Home » Game » ELDEN RING » [ELDEN RING] The dilemma of wanting to have strong iron eyes among my companions, but I won’t use them.

[ELDEN RING] The dilemma of wanting to have strong iron eyes among my companions, but I won’t use them.

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Japan Otaku Reviews25/06/12(Thu)20:15+

Actually weak.
As expected, strong.

1: Japan Otaku Reviews25/06/12(Thu)20:16Yeahx5

I feel that the evaluation of the product has been gradually decreasing since its release.

2: Japan Otaku Reviews25/06/12(Thu)20:20

Regarding the injury, it hasn’t been that significant since the NT.

3: Japan Otaku Reviews25/06/12(Thu)20:21Yeahx10

It’s strong, but not interesting.
The eye of duty.

4: Japan Otaku Reviews25/06/12(Thu)20:21Yeahx1

Long-range sustained fire
Arts with no complaints about their power range.
Invincible and unstoppable mobility skill, and it can be increased.

5: Japan Otaku Reviews25/06/12(Thu)20:23

I’m happy to have one friend in the group.
I don’t use it, but…

6: Japan Otaku Reviews25/06/12(Thu)20:24

It’s strong, but it’s not very interesting.

7: Japan Otaku Reviews25/06/12(Thu)20:24

Definitely strong, but boring.

8: Japan Otaku Reviews25/06/12(Thu)20:24Yeahx8

Bringing in attributes becomes super stable, but the rogue-like enjoyment disappears.

32: Japan Otaku Reviews25/06/12(Thu)20:34

>>8The lack of attribute bows appearing is a problem.

9: Japan Otaku Reviews25/06/12(Thu)20:24

Attacking while marking with the hunting dog step is too much.

10: Japan Otaku Reviews25/06/12(Thu)20:28Yeahx5

When you get a +1 to your skill, you really feel like you can’t die.
Such excellent evasion skills are hard to come by.

11: Japan Otaku Reviews25/06/12(Thu)20:28

I wish attribute bows would drop more easily…

12: Japan Otaku Reviews25/06/12(Thu)20:28

You can have fun in close combat with the pon sword.

13: Japan Otaku Reviews25/06/12(Thu)20:28Yeahx14

It’s crap when someone who doesn’t mark uses it.

14: Japan Otaku Reviews25/06/12(Thu)20:29Yeahx3

I’m constantly working at the iron mine to do gacha for other characters’ good relics.

15: Japan Otaku Reviews25/06/12(Thu)20:30Yeahx2

It’s surprisingly lacking in the fun of choosing weapons.

16: Japan Otaku Reviews25/06/12(Thu)20:31

There’s not a single good battle skill attached, so the drops feel empty.

17: Japan Otaku Reviews25/06/12(Thu)20:31

The martial arts are…

18: Japan Otaku Reviews25/06/12(Thu)20:31

The increase in optimal bow distance has made it even stronger.

19: Japan Otaku Reviews25/06/12(Thu)20:31

Is it bad to have a skill in close combat just randomly?

20: Japan Otaku Reviews25/06/12(Thu)20:32Yeahx4

>>19It’s not bad.
If you go out, you’ll have it.
It won’t come out…

22: Japan Otaku Reviews25/06/12(Thu)20:32

>>19It’s fine, but shooting arrows is probably stronger.

23: Japan Otaku Reviews25/06/12(Thu)20:32

>>19If you’re going to do that, there’s no point in doing the iron eyes.

21: Japan Otaku Reviews25/06/12(Thu)20:32Yeahx2

I dislike this intruder.

24: Japan Otaku Reviews25/06/12(Thu)20:33

Since HP is low, it’s okay to go forward, but only if you’re confident you won’t die.

25: Japan Otaku Reviews25/06/12(Thu)20:33

I don’t want to get close with a melee weapon because it’s too durable.

26: Japan Otaku Reviews25/06/12(Thu)20:33

To be honest, it’s generally stronger to walk around with a bow, draw aggro, and get hit from behind. When someone else is drawing aggro, I switch weapons and attack.

27: Japan Otaku Reviews25/06/12(Thu)20:33

It’s the type that stabilizes but becomes boring.

28: Japan Otaku Reviews25/06/12(Thu)20:34

I just want an iron-eyed tracker rogue lady.
But it gets boring.

29: Japan Otaku Reviews25/06/12(Thu)20:34

It’s reassuring to have someone who marks well and brings in the beat at just the right distance, but if you simply lack the avoidance skills, you end up dying a lot. I died a lot.

