
What I was unable to do, even though other characters, not just SA, were able to do it.
I’ve finally gotten the hang of it, and now I’m like Ryuu in Y2.
What is this SA1 that loses to this throw! Die!
What is this strict angle in SA2! Just die!
What is this decrease in the lower rank! Die!
Only the SA3 feels historical, doesn’t it!
>>4It’s sad to think that Season 1 focused on wake-up pressure.
Isn’t it too masochistic for Mariza users to be happy with this adjustment?
It’s like watering a withered tree with a watering can, but it’s still nice to be pleased!
Die!
Is this person a character like Mama?
>>7The real Marisa is much more decent.
>>7She is a jewelry designer and currently looking for a husband in Street Fighter.
The update contents haven’t been reflected in M-Leeza at all! Die!
>>8I’m happy with the addition of jump assist! Go die!
The excessive amount of buffs just for C has really become a problem!
I love Imaginary Marisa.
It’s insane to say you need to pay 2 SA gauges to escape invincibly from a wall!
When will FC Mariza be completed, Modern? Go die!
What the hell, why can’t I connect to this D-river properly? Just die!
Release cuter clothes.
>>16A wedding dress that shows off your cleavage isn’t enough to satisfy you?
If you’re an M, you’ll be able to get Jasper taken from you freely even after the update! Die!
Maryza, don’t say “die” so much! Just die!
In pankration, there is a readiness to die and a readiness to kill!
Die!
Here we go! Right there! I got it! Now sleep! Did you feel the history? It sure says so! Die!
Aren’t you the one who said “don’t die” in the first place!? Die!
What is it!?
Even though Mariza users were happy with the enhancement, they’re starting to realize, “Isn’t this just normal for other characters…?”
>>24But well, I’m having fun moving things as they are right now! Die!
Why does SA2 have magical hitboxes when you input directions despite its appearance, but Half-Heart doesn’t hit even if it looks like it does!? Just die!!
This time, the increase in strength from the patch is second only to Ryu.
>>26As expected, Terry-san has a larger range of enhancement, doesn’t he?
>>26Aren’t you just feeling the difference in history compared to before the enhancement?
>>31You’re really not feeling the history, are you? Die!
Terry is a “completed character.”
>>29It seems that it has actually become quite easy to handle and strong! Die!
I don’t know what the performance will be like yet, but a new character named Alex is coming, right?
It’s a level of enhancement that’s completely different from before the patch!
But the character rank hasn’t gone up, huh!
>>32It seems there aren’t any professional players who would likely use Marisa!
Ryu and Jamie have only been getting stronger because they were initially unfinished.
Mariza was a fully realized character from the very beginning, die!
It’s simply fun to knock down those who think they can corner Marisa against the wall with SA1!
Die!
The added direction for parrying has made defense a bit tougher!
Instead, the attack isn’t getting any easier… is it? Die!
>>38There aren’t many low attacks, so standing parries are reliable!
>>38The scam jump loop is too strong against the new Jasper! You can’t escape from the edge of the screen and end up dying!
I want a properly cute maid outfit costume.
>>39As a jewelry designer, I tend to come up with extravagant outfits like those seen in fashion shows… Just die!
It’s definitely getting better in absolute terms, but relatively it still feels like it’s being adjusted that way… so just die!
Well, anything is better being strong than weak! Die!
There are better characters in pure performance, but the good character that forcefully evokes a sense of history; why has the quality been gradually declining since Y1?! Just die!!
The setting is super feminine! I’m not telling you to die! Die!!!!
If the initial state was completed, it would be weakened to about 60%.
It’s about 75% now.
>>45Why was the initial version the most polished, yet it got nerfed?
What is this storm, Kubo’s air-headed Mary Sue cliché? Die!
Now, I think it’s acceptable to go back to SA3!
I want you to wear an Amesk, according to my taste as an anonymous person! Die!
I don’t need a strong knee without the big K, so I want a middle stance! Die!
What was it again…?
>>52I want to hear that!! Go die!!
What are these air-headed Marys! Die!!
“Besides, I wasn’t at the top even at my peak!! Go die!”
There are many things that should normally be impossible, but since it’s a character with a sharp edge, it’s not strange that there are many things they can’t do.
Don’t move! Die!
>>58Sometimes I wonder which one it is…
Isn’t this template a bit similar to Mama?
>>59What is this amount! Die!
Isn’t it terrible that the pros weren’t even using it recklessly and causing chaos?!
Why am I the only one going through this while powerful characters like Gouki and Vega are just fine!?
>>60Did you feel the history?
>>60That’s right.
>>60It’s because it’s DLC! Die!
>>60The Rida’s P has become weak, making it just plain tough for Vega…
By the way, I’m also feeling that the reduction in standing medium kick and standing weak punch should be addressed.
I’ll hit you with the same number!
It looks like they are becoming incredibly violent.
The reason is that it was judged that the koma throwing would be buried!
Die!!!
I’m going to do Stosix!
>>64That growth rate definitely makes it seem like they’re in their teens or early twenties! Youth is great, isn’t it! Just die!
