Home » Game » Street Fighter » [Street Fighter] Concentration… (KAKU KAKU KAKU KAKU KAKU KAKU KAKU KAKU KAKU)

[Street Fighter] Concentration… (KAKU KAKU KAKU KAKU KAKU KAKU KAKU KAKU KAKU)

Otaku Review Image

1: Japan Otaku Reviews25/06/05(Thu)18:20

That is Hadou Burst…

2: Japan Otaku Reviews25/06/05(Thu)18:24Yeahx19

Become suddenly strong.
That’s good.

3: Japan Otaku Reviews25/06/05(Thu)18:25Yeahx7

It’s a new dawn.
It’s a new day.
It’s a new life.
For me
And I’m feeling good.
I’m feeling good.

4: Japan Otaku Reviews25/06/05(Thu)18:28Yeahx5

The biggest tailwind is that Jasper has become weak.

5: Japan Otaku Reviews25/06/05(Thu)18:29

I was hoping that the rush would get faster with thunder power.
The Hadouken has become super fast.

6: Japan Otaku Reviews25/06/05(Thu)18:30Yeahx23

I doubled it.

7: Japan Otaku Reviews25/06/05(Thu)18:30Yeahx10

Suddenly become strong.
That’s good.

8: Japan Otaku Reviews25/06/05(Thu)18:30

The rush is weak, you know~

9: Japan Otaku Reviews25/06/05(Thu)18:31

It seems that all Ken players are switching to Ryu, and it’s the biggest crisis for YAS.

28: Japan Otaku Reviews25/06/05(Thu)18:38Yeahx4

>>9I feel like I can’t be satisfied with Ryu’s push-through and maneuverability, so I might switch back to Ken.

40: Japan Otaku Reviews25/06/05(Thu)18:42

>>28Regardless of how it’s conveyed, the pressure can’t be fixed just by going back to Ken, so it doesn’t really matter, does it?

106: Japan Otaku Reviews25/06/05(Thu)18:49

>>9It’s okay because I’m winning in honesty and looks.

10: Japan Otaku Reviews25/06/05(Thu)18:32

It wasn’t about squatting; I just wanted to concentrate.

11: Japan Otaku Reviews25/06/05(Thu)18:32

I wondered if such a rough enhancement was really okay.
It wasn’t good.

12: Japan Otaku Reviews25/06/05(Thu)18:33

>>11Good…!

13: Japan Otaku Reviews25/06/05(Thu)18:34Yeahx4

The dragon user has been working hard, so this is their reward.

14: Japan Otaku Reviews25/06/05(Thu)18:34

In Japan, I was dragging the image of the previous version being Ryu after all.
I wonder what they thought about being strengthened since overseas they were treated as really strong, right?

15: Japan Otaku Reviews25/06/05(Thu)18:34

It’s forgiven because it’s Ryu.

16: Japan Otaku Reviews25/06/05(Thu)18:35

Since we won’t get results domestically anyway~

17: Japan Otaku Reviews25/06/05(Thu)18:35

I really feel that the uniform is well protected.

18: Japan Otaku Reviews25/06/05(Thu)18:35Yeahx2

It suddenly doubles.
That’s good.

19: Japan Otaku Reviews25/06/05(Thu)18:35

I was thinking that Capcom still needed some strengthening just before the new version was released.
I wonder what Ryu thinks about the results he achieved in the tournament.

20: Japan Otaku Reviews25/06/05(Thu)18:36

Enhance Guile’s weak Sonic Boom to double the projectile speed.

21: Japan Otaku Reviews25/06/05(Thu)18:36Yeahx9

>>20That’s a weakening, isn’t it?

22: Japan Otaku Reviews25/06/05(Thu)18:36Yeahx3

>>20Stop the enhancement and weakening of the wind.

23: Japan Otaku Reviews25/06/05(Thu)18:37

I’ve been told twice as much, but things like strong Shoryuken wake-up pressure seem more practical and dangerous.