30: Japan Otaku Reviews25/06/12(Thu)20:34Yeahx1

It’s strong, but for some reason, it becomes boring.

31: Japan Otaku Reviews25/06/12(Thu)20:34

Executors of the same skill level are really hard to utilize.
I don’t think there’s any problem using melee skill close to a strong thread image in the first place.
Well, but my physical strength is quite tough.

45: Japan Otaku Reviews25/06/12(Thu)20:39

>>31Executors just slash away with swords and make them bleed with cold air; they have a solid god-level skillset.
You can use arts as a Holy Grail bottle that accumulates on its own.
As for playing it… I think it would be fine to use it when you get targeted during the Night King’s Battle if you want to.

55: Japan Otaku Reviews25/06/12(Thu)20:41

>>45I also ended up here, but it just turned out to be Elden Ring with restrictions! I was disappointed.

33: Japan Otaku Reviews25/06/12(Thu)20:35Yeahx3

Since there are stats that allow for normal skill warriors, it’s stronger to attack when you can.

34: Japan Otaku Reviews25/06/12(Thu)20:36

Flashy techniques like melee and magic might be a bit unsatisfactory for bows.

35: Japan Otaku Reviews25/06/12(Thu)20:36Yeahx6

Everyone says it’s difficult.
Where is that?

40: Japan Otaku Reviews25/06/12(Thu)20:37

>>35Isn’t it a minority opinion that it’s difficult here at least?
A few days ago, I felt like there were even people saying that these three had come to a conclusion.

36: Japan Otaku Reviews25/06/12(Thu)20:37

It’s stable and strong, but since there’s no thrill of higher performance, I wonder if many people will move on to use other characters once they get used to it…

37: Japan Otaku Reviews25/06/12(Thu)20:37

Um… it’s interesting, but…

38: Japan Otaku Reviews25/06/12(Thu)20:37

It was incredibly comfortable when I matched with three people in Iron Eyes.

39: Japan Otaku Reviews25/06/12(Thu)20:37

With the holy law’s blade, even Nameless is at ease.

41: Japan Otaku Reviews25/06/12(Thu)20:38

It’s hard to imagine that it would be difficult unless there’s a skill restriction…

51: Japan Otaku Reviews25/06/12(Thu)20:40

>>41You think so, right?
But I haven’t heard that Hiri is stronger.
Well, I guess the pain is strong too.

42: Japan Otaku Reviews25/06/12(Thu)20:39Yeahx4

I really wonder about dealing damage and marking the enemy while also doing an emergency dodge when they get too close.

47: Japan Otaku Reviews25/06/12(Thu)20:39

>>42A man happily charges at an opponent with his weapon raised and emerges unscathed.

43: Japan Otaku Reviews25/06/12(Thu)20:39

It has some incredibly long invincibility frames for dodging…

44: Japan Otaku Reviews25/06/12(Thu)20:39

I’ve heard that outside there are also landmines that are like full gore.

46: Japan Otaku Reviews25/06/12(Thu)20:39

It’s pretty strange to have an invincibility like a one-handed sword in Monster Hunter, but the defense is such that you can tell just by being hit.

48: Japan Otaku Reviews25/06/12(Thu)20:40

If you attack with a weakness attribute and maintain the marking, you should get around 80 points.

49: Japan Otaku Reviews25/06/12(Thu)20:40Yeahx6

I think the executor is considerably weaker than others.

50: Japan Otaku Reviews25/06/12(Thu)20:40

The operation is easy, and it can contribute to firepower and offer debuffs, making it full of advantages and hard for beginners to die, but it somehow lacks the rogue-lite elements of luck that other characters have…

52: Japan Otaku Reviews25/06/12(Thu)20:40

If we’re talking about conclusions, I think having a stable tank in the lineup would be stronger, don’t you think, Iron Eye?

53: Japan Otaku Reviews25/06/12(Thu)20:40

Because he has Skill A, it’s better for him to have a weapon than to be an ordinary lady.

65: Japan Otaku Reviews25/06/12(Thu)20:42Yeahx3

>>53The lady says she’s good with weapons that require skill in conversation, yet her skill is only B… At the very least, it should be A…

141: Japan Otaku Reviews25/06/12(Thu)20:55Yeahx1

>>65The lady’s stats are probably adjusted slightly considering the performance of her skills.
Well, it’s a weak result, so it’s hard to say much about the adjustments.

54: Japan Otaku Reviews25/06/12(Thu)20:40

I couldn’t do it solo without this guy.

