Home » Game » Uma Musume: Pretty Derby » [Uma Musume: Pretty Derby] I’m currently training a summer flower, but I’m hitting a wall with 5000 skill points with speed 3 and wisdom 2 using UC5.

[Uma Musume: Pretty Derby] I’m currently training a summer flower, but I’m hitting a wall with 5000 skill points with speed 3 and wisdom 2 using UC5.

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Japan Otaku Reviews25/06/09(Mon)19:24+

I want someone to help me.

1: Japan Otaku Reviews25/06/09(Mon)19:31Yeahx2

The support card specs are insufficient.

8: Japan Otaku Reviews25/06/09(Mon)19:36

>>1I feel like Windy-chan is critically mistaken about something because the support card is just a theoretical value.
To be specific, the part where the step doesn’t stretch stops at 1200.

2: Japan Otaku Reviews25/06/09(Mon)19:31

Windi-chan also cannot reach her UB with Speed 3.
Are all the people from Rumma like that?

3: Japan Otaku Reviews25/06/09(Mon)19:31

Windi-chan has never been able to make a UD either.

9: Japan Otaku Reviews25/06/09(Mon)19:37

>>3If you go through with Speed Factor 18, it will be easy to break through the speed.

4: Japan Otaku Reviews25/06/09(Mon)19:32

Kenshi 2 may be less powerful, but it can’t be helped.

5: Japan Otaku Reviews25/06/09(Mon)19:32

Could it be that comparing Orpheus to each other might be the strongest way?

18: Japan Otaku Reviews25/06/09(Mon)19:42Yeahx3

>>5If you compete in a chase, anyone can be strong, wahaha!

6: Japan Otaku Reviews25/06/09(Mon)19:32

I started the training, but I still end up balding from the understanding gacha.

7: Japan Otaku Reviews25/06/09(Mon)19:34Yeahx1

I think it’s a bit uncertain because Orfe is jumping outside.

10: Japan Otaku Reviews25/06/09(Mon)19:37

The scenario is about to end without surpassing the highest point of Wahaha Robo, UC8.

11: Japan Otaku Reviews25/06/09(Mon)19:37

It’s just that I’m being sabotaged by the game with a useless account.

13: Japan Otaku Reviews25/06/09(Mon)19:39Yeahx4

>>11Wrap it in aluminum foil.

14: Japan Otaku Reviews25/06/09(Mon)19:40

>>13Butter is also added.

19: Japan Otaku Reviews25/06/09(Mon)19:42

>>14I’m going to put mushrooms on it.

12: Japan Otaku Reviews25/06/09(Mon)19:38

I’m currently hurriedly creating a difference factor.
The factor created for Orpheus in last month’s factor study has gone to waste.
Wahaha

15: Japan Otaku Reviews25/06/09(Mon)19:40

I long to aim for a one-hit wonder in the gym…

16: Japan Otaku Reviews25/06/09(Mon)19:41

Windy-chan’s UB is Speed 2 and Stamina 2, wahaha!

17: Japan Otaku Reviews25/06/09(Mon)19:42

In both SP2 and SP3, the time when a significant gathering seems possible for effective utilization of the citizens is an upward trend for going to UB.

20: Japan Otaku Reviews25/06/09(Mon)19:43

The comfort of being able to train a speed 2 and intelligent 2 runner is just too great.

21: Japan Otaku Reviews25/06/09(Mon)19:45

Isn’t a wisdom level of 1200 enough?

22: Japan Otaku Reviews25/06/09(Mon)19:45

I made it for Ol, but is the next strongest one the swimsuit Flash?

23: Japan Otaku Reviews25/06/09(Mon)19:46

>>22I think it’s love or a flash.

26: Japan Otaku Reviews25/06/09(Mon)19:47Yeahx3

>>23From Windy-chan’s perspective, I think those guys are stronger than Orphe.

24: Japan Otaku Reviews25/06/09(Mon)19:46

I don’t understand any of the benefits of Ken2 at all.

31: Japan Otaku Reviews25/06/09(Mon)19:49

>>24It’s not so much a merit, but rather a last resort as we have to adopt both the chairman’s strategy and tactics.
That said, it’s easy to raise and not that hard.

25: Japan Otaku Reviews25/06/09(Mon)19:46

It seems that Ken 2 can reasonably target Seirios as well.

27: Japan Otaku Reviews25/06/09(Mon)19:47

Even a weak power can relatively win.