26: Japan Otaku Reviews25/06/05(Thu)18:38

>>23The fact that it’s twice as much is just being made fun of because it’s a level that hasn’t been seen in fighting game balance adjustments.

24: Japan Otaku Reviews25/06/05(Thu)18:38

Well, what’s wrong! Get up! That was seriously a joke, so adjustments were made there too…

30: Japan Otaku Reviews25/06/05(Thu)18:39

>>24Because I had the name of the overwhelmingly weakest SA3 all to myself…

42: Japan Otaku Reviews25/06/05(Thu)18:42

>>30But there must have been others like me who used Ryu just because the CA’s performance was damn cool…
I feel like I’ve become stronger…

25: Japan Otaku Reviews25/06/05(Thu)18:38

Since the reach is short and it’s hard to touch the opponent, in the end, it still tests the fundamental skills.

31: Japan Otaku Reviews25/06/05(Thu)18:40Yeahx4

>>25That said, this time I can seriously say “Ryu is the strongest in terms of wave motion,” so it’s quite different.

38: Japan Otaku Reviews25/06/05(Thu)18:41

>>31It’s become incredibly fun compared to the time when even with the Hadouken, there was no pressure at long range.

27: Japan Otaku Reviews25/06/05(Thu)18:38

The normal vacuum wave also honestly has a significant change in the speed of the projectile that cannot be overlooked.

29: Japan Otaku Reviews25/06/05(Thu)18:39Yeahx2

I think the enhancement of foot knives is the most significant.

39: Japan Otaku Reviews25/06/05(Thu)18:41

>>29If the large-footed sword panic can be entered, can SA1 be entered from anywhere?

92: Japan Otaku Reviews25/06/05(Thu)18:48

>>39It has been like that since the last time the Ooshibuki sword was adjusted.

32: Japan Otaku Reviews25/06/05(Thu)18:40

The easy combo that can reduce over 30% with wave od wave sa1 is a lot of fun.

33: Japan Otaku Reviews25/06/05(Thu)18:40

It’s really too entertaining to see another fast shot from SA when it’s rolling.

34: Japan Otaku Reviews25/06/05(Thu)18:41Yeahx10

What’s wrong! Get up with a decent speed so you can attack me while I’m still getting up!

35: Japan Otaku Reviews25/06/05(Thu)18:41

The accumulated acceleration within the mind of the dragon user was all channeled into the Vacuum Wave Fist.

36: Japan Otaku Reviews25/06/05(Thu)18:41

I doubled the bullet speed because of the incredibly subtle adjustments that normally come into play, and it looks great.

37: Japan Otaku Reviews25/06/05(Thu)18:41

You act like a vacuum wave, just like in the VS series…

41: Japan Otaku Reviews25/06/05(Thu)18:42

This time, the vacuum speed increase is not a collective illusion.

43: Japan Otaku Reviews25/06/05(Thu)18:42

I am happiest that the Great Foot Sword has become easier to use.

44: Japan Otaku Reviews25/06/05(Thu)18:42

Conquering king… no, I mean Electric Blade Wave Punch!

45: Japan Otaku Reviews25/06/05(Thu)18:42

Isn’t the rush getting faster? Isn’t the vacuum wave getting faster?

46: Japan Otaku Reviews25/06/05(Thu)18:42

Keep feeling negative until the rush doubles in speed.

359: Japan Otaku Reviews25/06/05(Thu)19:13

>>46That’s enough, right?

47: Japan Otaku Reviews25/06/05(Thu)18:42

The maneuvering has definitely become quite resilient this time.

48: Japan Otaku Reviews25/06/05(Thu)18:42

Is this really a large-scale update that happens once a year for everyone else? Only one person has received a large-scale update.

53: Japan Otaku Reviews25/06/05(Thu)18:43Yeahx9

>>48It’s tough because there are idiots who say this even though we adjust it multiple times a year.

