genesis Project, but I don’t know if that storyline is still alive.
>>133
According to the setting, humanity’s solutions to Earth’s element pollution are divided into defeating Titan and returning to Ark, and space colonization.
The story from the ARK side ends with EX and the GEN is about space immigration.
ARK2 will be about a story set on a colonized planet.
The core system for architecture and crafting has improved significantly, but there seems to be a fluctuating development attitude with some subsequent downgrades or reversions.
Do you want to make it convenient or do you want to make it a hassle? Which is it!?
Astraeos must be in quite a financial bind if they’re selling incomplete maps…
Rinoguna was implemented just two months before ARK’s service ended, and it surpasses everything in terms of spirit, technique, and body.
Even though there were only island creatures right after the start of ASA, they somehow appeared and had overwhelming performance.
High-speed flying, water surface and underwater movement, hovering, rideable, capable of shooting, suitable for dinosaur transportation, capable of carrying workbenches, high load capacity, wall-clinging, remote attacks available, special attacks available, high combat power creature.
Even though it’s a tightrope walk, the fact that they’ve managed to finish properly might actually mean it’s competent development.
Liniognatha is quite cool for an insect.
But taming, or rather imprinting, is just too much of a hassle.
It seems like a popular game and probably profitable, but is it not?
Or is the cost ridiculous?
>>142
There should be sales, and when I look at the download numbers for the seasonal event MOD, there should be millions of active players…
I wonder if it’s gone because of development or server maintenance.
>>145
Since we raised the necessary specs ourselves, I think the server costs are going to be high.
To be honest, I think they should just make the maps basic and reasonably priced.
>>142
The company started with a single approach and planned a remaster, but before I knew it, it had effectively turned into a remake with the map being redone, and it’s just taking a lot of time to produce.
>>142
From what I’ve read carelessly in various places, it seems that they can’t keep up with the server costs.
The story of failing in the development of another game and running out of money.
Wasn’t it the case that the server rental was monopolized in exchange for getting funding assistance from NITRADO?
So when is ARK 2 coming out…
In the first place, it was said that ASA was a free update version from the very beginning…
Is the bug where the game crashes and time rewinds every time I try to quit on PS4 still not fixed?
The playability has improved quite a bit now that it’s become ASA.
Isn’t it because we are making a profit that we can continue to survive and develop at this pace?
The initial plan was a complete mess, but the development pace hasn’t changed much from usual!
>>150
Players who have been around for a long time tend to be more composed, right?
Is it really good to trust in the lack of confidence in development…?
An ARK without Rockwell…
The special theme for today’s addition isn’t interesting, you know.
It would be fine if it’s strong and special like Deinosuchus, but not to a degree that it’s too difficult.
>>154
If the Gigantraptor is prepared, it shouldn’t be too difficult.
Dreadnaughts rely a bit too much on luck, but they tend to be easier compared to their strength.
>>163
At worst, it can be transported by airship…
Trump is doing various things, and I wonder if this will cause a slight change in the direction of ARK’s anime? I hope they get rid of unnecessary settings.
Are you renting the NITRADO server for us…?
>>157
It’s my own.
>>157
We are the managing home server.
I wonder why they’re going so far for me…? It feels great that they’re investing so much around the server.
As expected of a paid creature, it is a strong pyro main in every situation.
This guy is also in Abe, so the difficulty has dropped significantly…
>>158
The difficulty of Abe is lowered more by airships than by pyro.
Pyro has no radiation resistance, so it’s not much to worry about.
>>160
Once the difficulty of Abe stabilizes to a certain extent, you can handle everything else with Drake.
It’s strong that Pyro can skip the tough early game all at once.
>>158
It’s sad that despite being a pay-to-win character, it got nerfed…
It’s not exciting if it’s not a real dinosaur…
>>159
I thought I had already abandoned that line of thinking when wyverns were flying around!
>>164
In the island, even though the enemies were fictional creatures, they were restricted to dinosaurs.
I think it’s nice for fantasy creatures like rock elementals and wyverns to emerge in the next desert, as it adds a narrative flow.