56: Japan Otaku Reviews25/06/12(Thu)20:41

Having a couple of people around doesn’t bother me.

57: Japan Otaku Reviews25/06/12(Thu)20:41Yeahx1

The firepower is not coming out…
The longer you take, the more likely the wild animals are to die in accidents, so this is a clear weakness.

58: Japan Otaku Reviews25/06/12(Thu)20:42

In the long-distance group, it’s said that they are the tougher ones, but depending on the boss, they have enough stamina to be in and out of the instant death zone.

69: Japan Otaku Reviews25/06/12(Thu)20:43

>>58So, we will manage by increasing the cut rate when full and recovering attack health.

59: Japan Otaku Reviews25/06/12(Thu)20:42

The executor is really strong just because they have a lot of swords.

60: Japan Otaku Reviews25/06/12(Thu)20:42

At its peak, I wonder if the Pursuer Lady will become the fastest.

73: Japan Otaku Reviews25/06/12(Thu)20:44

>>60I wonder why the tracker has such high firepower.
There were people dealing more damage than an oversized two-sworded rogue.

79: Japan Otaku Reviews25/06/12(Thu)20:45

>>73Maybe it’s anchor-derived and not pile?

80: Japan Otaku Reviews25/06/12(Thu)20:45

>>73Don’t think you can just raise your status with various relics.

61: Japan Otaku Reviews25/06/12(Thu)20:42

It’s helpful that all I need to do is cut them as I slip past with my skill when they come at me to strike.
It’s a given that a skill plus 1 or extending the marking is necessary to maintain the debuff.

62: Japan Otaku Reviews25/06/12(Thu)20:42

The executor is stronger when fighting simply with their characteristic focus on swords and status effects.
Even though the defense aspect excels, it’s not particularly strong in terms of overall aggressive actions, as it fights by utilizing abilities and the characteristics of demon blades.

63: Japan Otaku Reviews25/06/12(Thu)20:42

When you attach 2 stamina recovery items in your attack, you can keep shooting continuously.

64: Japan Otaku Reviews25/06/12(Thu)20:42

There are too many situations in which arts and skills are restricted, Shikkoman.
Other characters can do that and get away with it.

66: Japan Otaku Reviews25/06/12(Thu)20:43Yeahx2

There is a clear disadvantage in that overlapping markings do not occur when wearing it.
That aside, it’ll somehow work out.

76: Japan Otaku Reviews25/06/12(Thu)20:45

>>66That’s still usable roughly as an invincible dodge…

67: Japan Otaku Reviews25/06/12(Thu)20:43

Pampy just needs to be hanging out with Braiga and it’s all good.
I will do it.

68: Japan Otaku Reviews25/06/12(Thu)20:43

The Iron Eye doesn’t change what it does regardless of the opponent, so it gets boring…

85: Japan Otaku Reviews25/06/12(Thu)20:46

>>68I’m grateful that the basic tasks don’t change because I’m bad at Elden Ring…

70: Japan Otaku Reviews25/06/12(Thu)20:44

I didn’t know that I have to keep marking.
I’m sorry…

71: Japan Otaku Reviews25/06/12(Thu)20:44

The executor can feel like they’re playing Sekiro.

72: Japan Otaku Reviews25/06/12(Thu)20:44

I can’t help but question the usefulness of playing when I think that basic operations could serve as a substitute.

77: Japan Otaku Reviews25/06/12(Thu)20:45

>>72Combat skills enhancement!

74: Japan Otaku Reviews25/06/12(Thu)20:44

You can move more freely with marking than I thought.

83: Japan Otaku Reviews25/06/12(Thu)20:45

>>74It’s too high-performance and scary that I can control it up to about halfway, so I can escape in the opposite direction and create distance after marking.

90: Japan Otaku Reviews25/06/12(Thu)20:47

>>83It doesn’t really mean much, but you can also hit the marking and back up directly behind to get to the same position.
Just cool.

75: Japan Otaku Reviews25/06/12(Thu)20:44

I don’t know about the fun DPS when playing as an executor.

78: Japan Otaku Reviews25/06/12(Thu)20:45

When you hit it right, it feels great; that’s the best quality, isn’t it?

81: Japan Otaku Reviews25/06/12(Thu)20:45

I can’t help but think that bursting the marker is a bit greedy, don’t you think?
I want you to make something else burst instead of lowering this.

82: Japan Otaku Reviews25/06/12(Thu)20:45

It is often mentioned that invincibility is unbeatable, but in the first place, the basic defense debuff and certain damage from marking are incredibly strong.
It’s like a freezing that’s out of order.