56: Japan Otaku Reviews25/06/05(Thu)18:44

>>48It took quite a long time to get from the alpha version to the beta version to the official Ryuu product version…

49: Japan Otaku Reviews25/06/05(Thu)18:42

The weakening of Jasper has made the big ghost relatively stronger.

50: Japan Otaku Reviews25/06/05(Thu)18:43

I want a compilation of the pro players’ reactions when they read the patch and tried the electric blade vacuum.

51: Japan Otaku Reviews25/06/05(Thu)18:43Yeahx6

(Probably only Ryu players think they’re hardcore…)

60: Japan Otaku Reviews25/06/05(Thu)18:44

>>51It’s important to say even if I don’t think so.

61: Japan Otaku Reviews25/06/05(Thu)18:45Yeahx2

>>51There are no hardcore characters in Street Fighter 6.
They’re all just pushing their characters onto each other.

76: Japan Otaku Reviews25/06/05(Thu)18:47Yeahx2

>>51If there are no Big Gods and Wave Palm Attacks, that’s fine, right?

52: Japan Otaku Reviews25/06/05(Thu)18:43

Still, I can’t use it in the league.

54: Japan Otaku Reviews25/06/05(Thu)18:43

For now, a big ghost.
This is it.

148: Japan Otaku Reviews25/06/05(Thu)18:53

>>54The whirlwind kick is misspelled as card gamer, but this is also shadow sewing, right?

171: Japan Otaku Reviews25/06/05(Thu)18:55

>>148Yes
The impact of vacuum double is huge, but the current Ryu is a shadow stitch character.

55: Japan Otaku Reviews25/06/05(Thu)18:43

In the end, the professional evaluation feels somewhat ambiguous.
Because the way to get closer to the other person hasn’t changed at all.

62: Japan Otaku Reviews25/06/05(Thu)18:45Yeahx4

>>55For a Ryuu user, it’s the best, but if you ask whether players of other characters would switch over without thinking… it’s kind of iffy, right?

441: Japan Otaku Reviews25/06/05(Thu)19:22Yeahx3

>>62It’s a perfect adjustment!

67: Japan Otaku Reviews25/06/05(Thu)18:46

>>55Methods like a rush or forcefully getting closer are still in place.
I thought it was quite interesting to adjust the pressure of long-distance focus instead of just focusing there.

57: Japan Otaku Reviews25/06/05(Thu)18:44

This guy is also powered up.
I had to stand up because I couldn’t get Jasper otherwise.

58: Japan Otaku Reviews25/06/05(Thu)18:44Yeahx4

You’re the only one who likes that expression about the beta version.

59: Japan Otaku Reviews25/06/05(Thu)18:44

It’s supposed to be a differentiation called Ken of the Rising Dragon of Wave Motion, so this is fine.

63: Japan Otaku Reviews25/06/05(Thu)18:45

It’s amazing how focusing on what to abandon during wake-up pressure has truly brought out some serious intensity.

64: Japan Otaku Reviews25/06/05(Thu)18:46

Suddenly become stronger.
That’s still fine.

65: Japan Otaku Reviews25/06/05(Thu)18:46

Ken’s ability to swap and transport, and Gouki’s diverse offense haven’t increased for Ryu.
Is there really any meaning in changing characters just because it’s a uniform?

66: Japan Otaku Reviews25/06/05(Thu)18:46

When I woke up in the morning, my electric blade had evolved into the Emperor’s Rising Fist.

68: Japan Otaku Reviews25/06/05(Thu)18:47

Season 1 was really mediocre and I hadn’t touched it, but I started using it around the time when the big boss’s shadow stitching was introduced, and somehow it ended up becoming the character I’ve used the longest.
Because I’ll keep receiving boosts…

69: Japan Otaku Reviews25/06/05(Thu)18:47

The era will come when people will say, “Don’t joke around, using a dragon and being honest.”