32: Japan Otaku Reviews25/06/09(Mon)19:49

>>27I can’t say for sure if it’s the same character with the same skill set, but it feels like this, wahaha!

28: Japan Otaku Reviews25/06/09(Mon)19:47

Windi-chan is the type to stick to her favorites, so she only listens to conversations about skills, wahaha.

29: Japan Otaku Reviews25/06/09(Mon)19:48

Since I’m cutting into my assets, I have no choice but to fight hard.
Are there any limited characters that seem like they would be competitive?

37: Japan Otaku Reviews25/06/09(Mon)19:50

>>29Tact might become limited.
The limited Buenastir is likely to have a chance of making a late push.

30: Japan Otaku Reviews25/06/09(Mon)19:48Yeahx1

This time, it feels like there is less character disparity compared to Arima and the Spring Ten.

34: Japan Otaku Reviews25/06/09(Mon)19:50

>>30Orfevre was definitely stronger in the Spring Tenno.

33: Japan Otaku Reviews25/06/09(Mon)19:49

Isn’t it something like soba or something similar?

35: Japan Otaku Reviews25/06/09(Mon)19:50

It’s true that Orphe is strong, but it feels like just one of many at the top level.

36: Japan Otaku Reviews25/06/09(Mon)19:50

It’s bad because I haven’t been able to defeat Donna and Funabashi in Masters rather than against people.

42: Japan Otaku Reviews25/06/09(Mon)19:52

>>36You can use Donna however you like.
Funabashi will do their best with the water barrel.

38: Japan Otaku Reviews25/06/09(Mon)19:51

Since I managed to get Orphe and a decent water Fla, I’m wondering what to do for the third one.

39: Japan Otaku Reviews25/06/09(Mon)19:51

>>38It’s nature.

40: Japan Otaku Reviews25/06/09(Mon)19:52

There is no rule that limits the training to only three people.
It’s okay to make five or six people.
In other words, when you run various combinations, you can discover unexpected pairings.

41: Japan Otaku Reviews25/06/09(Mon)19:52Yeahx1

Orfe is just unexpectedly strong in the Spring Ten, and I think he is on the same level as Donna, being reasonably strong everywhere.

43: Japan Otaku Reviews25/06/09(Mon)19:52

If the goal is to win, isn’t it okay to use Elcon? But Windy-chan hasn’t progressed with Elcon’s凸, so the only option is the president.

44: Japan Otaku Reviews25/06/09(Mon)19:54

Orpheus and Donna are set, but the third person is not decided yet.

45: Japan Otaku Reviews25/06/09(Mon)19:55Yeahx1

In other words, I want the nine horses in the derby to be doubled because it feels dull.

51: Japan Otaku Reviews25/06/09(Mon)20:00

>>45Since there are rules prohibiting debuffs, I would like to see it done as a relaxed event with 3 people in 6 groups.

46: Japan Otaku Reviews25/06/09(Mon)19:55

I’m sure it’s Orphe, but I’m not sure whether to go with Ayabe or Mizuhura.
I wonder which is better, to consolidate with the same running style and aim for a chase or to diversify the running styles to avoid a downside?

47: Japan Otaku Reviews25/06/09(Mon)19:55

In July, it’s thought that Orfe is strong because there are few acceleration methods, but I really don’t know how it will turn out.

48: Japan Otaku Reviews25/06/09(Mon)19:56

>>47Dantz is supposed to come as a special effect slot.

49: Japan Otaku Reviews25/06/09(Mon)19:59

Huh? What was wrong with Clear Yabe and me, Donna?
I have a water flare, but I don’t have a support card for it…

50: Japan Otaku Reviews25/06/09(Mon)20:00

>>49Isn’t it just borrowing the tact?

60: Japan Otaku Reviews25/06/09(Mon)20:03

>>50The president cannot borrow.
Awa-wa

63: Japan Otaku Reviews25/06/09(Mon)20:04

>>60When it comes to the strongest in the world! Yes!

53: Japan Otaku Reviews25/06/09(Mon)20:00

>>49It’s nothing to worry about.
If you say you can’t accept anything that isn’t the optimal solution, that’s not good.

52: Japan Otaku Reviews25/06/09(Mon)20:00

Not exceeding 5000 or not reaching UB means that either it’s not performing well or the assets are not complete.
Is it that we didn’t reach UC because we went through a significant downturn?
It seems that you don’t understand the fundamental system.