84: Japan Otaku Reviews25/06/12(Thu)20:45

The capable iron eye has secured weapons for maximum firepower while down.

86: Japan Otaku Reviews25/06/12(Thu)20:46

Does the ability to discover increase when other people open boxes too?

87: Japan Otaku Reviews25/06/12(Thu)20:46Yeahx3

I don’t think it would be wrong if the executor could deflect attacks naturally while holding a regular sword instead of a cursed sword.

88: Japan Otaku Reviews25/06/12(Thu)20:46

The exhilaration of spectacularly reviving my dying teammates with one Arts will let me grin for about a month.

89: Japan Otaku Reviews25/06/12(Thu)20:47

There’s quite a disparity in unique abilities, isn’t there?
Well, if each performance isn’t sharp, the game itself would become boring.
This game is interesting, so I’m completely satisfied, but

91: Japan Otaku Reviews25/06/12(Thu)20:47

I feel that even hermits are beginning to be recognized for their strength recently.
It seems like something I can’t handle.

96: Japan Otaku Reviews25/06/12(Thu)20:48

>>91It’s as simple as picking up a strong stick and hitting, just like with a lady.

92: Japan Otaku Reviews25/06/12(Thu)20:47

The reminiscence match is too unmatching.

93: Japan Otaku Reviews25/06/12(Thu)20:48

Isn’t it pretty bad that you can’t use items while using skills? Executor

94: Japan Otaku Reviews25/06/12(Thu)20:48

I can’t believe that the ability to not go insane during seppuku or while sitting cross-legged actually has no effect.
It would have been better to adjust it so that the effect is somewhat modest, but the frequency and duration of the buff feel just right when it activates on the enemy being inflicted with a status condition.

95: Japan Otaku Reviews25/06/12(Thu)20:48

At first, I was using it saying it’s so strong, but after using things like Briger and the Tracker with melee, when I switch back to it, I feel like the damage is low, and since bows don’t drop any good weapons, it’s not fun to grind.

97: Japan Otaku Reviews25/06/12(Thu)20:48

I think that if the executor can perform the theoretical move of parrying the first strike with a drawn sword, parrying the final strike with the sword sheathed, and then slashing with a bleeding weapon, they would be among the strongest.

111: Japan Otaku Reviews25/06/12(Thu)20:50

>>97If it’s an iron eye, I can attack with a bow the whole time, right?

119: Japan Otaku Reviews25/06/12(Thu)20:51Yeahx5

>>111That said, Iron Eye really lacks firepower compared to close-range fighters…

98: Japan Otaku Reviews25/06/12(Thu)20:48

The only drawback is that the initial costume is a green sprout.

99: Japan Otaku Reviews25/06/12(Thu)20:49

The rogue’s skill counter feels too good.

100: Japan Otaku Reviews25/06/12(Thu)20:49

It’s cute, like a green Pikmin!

101: Japan Otaku Reviews25/06/12(Thu)20:49

The hermit doesn’t remember the combinations of synthesis at all, but is going by feel.

108: Japan Otaku Reviews25/06/12(Thu)20:50

>>101I don’t know what it is, but take this! Whoa, the firepower is amazing… there’s too much of that.

115: Japan Otaku Reviews25/06/12(Thu)20:51Yeahx1

>>101It’s really difficult to get the desired item because it also picks up the attributes given by allies…

102: Japan Otaku Reviews25/06/12(Thu)20:49

It feels like the Executors have their base performance weakened because the sword as a weapon is inherently strong.

103: Japan Otaku Reviews25/06/12(Thu)20:49

The amount of flinching when marked is incredible.

104: Japan Otaku Reviews25/06/12(Thu)20:49Yeahx1

Can’t you fabricate more types of bows?

113: Japan Otaku Reviews25/06/12(Thu)20:50

>>104If the DLC comes, there will be characters like Ansbach and the Bone Bow.

105: Japan Otaku Reviews25/06/12(Thu)20:49

It’s definitely true that a marking break causes forced flinching.

106: Japan Otaku Reviews25/06/12(Thu)20:50

The hermit keeps saying that the weapon gacha is just that.

109: Japan Otaku Reviews25/06/12(Thu)20:50Yeahx3

>>106That’s what’s fun!

107: Japan Otaku Reviews25/06/12(Thu)20:50

Regardless of whether I use it or not, I think it’s a bit strange that there are no legendary weapons for light bows.

