
Playing old games feels completely different in loading times, it’s really comfortable.
I wonder why game console stores become so sluggish…
I was moved by 2.
>>2I only felt that it was heavy on the Nintendo eShop.
>>4That’s just because you haven’t touched anything other than Nintendo.
>>6Then tell me about other heavy stores?
>>8The PS3 is really heavy.
>>6I was using the store on the PS4, but it wasn’t slow at all…
Also, PSP and 3DS too.
>>9The PS4 store is still ridiculously slow even now…
>>59Is that so…?
>>9Well, you probably don’t know that the PS3 was ridiculously heavy.
>>198The PS3 became heavier after it switched to PS4 specifications, you fool.
>>216So you don’t understand that I’m saying it’s heavy, or are you just stupid?
>>222You are the idiot.
Don’t keep changing the conditions arbitrarily after the fact.
>>6I felt that Nintendo was the heaviest, even when touching other things.
Is it no longer necessary to buy from a smartphone?
It will probably be heavier in about five years.
Why was the first one so heavy when this one is so light at 2?
When it comes to performance differences, you don’t really need that much performance at a shop, right!?
There has been a recall notice for the main unit cover even for official licensed products.
I wonder if they accidentally provided the wrong dock information to the supply manufacturer…
>>10Where?
>>15Those who bought from Yodobashi’s online store are receiving DM.
When I checked the site, a bunch of products were suddenly removed from the cases and storage category.
>>24Yes…
During the late PS3 era and when Xbox was adapted for Kinect.
Stores that just switched to tile format are usually slow.
I have a memory that opening the shop from the PS3 was quite bad.
The PS3 store that was renewed to match that design after the PS4 was released was amazing.
It took a lot of time just to reach the code input screen.
The auto-play of trailers is awesome! But I don’t need it!
I’m worried that the pro controller’s +/- buttons stick out more than 1, and I feel like I’ll end up breaking them if I push down with the same force as I do with 1.
Before, the UI would appear after accessing it, but now the UI appears first, so that might be part of it.
It feels like the Switch has finally become complete.
It always felt like trying to check the shop on a game console was a struggle, no matter the era.
If I could access it from my PC or smartphone, I would have used that instead.
>>25I wonder why it became impossible.
Why has SV changed dramatically with the free update compared to the two editions…?
>>27Isn’t it strange that there was a difference between the official video and the actual game footage since its release?
I think there was originally an environment setting for operating without performance restrictions.
I want the store to do something about the large amount of clutter rather than just the light and heavy items.
It seems like the Switch isn’t comfortable, so stop saying the Switch 2 is comfortable.
>>29Switch2 is too comfortable…
It seems that there was only 256M of memory available for the Switch1 shop.
>>30I feel like I would have been happy if I had that much memory on a PC during the Windows 98 era.
I forgot to buy the protective sheet.
>>33Isn’t it included from the beginning?
>>35Ah, I see. For the time being, I guess I’ll just keep using it until I buy a new one…
Well, it wasn’t comfortable regardless of the relationship.
I used to think that there was nothing that would slow it down since it was just being displayed in the internal browser, but now that the specs have improved, it’s become really fast, so maybe it was loading everything first and sorting it locally.
>>36Interactive websites may look like that, but they are quite heavy.
If I had to force a defense, it might be that they didn’t create it with the expectation of having hundreds of these lined up in stores…
I thought it was already impossible because it was heavy on DSi and also heavy on Switch.
If you don’t want to remove the first sheet, it’s better to stick it on top of that for protection.
The hidden feature wasn’t added… It’s a shame because just not seeing things I’m not interested in would greatly improve my quality of life.
>>42That function is definitely going to lead to a lawsuit.
The reason why a protective film is necessary is that if a big scratch occurs, it can be replaced with a new one. The default film is meant to prevent the screen from shattering when damaged, so if it gets scratched, the only option is to send it for repair.
I wish they would delete all the trash of overseas AI-generated art from the store.
It seems like there aren’t many titles that look like they’ll be released for Switch 2 after watching the new game announcements over the past few days.
