
How it vibrates and so on.
(I see you haven’t bought the main unit…)
In the first generation, 2 cannot be launched with the home button.
The fit has improved, and the buttons have become larger and easier to press.
It’s super good, so overwhelming that it makes everything in the past. I wish I could hold it and sleep with it every day. Are you jealous?
Gyro performance feels slightly improved.
It smells like the scent of old MTG.
>>6Seriously!?
>>6Is it the same smell as the old Yu-Gi-Oh?
The vibration doesn’t feel particularly different.
How does it taste?
>>9Delicious
I’m interested in the glowing Zelda Pro Controller, but that’s actually the original Pro Controller.
The vibrations have become stronger.
The + button is protruding, and the directional pad no longer has a strange stiffness, making it really easy to press.
>>12This is big.
Especially, the + and – buttons are easy to press and have a clicky yet tactile feel, giving a proper sense of pushing the button.
Don’t eat.
The bitterness of the game card was the same as the original.
Nothing has progressed, and it’s really boring.
Why is everyone nibbling? Are you a baby or something?
Lick lick
Even if I shake the stick, it feels quiet.
I’m worried that resellers might buy up more of this than the main unit.
I haven’t been able to buy the main unit yet, but should I go around the stores and try to get it?
It has a headphone jack.
>>21I think this is quite big.
If you’re going to use it in the future anyway, securing it quickly is completely fine.
But I’ll feel sad if I can’t buy the main unit for a while.
>>22It’s obvious that it will disappear in Splatoon.
It’s fine if there’s a pro controller, but it’s starting to sell out in some places…
They were normally accepting reservations at electronics retailers before the main unit was released.
It has already been cleared out of stock now.
What’s going on with the stick’s rebound?
>>24Well… I’ll do it.
Just to be sure, it doesn’t have any particular taste.
I want it, so please release the limited color soon…
The cartridge might be bitter to prevent licking, so I assume the pro controller is also handling it.
Does the left stick get powdery?
>>29I wonder if there are those that don’t happen like this.
The back button is nice, but since you can create the same button, it might be against the rules depending on the gaming tournament.
The grip button is comfortable and makes Mario Kart Wii enjoyable.
Sommelier are coming out one after another.
A rough feeling.
The texture on the tongue feels rough…
If it’s made by Nintendo, it should be safe to eat.
Is it a trap to make us buy a new one when the old one won’t start?
>>38It’s quite stressful, so well, yeah.
>>38I heard that it could become a hacking vulnerability.
The first-generation Con will live a second life as a Steam Con.
I might not be able to master the back button.
The texture has changed quite a bit.
There may be preferences, but I personally like the second one more.
>>41It seems like it might hydrolyze in the future…? But I don’t think it’s that kind of material because it’s probably the current controller… it has that smooth feeling, right…? No, I’m not licking it, though.
If the Pro Controller 2 can be used on PC, I would like to make it my main controller.
Functionally it doesn’t matter, but the two-tone color is quite cool and nice.
The startup sound is still unfamiliar…
I’m glad it has a rear button, but I’m accidentally pressing it at the level of Ring Fit screenshots, so I’d like them to do something about the size and shape of the button.
I’m curious about the online GC event, what do you think?
I will buy it if the LR buttons work properly.
>>48It will make a crunching sound.
Except for the addition of the home button and something like ZL, it is almost the same as the original GC controller.
>>53Thank you.
I was caught off guard by the Horicon, so this is a relief.
The grip section, which has no seams due to careful redesigning of the outer shell, feels great and there’s no lie in that.
However, just because there are no snags, don’t put it in.
I was surprised to see how much smaller it had become.
It’s funny just to carefully observe the controller without the main unit.
I don’t think I’ll assign it as you can’t play without touching the back.
The rear button of the charging grip gets pressed just by lifting it slightly.
You’re too sensitive.
Personally, I had no complaints other than the bounce-back feature since the Pro Controller 1.
I had a faint hope that it would improve if I bounced back at 2.
Can this be used with Switch 1?
I wonder if the phenomenon of the character turning around after moving with the stick has been fixed.
That’s subtly inconvenient, you know.
If the durability has improved compared to when it was 1, I have no complaints.
Easier to hold and lighter than the Pro Controller 1.
The D-pad is the best in history.