73: Japan Otaku Reviews25/06/05(Thu)18:47Yeahx5

>>69I wonder if I’ve been told that for a long time…

78: Japan Otaku Reviews25/06/05(Thu)18:48

>>69Straightforward Fist!

70: Japan Otaku Reviews25/06/05(Thu)18:47Yeahx2

However, it took using two types of resources to finally get double, so I feel like they should have given us at least this much from the start.

86: Japan Otaku Reviews25/06/05(Thu)18:48

>>70I say it’s about this much, but I don’t think anyone has wished for the bullet speed to double.

115: Japan Otaku Reviews25/06/05(Thu)18:50

>>86I was thinking I wanted the power to be increased more.
The visuals have become interesting somehow.

71: Japan Otaku Reviews25/06/05(Thu)18:47Yeahx3

This guy is easy to use after all.

72: Japan Otaku Reviews25/06/05(Thu)18:47

I think it’s quite amazing as a character that can intimidate with the strength of return pressure and wave power.

74: Japan Otaku Reviews25/06/05(Thu)18:47

The pro speeds up the vacuum, not the rush.

75: Japan Otaku Reviews25/06/05(Thu)18:47

Who has transitioned so far?

80: Japan Otaku Reviews25/06/05(Thu)18:48

>>75Tarao

81: Japan Otaku Reviews25/06/05(Thu)18:48Yeahx2

>>75Mago-san
I guess it will come back anyway.

94: Japan Otaku Reviews25/06/05(Thu)18:48

>>81It’s a PR distribution for Mago-san.

84: Japan Otaku Reviews25/06/05(Thu)18:48

>>75Kawano seems to be transitioning with a double feature alongside Luke.

89: Japan Otaku Reviews25/06/05(Thu)18:48

>>84I assert that I will definitely not transition.

113: Japan Otaku Reviews25/06/05(Thu)18:50

>>84I can easily imagine him casually bringing out Gouki.

91: Japan Otaku Reviews25/06/05(Thu)18:48Yeahx4

>>75Isn’t it too early to be so eager when it’s only been 24 hours since the maintenance ended?

77: Japan Otaku Reviews25/06/05(Thu)18:48

It doesn’t concern me, but…
The reduction in the returns of the large-footed counterattacks, how much will it affect the upper levels?

85: Japan Otaku Reviews25/06/05(Thu)18:48

>>77There should be a return for the replacement since it’s Panic Can.

101: Japan Otaku Reviews25/06/05(Thu)18:49

>>85Speaking of which, that’s right.
So, does that mean there is only a tailwind from adjustments that make it easier to counter overall?

110: Japan Otaku Reviews25/06/05(Thu)18:50

>>101That’s right, the big feet were highly rated from the beginning, Ryuu.

79: Japan Otaku Reviews25/06/05(Thu)18:48

With this firepower and D-gauge reduction ability, it would be too much if it were easy to approach.

82: Japan Otaku Reviews25/06/05(Thu)18:48

Well… rather, since I lost the only thing I could be proud of, I haven’t been able to touch it much.

95: Japan Otaku Reviews25/06/05(Thu)18:49Yeahx1

>>82It’s not like it’s being taken away, right?

108: Japan Otaku Reviews25/06/05(Thu)18:49

>>95Tell him in front of the Ryu player who was getting close during the rush.

119: Japan Otaku Reviews25/06/05(Thu)18:50Yeahx2

>>108Understood.
It’s not like I’ve been taken away or anything.

83: Japan Otaku Reviews25/06/05(Thu)18:48

The next image in the thread has a face that looks like it’s not going to get any enhancements.

105: Japan Otaku Reviews25/06/05(Thu)18:49

>>83The face of someone thinking, “Well, I guess it’s fine since I’ve been reinforced a lot.”

87: Japan Otaku Reviews25/06/05(Thu)18:48

I wonder if there will be more scenes where Naruo brings out Ryu.

