
Trass Shooter LV 3 EX62 HP 20/20 Attack: 7 Hit: 80 Range: 0 Speed: 0 Defense: 0 Skill: 0 Movement: 19 Murderous Quincrain No Power: 1 Technique: 0 Speed: 0 Luck: 0 Weapon: — Defense: 1 Cell HP: 20 Mobility: 0 Star Gemini No
Direction 445… Fire!
Attack 7 probably won’t deal any damage unless it’s something significant…
>>2Since it’s a special attack by the Pegasus Knight, I suppose that’s about the only thing to be cautious about.
I remember this map being somewhat difficult, but was it really like this?
>>3It’s not that the continent and Dragon Knight are scary; this guy isn’t particularly strong.
Chapter 5 is quite an unpleasant map early on, so it might be a threat even like this.
I don’t remember anymore, but
It’s not that difficult as long as you don’t mess with the sniper squad.
If you try to recruit Ricardo on this map, it can be a bit difficult.
>>7It’s hard to know the deployment position at first glance, so it takes time to reorganize Julian.
It’s better than having uncontrollable deployment positions in Thracia, for real.
The adjustments in the second part are rough, aren’t they?
Despite releasing something like this, they send a bunch of D Knights flying in from the second stage.
It is speculated that this is because she is Lang’s mistress, which has made her so weak.
>>9General Rang
The Aritia Army
Scary…
At this point, the only one I can unconditionally rely on is Paola Silus, and the rest depends on the experience points gained…
The sniper team surprisingly doesn’t move even when they get really close.
I remember that persuading Ricardo felt like the success or failure was determined at the arrangement stage.
I feel like the second part is pretty aggressive with the balance because the first part has been adjusted to perfection.
It’s like 2 in the Mario series.
It’s like assuming people are familiar with it.
It’s crazy that you can buy the arena and class change items here.
Maricia is bad in a different way, though.
>>16The star fragment that the thread image has provides a power boost of 30% and a defense boost of 20%.
A super muscular and rock-hard sister will be completed.
Although some parts of the map have been cut down, there are sections that are almost exactly the same, so it’s at a difficulty level where you’ve already cleared that part, right?
>>17It feels like The Legend of Zelda: Ocarina of Time and Majora’s Mask are bundled together in one game.
Is the new emblem a standalone item, but not for beginners?
>>18Over there, the relief measures have been added quite carefully.
>>18You can choose the difficulty over there, and since there’s also a previous chapter, it’s much easier just to see the ending.
>>18That tutorial map is making the new group level up quite a bit.
The protagonist is actually getting kinder because they are separated by units.
The emblem was clearly created for those who were able to completely clear the Dark Dragon until the end.
It’s not anticipated that a complete beginner in FE would jump right in.
The gradually increasing difficulty curve with some elements even feels beautiful.
Since power is also related to the amount of recovery in live performances, it’s best if it increases.
In Chapter 5 of Part 2, when trying to recruit Ricardo, it will become a bit chaotic because we have to take care of Julian who dashed in to persuade him.
The emblem constantly felt like it was being rushed by something from start to finish.
There’s no map where I can take a breather at all.
>>27The impression of Astoria is too bad.
>>27After making Chiki a companion, the map feels like I’m finally back in the human world, and it’s a relief!
The emblem is a fun lawless item that can adjust growth rates, which is quite rare even in the series of orb fragments.
In the middle stage, there are many dragon-type enemies, so by leveling up Banuto with shards, you can become unstoppable.
>>28I love how the Book of Holy Warriors from Thracia has been further refined.
Desperately made him a comrade, Ricardo.
I only use it for treasure hunting in the desert.
>>30Well, if Julian is here, there’s really no need to use it…
Even Mars can open treasures.
In chapter 6, there’s no point in making Riccardo a companion.
Bugs are scary too.
The story is awesome…
It really blew my mind in the second part.
Is it okay for something to be this murky?
>>33Since there were no issues, I made it even more intense in the next work.
Here it is!
In the hard difficulty level, the enemies in the world with a level cap of 30 have original-like stats, so it’s really easy in the remake version.
Why are you in jail when you were supposed to escape to the north?
Julian from the second division is really strong, isn’t he?
Chapter start conversation part
I remember that high-tempo, fast-paced music playing every time.
>>39That can be said to be the theme of the second part.
Despite being a thief, Julian is skilled enough in combat to be on par with a mercenary.
Since the number of level-ups is limited, you have to grow.
The key unlocking personnel should be Mars, right? If we just sit back and relax, we’ll be in for a big panic in the late game of the second part of the emblem.
>>43It’s okay.
It can be resolved with the staff of Om.
>>48What is the assumption of being dead?
Because I forget the story halfway through.
Why am I desperately fighting against barbarians and dragons in this countryside…?
Looking back now, the performance of the doping items is strange.
