
That is Hadou Burst…
Become suddenly strong.
That’s good.
It’s a new dawn.
It’s a new day.
It’s a new life.
For me
And I’m feeling good.
I’m feeling good.
The biggest tailwind is that Jasper has become weak.
I was hoping that the rush would get faster with thunder power.
The Hadouken has become super fast.
I doubled it.
Suddenly become strong.
That’s good.
The rush is weak, you know~
It seems that all Ken players are switching to Ryu, and it’s the biggest crisis for YAS.
>>9I feel like I can’t be satisfied with Ryu’s push-through and maneuverability, so I might switch back to Ken.
>>28Regardless of how it’s conveyed, the pressure can’t be fixed just by going back to Ken, so it doesn’t really matter, does it?
>>9It’s okay because I’m winning in honesty and looks.
It wasn’t about squatting; I just wanted to concentrate.
I wondered if such a rough enhancement was really okay.
It wasn’t good.
>>11Good…!
The dragon user has been working hard, so this is their reward.
In Japan, I was dragging the image of the previous version being Ryu after all.
I wonder what they thought about being strengthened since overseas they were treated as really strong, right?
It’s forgiven because it’s Ryu.
Since we won’t get results domestically anyway~
I really feel that the uniform is well protected.
It suddenly doubles.
That’s good.
I was thinking that Capcom still needed some strengthening just before the new version was released.
I wonder what Ryu thinks about the results he achieved in the tournament.
Enhance Guile’s weak Sonic Boom to double the projectile speed.
>>20That’s a weakening, isn’t it?
>>20Stop the enhancement and weakening of the wind.
I’ve been told twice as much, but things like strong Shoryuken wake-up pressure seem more practical and dangerous.
>>23The fact that it’s twice as much is just being made fun of because it’s a level that hasn’t been seen in fighting game balance adjustments.
Well, what’s wrong! Get up! That was seriously a joke, so adjustments were made there too…
>>24Because I had the name of the overwhelmingly weakest SA3 all to myself…
>>30But there must have been others like me who used Ryu just because the CA’s performance was damn cool…
I feel like I’ve become stronger…
Since the reach is short and it’s hard to touch the opponent, in the end, it still tests the fundamental skills.
>>25That said, this time I can seriously say “Ryu is the strongest in terms of wave motion,” so it’s quite different.
>>31It’s become incredibly fun compared to the time when even with the Hadouken, there was no pressure at long range.
The normal vacuum wave also honestly has a significant change in the speed of the projectile that cannot be overlooked.
I think the enhancement of foot knives is the most significant.
>>29If the large-footed sword panic can be entered, can SA1 be entered from anywhere?
>>39It has been like that since the last time the Ooshibuki sword was adjusted.
The easy combo that can reduce over 30% with wave od wave sa1 is a lot of fun.
It’s really too entertaining to see another fast shot from SA when it’s rolling.
What’s wrong! Get up with a decent speed so you can attack me while I’m still getting up!
The accumulated acceleration within the mind of the dragon user was all channeled into the Vacuum Wave Fist.
I doubled the bullet speed because of the incredibly subtle adjustments that normally come into play, and it looks great.
You act like a vacuum wave, just like in the VS series…
This time, the vacuum speed increase is not a collective illusion.
I am happiest that the Great Foot Sword has become easier to use.
Conquering king… no, I mean Electric Blade Wave Punch!
Isn’t the rush getting faster? Isn’t the vacuum wave getting faster?
Keep feeling negative until the rush doubles in speed.
>>46That’s enough, right?
The maneuvering has definitely become quite resilient this time.
Is this really a large-scale update that happens once a year for everyone else? Only one person has received a large-scale update.
>>48It’s tough because there are idiots who say this even though we adjust it multiple times a year.
>>48It took quite a long time to get from the alpha version to the beta version to the official Ryuu product version…
The weakening of Jasper has made the big ghost relatively stronger.
I want a compilation of the pro players’ reactions when they read the patch and tried the electric blade vacuum.