It has the smell of newness or a greasy industrial oil scent.
To be honest, it smells bad.
The smooth matte feel is really nice.
The noise level has increased.
Well, it smells a bit, but I’ve already gotten used to it.
The image from our thread isn’t bitter, is it a defect?
>>64It’s so big that it doesn’t need to taste good even if you can’t swallow it.
It might fit in the butt.
The contents of the stick are probably different from the improved stick of the Joy-Con.
The grip has stopped being sticky, but it’s good that it doesn’t slip either.
The GC controller’s LR buttons are more like analog triggers than buttons… without that, playing Sunshine was definitely not easy at all…
What’s with the occasional bewildering remarks added?
The GC con feels surprisingly unaltered as it is served, which is shocking.
Soulcalibur II is fun.
In the first place, the stick has a fundamentally different unit size…
I have only been playing Mario Kart, but so far I have no complaints at all.
I mean, it’s not even a whole stick these days…
>>74I haven’t used the PS or the box with original parts…
>>74Because I’m using an electromagnet.
It’s a problem with the shape of the GC con.
I was shocked that both GX and Caliber 2 have abnormally set key bindings for playing with the standard Switch layout.
>>75Why are you removing Wind Taxi?
That would feel the weirdest, wouldn’t it?
With the GC controller layout, it’s very easy to press the boost and tackle buttons while holding down the accelerator in F-ZERO GX.
>>79I couldn’t help but laugh seeing the key layout change immediately in the early report PV in April.
That’s right, it’s impossible to press A while pressing Y with a pro controller…
>>91However, if you touch the key configuration for the emulator, the confirm button and others will change as well.
It would be better to adjust it in the game.
I didn’t notice at all until it was mentioned at the secret exhibition, but it’s smooth without a dividing line and it’s erotic.
>>80It’s plain, but it’s really appreciated, isn’t it?
That dividing line is collecting grime, it’s accumulating.
At least a charging grip.
Has the D-pad changed?
The previous pro controller was somewhat awkward to use.
I didn’t buy the GameCube Classic Controller because I could use the controller from that time! But when I actually played the classics, I realized there was no way to open the home button or the mid-menu, and it turned out to be a hassle… so I want to buy it next time…
But it was deeply moving to be able to play Wind Waker again on a game console 23 years later using my beloved emerald green controller…
>>83I found out it was emerald blue… I’m embarrassed!
The directional pad feels quite improved.
The eight directions of the D-pad have a click feeling, so the internal structure must have completely changed.
>>86Is there a click! I’m happy because I prefer it when there’s a click.
I’m currently using a Chinese controller that supports the Switch, so I don’t plan to replace it for now, but it feels good, and if a limited edition version comes out, I might just go ahead and buy it then.
The grip has become a bit thinner and has gotten closer to being parallel.
When I went to the store, I thought it was crazy that even the standard Hori storage pouch was out of stock.
I want to eat it quickly…
May the next formula win.
I think the key layout with A at the center of GC and BXY around it makes a lot of sense, so I feel it’s a waste that it was abandoned after the Wii.
Please release the smooth Homucon 2 soon.
You won’t get the flavor of salt until you use it a lot.
The Pro Controller 1 had a grip that looked like a penis case, so it was easy to remove and clean the fingerprints, and I felt the company’s effort in that… After all, everyone seems to care about fingerprints.
>>97Can we stop presenting discussions that others cannot understand as if they are common knowledge?
>>106Are we on the same page about taste…?
>>106Whether it is obvious or not, I can somehow understand that the shape resembles a penis case.
It feels good to the touch.
The back button is harder to use than I expected.
I feel that the gyro has improved.
It feels like I’m benefiting from the performance improvements of the Switch 2.
Rebound, huh?
When playing games with intense controls like Smash Bros, does that happen quite a bit?
Even if it’s somewhat intense, it didn’t bother me at all while playing Zelda.
>>100I think it won’t be a problem for normal play.
I’m using Sora in Smash Bros and I’m using reverse neutral B and other variations a lot.
There were many times when I activated my side B off the cliff during those moments and ended up dying, which was really tough.
From the outside, it probably looked like I was completely throwing the game away.
>>111It might be individual differences, but even in an RPG where you don’t have to rush your actions, the bounce back really bothers me.
I was troubled because when I tried to talk to the NPC, they turned their back on me.