54: Japan Otaku Reviews25/06/09(Mon)20:00

Neither Speed 3 nor Intelligence 2 can be properly developed.
I can only reach UB with Speed 2 and Stamina 2.

55: Japan Otaku Reviews25/06/09(Mon)20:02

When using the chairman in Orfe, I can reach around 5800 skill points, but since I can’t gather enough pursuit hints, it tends to be more expensive, so I end up using Taishin instead.

61: Japan Otaku Reviews25/06/09(Mon)20:04

>>55Is it that my older sister won’t give me anything except in the homestretch?

65: Japan Otaku Reviews25/06/09(Mon)20:05

>>55I’ve never seen a Windy-chan Skippo 5800 before.
I would like to ask you to teach me the tips, if possible.

72: Japan Otaku Reviews25/06/09(Mon)20:07

>>65Ice Tildurija, Shaka, chairman, just keep stepping on the strong training with good understanding from legends.

56: Japan Otaku Reviews25/06/09(Mon)20:02

I never thought that the fastest acceleration would become a curse.

57: Japan Otaku Reviews25/06/09(Mon)20:02Yeahx3

I think the reason Orfe is going outside is not just the fastest acceleration, but because of a unique ability that activates at a timing when it’s easy to expand.

66: Japan Otaku Reviews25/06/09(Mon)20:06

>>57It’s both.
At a moment when it is prone to expansion, it activates its ability and decides whether to break away from the inner rail or not, while simultaneously achieving the fastest acceleration; 25 meters later, at the final corner, the others accelerate, causing it to be restrained on the inner rail and ultimately getting blown out to the outermost position.

78: Japan Otaku Reviews25/06/09(Mon)20:10

>>66On paper, the specs look clearly strong, but when you actually drive it, it doesn’t perform as expected, which is a bit interesting.

83: Japan Otaku Reviews25/06/09(Mon)20:10

>>57The speed that emerges as the final stage of the middle distance approaches is frightening because it carries this with it.

58: Japan Otaku Reviews25/06/09(Mon)20:03

It’s not just the amount of skippable content, but how you take hints that is important.
I want tips and advice for +1 mindset in the second half of my junior period.

59: Japan Otaku Reviews25/06/09(Mon)20:03

I have never been able to create a UB for training for Chanmi.
It can only be done through training with evaluation points that ignore distance skills.

62: Japan Otaku Reviews25/06/09(Mon)20:04Yeahx1

To be honest, anyone can be strong if they just finish it.
That’s the good thing about Uma Musume.

64: Japan Otaku Reviews25/06/09(Mon)20:04

I was able to achieve UB for the first time in Chami training…
I don’t know if I’m strong…

67: Japan Otaku Reviews25/06/09(Mon)20:06

If it’s a match, isn’t it fine to use the Speal Still Amoi Tashaka Intelligent Attack’s Spe-3 formation?

68: Japan Otaku Reviews25/06/09(Mon)20:06

I think the ability to fill the Seiko bond gauge with wisdom is a strong point of Wisdom Level 2.

69: Japan Otaku Reviews25/06/09(Mon)20:06

I was finally able to create this UB for the first time after it broke and went over the top.
Taking skills as they run out to the point where they are about to disappear was a pleasure greater than sex, wahaha.

70: Japan Otaku Reviews25/06/09(Mon)20:06

In talent development for the wise ones, it’s possible to reach 6000 skill points, but whether or not you can acquire any skills is another story, wahaha…

71: Japan Otaku Reviews25/06/09(Mon)20:07

Not having my own still is quite affecting me.

74: Japan Otaku Reviews25/06/09(Mon)20:08

>>71Windy-chan doesn’t have her own Ai-chan, so it’s a draw.
No, rather this is tougher…

73: Japan Otaku Reviews25/06/09(Mon)20:07

It’s quite difficult.
It's quite difficult.

80: Japan Otaku Reviews25/06/09(Mon)20:10

>>73I hope you’ll forgive Window-chan, who looked like she wasn’t wearing anything for a moment.

75: Japan Otaku Reviews25/06/09(Mon)20:08

Tacuto gives hints carelessly, so there is a way to use SP, but…
Other circumstances make it difficult if they don’t align with a good feeling.

76: Japan Otaku Reviews25/06/09(Mon)20:09

Is the scenario update on the 27th?

77: Japan Otaku Reviews25/06/09(Mon)20:09

If Windy-chan can do this much, I will make her a temporary specimen…

79: Japan Otaku Reviews25/06/09(Mon)20:10

I’m using Still-sister without relying on Ai in the chase, but is everyone using Ice Still?