(Probably only Ryu players think they’re hardcore…)
>>51It’s important to say even if I don’t think so.
>>51There are no hardcore characters in Street Fighter 6.
They’re all just pushing their characters onto each other.
>>51If there are no Big Gods and Wave Palm Attacks, that’s fine, right?
Still, I can’t use it in the league.
For now, a big ghost.
This is it.
>>54The whirlwind kick is misspelled as card gamer, but this is also shadow sewing, right?
>>148Yes
The impact of vacuum double is huge, but the current Ryu is a shadow stitch character.
In the end, the professional evaluation feels somewhat ambiguous.
Because the way to get closer to the other person hasn’t changed at all.
>>55For a Ryuu user, it’s the best, but if you ask whether players of other characters would switch over without thinking… it’s kind of iffy, right?
>>62It’s a perfect adjustment!
>>55Methods like a rush or forcefully getting closer are still in place.
I thought it was quite interesting to adjust the pressure of long-distance focus instead of just focusing there.
This guy is also powered up.
I had to stand up because I couldn’t get Jasper otherwise.
You’re the only one who likes that expression about the beta version.
It’s supposed to be a differentiation called Ken of the Rising Dragon of Wave Motion, so this is fine.
It’s amazing how focusing on what to abandon during wake-up pressure has truly brought out some serious intensity.
Suddenly become stronger.
That’s still fine.
Ken’s ability to swap and transport, and Gouki’s diverse offense haven’t increased for Ryu.
Is there really any meaning in changing characters just because it’s a uniform?
When I woke up in the morning, my electric blade had evolved into the Emperor’s Rising Fist.
Season 1 was really mediocre and I hadn’t touched it, but I started using it around the time when the big boss’s shadow stitching was introduced, and somehow it ended up becoming the character I’ve used the longest.
Because I’ll keep receiving boosts…
The era will come when people will say, “Don’t joke around, using a dragon and being honest.”
>>69I wonder if I’ve been told that for a long time…
>>69Straightforward Fist!
However, it took using two types of resources to finally get double, so I feel like they should have given us at least this much from the start.
>>70I say it’s about this much, but I don’t think anyone has wished for the bullet speed to double.
>>86I was thinking I wanted the power to be increased more.
The visuals have become interesting somehow.
This guy is easy to use after all.
I think it’s quite amazing as a character that can intimidate with the strength of return pressure and wave power.
The pro speeds up the vacuum, not the rush.
Who has transitioned so far?
>>75Tarao
>>75Mago-san
I guess it will come back anyway.
>>81It’s a PR distribution for Mago-san.
>>75Kawano seems to be transitioning with a double feature alongside Luke.
>>84I assert that I will definitely not transition.
>>84I can easily imagine him casually bringing out Gouki.
>>75Isn’t it too early to be so eager when it’s only been 24 hours since the maintenance ended?
It doesn’t concern me, but…
The reduction in the returns of the large-footed counterattacks, how much will it affect the upper levels?
>>77There should be a return for the replacement since it’s Panic Can.
>>85Speaking of which, that’s right.
So, does that mean there is only a tailwind from adjustments that make it easier to counter overall?
>>101That’s right, the big feet were highly rated from the beginning, Ryuu.
With this firepower and D-gauge reduction ability, it would be too much if it were easy to approach.
Well… rather, since I lost the only thing I could be proud of, I haven’t been able to touch it much.
>>82It’s not like it’s being taken away, right?
>>95Tell him in front of the Ryu player who was getting close during the rush.
>>108Understood.
It’s not like I’ve been taken away or anything.
The next image in the thread has a face that looks like it’s not going to get any enhancements.
>>83The face of someone thinking, “Well, I guess it’s fine since I’ve been reinforced a lot.”
I wonder if there will be more scenes where Naruo brings out Ryu.
>>87That guy has a fundamentally contrarian nature, so there’s a chance he’ll play Gouki at this timing until the frequency decreases.
Jamie is surely a source of income, so they can’t be eliminated.
