
Please attain enlightenment.
It’s not Obon yet.
Come visit me during Obon.
The remaster of the DS title seems quite challenging due to the dual-screen controls.
>>4How did we do the World Tree again?
>>4Since the World Tree has been created, it should be possible.
Unwanted child
In comparison, the lack of discussion about Q2 is remarkable.
Was it a story that was over before it even began?
Many of Atlas’s 3DS games, not just the one in the thread image, are ones I would like to see ported.
>>8They have ported Radiant Historia!
What are you dissatisfied with!!
>>12Since you’re saying there are many, you haven’t talked about what happens just because one was transplanted.
Thumbnail tax thief
In hidden bosses like in P4R…
It’s still too early for the bonfire, baldy.
Imagine death.
Do not turn your back on the truth.
>>13I was able to synthesize each theme into a PQ!
>>23Why are you injecting ATLUS juice concentrate into such a bright and fun festival game…?
>>27Because it’s a worship game, you know.
Thumbnail bald
Please take care of the Caduceus as well.
This game might be difficult to port because if you create the map properly, it can be really emotional in the end.
If transplanted, Naoto will definitely be nerfed.
It’s really nice how Hamamudo’s status abnormality judgments hit so easily…
Please animate it exactly as the character design is.
Is it really okay to completely revamp the haunted house with the latest graphics!?
>>21AAAAAAAAAAAAAAAAAAAAAA
After school, the Evil Spirit Club was seriously scary and I almost got stuck, so if the graphics get better, I won’t be able to endure it…
>>24On my first try, I gave up and just looked at the map on the strategy site to get through.
Favorite food: Something with flavor
This guy didn’t even have a chance.
“To appear in a guest role as a persona…”
Participating just with a dress-up DLC…
It’s just touched on a little during the nurse’s community…
Shrine Game
It’s nice, isn’t it, the opening full of spoilers?
Wellcome to this WILD
MAZE of life!!
The impact of this one is so strong that I don’t really remember the second one.
I thought the taxes had decreased, but it was Niko-chan.
I thought Maki and I had similar circumstances, but Nico-chan has it worse…
The title of the boss battle theme being “Laser Beam” is really cool, isn’t it?
Niko-chan doesn’t have a Nomora Samu Nomaama!
If you let me visit the grave with P4R, that would be fine.
>>39I want to do it around the time the cultural festival is over.
In times of illness—
In times of health—
Heavenly Punishment Dead Now
The battle music is seriously awesome…
Friend
I can’t imagine it with the character’s current height.
A appearance of dying in a hospital in the main story’s proportions?!
There was some kind of half-naked portable shrine-like enemy… I don’t want to see that in high quality.
A game where you can see the precious senior Mitsuru trembling in fear in the corner of the bathroom from a ghost.
Did it come up in P3R?
“Pity the dying cries of the priest’s loser with stylish BGM!?”
The image of the priest.
Messy!
Is the pediatric ICU that’s shrouded in uncertainty going high-res!?
It can’t be helped, I have almost no proper life experience.
High-level evil demons are continuously flooding into the thread.
I want to properly see the materials I’ve dug up on the item screen.
Have you ever picked up this kid outside of the P4U room avatar?
>>55In “Tokyo Mirage Sessions #FE,” it’s only about the clothes.
Even Atlas wouldn’t bury someone as an unconnected spirit in a communal grave, right…?
>>56That parent didn’t even come at the end, so they’ll probably end up in a nameless grave.
Well, it should be fine since there’s not a single person who would be sad.
What was the meaning of that?
Incorporating Q into the official history complicates the connection with 3.
I want to properly see the weapons I picked up in the item screen.Death death death
Death death death
Someone who denies the theme of the series itself.
>>62Everyone has trauma, so let’s overcome it!
Everyone has done that!
…You wouldn’t seriously think they’re dead, right?
>>62It was just a direct confrontation with the theme of Persona 1 and 2, which is about living and its answer!
Everyone talks about Nico-chan a lot, but…
It’s tough to have conversations like “I’m looking forward to the school festival when Gaki-san and we return…”
Think of death?
What? There was not a single good thing about spending my whole life in the hospital, right?
In the ending, I remember that there was nothing on the P3 side, but it seemed like the P4 side reacted to the butterfly.
>>66I vaguely remember P3, though~
I will die soon.
>>67That’s nice, isn’t it?
Not good…
It’s lonely that my memories have disappeared, but if they had remained, I would have been told by Yatsushiro Inaba’s side that the two of them are dead, so it might have actually been for the better.
Not having the time or freedom to search for that answer is prohibited by the rules, right?
>>71It’s just an ordinary tragedy that nobody remembers, not special or anything.