The HD vibration is at 2, so it’s leveling up normally.
The serious issue of double jumping is in Super Smash Bros.
The technique changes when it comes out, and that’s the worst—I’ll die because of it.
The button feels good to press, doesn’t it?
Is the size a little smaller?
>>103When I lined them up, the width was the same, but the grip had become a little shorter.
It wasn’t just my imagination that it had become slightly smaller.
It was sold out everywhere, but the store staff said they would restock in about two weeks, so I made a reservation.
When you throw a bomb in Breath of the Wild, doesn’t it cause you to suddenly stop and face backwards?
It seems that even if you win on the official Nintendo site, you can’t buy it because the Pro Controller is out of stock?
Every time I pick it up, I’m pressing the back button.
Since the days of Switch 1, there have been quite a few instances where you can’t wake it from sleep with third-party pads that haven’t obtained a license.
When I connect my earphones, the sound occasionally glitches; is it my earphones that are the problem?
Is the Pro Controller for the Switch usable with the Switch Lite?
I was surprised that HORI is unusable.
>>1168bitdo also wasn’t working, and they mentioned that a beta version of the firmware would be released on the night of the launch day, with an official firmware coming soon.
Using a controller without an analog trigger on a PC is like a punishment game…
It’s nostalgic that there used to be threads on the home computer forum…
I was playing at Muji, but it’s a bit frustrating that I can’t start it with this.
>>120I bought a charging grip, but in the end, I’m using the old Pro controller and feeling the same way.
I tried setting up the back button, but I can’t really make good use of it…
I mean, I can’t suddenly recall its existence.
I’m not used to pressing with my ring finger, but I wonder if it will get easier the more I do it.
Does it shine?
>>126Will it ring?
>>131Do you want to talk?
Incredibly comfortable to hold.
I’m hesitant because I feel like flaws might come out when I use the Joy-Con after getting used to the GR button.
>>129I think back buttons will become the standard in the future, so it might be better to get used to them.
Quickly release the controller for Homura, Hikari, or Homuri.
With Joy-Con, I’ve developed a habit of attaching and detaching magnets.
There was a review saying the durability is the same, so I might get sued again…
>>133Isn’t that review strange?
>>133As for Joy-Cons, I feel like the durability of Pro Controllers hasn’t really been a problem to begin with.
>>133Which review are you talking about?
I feel kind of restless.
I’m about to get angry because there are too many diagonal escapes.
This is garbage for Street Fighter 6.
I’m using a Faikoma, but I want to use a DualSense or an Xbox controller.
Which one is easier to use, the DualSense or the other?
I might buy it if a good collaboration comes out.
What kind of environment can determine durability in a few days?
>>143It seems that the stick’s parts are the same as the ones from 1.
>>145You’re just being typical, aren’t you?
What I liked the most personally was the presence of the headphone jack.
Since there are two Pro Controllers, including the sub.
If you can start it from the main unit, then there’s no need to rush to buy the thread image, right…?
Now it’s “seems like ~” but
Spreading rumors or uncertain information about best-selling products…
If you’re not careful, you could get sued, so it’s better to be cautious when speaking out.
Can I use it on a PC?
First, I’ll have the gorilla hold it.
Shall I wait until the special color comes out…?
I wonder if it’s okay to buy it even after the collaboration model of Xenoblade comes out.
You’ll bring it out anyway, right?
Are there any places available for reservation now?
Niemin Lottery
For now, once I get it, I’ll take a shot and mark it.
I was playing Mario Kart and thought the A button on this console might die soon. I want a Pro Controller 2 quickly.
I won 2, so I’ll give her 1 as a hand-me-down.
It seems that if we share and communicate, we can play together in Game 1 of 2, but is the lag okay?
>>157Do you think there is someone to share things with anonymously?
I think the Pro Controller had an average level of durability, it was just the Joy-Con that was bad.
>>159I can’t see it on the detailed information page, but I just want to know if it’s a hall sensor or not.
Is there no one for disassembly?
According to the Mario Kart community, it seems that holding the A button doesn’t hurt at all.
Hey, Anonymous! I found it at Bic! I checked my point card and was able to buy multiple items after confirming!
I feel like the grip has become a bit thinner.
It seems like slimming down is the trend, just like with the PS5… I’m not a fan of it…