It’s terrifying that when I’m focused and my gauge is full, a sudden straight rush hitting in the middle can blow me away for over 5000.
In the end, Mago can’t throw away Juri, right?
If others are rolling the dice and doing crappy set plays, it’s weak to focus only on the wake-up pressure.
It’s normal to concentrate intensely… Whoa, this is too fast, double speed!
Do you need wave palms? Do you need target control? Do you need to look to the side? Is the focus too long? Is there a point in focusing? Is the remaining mind of SA3 necessary? Y1 in this state was abnormal, or rather…
Is there a reason Kawano would give up Akuma to go for Ryu?
>>97For now, they said Ryuu.
Too many fighting game players are getting foolishly pulled in by the catchy number of “2 times”…
Mago can’t win without a changeup, can he?
I’m paying attention to the fact that Cosa-kun has transitioned, regardless of Mago-san.
>>102The maneuvering is perfectly suited for Ryu…
>>102It seems to match that damn hardcore style, doesn’t it?
>>102The style of being tightly guarded and then blowing away with a chance of firepower seems quite fitting.
I want to see Kazunoko-ryu, but Jamie seems likely to do it, so it might be impossible…
>>103Given that his legs are slow and his stamina is lacking, I suppose Ryu won’t really make it.
>>103It’s one thing for dancing, but there’s no way I’m going to Ryu where I absolutely have to shoot.
Changing characters at the timing of an immediate top-up from the CEO is too tough.
I don’t care about weaklings who don’t participate in Topa-chan or EWC.
Isn’t it superficial to try to determine character ratings just because someone has or hasn’t transitioned a few days after the update?
>>107On the first day of the update, there are many fools who just use the character rank stick made by professionals, and they are all shallow-minded.
Kawano has enough leeway to make the transition, but it’s questionable whether pros who compete in international tournaments can make the transition.
It’s not a time to be focused, Ryu.
It means not to do wake-up attacks.
Well, Cosa-san is…
Honestly, I don’t think Ken is dead yet, but when it comes to professional level, it’s a different story.
After all, SF is Ryu’s game.
If you’re just complaining about this adjustment, then you probably don’t need to use Ryu anymore.
Although it’s called two types of resources, even without enhancement it’s getting faster, and with JP’s underestimated patching, you can now secure hits from spikes depending on the distance.
I was really happy that the adjustment I was hoping for, like the Shadow Stitch of the Whirlwind Leg, has come.
I was surprised that Daishoryu could do okizeme.
If there are nerfs up to this point, Tokido will probably drop Ken.
I wonder where they’re going.
>>127It seems like they are ranking with all kinds of characters in CFN.
It’s great that I can now pursue in a vacuum from SA2 anywhere!
>>128I wonder if it’s really good that I can now use the electric blade SA2 from Da-P.
Is Luke’s big foot being stiffened at -3 a bug or something else?
I think Ken users will eventually return to using Ken.
No one thinks that Mago is seriously going to continue with Ryu, right?
>>132This time, Mago will use Ryu in Levaless and quit smoking.
>>140The Earth is not going to disappear.
>>140I like how you quickly gave up on the jump button.
It seems to suit someone who plays with good reaction and precision, like Ryu.
I think it’s impossible for a layer that can’t respond to impact.
The weak point of the middle punch is the “body part.”
Among the techniques that have been weakened in the counter edition, Zangief’s hitbox is quite forgiving.
Once you build up 2 gauges and concentrate, you’ll become someone who can see the lethal move.
In the end, no matter who becomes stronger, it’s just a content that complains right after the adjustments.
Quail Ryuu has returned.
>>137Um… I’ve finished tasting Ryu and have returned to JP…
>>137It’s not JP!
>>137There’s probably no reason to throw it away, so they’re just touching it.
If all these main abilities of each character have been nerfed, has Iusarl become garbage as well?
>>138Even though there hasn’t been a nerf to OD’s burning fire, they still nerfed the main skills, isn’t that surprising?