110: Japan Otaku Reviews25/06/12(Thu)20:50

There are way too many situations where both arts and skills are restricted, Sickoman.
I wonder if many people use other characters…

112: Japan Otaku Reviews25/06/12(Thu)20:50

I think the only one that’s clearly weaker than the others right now is Revenge-chan.

114: Japan Otaku Reviews25/06/12(Thu)20:50

By the way, was there some sort of legendary bow in the original work?
Except for the longbow.

116: Japan Otaku Reviews25/06/12(Thu)20:51

The longbow is a legend, but it’s not that I’m particularly good with the larger one, so there’s really no advantage in using Iron Eye or anything like that, and it probably doesn’t drop more frequently either.

117: Japan Otaku Reviews25/06/12(Thu)20:51Yeahx3

If you can’t feel good with the damn high-roll drops, the fun is halved…

118: Japan Otaku Reviews25/06/12(Thu)20:51

I simply think that the rogue has acquired an incredible skill that allows for an unconditionally high damage output in a muscle style, along with an impressive cut rate to maintain frontline presence, which places it squarely in the realm of lawlessness.

120: Japan Otaku Reviews25/06/12(Thu)20:52

Hunter’s reunion matching doesn’t work!

130: Japan Otaku Reviews25/06/12(Thu)20:53

>>120I can’t win because I’m only matched up against something that feels like PT.

121: Japan Otaku Reviews25/06/12(Thu)20:52

When should I use the rogue skill?

127: Japan Otaku Reviews25/06/12(Thu)20:52

>>121Anytime is fine.

128: Japan Otaku Reviews25/06/12(Thu)20:52

>>121I use it when I cancel the enemy’s troublesome attacks, but I’m not sure if it’s the right thing to do…

122: Japan Otaku Reviews25/06/12(Thu)20:52Yeahx1

Honestly, if I have spare FP, I don’t want to use hybrid magic as much as possible.
The top cause of death when using a hermit is definitely the stiffness when using that.

123: Japan Otaku Reviews25/06/12(Thu)20:52Yeahx1

I don’t have any decent bows, so I usually just upgrade the starting weapons.

124: Japan Otaku Reviews25/06/12(Thu)20:52

The game’s specifications and compatibility are too good…
On top of that, it stabilizes incredibly well, but my fingers hurt from pressing R1 so much.

125: Japan Otaku Reviews25/06/12(Thu)20:52

Randomly draw a lava bullet or a shotgun shell at a small fort.
Well, it’s not impossible, but I’m wondering what to do, and then the golden cane appears and my butt lifts up.

126: Japan Otaku Reviews25/06/12(Thu)20:52Yeahx1

Even if I pick up a legendary weapon, all I can do is give this before the boss…

129: Japan Otaku Reviews25/06/12(Thu)20:52

Simply playing doesn’t contribute to the firepower, you know.
Isn’t it good to have about two more levels of sword enhancement through playing?

131: Japan Otaku Reviews25/06/12(Thu)20:53Yeahx1

I thought, “Matching for recollection is pointless!” and when I challenged it solo, I easily won against both the hunter and the Nameless on the first try, thanks to my iron resolve.

134: Japan Otaku Reviews25/06/12(Thu)20:54

>>131Really? I’ll give it a try, but do you have any tips?

132: Japan Otaku Reviews25/06/12(Thu)20:53

The weapon is weak, and the lack of firepower is a double hardship.

133: Japan Otaku Reviews25/06/12(Thu)20:53

The playstyle required to fit the character is really too much like a professional.
There’s no romance or fun at all.

138: Japan Otaku Reviews25/06/12(Thu)20:54Yeahx1

>>133Even if you use a dual-wielding approach like Briger or slowly close in while holding a shield, it’s quite flexible for playstyles.

135: Japan Otaku Reviews25/06/12(Thu)20:54Yeahx1

The memory hunter can go solo now, solo.
Even if you draw the central fortress crucible pattern, somehow, someway, it will work out.

136: Japan Otaku Reviews25/06/12(Thu)20:54

I really dislike the lag when switching to the cursed sword…

142: Japan Otaku Reviews25/06/12(Thu)20:55

>>136You can normally hit it at that timing, you know.

137: Japan Otaku Reviews25/06/12(Thu)20:54

It seems like the fastest way in boss battles is with a marking unit, a debuff unit, and a damage dealer like a hermit at @1.
The fastest in the field are just the three pursuers.

139: Japan Otaku Reviews25/06/12(Thu)20:55

I feel like the increase in firepower for the tracker with the relics is quite chaotic.
Also, when you become Spider-Man with Skill +1, your movement becomes incredibly fast.