I liked how in the first turn of collecting Ricard, the arrangement changes in New Emblem Luna, making it frustrating like some kind of modified Fire Emblem.
The Henri road part allows for a breather without being rushed too much.
It can also be said that it’s sluggish during the middle slump.
>>47I’m not being rushed, but instead, it’s suffocating to be forced to fight an incredibly strong dragon multiple times without any supplies…
>>47The desert is tough, the fire dragon’s grave is hard, but the ice dragon’s temple might be a little easier.
A strange group known as the “Tribe of Darkness” with an inexplicable origin.
Do not equip the Devil Axe as standard.
About 40% of the rushed feeling in Part 2 is Astoria’s fault.
>>50Where are you, Midia…? Hurry up and come…
Are you the one who is going to persuade them?
Since there is no concept of luck, it’s unfair for the opponent not to accept the Devil Axe’s anti-social behavior.
Well, Julian, or rather, the thief itself isn’t something you should actively use as a fighting force in the first place.
Even if Julian, who hasn’t been trained at all, ends up appearing in the final chapter, it should be okay.
It’s interesting, but I wonder why there was no funky version for the FC? That’s what I think a little about the story.
Do you ever feel like you can take a breather on Henri’s path?!
The desert is great for treasure hunting!
Well… it might have been quite a struggle…
The music during the enemy turn in the Henri travel chapter is suffocating!
It’s annoying that there are movement restrictions and no warp, especially on Henri’s road.
It’s worth using Yumina’s rescue just for this.
The map where the ice dragon appears is a rare opportunity for Bolganon to unleash its fire.
>>61Bolganon…?
When I go to Arithia, I feel like I’ve come back…
>>62The big warp must feel like cheating… that’s what I always think about the Alitia occupation forces.
Why did I have to follow Henri’s path again…?
Did you go to meet Chiki? Or did you go to meet Gato?
>>64I was told by Professor Wendel to have Gato fix the star orb… right?
>>64I gathered fragments of stars while making my way to the Ice Dragon Temple.
On the way back, they transported me near Arithia using a large-scale warp.
>>64Gato said he’ll teach me how to win with the Dark Orb…
>>64Was it to receive the light orb and to restore the star orb?
What are the tribal soldiers who have tamed wild dragons on Henry’s path when you calm down?
I think the characters that need to be included in the final map are relatively strong.
I wonder how Minerva was…
>>67Even when riding a dragon, it feels a bit unreliable, and it seems even more so when I get off.
>>67It’s sad that Malik and Elrane are at a disadvantage with this specification, aside from their special weapons.
Elrane is certainly not weak.
>>76Also, the appearance after class change.
>>86I feel like it was also used as a topic in a 4-panel manga, but I really think that’s awful.
Using the Banutu with Io-te in the Ice Dragon Temple increases stability, so I personally really want to recommend it.
It’s true that it’s a waste of experience points, but there are so many dragons there that it’s a hassle…
I love joining themes.
It’s fun to raise the couple of Seema and Samson and trample the low-quality soldiers collected with strong gold in Akaneia.
>>79Jagan, what did you see in them that made you say they’re of poor quality…?
>>108Well, the enemies outside the castle aren’t that much of a threat, right?
Once I enter the castle, I’ll be like “Fuck.”
Minerva may have something to say, but the masked man is quite something himself.
Many players who have already played the FC version think, “Hey, you can just fight too, Gato.”
>>81I understand… it will increase…
>>81When I review the settings again, the differences between the FC version and the SFC version are so drastic that it’s no wonder the actions change.
The Gatou in the FC version has a completely different treatment of Mamkutes since he is a high priest in Akaneia.
Using four persuasion slots is quite impressive, but I wonder if they didn’t think it was strange to reduce the number of deployed soldiers in the new emblem.
I think there’s a roughness to the return on Henri’s path that was allowed because it was that era.
>>83What, are you telling me to walk home that way?!
If that happens, I’m finished.
Minerva and Sirius are quite tough in the early high levels, and it’s difficult to dismount, especially in the final chapter.
We will go to receive the light orb to counter the dark orb, our first objective.
Was healing the star orb a goal of effort?
Well, Tron is also pretty strong, though.
Is Excalibur better?
Yeah
The whole warp was doing something similar in if, so I want you to feel at ease.
Henri’s journey was not only for the purpose of a power-up but also, as an urgent issue, it was an escape.
To be honest, if it’s the SFC version, you can start a Character Class change at the initial level without any training and still deploy them in the final chapter, so part 2 Marik is strange.
The second division’s magician slot is highly competitive.
Even the quite impressive Yubero with a high growth rate is normally in the second team.
>>93Prince Ubero, the gorilla with quite a powerful appearance.
>>93In the new emblem, training my unit as a mage will normally result in being dropped to the second-string level, which shows how strong native mages are.