In ranked matches, Ryu can be really annoying because their gameplay often consists of straightforward heavy kicks, straightforward jump-ins, and straightforward impacts, even at 1800 points.
Isn’t that guy too handsome? That’s unfair.
>>141The biggest winner of this update is YAS.
>>144There is a risk that I might be buried by the pros who are coming to Ryuu, which is a double-edged sword.
>>141But I’m unemployed, you know?
>>141(The face of clenching teeth)
Even though Rush crouching weak kick is +3 on guard, I want to use it well, but I can’t get used to it.
Kawano was playing ranked matches with Ryu even before the update, right?
Did you have a premonition?
>>145Kawano has actually been playing with Ryu all along.
Quail bird!
I’m going back and forth between Platinum and Diamond in Ryuu, so please help me.
Is the MR2300 already up there?
>>153It hasn’t been reset since before the adjustment yet.
Ryu is Zeku.
This really is the Kake-chan x Braz Edition this time.
Even in the third year of CC, I want to see the two of them on stage together! It feels like an edition.
JP is just hiding behind the Zangi.
It’s a relief for those facing the already skyrocketing Ryu that it’s not a type of enhancement that lets an average person easily draw out its strengths with just a little touch.
It seems like everyone is feeling significantly heavier about their favorite characters being taken away than expected, so I think they might seriously start saying all sorts of things soon.
I want to see Daigo Umehara’s Ryu!
“Home” YAS
If this is really seriously strong, it would combine with popularity and turn rank matches into half Takashi’s Takashi Edition, you know~
>>166What is different between Ed Begat and Gouki?
>>166Well, when you think about it, this is quite a concession; if this guy seriously makes it into the top 5, it’s almost certain that only Ryu will be left in ranked matches. I’m impressed at how much they raised him.
>>166Is there any reason why Ryu is no good when Ken is all about Gouki?
Can we go to battle this year with the dragon enhancement?
I’m a beginner at Ryu, but when should I concentrate?
Abandoning wake-up pressure?
>>168When there’s nothing to do during the maneuver.
>>168Concentrating after using a foot knife or concentrating after using a target combo.
>>168It’s better to cancel from the tag command.
If the opponent doesn’t have any ammo, I’ll attack from a distance.
The fact that YAS is involved in this battle seems to be half true here, doesn’t it?
>>174It’s either YAS’s battle entry or Aqua’s affair.
>>174This is composed of 90% gossip.
>>174YAS participates in the battle.
Aqua’s married gay affair.
For now, it’s this two-choice option.
>>174If there are not enough people in the battle to join YAS, then who else is going to join?
Until now, I would rather go for wake-up pressure than concentrate, but if the returns are this high, I’ll concentrate.
It seems that Vega’s toys are rather well-made.
The desperate feeling of Cammy, with her basic combo stripped away and her toys being useless, is intense.
There are quite a few people who seem to have the mindset that ◯◯ shouldn’t become strong.
>>180I often see characters like Dhalsim, Lily, Kimberly, and Honda rather than Ryu.
>>194The Zangief that was said to be weak has become super strong in Y2, huh?
>>180I’m just text, but Ryu shouldn’t get any stronger than this.
I’m going to become Zinogre.
>>200At that time, we will kill you.
>>180I often see something like Jamie Kimball and Mariza.
Ryuuzanagi Chun-Li Edition
>>181Gross.
It makes more sense for Ryu to lose than Ken.
I wonder why Ryu is so popular? He’s quite different from the standard.
>>184Because it’s Ryu.
>>184You might not be aware that it’s a super popular character with an extraordinary level of recognition, even if you don’t think of it as part of the village.
>>193Capcom has been using it as a face character all along.
It’s also appearing in Super Smash Bros. and other games.
I wonder how much the population of Ryu will increase.
Ika will go as Aqua YAS Kincho Junior.
There are many people saying they will use Ryu as a pro, but how many will remain?
If you’re going to make us stronger, then make everyone stronger.
Why do characters that just seem to be boring get created every time?
>>195If you make something that is already strong even stronger, it will just collapse.