Home » Game » Super Robot Wars » [Super Robot Wars] I thought the combat aspect had some strange units that were strong or interesting.

[Super Robot Wars] I thought the combat aspect had some strange units that were strong or interesting.

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Super Robot Wars K

1: Japan Otaku Reviews25/06/06(Fri)17:30Yeahx15

No, that’s just outrageous.
It was a really messed-up terrain adjustment.

2: Japan Otaku Reviews25/06/06(Fri)17:31

I have a memory that it was something like a Winky.
The special move has a range of 1 and consumes a lot of EN.
It seems that P weapons have a range of up to 3.

3: Japan Otaku Reviews25/06/06(Fri)17:32Yeahx2

I was reminded of how tough it was to adapt to the terrain when I was suddenly thrown into the space map.

4: Japan Otaku Reviews25/06/06(Fri)17:32

The combat animation is really good, it’s such a waste.

5: Japan Otaku Reviews25/06/06(Fri)17:33Yeahx3

The protagonist’s machine is just so uncool.

30: Japan Otaku Reviews25/06/06(Fri)18:04

>>5I wonder why they went with a mass-produced design…

6: Japan Otaku Reviews25/06/06(Fri)17:34

I love protagonist mechs, and this is the Super Robot Wars I’ve played the most in recent years…

14: Japan Otaku Reviews25/06/06(Fri)17:42Yeahx4

>>6Recent years?

7: Japan Otaku Reviews25/06/06(Fri)17:35Yeahx3

The strongest unit in Zoids is probably Deadly Kong, and this is only in this game.

8: Japan Otaku Reviews25/06/06(Fri)17:39

I was happy that Eldora V joined without any particular requirements.
It’s just pretty strong, you know.

9: Japan Otaku Reviews25/06/06(Fri)17:40

If there are many ground units, then reduce the space stages!

10: Japan Otaku Reviews25/06/06(Fri)17:41

Since Fafner and Gun Sword were able to get revenge, please give Zoid Genesis some salvation too.

13: Japan Otaku Reviews25/06/06(Fri)17:41

>>10I want a stargazer too!

11: Japan Otaku Reviews25/06/06(Fri)17:41

I think the design of the tag system, which clearly makes one side a mental tank or a taxi, is questionable.

12: Japan Otaku Reviews25/06/06(Fri)17:41

It’s only possible to distribute the thruster modules to all units in Space B starting from the second round.

15: Japan Otaku Reviews25/06/06(Fri)17:42

In the air, in the air, in the air, in the air, in the air, in the air.

16: Japan Otaku Reviews25/06/06(Fri)17:44Yeahx5

The combo is too strong.

17: Japan Otaku Reviews25/06/06(Fri)17:44

I remember that the solo combo eventually became almost like a MAP weapon.

18: Japan Otaku Reviews25/06/06(Fri)17:45Yeahx2

Dan wasn’t that strong at first… and despite there not being a significant enhancement event, he suddenly became strong from a certain point.

19: Japan Otaku Reviews25/06/06(Fri)17:46

Did you not think it was strange to play where the sub can match the terrain on the main side?

20: Japan Otaku Reviews25/06/06(Fri)17:46

If anything, we can win just with the main character’s machine.

21: Japan Otaku Reviews25/06/06(Fri)17:48

The special move is excessive.

22: Japan Otaku Reviews25/06/06(Fri)17:57Yeahx1

It had a balanced gameplay that was fun, and there were many rare participating works.

23: Japan Otaku Reviews25/06/06(Fri)17:57Yeahx1

Please grant judgment to Elena, except for K.

24: Japan Otaku Reviews25/06/06(Fri)17:58

Well then, shall we try playing with a Twin System restriction?

25: Japan Otaku Reviews25/06/06(Fri)17:59

So annoying… The one that’s worth playing is L.
The thread image is easy, easy.

28: Japan Otaku Reviews25/06/06(Fri)18:02

>>25I think there are no optional parts, so compatibility is important, right? L

33: Japan Otaku Reviews25/06/06(Fri)18:08Yeahx1

>>25Did K’s reflection take a strange turn, like being overly elaborate with the stage reinforcements and arrangements?
Also, the anime has become generally longer…

36: Japan Otaku Reviews25/06/06(Fri)18:14

>>33Base defense can be cleared quickly by going on the offensive and wiping them out!
Reinforcements around the completely empty defense base were quite nerve-wracking at that time.

26: Japan Otaku Reviews25/06/06(Fri)17:59

It’s not particularly difficult, so I can clear it no matter what…

27: Japan Otaku Reviews25/06/06(Fri)18:00

The difference between terrain adaptation B and A is amazing.
The ace unit becomes trash.

29: Japan Otaku Reviews25/06/06(Fri)18:03Yeahx1

The twin system is great, isn’t it?
Combos can no longer be used.

31: Japan Otaku Reviews25/06/06(Fri)18:08

The combo attack that has turned into a simplified map weapon is
It was refreshing after going around once.

32: Japan Otaku Reviews25/06/06(Fri)18:08

I’ve heard of original characters, but I’ve never been dissatisfied with original machines.
All the aircraft move around in a thrilling way, and the weapon gimmicks are interesting too.

