Home » Game » [MARIOKART] The golden shell is no longer a benefit to enemies!

[MARIOKART] The golden shell is no longer a benefit to enemies!

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1: Japan Otaku Reviews25/06/08(Sun)19:17

Heh…

2: Japan Otaku Reviews25/06/08(Sun)19:18

If you choose a machine based on the character’s appearance, then…
Overall, most statuses fell around the average value.
I think this is good enough…

3: Japan Otaku Reviews25/06/08(Sun)19:20

The golden Koula is quite fast, so it has the characteristic of reasonably hitting enemies when thrown at the center.
…The red shell is good!

4: Japan Otaku Reviews25/06/08(Sun)19:24Yeahx4

I practiced a lot in time attack, so I can get 3 stars in Grand Prix 150cc!
I can’t practice along the way!

5: Japan Otaku Reviews25/06/08(Sun)19:27Yeahx1

It may have been said plenty of times already, but isn’t the interference in the mid-ranking positions of this game way too intense, rather than just at the top or the back?
Once you get hit by a disruptive item, it feels like you keep getting disrupted afterwards!

7: Japan Otaku Reviews25/06/08(Sun)19:28

>>5In the middle, I’m seriously rolling endlessly with a red red boomerang and a big green mushroom.

22: Japan Otaku Reviews25/06/08(Sun)19:34

>>5Break through the dirt with mushrooms!

42: Japan Otaku Reviews25/06/08(Sun)19:47

>>5The trends of items in the ranking are quite evident.
Use acceleration items to rise to the middle tier!
In the middle, clash with interruptions and compete for the higher position!
Endure the interference from those who have risen from the middle to the top!
It looks like some kind of adjustment.

6: Japan Otaku Reviews25/06/08(Sun)19:27

Heh heh…

8: Japan Otaku Reviews25/06/08(Sun)19:30

The mid-tier dumpling is the cauldron of hell.

9: Japan Otaku Reviews25/06/08(Sun)19:30

It would be great to use a powerful mushroom.

10: Japan Otaku Reviews25/06/08(Sun)19:31

The first place is just watching from a high vantage point.

11: Japan Otaku Reviews25/06/08(Sun)19:31

It was just that I wasn’t used to the 150cc yesterday…
I should be able to do more today…

12: Japan Otaku Reviews25/06/08(Sun)19:31

I chose the kart recommended on the wiki after dropping my pride, and now I can win normally, which is fun!

13: Japan Otaku Reviews25/06/08(Sun)19:31

I want to make my hair debut, but what are the rules for playing as a nameless person?

14: Japan Otaku Reviews25/06/08(Sun)19:32Yeahx1

>>13It can only change each time…

16: Japan Otaku Reviews25/06/08(Sun)19:32

>>13You can make exciting whatever you like, whether it’s survival or team battles.

15: Japan Otaku Reviews25/06/08(Sun)19:32

In other words, you can set it up with the rules you want.

17: Japan Otaku Reviews25/06/08(Sun)19:33

What conditions do tropical mirrors appear under?

23: Japan Otaku Reviews25/06/08(Sun)19:35

>>1740 P switches
10 peach coins
10 question mark panels
I heard.

25: Japan Otaku Reviews25/06/08(Sun)19:35

>>23Naso

26: Japan Otaku Reviews25/06/08(Sun)19:35

>>23Conquering all 150cc too.

18: Japan Otaku Reviews25/06/08(Sun)19:33Yeahx2

Survival is fun, but the waiting time is a bit sad.
Team battles are a lot of fun with friendly fire happening all the time.

19: Japan Otaku Reviews25/06/08(Sun)19:33

Maybe a 50cc would be more enjoyable and relaxed.

20: Japan Otaku Reviews25/06/08(Sun)19:33

Beginners just need to ride the pataten ten!

24: Japan Otaku Reviews25/06/08(Sun)19:35

Even if I can’t win, it’s still fun just throwing items from behind.
No, I really want to win.

27: Japan Otaku Reviews25/06/08(Sun)19:37

It’s super important to look at the official records for time attacks.
Unknown routes keep appearing one after another.

28: Japan Otaku Reviews25/06/08(Sun)19:40

In survival, if you get hit right before the checkpoint, there’s nothing but despair.

29: Japan Otaku Reviews25/06/08(Sun)19:40Yeahx2

Is it okay if I post it here since the thread I created isn’t getting any replies? Thank you.
The gimmicks in the course stages from Wario Ship are so much fun, so let me know if there are any other enjoyable courses out there.
Is it okay if I post it here since the thread I created isn’t getting any replies? Thank you.The gim...

– Daisy – ROBURT JR52867 – 01 – 1/4 – 14th

Is it okay if I post it here since the thread I created isn’t getting any replies? Thank you.The gim...