100: Japan Otaku Reviews25/06/05(Thu)18:49Yeahx2

>>87That guy has a fundamentally contrarian nature, so there’s a chance he’ll play Gouki at this timing until the frequency decreases.
Jamie is surely a source of income, so they can’t be eliminated.

88: Japan Otaku Reviews25/06/05(Thu)18:48

It’s terrifying that when I’m focused and my gauge is full, a sudden straight rush hitting in the middle can blow me away for over 5000.

90: Japan Otaku Reviews25/06/05(Thu)18:48

In the end, Mago can’t throw away Juri, right?

93: Japan Otaku Reviews25/06/05(Thu)18:48

If others are rolling the dice and doing crappy set plays, it’s weak to focus only on the wake-up pressure.
It’s normal to concentrate intensely… Whoa, this is too fast, double speed!

96: Japan Otaku Reviews25/06/05(Thu)18:49

Do you need wave palms? Do you need target control? Do you need to look to the side? Is the focus too long? Is there a point in focusing? Is the remaining mind of SA3 necessary? Y1 in this state was abnormal, or rather…

97: Japan Otaku Reviews25/06/05(Thu)18:49

Is there a reason Kawano would give up Akuma to go for Ryu?

109: Japan Otaku Reviews25/06/05(Thu)18:49

>>97For now, they said Ryuu.

98: Japan Otaku Reviews25/06/05(Thu)18:49

Too many fighting game players are getting foolishly pulled in by the catchy number of “2 times”…

99: Japan Otaku Reviews25/06/05(Thu)18:49

Mago can’t win without a changeup, can he?

102: Japan Otaku Reviews25/06/05(Thu)18:49Yeahx4

I’m paying attention to the fact that Cosa-kun has transitioned, regardless of Mago-san.

111: Japan Otaku Reviews25/06/05(Thu)18:50Yeahx1

>>102The maneuvering is perfectly suited for Ryu…

112: Japan Otaku Reviews25/06/05(Thu)18:50Yeahx1

>>102It seems to match that damn hardcore style, doesn’t it?

125: Japan Otaku Reviews25/06/05(Thu)18:51

>>102The style of being tightly guarded and then blowing away with a chance of firepower seems quite fitting.

103: Japan Otaku Reviews25/06/05(Thu)18:49

I want to see Kazunoko-ryu, but Jamie seems likely to do it, so it might be impossible…

117: Japan Otaku Reviews25/06/05(Thu)18:50

>>103Given that his legs are slow and his stamina is lacking, I suppose Ryu won’t really make it.

122: Japan Otaku Reviews25/06/05(Thu)18:51Yeahx1

>>103It’s one thing for dancing, but there’s no way I’m going to Ryu where I absolutely have to shoot.

104: Japan Otaku Reviews25/06/05(Thu)18:49

Changing characters at the timing of an immediate top-up from the CEO is too tough.
I don’t care about weaklings who don’t participate in Topa-chan or EWC.

107: Japan Otaku Reviews25/06/05(Thu)18:49

Isn’t it superficial to try to determine character ratings just because someone has or hasn’t transitioned a few days after the update?

121: Japan Otaku Reviews25/06/05(Thu)18:51

>>107On the first day of the update, there are many fools who just use the character rank stick made by professionals, and they are all shallow-minded.

114: Japan Otaku Reviews25/06/05(Thu)18:50

Kawano has enough leeway to make the transition, but it’s questionable whether pros who compete in international tournaments can make the transition.

116: Japan Otaku Reviews25/06/05(Thu)18:50

It’s not a time to be focused, Ryu.
It means not to do wake-up attacks.

118: Japan Otaku Reviews25/06/05(Thu)18:50

Well, Cosa-san is…
Honestly, I don’t think Ken is dead yet, but when it comes to professional level, it’s a different story.