81: Japan Otaku Reviews25/06/09(Mon)20:10

It’s tough to raise a Donna…
The second half of being a senior is tough…

82: Japan Otaku Reviews25/06/09(Mon)20:10

Is a stamina of 1400 plus chain reactions enough for a strong finish?
In that case, I would manage with just one Shaka card.

84: Japan Otaku Reviews25/06/09(Mon)20:11

>>82If you’re asking whether it’s enough, then it is enough.

86: Japan Otaku Reviews25/06/09(Mon)20:12

>>82Whether it’s a “sashi” or not changes the situation greatly.

90: Japan Otaku Reviews25/06/09(Mon)20:12

>>86It’s Pokke-kun!

91: Japan Otaku Reviews25/06/09(Mon)20:13

>>82If you don’t factor in stamina consumption skills and don’t consider the effects, white recovery is sufficient.

92: Japan Otaku Reviews25/06/09(Mon)20:13

>>82If I’m just conserving energy, then I’m fine.

85: Japan Otaku Reviews25/06/09(Mon)20:11

Water flares are root correction, so starting at level 1 is easy.
And because of the intelligence boost of 10, having an intelligence of 2 results in waste.
Therefore, Spear Mo Ice Till El, Stasha Ka, Wisdom Tact.
This is it.

88: Japan Otaku Reviews25/06/09(Mon)20:12

Is it necessary to chain? I thought a stat of 1600 would mean I didn’t need recovery.

96: Japan Otaku Reviews25/06/09(Mon)20:14

>>88The main chain will activate there.
If you don’t feel any value in it, then it’s fine as it is.
Do as you like.

89: Japan Otaku Reviews25/06/09(Mon)20:12

Do you need such recovery?
I haven’t been particularly troubled by the movements of the ST1500 and Reiri.

93: Japan Otaku Reviews25/06/09(Mon)20:13

Water Flora has recovery as well, so I feel like chains are even less necessary.

94: Japan Otaku Reviews25/06/09(Mon)20:13

Avoiding conservation means that with a star of 1400+ and gold recovery, one can easily evade even if the opponent sends debuffs.

95: Japan Otaku Reviews25/06/09(Mon)20:13Yeahx2

I think that usually, individuals with very high stats are more so raised for stamina support, so they end up increasing as a result.

97: Japan Otaku Reviews25/06/09(Mon)20:15

Even if I enter the final stage of Orpheus in first place, I still get overtaken by something in the stretch.
Is it weak if you don’t stack the final inheritance traits?

115: Japan Otaku Reviews25/06/09(Mon)20:19

>>97Orphe’s strength lies in having guaranteed acceleration, so there is nothing in the sprint.
This time, everyone can use Gabba acceleration, so if we don’t ramp up at the end, we’ll be targeted at our weaknesses.

120: Japan Otaku Reviews25/06/09(Mon)20:21

>>115It seems that both Gorilla and Ol will be able to demonstrate their true value in next month’s championship.

98: Japan Otaku Reviews25/06/09(Mon)20:15

Deterioration is strong in its own way.

99: Japan Otaku Reviews25/06/09(Mon)20:15

In the end, whether it’s Rei or a chain, if you have enough stamina, I feel like it’s better to choose a different golden skill.
If you don’t need Shaka’s fierce fire, you could just use Dantsu or Earth in the first place.

100: Japan Otaku Reviews25/06/09(Mon)20:15

If you bring your stamina close to the cap, there is the advantage of not needing to take chains or wisdom.

101: Japan Otaku Reviews25/06/09(Mon)20:16

The fact that stamina recovery has mysteriously been happening with full throttle evolution is quite effective.

102: Japan Otaku Reviews25/06/09(Mon)20:16

I want to train my champ in July, but I can’t because the new scenario is probably stronger.
It’s frustrating.

103: Japan Otaku Reviews25/06/09(Mon)20:16

Actually, this time I’m choosing instinct over reasoning.

104: Japan Otaku Reviews25/06/09(Mon)20:16

Compared to the Spring Ten, where you couldn’t even consider it without a full stack and two golds, this is a much easier environment.

106: Japan Otaku Reviews25/06/09(Mon)20:17

The last Chami and that UB with power 1250 is surprisingly strong, and it’s quite troubling, wahaha.
Is aiming for a power of 1400 correct by stacking speed factors over power factors?