36: Japan Otaku Reviews25/06/08(Sun)19:45

>>29There are a lot of gimmicks I don’t know about…

30: Japan Otaku Reviews25/06/08(Sun)19:41

I want Survival to launch Spiny every second.

31: Japan Otaku Reviews25/06/08(Sun)19:42

It’s way too much trouble to get the peach medal that’s on the high platform!
Don’t put it in such a troublesome place just because there’s a rewind feature!

32: Japan Otaku Reviews25/06/08(Sun)19:42

It seems that it’s not time for exciting things yet…

33: Japan Otaku Reviews25/06/08(Sun)19:44Yeahx3

It’s hard to search for threads because there is no fixed format.
Exciting! It would be great if there were something like Marika, though.

34: Japan Otaku Reviews25/06/08(Sun)19:44

Exciting!

35: Japan Otaku Reviews25/06/08(Sun)19:45

I have no idea where the good spots for rail rides or wall runs are!

37: Japan Otaku Reviews25/06/08(Sun)19:45

I’ve gotten somewhat used to wall running as a freelancer, but I don’t feel like I can use it in actual combat.

38: Japan Otaku Reviews25/06/08(Sun)19:46

Hurry up and get ready.

39: Japan Otaku Reviews25/06/08(Sun)19:46

Isn’t Puku Puku Falls too difficult?
I can’t quite make the turn in the water section every time.

40: Japan Otaku Reviews25/06/08(Sun)19:47

It’s been since ’64 that I’ve played Mario Kart, but is it really this difficult now?
I get lost easily.

41: Japan Otaku Reviews25/06/08(Sun)19:47

I realized after clearing the Grand Prix and Survival that it’s more important to be able to run on the rails and walls than to take the line.
I thought it was just about running normally, but there are fewer opportunities to shorten my time than I expected.

55: Japan Otaku Reviews25/06/08(Sun)19:51

>>41If you do a time attack, you’ll understand, but it’s extremely exciting to transfer from one rail to another through the S-curve and go from the inside to the inside! It’s tough, though!

43: Japan Otaku Reviews25/06/08(Sun)19:48Yeahx1

I’ll introduce the three useless items!
·Spike Trap
·Gold beetle
Feather

44: Japan Otaku Reviews25/06/08(Sun)19:48

I finally managed to put out the lift.
The Noko Noko Beach 10 consecutive times is indeed getting boring…

45: Japan Otaku Reviews25/06/08(Sun)19:48

Is there really a lot of question mark panels in Trophy City?! I can’t find any at all! There’s one way up on a really high wall, though!

46: Japan Otaku Reviews25/06/08(Sun)19:49

Let’s roll the Kamek gacha.
Even doing that, it took 5 to 6 hours to complete.

47: Japan Otaku Reviews25/06/08(Sun)19:49

It’s been 64 years for me too, but isn’t it actually easier now?
The recovery from slips and falls is quick and stress-free.

48: Japan Otaku Reviews25/06/08(Sun)19:49

The Hatena Temple – It’s so unbelievably empty like Peach Beach that I want you to try it at least once.
First of all, there isn’t even a head start.
Few curves.
Just soap bubbles are floating.

49: Japan Otaku Reviews25/06/08(Sun)19:49

I’m running along the edge to avoid getting entangled in the neighboring ground zero.
“Hey… why are you acting so high and mighty! I’ll make it exciting for you too!”
There are people like that, right?

50: Japan Otaku Reviews25/06/08(Sun)19:49

The probability of getting gold mushrooms is extremely high, so they cluster together a lot.
I think it’s being adjusted intentionally.

51: Japan Otaku Reviews25/06/08(Sun)19:49

Even if I’m blown away this time, I won’t slow down that much, so the powerful mushroom is way too troublesome.

52: Japan Otaku Reviews25/06/08(Sun)19:50

Please make it so that you can avoid spikes with your wings!

53: Japan Otaku Reviews25/06/08(Sun)19:50Yeahx2

>>52If you use wings, the time until landing is extended, increasing damage.

57: Japan Otaku Reviews25/06/08(Sun)19:52

>>52Inevitability?
I feel like I can go a little faster than avoiding with mushrooms.

61: Japan Otaku Reviews25/06/08(Sun)19:56

>>57Huh? It can’t be avoided, right? Rather, it’s almost like I’m going to hit it myself.

63: Japan Otaku Reviews25/06/08(Sun)19:57

>>57Really?
I’ve never been avoided so far.

54: Japan Otaku Reviews25/06/08(Sun)19:50Yeahx6

I think the golden mushroom should give the person who threw it about 8 coins first.

56: Japan Otaku Reviews25/06/08(Sun)19:52Yeahx1

Here’s a little tidbit: I couldn’t avoid the Spiky Enemy in Dash Food!
I finished in 22nd place because of that!