>>177
It seems interesting to explore the idea that wyverns and virtual creatures are in the same group as Rock Drake and Managarm, with Rock Drake and Managarm being closely related, as mentioned in the story.
I didn’t trust the roadmap, whether it was new or old.
The sale of paid powerful dinosaurs and individual sales of paid unfinished maps is a different direction from the unreliable WC we’ve seen so far…
>>161
Isn’t the officialization of the unfinished map already happening with Lost Isle?
It seems that the pay-to-win dinosaurs are immediately weakened.
I’m glad that Ex was able to let us have the final battle riding a super robot, truly fighting for the survival of humanity and all living beings.
In other words, the explorer notes scattered everywhere say that a combined robot cannot fully utilize its potential without four people.
Still, we have no choice but to fight. We don’t know what will happen, but it was nice that the final boss had a big wound.
But it has been modified in the patch to be manageable even by one powerful robot…
>>168
Wasn’t it just singles that you could make a combined MEK by yourself?
If you can’t get excited unless it’s a real animal, there’s a new creature vote on Valguero right now, so head over to the official site and cast your vote.
I really like the taming feeling of something like a wyvern, where you infiltrate a dangerous nest to collect eggs and prepare milk for raising them…
REX feels completely left behind now.
Somehow, it’s consistently strong against bosses.
>>171
The crocodile is too strong.
>>171
Players who have been around for a long time have established a mass production system for REX, so it’s easier to get REX for now…
>>171
When starting from scratch on a new map, it’s definitely a creature you should tame for now.
It’s impressive that you can throw someone into a trap and tame them while in a coma.
I want to build a proper house, not a tofu house! So I was using videos as a reference, and it took me easily 2 or 3 hours.
I’m satisfied that I have a beautiful house.
I think it’s a really good element that you can kill your parents and tame kids.
Thanks to that, if you’re lucky, you can skip a lot and ride a strong dinosaur.
>>178
The Gigantoraptor has become endgame content.
The time when we, taming dinosaurs with mackerel, were only allowed to use small ones and acted as a group might have been the most interesting.
First, prepare 20 Tyrannosaurus, and then we’ll calculate the proportions of Yutyrannus and Shadowmane by subtracting from that…
With a praying mantis around, you don’t need a trap!
Let’s all use mantises.
>>185
The mantis stick was essential for the sleep-required missions in Genesis 2, but I wonder if it will be improved in ASA…
It’s a giant crocodile that can bleed, has armor, and can swim, you know…
>>186
Crocodiles can’t make their opponent poop…
>>186
It’s not as versatile and easy to use anywhere as the REX, so I suppose that’s fine.
It’s flat and big, so it’s quite in the way.
>>190
It can turn on the spot, so it has good maneuverability.
It’s really annoying because it’s flat and long vertically.
Also, since I binge on food, managing the food supply is really tough.
I wonder how far anime will go?
It’s tough that so many of my favorite dinosaurs in Lost Island and Crystal Isles are likely to be implemented next year.
Fish that massacre bosses while bouncing and creatures from mods are sharp.
Introduce more works from other authors.
Those two have been removed from the roadmap, and it’s possible that not just next year, but even the year after that.
If Tropeo and the current ARK are coming, I feel like if they don’t significantly improve their performance, nobody will use them considering the effort involved.
When using the booster, I want adjustments that let me achieve straight-line speeds that can completely blow past the linear motion, in a pleasantly extreme way.
REX is convenient for ground movement because it has excellent terrain adaptation.
The speed of the Linio has been heavily nerfed, so isn’t Tropeo now faster in normal play?
By the way, Tropéo was a clear-eye, wasn’t it?
I wonder what will happen to the implementation order since the Gen 2 dolphins will become almost worthless once they arrive.
>>197
Dolphins consume elements at an explosive rate, so other than Gene Ex, the Tropeo that runs on gasoline was able to perform better.
It’s like that with ASE, but the ASA boss battles have gotten easier to access.
Even so, being restrained with a chain borer is really annoying… Besides, is there any other use for it other than for tropea…?