If there is a carrying system, the value of things like P-Night has increased.
If you could warp, couldn’t you have just come here by yourself? That’s what I thought.
>>99It’s no wonder they weren’t willing to cooperate unless Mars could overcome the trial.
I used to use Yuvel because it’s cute.
Ryan too.
In the second part, it’s a bit disappointing that the number of Illanites has decreased.
I always took the fake Navarre around until the end.
Did we not do a complete warp even during the fierce fire?
Thinking about it that way, it seems like a common development.
It’s a two-in-one deal that a country where normal Mamkute is the king ended up going to the monkey space for capacity savings and fixing inconsistencies in the setting.
Even Cheney wouldn’t have any obligation to help Mars and the others unless it was a request from someone he’s been close with for a long time, like Gato.
>>105I simply like Mars.
I think it’s quite something that when a female magic character goes CC, they all end up looking like Lena.
>>109The moment Linda became unremarkable, I reset her.
It’s common for the settings and in-game strength to be different…
>>110I don’t need Zeberia, so please give me the incompetent Matayoshi Jesus-style one.
Linda is going to use doping as it is…
>>112I can’t use a staff, but having the same movement of 6 as a priest is helpful.
I was using it because I liked Maria, but even as a sister, the growth is slow.
That’s why Malik is still said to be unfair.
Even if I change classes, my HP and magic power don’t really increase much anymore…
Only Malik has a dedicated advanced graph, huh?
Is he a soldier with bad manners or a soldier with a bad appearance?
The CC bonus is also slightly more, isn’t it, Malik?
I’m surprised that there are ones mixed in with the people chasing after Henri and the barbarians in the new emblem.
>>123As a result of cramming characters that had no room to be fitted in, the treacherous path of the otherworldly realm has taken a strange turn.
Is it that a soldier with bad manners is a troublesome soldier?Either way, the fact that they are facing the Mars army without running away despite suffering consecutive losses is quite respectable for a soldier.
I think Malik is a typical example where characters that are blatantly meant to be used end up getting pushed out of the first team the more you grind.
Looking back, the balance in Part 2 isn’t very good; the mid-game has a similar dragon rush.
The final chapter’s deployment crushes the desire to let go.
>>128The relatives of the abducted sisters must be worried and unable to be at ease.
Although I won’t say it’s impossible, Lord Mars’ consideration shines through as he wants to take you along.
Well, I wish you had said that a bit earlier…
>>128What’s not changed in the new emblem is…
The freedom of formation has increased because there is no need to dismount with the change in troop type.
>>138One improvement is that the new version no longer has consecutive battles in the final chapter, allowing for formation adjustments each time.
I mean, having three consecutive games at that place is just too bothersome.
It’s Garneth’s responsibility regarding Gato-sama.
Just that part, regardless of what people do, please do something about it.
>>129Ganeff and the malice of the Dark Orb are among the worst in the series, aren’t they?
They won’t die from splitting apart, and when placed close by, even heroes can fall into darkness.
Since the staff of Ohm has exactly enough for four people, even if everyone becomes Medius’s sustenance, it shouldn’t be a problem… I hope.
>>130In that case, we can either include Yumina and turn everyone into food, or include Malik and make the remaining three into food for Ellis to use.
Recently, the young Medeus that appeared in FEH is just too good of a guy.
This person… I thought, this damn human who has angered the dragon…
>>132That wasn’t completely fabricated; there was information that it was originally a rational earth dragon that was close to humans.
When it is finally presented, this wise person’s reaction will be… is that what happens? The shock is overwhelming.
Zebei, you’re from a spear country, yet you’re E rank in spears—what’s up with that!
The enemies are pretty weak even in the last part of Chapter 2.
I don’t think of the users that highly.
In other words, the later works involve a significant adjustment in the trust placed in users.
>>134Honestly, the early part is much more difficult.
>>134Well, I wonder… I cried while playing Chapter 20 of Part 2 for the first time.
The second part of the sorrow can just barely take out the troublesome Dark Magician with a divine weapon +20, so I don’t want to waste the Gladius either.
The thread for Uncle 445 was getting a lot of attention! …but before I knew it, the topic was taken over.
A memorable keyword called “Orientation 445”.
Even with the special effect, Paola is enduring normally…
The dragon race has become a pitiful tribe because the issue of dragon victims has been carried over as a standard element.
(I learned after 30 years that the sister who was turned into nourishment without persuasion is effective for Om.)
When I brought along the Gato Reina I found in a bug, Gato Reina and Julian were able to have a conversation normally.
It was too amusing to bear seeing the real Lena, who was far away, regain her sanity.
Since it’s the very end, we were instructed to use a warp.
Every time I play, I want to deliver the finishing blow to Medius in Part 2 with a double ultimate attack from Falsion Dash.
I always experience the frustration of it not appearing probabilistically.