120: Japan Otaku Reviews25/06/05(Thu)18:50

After all, SF is Ryu’s game.

123: Japan Otaku Reviews25/06/05(Thu)18:51Yeahx6

If you’re just complaining about this adjustment, then you probably don’t need to use Ryu anymore.

124: Japan Otaku Reviews25/06/05(Thu)18:51

Although it’s called two types of resources, even without enhancement it’s getting faster, and with JP’s underestimated patching, you can now secure hits from spikes depending on the distance.

126: Japan Otaku Reviews25/06/05(Thu)18:51

I was really happy that the adjustment I was hoping for, like the Shadow Stitch of the Whirlwind Leg, has come.
I was surprised that Daishoryu could do okizeme.

127: Japan Otaku Reviews25/06/05(Thu)18:51

If there are nerfs up to this point, Tokido will probably drop Ken.
I wonder where they’re going.

131: Japan Otaku Reviews25/06/05(Thu)18:52

>>127It seems like they are ranking with all kinds of characters in CFN.

128: Japan Otaku Reviews25/06/05(Thu)18:51

It’s great that I can now pursue in a vacuum from SA2 anywhere!

156: Japan Otaku Reviews25/06/05(Thu)18:54

>>128I wonder if it’s really good that I can now use the electric blade SA2 from Da-P.

129: Japan Otaku Reviews25/06/05(Thu)18:52

Is Luke’s big foot being stiffened at -3 a bug or something else?

130: Japan Otaku Reviews25/06/05(Thu)18:52

I think Ken users will eventually return to using Ken.

132: Japan Otaku Reviews25/06/05(Thu)18:52Yeahx7

No one thinks that Mago is seriously going to continue with Ryu, right?

140: Japan Otaku Reviews25/06/05(Thu)18:53

>>132This time, Mago will use Ryu in Levaless and quit smoking.

151: Japan Otaku Reviews25/06/05(Thu)18:53

>>140The Earth is not going to disappear.

158: Japan Otaku Reviews25/06/05(Thu)18:54Yeahx2

>>140I like how you quickly gave up on the jump button.

133: Japan Otaku Reviews25/06/05(Thu)18:52

It seems to suit someone who plays with good reaction and precision, like Ryu.
I think it’s impossible for a layer that can’t respond to impact.

134: Japan Otaku Reviews25/06/05(Thu)18:52

The weak point of the middle punch is the “body part.”
Among the techniques that have been weakened in the counter edition, Zangief’s hitbox is quite forgiving.

135: Japan Otaku Reviews25/06/05(Thu)18:52

Once you build up 2 gauges and concentrate, you’ll become someone who can see the lethal move.

136: Japan Otaku Reviews25/06/05(Thu)18:52

In the end, no matter who becomes stronger, it’s just a content that complains right after the adjustments.

143: Japan Otaku Reviews25/06/05(Thu)18:53

>>137Um… I’ve finished tasting Ryu and have returned to JP…

149: Japan Otaku Reviews25/06/05(Thu)18:53

>>137It’s not JP!

150: Japan Otaku Reviews25/06/05(Thu)18:53

>>137There’s probably no reason to throw it away, so they’re just touching it.

138: Japan Otaku Reviews25/06/05(Thu)18:53

If all these main abilities of each character have been nerfed, has Iusarl become garbage as well?

146: Japan Otaku Reviews25/06/05(Thu)18:53

>>138Even though there hasn’t been a nerf to OD’s burning fire, they still nerfed the main skills, isn’t that surprising?

139: Japan Otaku Reviews25/06/05(Thu)18:53

In ranked matches, Ryu can be really annoying because their gameplay often consists of straightforward heavy kicks, straightforward jump-ins, and straightforward impacts, even at 1800 points.

141: Japan Otaku Reviews25/06/05(Thu)18:53

Isn’t that guy too handsome? That’s unfair.

144: Japan Otaku Reviews25/06/05(Thu)18:53

>>141The biggest winner of this update is YAS.