Nico-chan before entering the last dungeon is way too scary when she’s angry…
>>72Kaori Nazuka’s brilliant performance shines, and this… I think I’ll lie down for a bit…
There are countless children in the world who are dying just like that, and it makes me feel incredibly hopeless, as I was given a little time to reflect on my life thanks to a chance encounter with goodness.
It’s a fairly common comfort to say that just existing isn’t meaningless, but when you turn it around, it’s also a resignation that you haven’t gained any value beyond merely existing…
They’re talking about hair again…
It’s nice to see a girl who eats a lot…
I think the person who came up with the idea of calling Yasu Inaba a tax thief really needs to regain their sense of humanity.
True death is oblivion, which suggests that the series has delved into this concept once again.
>>80Ah, I see that this also directly delves into P2.
It’s definitely the World Tree and definitely Persona.
The scary takoyaki was really scary.
Tax thief and bald man…
I thought they would quickly port it in line with the remaster of the World Tree.
The heroine’s situation feels like it incorporates elements from not only 3 and 4 but also 1.
The only thing left is whether Sensei will be something that is forgotten in the end… If they can become the singularity that connects the two worlds, it would be perfect.
You shouldn’t turn away from the truth that they are already dead.
>>87You have to think about a life that had no meaning.
I felt like even when I opened Pandora’s box, there was no hope inside.
In the end, I had no choice but to change the way I faced the misfortune that burst forth.
But I guess it’s better than not getting a chance to change…
But I’m grateful for the miracle of meeting at the ending…
(Avoiding looking at the map, which is a mess.)
Honestly, I wish more people would talk about PQ, so I wonder if a remaster will come out…
It’s a bit difficult to recommend the 3DS at this point.
>>90I guess the remasters after 4 from the main series are a priority, but there hasn’t been any news.
Since the Switch 2 has come out, I wonder if there will be any announcements soon…
>>90I want to watch streams of people who played P3P4 through a remake or remaster~
It’s a bit difficult to recommend 3DS game distribution.
Makichan, with no mother’s love or friends visiting, also did not recover from her illness.
Thumbnail of Yatsuinaba, the tax thief.
It’s nice to have a heroine that fuses the themes of P3 and P4.
I don’t know if it was due to the scenario, but I remember that Kanji and Kuma’s personalities were kind of strange.
Daughter of a deadly poison
It’s nice, isn’t it? What do you know about being alive!? I say this to someone who has death ingrained in them.
I thought it looked deliciously drawn like an American dog.
Among the regular battle songs from previous installments, I like the one from PQ on the protagonist’s side the most.
I want a remaster, but I want to look back at the final map on two screens.
The sequel isn’t talked about much…
>>103I’m happy that all the characters from 3, 4, and 5 are available from the start of the game, but there are too many characters and I don’t understand anything!!
I was so fed up with the thought of fighting you again at the first boss that I sold Jurassic Park halfway through.
If you live, good things will happen!
With friends by your side, you can overcome any difficulty!
>>104“It’s true that people have various sides, but I couldn’t bring myself to acknowledge that,” is the symbolic line from Zen.
I thought it was quite bold that the logic from P4 doesn’t work at all in a cross-game.
>>107Embrace death with memento mori 3
Do not turn away from the truth 4
A magnificent fusion.
>>107Since the release of P4, it has been said that “the shadow in the main story turned out that way because it was fundamentally based on complex issues, but there are things that cannot be resolved just by looking away from them.”
PQ2’s battle BGM is the best, and it’s so Persona 4, I love it…
Q2’s scenario is just too much like a regular festival game, so I don’t have much to say about it.
It’s terrible that there’s a possibility of hearing rumors about patients that seem like that at the hospital.
…When I think about it, Sayoko’s damage increases.
>>109Ryou-chan died over ten years ago, so Sayoko is probably not around yet.
>>116The passage of time in the land of the gap is different from real time, so the elapsed time there cannot be relied upon.
Based on the fact that Rei-chan can hear the sound of the clock tower that was at Hachigami High School (which was demolished around the time Yukiko Chie, now a second-year high school student, was about to enter elementary school).
This means that she would have been a girl aged 15 to 16 at least 9 years ago (before 2002).
A child who makes the worst comments anonymously.
A kind doctor is nice, isn’t it?
I pray for your soul’s peace.
What kind of feelings do you have when you’re hurt in P3, then treated kindly in P4, and after recovering, this comes out?
P4 was like crazy into dance and fighting games for a while, playing a ton of other spin-off games.
I think this was the best one to handle.
I tried a game where you add the themes of each work together and present them as they are, for the first time at the festival.
Children who have no life to seek that answer are hopeless!
The character who eats a lot can eat a lot for no reason… that’s what I’ve come to think since I started playing this.