I’m glad to see that there are properly crazy people floating around.
It seems that there are people all over the world who peel off the film from LCDs, and it’s terrible.
>>49I think it’s bad that there’s a gap wide enough to fit a nail, making it feel like it can be peeled off perfectly yet expertly.
>>49When I said I was picking it up, the clerk was also being cautious, and I thought, “Wow, there really are people who peel it off.”
I often couldn’t reach the payment screen when accessing the store from my PS4, but I didn’t have any issues with the eShop on the Switch.
The store for Switch/Switch2 should definitely be a web app.
Maybe during the Switch era, they were quite strained in terms of specs, and it became even heavier with the update of the browser engine (if I’m not mistaken, WebKit).
If you opened the current web on a 2GB memory PC, you would surely think the same thing.
>>53I feel like I’m going to go crazy just thinking about it.
It’s easier to create web applications in genres like shops where dynamic elements are constantly added than to make native applications.
If all the resources of the machine can’t be used and it becomes larger than expected, it will lead to a disastrous situation.
There’s a filter function on Steam, isn’t there?
It seems like a long time ago that I saw a selling point about trying to keep it light by writing mostly in code, except for images of the products for sale.
I want to believe that nothing will happen this time that will make things heavier over time.
It’s cheaper to buy the DL version from Joshin, Yodobashi, or Amazon than from the e-shop.
>>60It’s really just a little cheaper… I wonder why the physical version is cheaper…
That image is heavy.
I bought a new console, so why am I just lazing around playing Tia-Kin?
>>62Isn’t it still okay?
There are people like me who went to pick it up after my friend won the main unit, but for the past three days, I’ve only seen them playing Nioh 3 and haven’t been able to hear any feedback.
>>63It’s a time traveler!
>>66The demo isn’t Nioh 3, huh?
Other consoles are also slow, but only the Switch is being excessively criticized.
I guess that just means there are a lot of users.
>>64Some say it’s slow, but is the PS5 really that slow…?
>>68If we’re going to compare, it wouldn’t be fair unless it’s the PS4.
>>72The PS5 was released after the Switch, right?
>>68The PS5 is built into the OS, so it switches to the store seamlessly without any interruptions, making it super fast to navigate the menu.
I temporarily put on the protective sheet that came as a bonus with the storage case.
I don’t really carry it around, so I guess it’s fine.
If I miss playing Nioh 3 now, I’ll probably have to wait until September to play it next, so there’s nothing I can do.
It’s going to get heavy again anyway.
How many years ago do you think the PS4 is from?
The PS4 is about 4 years older than the Switch.
It’s unfair if you don’t compare it to the hardware from 12 years ago.
Isn’t that way of comparing a bit unfair?
It’s better to use PS and the thread image from a different device for the store.
Is it better to buy the Zelda for Switch 2 or to buy the Switch version with a discount using the upgrade pass?
If the load times and graphics don’t change, then vinegar kelp would be more beneficial.
>>81You can upgrade for free with the additional pack.
>>83I know that, but I’m more concerned about whether there’s a difference between the Switch 2 version and the upgrade path.
If the Switch2 version has better behavior, I want to go with that; if there’s no difference, I just want to buy it with vinegar kelp.
>>107What does that mean?
I’m surprised that various loading times in Smash Bros. have become super fast.
It’s 100 times faster at startup, no exaggeration.
For the ones with 2 editions, it’s cheaper to buy the thumbnail version and upgrade.
It’s strange that before the release of Switch 2, I wasn’t bothered by the loading times of the Switch.
They say the difference between 30fps and 60fps cannot be perceived by the human eye…
>>86If you’re only using 30fps, you won’t mind it, but once you’ve experienced 60fps, well… you know.
>>86I won’t ask that…
Has the crappy watches and weird puzzles stopped coming out?
>>87It will come out.
Well, saying that the Switch is enough is just the ranting of a lunatic.
Are there any official non-essential peripherals that I should buy even though I don’t have the main unit yet?
Only SV30 has been released, right? It feels super smooth.
>>91It seems they also fixed the fact that the optimization simply wasn’t finished in time.