214: Japan Otaku Reviews25/06/05(Thu)18:58Yeahx4

>>144There is a risk that I might be buried by the pros who are coming to Ryuu, which is a double-edged sword.

154: Japan Otaku Reviews25/06/05(Thu)18:54

>>141But I’m unemployed, you know?

169: Japan Otaku Reviews25/06/05(Thu)18:54Yeahx2

>>141(The face of clenching teeth)

142: Japan Otaku Reviews25/06/05(Thu)18:53

Even though Rush crouching weak kick is +3 on guard, I want to use it well, but I can’t get used to it.

145: Japan Otaku Reviews25/06/05(Thu)18:53

Kawano was playing ranked matches with Ryu even before the update, right?
Did you have a premonition?

157: Japan Otaku Reviews25/06/05(Thu)18:54

>>145Kawano has actually been playing with Ryu all along.

147: Japan Otaku Reviews25/06/05(Thu)18:53

Quail bird!

152: Japan Otaku Reviews25/06/05(Thu)18:53

I’m going back and forth between Platinum and Diamond in Ryuu, so please help me.

153: Japan Otaku Reviews25/06/05(Thu)18:53

Is the MR2300 already up there?

160: Japan Otaku Reviews25/06/05(Thu)18:54

>>153It hasn’t been reset since before the adjustment yet.

155: Japan Otaku Reviews25/06/05(Thu)18:54

Ryu is Zeku.

159: Japan Otaku Reviews25/06/05(Thu)18:54

This really is the Kake-chan x Braz Edition this time.
Even in the third year of CC, I want to see the two of them on stage together! It feels like an edition.

161: Japan Otaku Reviews25/06/05(Thu)18:54

JP is just hiding behind the Zangi.

162: Japan Otaku Reviews25/06/05(Thu)18:54

It’s a relief for those facing the already skyrocketing Ryu that it’s not a type of enhancement that lets an average person easily draw out its strengths with just a little touch.

163: Japan Otaku Reviews25/06/05(Thu)18:54

It seems like everyone is feeling significantly heavier about their favorite characters being taken away than expected, so I think they might seriously start saying all sorts of things soon.

164: Japan Otaku Reviews25/06/05(Thu)18:54Yeahx2

I want to see Daigo Umehara’s Ryu!

165: Japan Otaku Reviews25/06/05(Thu)18:54Yeahx2

“Home” YAS

166: Japan Otaku Reviews25/06/05(Thu)18:54

If this is really seriously strong, it would combine with popularity and turn rank matches into half Takashi’s Takashi Edition, you know~

170: Japan Otaku Reviews25/06/05(Thu)18:55Yeahx1

>>166What is different between Ed Begat and Gouki?

173: Japan Otaku Reviews25/06/05(Thu)18:55

>>166Well, when you think about it, this is quite a concession; if this guy seriously makes it into the top 5, it’s almost certain that only Ryu will be left in ranked matches. I’m impressed at how much they raised him.

176: Japan Otaku Reviews25/06/05(Thu)18:55Yeahx1

>>166Is there any reason why Ryu is no good when Ken is all about Gouki?

167: Japan Otaku Reviews25/06/05(Thu)18:54

Can we go to battle this year with the dragon enhancement?

168: Japan Otaku Reviews25/06/05(Thu)18:54Yeahx4

I’m a beginner at Ryu, but when should I concentrate?
Abandoning wake-up pressure?

172: Japan Otaku Reviews25/06/05(Thu)18:55

>>168When there’s nothing to do during the maneuver.

175: Japan Otaku Reviews25/06/05(Thu)18:55

>>168Concentrating after using a foot knife or concentrating after using a target combo.

189: Japan Otaku Reviews25/06/05(Thu)18:56

>>168It’s better to cancel from the tag command.
If the opponent doesn’t have any ammo, I’ll attack from a distance.