146: Japan Otaku Reviews25/06/12(Thu)20:55Yeahx1

>>139Even if it’s just for taking care of weak enemies, if you’re using Flame Slash on a boss fight, no matter how many Estus you have, it won’t be enough.
It feels good to have both firepower and a dual great sword equipped.

140: Japan Otaku Reviews25/06/12(Thu)20:55

After spending 30 minutes on a horse racing memory match, I had a strange pleasure when I realized that I had cut down two-thirds of it by myself, without exaggeration.

143: Japan Otaku Reviews25/06/12(Thu)20:55Yeahx1

The tracker and the rogue are just too interesting.
The iron eye becomes so boring that it becomes fixated on a dedicated bow.

144: Japan Otaku Reviews25/06/12(Thu)20:55

The bow in this work is considered a thrusting weapon, huh?
I was thinking, what’s the point of adding a thrust counter?

145: Japan Otaku Reviews25/06/12(Thu)20:55

I think it’s fun to move the tracker with wires, but if only one person can move quickly, it doesn’t really mean much.

154: Japan Otaku Reviews25/06/12(Thu)20:57

>>145Getting to the fortress first and defeating the boss alone to scavenge items before everyone else arrives is the advantage of being a tracker!

147: Japan Otaku Reviews25/06/12(Thu)20:56

I wish they wouldn’t use the rogue’s arts while being so close to the enemy…

148: Japan Otaku Reviews25/06/12(Thu)20:56

Despite the wire hook attack having decent firepower and strong durability reduction, the fact that it consumes zero stamina is quite significant.

155: Japan Otaku Reviews25/06/12(Thu)20:57

>>148The Revenge Girl’s release event has nearly come to an end with the wire.
The beginning of the prayer can be completely crushed.

157: Japan Otaku Reviews25/06/12(Thu)20:57

>>148It’s great how one person is springing around, chasing after the boss and launching jump attacks while everyone else is exhausted from running around.

149: Japan Otaku Reviews25/06/12(Thu)20:56

The executor wants a reach similar to that of the cherry dragon.

150: Japan Otaku Reviews25/06/12(Thu)20:56

Feeling like you’ve done your job by just shooting arrows from afar is weak.

151: Japan Otaku Reviews25/06/12(Thu)20:56

I think that being unable to run during skills doesn’t fit well with the game’s mechanics.

152: Japan Otaku Reviews25/06/12(Thu)20:56

They said it’s weak, but with that crazy evasion technique, there’s no way it’s weak, and I’m shooting arrows while dodging like crazy.

153: Japan Otaku Reviews25/06/12(Thu)20:57

The lady is personally struggling the most with the build.
No matter what I do, I’m just a jack of all trades but master of none… so it becomes a game where I try hard to land the final hit with the dagger.

156: Japan Otaku Reviews25/06/12(Thu)20:57

>>153Cast the magic, cast the magic.
Because I’m strong.

158: Japan Otaku Reviews25/06/12(Thu)20:58Yeahx1

Skill +1 doesn’t come out at all.

159: Japan Otaku Reviews25/06/12(Thu)20:58

The lady’s second backstep has an incredible evasion distance, so her ability to shoot while retreating is very high.

160: Japan Otaku Reviews25/06/12(Thu)20:58

I started to think that the avenger girl should bring in relics with bells.

161: Japan Otaku Reviews25/06/12(Thu)20:58

If it’s a bird that just shoots arrows from a distance and only hides behind its iron eyes and gun shields without really attacking, I prefer the former.

167: Japan Otaku Reviews25/06/12(Thu)20:59

>>161The former just makes the boss run around unnecessarily, so there’s no point in being there.

162: Japan Otaku Reviews25/06/12(Thu)20:58

By being able to reduce movement stamina to zero, I can increase the opportunities to attack, and since I’m a melee class, my damage output is naturally high.
Strong

163: Japan Otaku Reviews25/06/12(Thu)20:58

Give me strong martial arts for the bow.

164: Japan Otaku Reviews25/06/12(Thu)20:58

The tracker’s wire is decent as it is, but the moment it gets skill recovery enhancement or an extra use, it accelerates incredibly.

165: Japan Otaku Reviews25/06/12(Thu)20:59

Somehow, it feels like Mogera.

166: Japan Otaku Reviews25/06/12(Thu)20:59

Isn’t it better to use a rogue than a protector?
If you want to revive your allies, isn’t the Avenger just fine?

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    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.