I’m sorry for thinking that a roughly-done big eater character wouldn’t be popular these days!
Eat a lot… seconds are fine too.
Being a big eater is just fine because you’re in your growing years.
The reason is heavy…
It is a natural conclusion that if you combine the theme of contemplating death with the admonition not to turn away from the truth, this is what will happen.
I think it’s incredible sharpness to turn a festival game into a shrine game.
When I reconsider the story, it’s the root cause of something outrageous, thinking casually, “Shall we play a game to make this quiet kid talk…?”
Well, I guess it can’t be helped since they literally had no human emotions.
>>125Since I properly reflected on my heart, took responsibility, and disappeared…
A game where someone trying to draw erotic doujinshi can’t hold back and starts apologizing.
I was just wondering, is there a Shido cosplay in the thread image?
A hospital dungeon that is sure to give countless nameless individuals trauma.
>>129You’d think that a haunted house at the cultural festival would be more of a soft one, right?
They were seriously referencing a haunted house.
I thought I was relieved when I passed through the door and the BGM stopped, but it’s a violation of the rules for them to still be chasing me.
People say it’s just about the horror elements, but the original gimmick is unnecessarily complicated and difficult in After School Ghost Club…
I’m fine with horror, but when the doll appeared, it was so creepy that I thought, “Ew, that’s gross!”
A friend who joined from P4G finished playing P3R, so I’m lending them my 3DS along with it.
It seems that for now, it is being enjoyed as a joke game, which is good to see.
>>134Around the wedding, it’s really a high-quality gag game, isn’t it…?
>>137The haunted house is seriously scary, and later you realize what you went through… it’s hell.
It’s probably hard to get people to watch because it’s a long run, but the rewards for clearing both routes are really great…
The story is completely self-contained in another world, considering its scale.
I think it’s unusual for a crossover game like this because defeating Chronos doesn’t actually cause any problems in the world.
>>136Chronos just wants to take in the good that has abandoned its role and fulfill its original role again.
To achieve that, I just called the protagonists to restore their memories and used Nico-chan as bait.
It’s designed in such a way that you can realize relatively early on that Rei-chan is dead.
Naoto was reacting quite openly.
>>141What is truly painful is not that I was dead, but that I left no proof of having lived and could not connect with anyone.
…This connects to the P3 Solar community as well.
>>150I heard recently that the same person is the writer here.
Kaori Nazuka’s passionate scream resonates in the heart.
I wonder if they’ll make it a DLC in the Episode Aigis block.
Please remaster the remaining parts of the Mystery Dungeon: Labyrinth of the World Tree soon.
There’s no meaning to being born anyway!
The haunted house is also scary, isn’t it, FOE…?
>>145Make full use of low poly and dimness.
On the second round, it becomes smooth as you crush the FOEs with an attitude of not caring about the gimmicks!
Is it because of the subject related to death that Hamamudo is strong and Naocchan is strong?
If we go the regular route, it becomes pretty tough, leading to a lot of instant death spells.
The go-kon cafe was originally planned to have only female characters, but it seems they made male characters selectable as well, which is quite impressive.
After being neither sought after by my parents nor experiencing any dramatic events, I received an unconscious condescension typical of the living from friends during my lifetime.
When a girl interacts with the Grim Reaper as a half-hearted game, her heart and mind become sharp and clear.
Perhaps it’s a game that would be a bit likely to be remastered in today’s era.
The World Tree is dead in the first place!
A haunted house is best with Mitsuru genuinely scared.
If we’re going to do it, how about a VR work that isn’t bound by the screen?
(Setting of Androzeus that is particularly not collected)
It was kind of difficult, so I gave up… PQ
I’m satisfied with just group date cafes, haunted houses, and festivals.
To be honest, I didn’t think much of it when I was around the time finishing the fourth dungeon, just thinking it was a common pattern, but the subsequent relentless onslaught was truly astonishing…
I remember laughing at the time when it was brought up that “the lyrics of the Anpanman march resonate deeply with a character.”
>>161If we’re subjected to psychological attacks all the way to the Anpanman March, what are we supposed to rely on?
Born for what purpose
What is the purpose of living?
>>163End without understanding.
I don’t want that!
>>165(Ended)
>>165I said it!!
I’ve heard a lot about the first installment, but I wonder how the second one was.
>>164Take a hint when the topic isn’t being discussed.
It was not a game to pass the time during the hospital stay.
>>166It’s just too much…
>>166Surgery failure… my condolences…
Doing PQ at the hospital is quite challenging.
PQ2 had its hurdles raised too high because of the first generation.
Well, yeah.
>It doesn’t matter.Let’s leave it alone.Let’s hit the root of all evil with a decisive line, protagonists!