>>91It’s originally 20fps, so it’s 1.5 times that.
>>91Isn’t it 60?
If you’re mainly playing in TV mode, I think it’s a hassle without a pro controller or charging grip.
I have only done 2, but has the Switch version of SV improved?
>>97It’s crazy that people are saying they should charge for it in its original state.
I might not understand 60 and 90.
I suspect that SV was made for Switch 2.
The SV has been improved to a different level and it’s amazing.
I’m really glad to be freed from low specs.
It’s one thing not to understand 60 and 120, but not to understand 30 and 60…
I thought I’d quickly clear the secret exhibition and move on to the Dragon Country, but it’s longer and harder than I expected…
Well, it’s strange that SV had that kind of performance when it’s only being released on the Switch.
>>104There are speculations that the current version 2 was originally released as Pro in 2023.
In reality, even if the main body version is optimized continuously, it’s done too well.
It’s not an impossible story.
They aren’t selling the pro controllers!!
For now, I guess I have no choice but to use the one I was using on the Switch…
The vita shop is extremely slow.
It was mostly software that forcefully displayed titles at the top of the list by adding “a” to the DSi store and titles.
I feel like P5R has gotten a little prettier.
You’re misunderstanding, but the upgrade path is for upgrading the Switch version to the Switch 2 version.
I think many people who haven’t touched the vita store might find it quite terrible.
If it’s the DL version of Breath of the Wild, it should be the same.
I am curious about the difference between game cards and download versions.
If you start Pokémon SV from 2, you can’t see the Poké Balls buried in the ground during the event…
I wonder if the download version of switch2 won’t be sold on Amazon… I was thinking of buying Shine Post.
>>114If you search for the online code version and it doesn’t show up, then it doesn’t exist.
It looks like there won’t be a Shine Post.
The PS5 store is not slow, but it’s difficult to use.
About 240fps is the limit of the human eye.
I think SV was originally made for the second version, but they forcibly remade it for the old Switch.
This side is also terrible when it comes to ease of use.
There was a question at the secret exhibition about distinguishing between 60fps and 120fps, but to my eyes, I couldn’t tell which was which.
>>12260fps and 120fps are treated as something amazing that can be distinguished even in the gaming world.
Those who can’t tell the difference between 30fps and 60fps are said to have their eyes crushed.
>>122Did you do it properly on the main unit?
It’s really just a guess, but if the chip being used is from 2021 and the Pokémon side can’t change their plans, then it would make sense that the originally planned sequel, SV 2, was postponed and they had to force it out.
The keycard really feels like Nintendo pulled off something flashy again after a long time.
It’s a 100% third-party key card…
>>124The dragon country is not a key card, is it?
>>142That’s a key card, isn’t it?
>>149The game data is properly included in the software.
>>124Using a 2000 yen cartridge for a software that costs 6000 yen won’t yield any profit.
If it weren’t for the key card, everything would have been download-only.
The maximum that can be consciously perceived is around 120fps.
The loading for the Smash Bros. Battle Royal was too fast, and I couldn’t predict which characters would appear, so it didn’t go well.
I had been saving for SV, but now that Switch 2 is here, maybe I’ll give it a try…
The drop in processing for SV wasn’t Game Freak’s fault.
It was because Nintendo didn’t release hardware and Stock Pokémon was forced to release.
>>130If we don’t release a main story every 3 to 4 years, the kids will move on to other content, so it can’t be helped.
>>130If it doesn’t lag in Arceus, then it’s definitely Game Freak’s fault…
>>146Why are you comparing it to Arceus?
>>179That’s probably because they are Pokémon that were released on the Switch.
>>191The gameplay is different, isn’t it?
>>130Why don’t you optimize?
>>154Optimization is not a magic word…
>>154Where is the unoptimized source?
The key card is really terrible, but to be honest, there’s no other way.
The person complaining about the key card seems like they only do illegal downloads.
>>132I think the main ones complaining are probably those who bought the package, but that.
That’s a lie.
Even if Pokémon SV were made for Switch 2, isn’t the quality of SV something that can’t be praised?