58: Japan Otaku Reviews25/06/08(Sun)19:52Yeahx2

I don’t feel like I can keep up with the parkour competition, so I’m going to play around splashing in the shallow water.

65: Japan Otaku Reviews25/06/08(Sun)19:58

>>58Rather, just being able to do parkour makes a huge difference in time and it’s really fun, so come on over!

59: Japan Otaku Reviews25/06/08(Sun)19:52

Even with item dynamics, Kamek doesn’t really use it!

60: Japan Otaku Reviews25/06/08(Sun)19:55

The golden shell is like a monetary gift.

62: Japan Otaku Reviews25/06/08(Sun)19:57

The gold shell was probably made as a proper item that doesn’t take coins even when used directly, as it was said to be careful about that.

67: Japan Otaku Reviews25/06/08(Sun)19:58

>>62Well then!
How about slowing down a bit and running just in front of yourself?

64: Japan Otaku Reviews25/06/08(Sun)19:57

Isn’t the CPU getting too strong all of a sudden from 100cc!
What a shortcut that is!

66: Japan Otaku Reviews25/06/08(Sun)19:58

How much does the speed change with the coin?

69: Japan Otaku Reviews25/06/08(Sun)19:59

>>66I heard that it becomes 5% faster with 20 sheets than with 0 sheets.

75: Japan Otaku Reviews25/06/08(Sun)20:00

>>66So far, it is said to be about 4% with 20 pieces.
It’s unclear which parameters have increased, but the result is about that.
About 1/4 of the power of the previous work per coin.

77: Japan Otaku Reviews25/06/08(Sun)20:00Yeahx1

>>75Rather than the previous work…

80: Japan Otaku Reviews25/06/08(Sun)20:01

>>77The previous work has a level with a shortcut that can be determined by the amount of coins!

85: Japan Otaku Reviews25/06/08(Sun)20:03Yeahx2

>>80I really thought that was no good.

68: Japan Otaku Reviews25/06/08(Sun)19:58

Parkour wasn’t as difficult as it looked once I tried it.

70: Japan Otaku Reviews25/06/08(Sun)19:59Yeahx2

I took a break from freelancing and did a whole race on a 50cc, but the ending is nice…

71: Japan Otaku Reviews25/06/08(Sun)19:59Yeahx1

For now, I just went ahead and got my hair done with enthusiasm!
Let’s have a battle! Balloon battle!

72: Japan Otaku Reviews25/06/08(Sun)19:59Yeahx1

It’s sad that there are more people who leave things to chance.
The journey is interesting, isn’t it!

73: Japan Otaku Reviews25/06/08(Sun)19:59

I still don’t really understand the Grand Prix that only goes around most stages once.
I want to do 3 laps.

106: Japan Otaku Reviews25/06/08(Sun)20:09

>>73It seems that sometimes in the VS course select, if you get a course that doesn’t connect to the current location and route or one that’s randomly chosen, it ends up being the same 3-lap route as the time attack.

74: Japan Otaku Reviews25/06/08(Sun)19:59

I’m so happy that there are many courses where wave racing suddenly starts.
The surface of the water is so realistic it’s scary.

76: Japan Otaku Reviews25/06/08(Sun)20:00

Is it okay to throw the golden shell backwards?

79: Japan Otaku Reviews25/06/08(Sun)20:01

>>76You can attack for the time being, but it might be difficult to use because the trajectory is fixed in the center.

81: Japan Otaku Reviews25/06/08(Sun)20:02

>>76I think it’s better to throw it in front of me where there’s at least a chance I can catch it, no matter which direction I throw it.

78: Japan Otaku Reviews25/06/08(Sun)20:01

I don’t understand, but I’m running on the rails based on the atmosphere.

82: Japan Otaku Reviews25/06/08(Sun)20:02Yeahx2

When you’re in jump charge, you’re slowing down, right?

87: Japan Otaku Reviews25/06/08(Sun)20:03

>>82It’s charging now.

83: Japan Otaku Reviews25/06/08(Sun)20:02Yeahx1

There are currently 4 people! I want to start once a few more gather or the thread drops!

84: Japan Otaku Reviews25/06/08(Sun)20:03

So I’ll take the coins if I can.
It’s okay to think that it doesn’t need to be taken with a big curve! Probably!

86: Japan Otaku Reviews25/06/08(Sun)20:03

I want to be able to stick stickers on the machine like in Splatoon’s locker.

88: Japan Otaku Reviews25/06/08(Sun)20:03

So, if that’s the case with coins, maybe I don’t need to pay too much attention to them…?

91: Japan Otaku Reviews25/06/08(Sun)20:03

>>88Actually, the world record in the desert TA doesn’t collect any coins at all.

89: Japan Otaku Reviews25/06/08(Sun)20:03

Well, when you take it, it gets a bit faster, so if it’s falling, it’s better to take it.