114: Japan Otaku Reviews25/06/09(Mon)20:19

>>106If you want to stabilize the UB, I think that will happen.
In other words, I feel like I can cover up the fact that the power is quite low as long as I’ve piled up skills for the climbing sections.

107: Japan Otaku Reviews25/06/09(Mon)20:17

The condition for Rekkaryū is ranked 4 to 9, so the basic distribution of room matches is skewed with rear positions and debuffs regardless.
I believe it should be possible to activate it in the actual performance first.

108: Japan Otaku Reviews25/06/09(Mon)20:17

Assuming debuffs, keep in mind to calculate a stamina reduction of minus 2 percent.

109: Japan Otaku Reviews25/06/09(Mon)20:18

Even though I’m playing on St2, I can’t do UB at all, and it’s making me bald.
If you do something like Speed 3 or Intelligence 2, you’ll lose your hair roots, wahaha!

110: Japan Otaku Reviews25/06/09(Mon)20:18

The leading Stasapoca is Dantsu, and the other side is Earth?

113: Japan Otaku Reviews25/06/09(Mon)20:19

>>110In terms of skills, that is well-rounded.
However, doing it with that composition often resulted in not having enough turns, causing the Star to not reach its full growth.

116: Japan Otaku Reviews25/06/09(Mon)20:20

>>110I recommend it because you can take Hayate with Earth and get Singularity talent from Amoi.

111: Japan Otaku Reviews25/06/09(Mon)20:19

I think there is an excessive belief in power.
I don’t think the movement during the journey changes significantly between power 1300 and 1600.

112: Japan Otaku Reviews25/06/09(Mon)20:19

By the way, what are you going to do about the Takarazuka factor?
It’s fine to prohibit debuffs, but there’s no time to train the three characters from the new scenario.

117: Japan Otaku Reviews25/06/09(Mon)20:20

There may be no remaining skill points to allocate to the profession, and it might be possible to take talents other than those for the advance.

118: Japan Otaku Reviews25/06/09(Mon)20:21

Even just running feels like there’s a difference in the gold and green parts of the water flag.

119: Japan Otaku Reviews25/06/09(Mon)20:21

I’m lost and wondering whether to build up some sympathy.
Since it doesn’t seem that significant based on the results, I feel like I don’t need it.
The feeling that having as much Speed Green as possible is good conflicts.
What is sympathy after all?

122: Japan Otaku Reviews25/06/09(Mon)20:21

>>119It’s because it’s from four people that it relies on face-to-face interaction.

129: Japan Otaku Reviews25/06/09(Mon)20:23

>>119If you adopt sea urchins, there is no option but to stack them.

121: Japan Otaku Reviews25/06/09(Mon)20:21Yeahx2

It’s just that Hayate in the middle of the game is reliable, which makes it a dilemma.

123: Japan Otaku Reviews25/06/09(Mon)20:21

As expected, the debuffs are strong this time too.
In the straight stretch, I was in 1st and 2nd place, competing closely and it looked certain I would win.
I was suddenly overtaken at the Deba 2 Nakayama Festival.

126: Japan Otaku Reviews25/06/09(Mon)20:22Yeahx5

>>123Please don’t be angry.
I don’t think losing to that singularity called Deba 2 Nakayama is of any reference.

131: Japan Otaku Reviews25/06/09(Mon)20:23

>>126Deva 2 is not a singularity.
It can be normally assumed.

135: Japan Otaku Reviews25/06/09(Mon)20:24

>>131It seems like you don’t understand anything if you’re only reacting to Deba 2, haha.

143: Japan Otaku Reviews25/06/09(Mon)20:25Yeahx2

>>135The lack of understanding is on your side.
I can’t help but feel that it’s not something that could normally happen with ordinary characters other than Nakayama.
Wahaha

151: Japan Otaku Reviews25/06/09(Mon)20:27Yeahx1

>>143If Nakayama hits the jackpot, they’re super strong, but if they don’t, they’re the epitome of a useless kid.
Do I really have to say that it might just be a lucky race that hit the jackpot?

139: Japan Otaku Reviews25/06/09(Mon)20:25

>>131Please keep track of the number of times I faced Nakayama in the actual match.

127: Japan Otaku Reviews25/06/09(Mon)20:23

>>123If we bring that kind of thing to the main event, our winning odds are going to look ridiculous, wahaha!

128: Japan Otaku Reviews25/06/09(Mon)20:23Yeahx1

>>123The gambler who bets everything on Nakayama is an error value.