In all honesty, even Vega Akuma gets nerfed with each update.
However, compared to Marieza, it reaches a level where you’re told not to cry over just tripping.
It has nothing to do with it, but the Yunakkou Cup is happening and there’s no thread up! Just die!
>>66What is this relying on others man!? Die!!!
If you don’t have the determination to stand on your own, then just die!
Probably the most foul-mouthed thread on the bulletin board at this very moment.
>>73Die!!
>>73What the hell is this nobody!? Die!!
My favorite character has the best victory animations! So die!
When I interact with you, I feel strangely strong! Die!
>>76The way landmines are treated hasn’t changed since the early stages, let alone the recent ones! But that doesn’t mean it’s okay to go overboard with the criticism! Just die!
There’s no way I’d say “die” while carrying the defeated opponent like a princess! Die!
>>79The first time this phrase came up was “What would I say to Julian?”, so it seems likely to be something I would say normally! Julian, just die!
Aren’t you all using inappropriate language! Go die!
I used the video of the pink-haired sister as a reference and made it to Master.
Don’t steal money from people’s wallets! Die!
What the heck, do DLC characters only have multi-hit and low-hitting attacks to try to kill me!?
Die!!
With the changes to Jasper, it’s fun that rough Phalanx and Quatrigger aren’t taken as often anymore!
Die!
I want to use that pachinko-like spinning kick even in Modern Marisa!
Mari-chan’s favorite line is “Delicious~♥” when she returns the impact.
If I properly do the tactics and the tricks, I would have to lower my firepower, and then it wouldn’t be Marisa anymore…
Because Marisa’s political skills were poor, it doesn’t mean she’s a top-tier character, yet she ended up with a mysterious adjustment, resulting in this! Just die!
Because of its high firepower, it has simply become strong enough to do what other characters can do.
Using Rashid was tough, but after hearing that only Mariza Zangief can’t interrupt the big cyclone stroke follow-up, I’ve been bullying.
I thought that not only M Marisa but also M would be in the middle this time! Die!
>>95Such dissatisfaction arises when it’s time to transition to C! Go die!
>>99I wish they had also split the points for C and M!
Die!
It’s huge that SA1 can also catch throws now! Die!
>>96Rather, it was crazy that there was no invincibility to attacks and throws! Die!
Rather, I think the precision of the techniques that Modern Marisa can execute is a significant advantage because she is modern!
Die!
“Die while keeping the intonation of ‘Get some sleep!’ in your head!”
>>98Well then, isn’t it okay to fabricate a different line? Die!
I wonder if my impact can reach about 15 frames! Die!
The increased punishment power for D-river is nice, but isn’t it difficult to pull out a big punch after a crouching light kick!? Just die!
>>102If you press the button too much, you’ll perform a charged heavy punch and… die!
In the early stages of the strategy, it had both ease of use and firepower.
Now that I’ve progressed in the strategy, it just feels like I got nerfed.
M has certain moves that come out at an impossible speed, so there’s no choice but to make everything else inconvenient! Die!
If I think of it as adjusting to walk one step behind Ryu, there’s a high possibility that it will somehow double by next year.
Physical strength, perhaps.
>>107What!? Does that mean my firepower has doubled!?
>>107The movement distance of the phalanx is doubled! Die!
>>107If we consider it without the context of the joke, will everyone really use it if it doubles their stamina?
It’s sad that what Mariza and the others thought was the best enhancement was just fixed as normal.
Let’s kill it in one shot!
If you want to choose that much in the middle and lower, then derive from scrotum!
What is this disadvantageous frame?!
Doesn’t it look a bit like Mario just by looking at it!? Die!
The scutum derivative is really bad other than throws! Go die!
>>115I think the lower-level derivatives could reduce their disadvantage frames a bit more!
I doubled the badness of Marisa’s mouth.
>>116Die!
>>120That’s too straightforward! Go die!
>>116If you go beyond this, it might become a forbidden word! Die!
>>116Die! Penis! Vagina!
>>116What is this adjustment?! Die!
Just die already!
I was only reading Maki-chan’s manga without knowing about Street Fighter 6, but was it a weak character…
>>118It’s a bit misleading to say they’re weak characters!
>>123To be honest, we’ve just become stronger compared to the company, but we are still basically a weak character! Go die!
>>123Isn’t the result of Marisa users, who were clearly faster counting from the bottom but got their brains fried by the explosive power, rejecting being treated as weak characters, Y2?!
>>137The truth has never saved anyone since the dawn of history! Go die!
>>137Did you feel the importance of politics?
>>118Don’t take what someone like that says seriously! Just die!
>>130I can empathize with the anger towards Ken!
>>118It’s fine when I’m pushing forward, but when I’m cornered, I feel like I’ll die from any attack, so I really hate it!
The mid-tier derived from Scutum is still somewhat usable! The spinning kick is dead!
There’s no place to double it, right?
>>127Physical strength
It’s okay to have Marisa with an impact of 18 and a duration of 14.
Isn’t it true that a real weak character doesn’t even have a chance?