90: Japan Otaku Reviews25/06/08(Sun)20:03

I’m going to the hair salon!

92: Japan Otaku Reviews25/06/08(Sun)20:04

Was it better to take the coins after the 20 cards?

98: Japan Otaku Reviews25/06/08(Sun)20:06

>>92Since it’s something very minor, it can be picked up without any strain, to that extent.

93: Japan Otaku Reviews25/06/08(Sun)20:04Yeahx1

Yesterday, after finishing the Grand Prix, I searched for hair but I wasn’t standing at 4 AM.

94: Japan Otaku Reviews25/06/08(Sun)20:04

The大量のコインの残骸 suggest that a tragedy must have occurred in the group ahead of me.

95: Japan Otaku Reviews25/06/08(Sun)20:05

If it’s a positive factor, it’s best to collect coins.
The importance is lower than the previous work, though.

96: Japan Otaku Reviews25/06/08(Sun)20:05Yeahx1

I’ll put it in the room for the broadcast.

97: Japan Otaku Reviews25/06/08(Sun)20:05

The Grand Prix was tough because the unlocked characters were clearly stronger than the specials, and this Haya Thunder was challenging.

99: Japan Otaku Reviews25/06/08(Sun)20:06

Thank you for the stream!
Since there are currently 8 people, let’s try starting the game soon.

100: Japan Otaku Reviews25/06/08(Sun)20:07

I finally started today, but the controls are quite different from 8DX…

103: Japan Otaku Reviews25/06/08(Sun)20:07Yeahx3

>>100At first, I try to throw the item behind me.

101: Japan Otaku Reviews25/06/08(Sun)20:07

I feel like it’s easier to win against NPCs when the field acceleration is strong, like in Rainbow or Wario Coliseum.

102: Japan Otaku Reviews25/06/08(Sun)20:07

In CPU battles, since only the first place is considered, the reversal element is the worst.
The room doesn’t need to be tidy, so it’s fun.

104: Japan Otaku Reviews25/06/08(Sun)20:08

Is there a difference in performance between karts and bikes with the same specifications?

105: Japan Otaku Reviews25/06/08(Sun)20:08

Is it possible that Gold Koopa has the advantage of not being able to be turned into an item block?
I tried to block what was coming from behind with a banana, but it just went through normally and hit me.

107: Japan Otaku Reviews25/06/08(Sun)20:09

>>105I might be experiencing this because I have also been hit by a gold shell after penetrating the shell on my butt.

108: Japan Otaku Reviews25/06/08(Sun)20:09

>>105He’s a Spike Ball that doesn’t aim for first place.

109: Japan Otaku Reviews25/06/08(Sun)20:10

It’s a bit scary to run in the middle because the gold shells are flying at me.

110: Japan Otaku Reviews25/06/08(Sun)20:12

Since both the gold shell and Spiny are alerted, it’s best to shift away from the center when they appear.

111: Japan Otaku Reviews25/06/08(Sun)20:12Yeahx1

This battle is fun, isn’t it?

112: Japan Otaku Reviews25/06/08(Sun)20:14

Is there no course out this time?

114: Japan Otaku Reviews25/06/08(Sun)20:14Yeahx1

>>112There is.

115: Japan Otaku Reviews25/06/08(Sun)20:15Yeahx3

>>112Maybe the handle assist being ON by default is affecting it.

121: Japan Otaku Reviews25/06/08(Sun)20:16

>>115I forgot, I have to turn it off…
As soon as I start the game, I immediately forget everything.

113: Japan Otaku Reviews25/06/08(Sun)20:14Yeahx2

At first, it’s a party game that gradually becomes serious, and that survival feeling is just irresistible.

116: Japan Otaku Reviews25/06/08(Sun)20:15Yeahx2

The worst item in this game has been decided to be the triple banana.
Since the frequency of circling has decreased, the usefulness of bananas has dropped more than ever, and there’s no chance for this thing that can’t even perform a butt guard consistently.

117: Japan Otaku Reviews25/06/08(Sun)20:16

This time the course is relatively easy, so assistance might not be necessary for anyone other than complete beginners.
It rather becomes a hindrance.

118: Japan Otaku Reviews25/06/08(Sun)20:16

Even though things were going well, everything got broken.

119: Japan Otaku Reviews25/06/08(Sun)20:16

How much longer do you think they’ll keep doing this?
I might be able to join in about an hour…

120: Japan Otaku Reviews25/06/08(Sun)20:16

The battle is quite interesting.

122: Japan Otaku Reviews25/06/08(Sun)20:17

The battle really gets the adrenaline flowing.

123: Japan Otaku Reviews25/06/08(Sun)20:17Yeahx1

It’s standing up!
I’ll go in after I get out of the bath!

124: Japan Otaku Reviews25/06/08(Sun)20:17

What was that battle hair again?

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