124: Japan Otaku Reviews25/06/09(Mon)20:21

Windy-chan aims for a distance of 1600 with just one Dantsu.
The upper limit is 1450, haha!

125: Japan Otaku Reviews25/06/09(Mon)20:22Yeahx1

The festival is simply strong when you’re hitting with a fiery attack.
That will increase by 100.

130: Japan Otaku Reviews25/06/09(Mon)20:23

I feel like sympathy isn’t something you can just build up from now on.

132: Japan Otaku Reviews25/06/09(Mon)20:23

I feel like there’s always someone finishing at Nakayama every time I go to Rummma.
I don’t know if it’s the same person.

133: Japan Otaku Reviews25/06/09(Mon)20:23

The ones Nakayama brings out are usually pretty determined, so they get taken care of normally, wahaha.

134: Japan Otaku Reviews25/06/09(Mon)20:24

In a water setup, even with around 1400 stamina, you can easily conserve and avoid damage with your own healing and green.
I think the only benefit of stacking Stamina 2 with Water Flare is the stability of Seirios.
I want to somehow squeeze the baton into the formation.

136: Japan Otaku Reviews25/06/09(Mon)20:24

Well, if we’re going to put out Nakayama, those who take that kind of gamble are more honorable.

137: Japan Otaku Reviews25/06/09(Mon)20:24

If you can’t keep up in the chase, it doesn’t matter how much weaker the opponent is, so I absolutely don’t want to play Deba 2.

149: Japan Otaku Reviews25/06/09(Mon)20:27

It’s obvious that Deba 2 works.
>>137But this is it.

138: Japan Otaku Reviews25/06/09(Mon)20:24

I think the same thing could happen not only with Nakayama but also with Mizuhura.
In other words, debuff 2 works normally.

140: Japan Otaku Reviews25/06/09(Mon)20:25

Spiai-chan Spidoriya Sutashaka
Star Earth Wise Chairman Legend
I’m doing it with a template formation.
Umamusume’s clumsy Windy-chan always stops around UC6.
It’s nothing…

148: Japan Otaku Reviews25/06/09(Mon)20:27

>>140One thing I can say is that during the senior phase, it is important to have the courage to go for strong practice while somewhat disregarding color.

141: Japan Otaku Reviews25/06/09(Mon)20:25

I’m struggling with the support card composition for Orfe.
Is it possible to have 3 speed, 1 stamina, and 1 wisdom?

144: Japan Otaku Reviews25/06/09(Mon)20:26

>>141Well, that’s the template.

153: Japan Otaku Reviews25/06/09(Mon)20:27

>>144I thought that the standard was Speed 2, Stamina 2, and Guts 1…
Thank you!

154: Japan Otaku Reviews25/06/09(Mon)20:28

>>144Huh? You’re making a template on your own?

142: Japan Otaku Reviews25/06/09(Mon)20:25

If I lose to Nakayama at the gambling with A butts, I’ll give a congratulations, wahaha!

145: Japan Otaku Reviews25/06/09(Mon)20:26Yeahx1

I think anything from UC7 onwards is within the margin of error anyway.

146: Japan Otaku Reviews25/06/09(Mon)20:26

Orpheus’ star can go quite far with just one Shaka card.
Since the base value is 1200, it seems quite difficult to bring Seirios into room matches.

147: Japan Otaku Reviews25/06/09(Mon)20:26

I don’t really care, but don’t you get bored doing the same thing for five years?

150: Japan Otaku Reviews25/06/09(Mon)20:27Yeahx1

>>147When I’m bored, I do something else.

156: Japan Otaku Reviews25/06/09(Mon)20:28

>>147Have you not gotten bored after living for several decades?

152: Japan Otaku Reviews25/06/09(Mon)20:27

I want the value of perseverance to be raised significantly for distances other than short distances as well.
The fact that Speed 3 is becoming a template structure is too distorted.

155: Japan Otaku Reviews25/06/09(Mon)20:28

The premise changes completely between ChuuPa and Nakayama.

157: Japan Otaku Reviews25/06/09(Mon)20:28

Aren’t you going to do Wima?

158: Japan Otaku Reviews25/06/09(Mon)20:28

People from Rumma’s Debadebanakayama usually win when they watch the matches.
In any course

159: Japan Otaku Reviews25/06/09(Mon)20:29

I even feel a sense of respect for Nakayama Debadeba.

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    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.