34: Japan Otaku Reviews25/06/06(Fri)18:09

I want to try K and L again, but I haven’t been able to see them.
I should have bought it back when it was cheap.

35: Japan Otaku Reviews25/06/06(Fri)18:09

L is not concerned about new anime, at least for now.
The returning members from W and K have added strange cut-ins, which has messed up the pacing.
Thanks to the implementation of fast forward, it doesn’t bother me while playing.

37: Japan Otaku Reviews25/06/06(Fri)18:16Yeahx3

I like that it’s rare to use Zips for the BGM of Seed Destiny.

40: Japan Otaku Reviews25/06/06(Fri)18:19Yeahx1

>>37I’m happy, but just do it with W!

51: Japan Otaku Reviews25/06/06(Fri)18:35

>>37Actually, the Zips that aired in Seed Destiny is a different version from the one that aired in K.

38: Japan Otaku Reviews25/06/06(Fri)18:17

Is this the song from Chrono Trigger playing?

39: Japan Otaku Reviews25/06/06(Fri)18:18

It’s really active, but after combining with the longest Revleas, even the weakest weapon is still too long.

41: Japan Otaku Reviews25/06/06(Fri)18:21

The Stargazer flew off desperately, but you can feel the difference in the world view when Dangaioh comes in to retrieve it alone.

42: Japan Otaku Reviews25/06/06(Fri)18:23

Both K and L have such indescribable performance in Godanner.
Never weak.

43: Japan Otaku Reviews25/06/06(Fri)18:25

Mr. Saruwatari’s first appearance correction is in Succoma 2, you know…

44: Japan Otaku Reviews25/06/06(Fri)18:27

When used in the mood of GaoGaiGar, it becomes like… is this it?

46: Japan Otaku Reviews25/06/06(Fri)18:29

>>44I want to use it like Gagaga or Kaiser, but something feels missing.

45: Japan Otaku Reviews25/06/06(Fri)18:28

Anyway, it felt like the balance was that having a long-range combo weapon was justice.
It seems that the supporting mechs with fewer weapons and main weapons having combo attributes were more practical to use.

47: Japan Otaku Reviews25/06/06(Fri)18:30

Neo Okusaa has become stronger with L, but Go Okusaa is too mediocre.

48: Japan Otaku Reviews25/06/06(Fri)18:31

It’s an animated dot of Chaalon, but the movements from the game are recreated and it’s hilarious.
It’s a hassle that there are more characters than in Sulfa, so why is it so meticulous?

49: Japan Otaku Reviews25/06/06(Fri)18:33

Because L and 3DS used a lot of single images and zooming in and out.
I believe K is the pinnacle of AI dot animation.

50: Japan Otaku Reviews25/06/06(Fri)18:33Yeahx1

I actually enjoyed being heavily favored because I like Gaiking LOD.

53: Japan Otaku Reviews25/06/06(Fri)18:44

>>50It’s great that all of Gaiking the Great’s weapons come with finishing move effects.

52: Japan Otaku Reviews25/06/06(Fri)18:39

The plain hermit has a weapon with no consumption.

54: Japan Otaku Reviews25/06/06(Fri)18:46Yeahx1

I only remember that the gorilla and Dan were incredibly strong.

55: Japan Otaku Reviews25/06/06(Fri)18:46

The Strike Freedom is also pretty crazy.

56: Japan Otaku Reviews25/06/06(Fri)18:47

>>55Destiny Legend Struffering’s fuel efficiency is too poor!

57: Japan Otaku Reviews25/06/06(Fri)18:50

Gainer is strong… but space is…

58: Japan Otaku Reviews25/06/06(Fri)18:52

The worst part about K is that even though single units are incredibly strong, if you keep relying on them, your levels become imbalanced and your army doesn’t develop properly.
It felt like clearing a Super Robot Wars or Alpha without the final psychic command being unlocked.

62: Japan Otaku Reviews25/06/06(Fri)18:56

>>58Relying on Stofridane doesn’t help you level up at all, does it?

59: Japan Otaku Reviews25/06/06(Fri)18:52

Zig was incredibly strong, wasn’t he?

60: Japan Otaku Reviews25/06/06(Fri)18:54

I hate stage stars.
I feel like there aren’t any branches, but let me do the Orb battle where the forces were split and proceeded simultaneously behind the scenes.

61: Japan Otaku Reviews25/06/06(Fri)18:55

I’m forgiving because Van was a strong character that could be used from the beginning.

63: Japan Otaku Reviews25/06/06(Fri)18:57

Why is so much effort being put into the invincible group’s performance…?

64: Japan Otaku Reviews25/06/06(Fri)19:00

I don’t say it often, but I honestly think it’s trash when other licensed characters are mysteriously paired up like Captain Gauli.

65: Japan Otaku Reviews25/06/06(Fri)19:01

It’s fine to do a crossover, but you have no sense for the combinations you are crossing over, KMN.

66: Japan Otaku Reviews25/06/06(Fri)19:03

Mist x Priscilla is great, isn’t it?

67: Japan Otaku Reviews25/06/06(Fri)19:07

>>66It’s probably the culprit that made it impossible to properly interact with female characters in L…

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