>>133Hmm, but I think if it had been released on Switch2 from the start, the number of complaints would have been about 1/10th.
That’s because there were many issues stemming from the specs.
The key card’s packaging being super dirty is really bad.
Honestly, the third-party games are better on other platforms.
The package is beautiful.
>>134There is a big warning written above to avoid making mistakes, but…
From the perspective of a Pack fan, the appearance when lined up is not good, right…?
>>159I’m a Pake faction supporter, but whatever…
Well, obviously in terms of performance, it felt like a successor model was about to come out already about three years ago…
>>135Three years ago, there was a semiconductor issue, so…
I’ve finally wrapped up work and can play Switch2, yay!
When you’re using the e-shop, you really feel like Google Play is super fast and amazing, huh?
What’s wrong with the keycard?
>>138Everything
Seriously
>>144What exactly is it?
>>144I guess you still can’t say anything specific, huh?
>>144(I can’t answer that…)
>>138Isn’t it normally annoying that you can’t play the moment you enter?
Well, the game card itself has a slow loading speed, so the only advantage is the storage part of the main unit.
When doing Terra Raid in 2, the behavior becomes proper, so it’s understandable to think that it’s due to the delay in the release of Switch 2.
I mean, it’s impressive that Terra Raid sold well in that state.
Well, even if the performance improves, the UI and raids being terrible doesn’t change for SV.
Anyway, the new Pokémon will have lag on Switch 2.
It makes sense (I’m just forcibly connecting the dots in my imagination).
The land of dragons is a key card.
As of now, the only third game that has been announced and doesn’t have a key card is Cyberpunk.
If I transfer them all at once, it takes quite a while just to move them… I should have just depressed the Pokémon.
It’s all crap! Everything is crap!
I can’t say anything specific, but it sucks!
It feels like a combination of the bad aspects of the package version and the download version, doesn’t it, key card?
>>164Specifically?
>>165One of the downsides of the DL version is that it requires filling up storage and downloading before starting.
One of the downsides of the physical version is the inconvenience of not being able to start without inserting the card, as well as the inability to pre-download and start at midnight compared to the digital version.
Well, at the point of being hardware exclusive, you can’t blame it on the hardware.
The key card package is seriously super uncool…
It’s hard to forgive just the huge red part above.
>>168Are you going to stop collecting them because the packaging is lame?
The collector’s name is crying.
That’s lame.
What is this place?
I don’t like that key cards end up consuming storage capacity on the main unit.
I hear the package is uncool, lol.
There is no choice but to use the high-end 64GB cartridge for Switch2.
If it’s not a key card, the price will go up by more than 1000 yen.
The Switch’s packaging is small, so it doesn’t look very good to begin with.
After switching to Switch2, the top part has become almost entirely bright red, making the appearance even worse…
I wonder how many physical copies are actually being sold.
For heavy users of switch2, getting a key card can quickly fill up the internal storage, making it difficult, right?
>>176If you’re a heavy user, you’ll probably use SD.
I think SV was originally made for the 2 and was forced to run on the Switch.
Pokémon can’t be postponed because of its media mix.
The key card system adds an unnecessary band at the bottom, further narrowing the already small package art display area of the Switch 2.
The Nintendo titles have cover art that takes that into account, but the multi-platform third-party ones are just cutouts, so they don’t look great…
Even though you can download all the key cards, you can’t play unless you insert the card.
>>183It’s a degraded download version.
>>192Moreover, the package released for the third version is almost just a key card, so there’s no point in buying the physical version.
The convenience of the DL version is that it doesn’t require cartridge swapping, but needing to swap key cards negates that advantage.
>>184Basically, I think the game cards, including key cards, are for situations where borrowing and lending frequently occur, such as in families with many members.
It’s not widely spread yet with 2, and it’s expensive, so there are hardly any benefits.
Even virtual cards are complicated for children.
The key card probably only has benefits for those who make it…
But it will sell.
>>186What is “anything”?
The key card has the same software as the download version, but it takes up space and needs to have the card inserted at startup.
Both the physical and digital versions have their flaws.