Die!
It’s a bit complicated that the character change from Mariza to Nyanpi is making such progress!
>>136To be honest, it’s really tough that there are other characters who can output more firepower than me, who is supposed to be all about firepower!
Grow twice your height and die!
I’ve never heard of something like “Fanefufu”! Go die!
Aren’t you going to get as strong as a Quadriga foot blade? Only for classics? Go die!
It’s undeniable that a character who once had professional users has now reached a situation where not even a blade of grass can grow!
The hit detection is doubled! It’s a refrigerator all over! Die!
I doubled the knockback of SA3.
>>147If I get blown away any further, I’ll break the wall and end up starting in the middle! Die!
All normal moves now have super armor.
It’s a game where there are characters with high damage that are hard to use until you get the hang of them, and characters with high damage that are easy to use! Go die!
>>149What’s up with Zangief being able to unleash super firepower beyond mine even though he has armor!?
At first, Marisa had the vibe of “Isn’t M good?” (M,) die!!
I think it’s more of a problem to use that lethal technique on someone when you don’t actually want to kill them! Die!
Mariza isn’t like that~
I doubled the amount of walking.
A fighting game beginner who doesn’t want to use Honda was using me! Die!
If you think about it calmly, it’s weak, but pachinko definitely hits based on probability.
The search results for death were 65.
>>157What is this result! Die!
>>157By the time the thread drops, it’ll probably increase even more! Die!
You missed the middle foot?! Die!
…and died.
I love World Tour combos.
Now Johnny and Trabo are the stars of hope! Die!
>>161Since Johnny is using Manon, isn’t there a possibility that I might not have a chance to shine!?
>>165I was so happy to be moving yesterday! Has it been 4 months? Die!!
I changed SA3 from wall stick to wall bounce *You cannot follow up.
Did you feel the intent to kill?
Don’t say “feel free to die!”…
>>166I haven’t said a word, yet it feels like a catchphrase! Go die!
Marisa awakened to the wave of murderous intent.
(There’s no line that says “Die!”…)
>>169Don’t move!
Die!!
I don’t do things like killing each other, okay?
>>173vs Akuma victory conditions
A duel, you say? That sounds good!
I’ll go out with you as much as you want!
>>173Isn’t that Elena! Die!!
It’s because of Storm Kubo!
I’ve only played with Marisa up to Master Touch, so I can’t really tell if she’s gotten stronger or weaker…
I could visibly feel that the impact couldn’t be buried after SA3 and that the implementation of D-rev was painful.
>>176You can immediately feel that the ink stain level of SA1 has become normal! Use it!
I returned after a long time, but I’m still just doing medium punch target combos as always, playing at diamond rank.
Still, isn’t it a bit excessive that 20% of ranked match opponents are Zangief?
Die!
>>179Mariza can go to Zangi, so that’s good.
Just always swing the Gradius.
>>185An easy Gradius has a weak screen range!
Die!!!!
After taking mount and hitting the head, it’s just like saying “Die already!” It’s “Die!”
Didn’t I say something like “Drop dead!”?
I haven’t said a word, but for some reason, isn’t it easy to replay in your mind? Go die!
I won’t say “die!”
“Break free! It says.”
Don’t move! Die!
Still, isn’t this adjustment something to be happy about? Go die!
As long as the special move “Bunbun” works, you can feel an incredible sense of freedom, so it’s still recommended for beginners.
Once you start feeling cramped, it’s time to graduate.
>>189You haven’t graduated! Die!!
>>189Around the diamond.
How should I touch the other person?
That’s what happens.
>>196Once you realize that, it’s already all cramped with Mari characters and squatting middle P swinging around! Die!
>>189Maybe in the first year, the scope of this was wide, so the strong scope was also wide.
It’s more of a character that Julian would say rather than Mariza, which is the problem.
If Mariza gets hit, I want all the characters to scream like this.
>>191I want this voice to be dubbed over the footage of the marmot screaming.
Pop, mix, and die!
>>192We don’t need a fighter who can’t move! Die!
The first year was the weakest and most suffocating, but I was just able to deceive with wake-up pressure…
Regarding the playstyle, it has only been strengthened consistently, except for Modern.
>>194The two-choice wake-up attack with the coin toss strike fits perfectly and has a big return, so that was good.
>>199Upon reconsideration, there’s no way this character design can be accepted, right!? Die!!!
If it has come to this, we might as well put armor on all the regular moves, right?!
Wasn’t Chun-Li a bit foul-mouthed in Street Fighter 2?
Is it because Shuto is cheating with M Zangief that we will see it in this year’s SFL?
I wonder if Johnny can get out.
I understand that someone like Marisa can’t be a strong player.
If you turn your eyes away from the zangi.
Diamond Master walks forward confidently, and when you place a mid-pant, something will hit! Die!
The other day, when I was playing ranked matches with Elena, I was impressed by the high level of skill even in the diamond tier! Die!
>>207Don’t cheat on me with anyone else!! Just die!!
Isn’t it hypocritical to kill someone and then pose heroically in a princess carry? Die!