174: Japan Otaku Reviews25/06/05(Thu)18:55

The fact that YAS is involved in this battle seems to be half true here, doesn’t it?

179: Japan Otaku Reviews25/06/05(Thu)18:56Yeahx7

>>174It’s either YAS’s battle entry or Aqua’s affair.

182: Japan Otaku Reviews25/06/05(Thu)18:56

>>174This is composed of 90% gossip.

185: Japan Otaku Reviews25/06/05(Thu)18:56Yeahx8

>>174YAS participates in the battle.
Aqua’s married gay affair.
For now, it’s this two-choice option.

188: Japan Otaku Reviews25/06/05(Thu)18:56

>>174If there are not enough people in the battle to join YAS, then who else is going to join?

177: Japan Otaku Reviews25/06/05(Thu)18:55

Until now, I would rather go for wake-up pressure than concentrate, but if the returns are this high, I’ll concentrate.

178: Japan Otaku Reviews25/06/05(Thu)18:56

It seems that Vega’s toys are rather well-made.
The desperate feeling of Cammy, with her basic combo stripped away and her toys being useless, is intense.

180: Japan Otaku Reviews25/06/05(Thu)18:56

There are quite a few people who seem to have the mindset that ◯◯ shouldn’t become strong.

194: Japan Otaku Reviews25/06/05(Thu)18:57Yeahx1

>>180I often see characters like Dhalsim, Lily, Kimberly, and Honda rather than Ryu.

204: Japan Otaku Reviews25/06/05(Thu)18:57

>>194The Zangief that was said to be weak has become super strong in Y2, huh?

200: Japan Otaku Reviews25/06/05(Thu)18:57

>>180I’m just text, but Ryu shouldn’t get any stronger than this.
I’m going to become Zinogre.

207: Japan Otaku Reviews25/06/05(Thu)18:58

>>200At that time, we will kill you.

210: Japan Otaku Reviews25/06/05(Thu)18:58

>>180I often see something like Jamie Kimball and Mariza.

181: Japan Otaku Reviews25/06/05(Thu)18:56

Ryuuzanagi Chun-Li Edition

190: Japan Otaku Reviews25/06/05(Thu)18:56

>>181Gross.

183: Japan Otaku Reviews25/06/05(Thu)18:56

It makes more sense for Ryu to lose than Ken.

184: Japan Otaku Reviews25/06/05(Thu)18:56

I wonder why Ryu is so popular? He’s quite different from the standard.

187: Japan Otaku Reviews25/06/05(Thu)18:56

>>184Because it’s Ryu.

193: Japan Otaku Reviews25/06/05(Thu)18:57Yeahx2

>>184You might not be aware that it’s a super popular character with an extraordinary level of recognition, even if you don’t think of it as part of the village.

206: Japan Otaku Reviews25/06/05(Thu)18:58

>>193Capcom has been using it as a face character all along.
It’s also appearing in Super Smash Bros. and other games.

186: Japan Otaku Reviews25/06/05(Thu)18:56

I wonder how much the population of Ryu will increase.

191: Japan Otaku Reviews25/06/05(Thu)18:56Yeahx1

Ika will go as Aqua YAS Kincho Junior.

192: Japan Otaku Reviews25/06/05(Thu)18:56

There are many people saying they will use Ryu as a pro, but how many will remain?

195: Japan Otaku Reviews25/06/05(Thu)18:57Yeahx2

If you’re going to make us stronger, then make everyone stronger.
Why do characters that just seem to be boring get created every time?

205: Japan Otaku Reviews25/06/05(Thu)18:57Yeahx1

>>195If you make something that is already strong even stronger, it will just collapse.

  • Related Posts

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    Users discuss bond level mechanics in a game, expressing dissatisfaction with quick maxing and character interactions.

    Read more

    [Monster Hunter Wilds] I wonder if those who bomb with low ratings want to kill the series.

    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.