
Hahaha!
Is that your maximum?!
Go to hell!!
(What is this tone… I don’t know…)
>>3Please do it like this in Neo-Game.
>>5Games based on original works → Anime
A strange reverse import.
>>5The Mii’s Chikyu Hammy are Mamyu-rappu!
For some reason, this guy’s image pulls me all the way to Chibode.
>>4I feel like I saw Chibodee looking uncomfortable while this guy was talking about something…
>>23I’m sure A.
Please stop talking like that.
America is misunderstood.
It was said that way.
>>23An American said something like “No American talks in such a suspicious way” in Super Robot Wars A or something like that.
It seems this guy can defeat Varshion in a one-on-one fight.
>>6Because there is certainty…
Character performance imbalance
Super robot with a shield, two-person ride.
Shield (my little sister is riding on it)
>>10There are also rocket pants that a pilot can wear…
Ranged attackers that are not absorbed.
It seems that the staff deliberately used a fake foreign accent knowing full well.
>>13Isn’t it just that they realized the initial mistake later and just followed up in the sequel game?
During A, it was like that the whole time, but I heard that when they first appeared, they spoke normally just once?
In Super Robot Wars A, this guy fought against the Death Army alone at the beginning without any upgrades, and it really helped me a lot.
Leave it to me!
>>17When it comes to impact, I’m really counting on you…
Aren’t you going to be enhanced by Getter Rays soon?
What is the meaning of a range 1 MAP weapon…? But when I thought of it as a close-range attack method that won’t be countered, it was quite reasonable.
Before the voice comes in, at the fourth stage, I’m casually revealing the trick.
For some reason, they continue to have the cheating foreign character even after F…
As expected of you, big brother!
I like the You Are Here map when avoiding.
When you write that it can fly with two people and has a maximum firepower range of 1400 at 6, it feels a bit like a Super Gundam…
In AP, the initial branching point has quite a bit of strength.
It worked a little, didn’t it?
A guy who can reach the itchy spots of the early game power struggle.
The reason this guy has become like this is…
It seems that in the first Super Robot Wars, the SD characters were characterized as pseudo-foreigners.
I feel like there was a scene where I accidentally spoke in a normal tone during the fourth time, and it revealed that everything up until then was an act.
In the complete version of the second series, you can still perform well until the end with decent long-range and luck.
Well, that game allows all members to deploy all the time.
I remember this guy was the only cheating foreigner in Getter Robo Daisensou.
It seems like they have been here since the first generation.
>>33A symbol of the Getter Team’s serious manpower shortage.
Go to hell!
A robot that seems to embody the spirit of America.
When you think of Texas, you think of McDonald’s or Marvel.
It seems that the two-person shield-equipped super has versatile range and feels increasingly loved by the system with each installment in the series.
For some reason, the strongest weapon is the hammer-wielding man.
True Texas Mac
Son of a bitch…
These siblings are stronger than the Getter Team, creating a balance.
Isn’t it a friend who has supported the beginning of my Super Robot Wars AP?
The one that is clearly shining because the getter is variously incomplete.
>>27They are hot-headed guys, regardless of how they talk…
It wasn’t bad to not have a withdrawal in AP…
Compromise is not allowed in battle! It seems like it could become popular for shootdowns during support attacks.
>>49Misappropriation
Hey? Was it a survey about the American population? Was it a survey about the American population?
After that, it was reimported, and even my younger sister went crazy.
Super Robot Wars Official Blog SUPPER ROBOT WARS OFFICIAL WEB SITE Hot-Blooded! Guaranteed Hit! Super Log! In Memoriam: Mr. Maki Inoue 📅 December 3, 2019 Recently, voice actor Maki Inoue passed away. Mr. Inoue had been involved with the Super Robot Wars series since its early days, with his first recording being for Pete Richardson (Daikuu Maryuu Gaiking) in “New Super Robot Wars.” One episode that I remember well from that time was when we recorded Jack King (Getter Robo). I believe longtime users will know this, but the Jack from the early Super Robot Wars had some modifications… Mr. Inoue, while asking “Was this character like this?” performed with great enthusiasm.
I’ll forgive you because you performed with such enthusiasm…
>>55I’m happy that you remember me even though I only had one turn.
In the early stage, a live bullet range of 6 is the power of a demon.
A was treated really exceptionally.
The performance is quite high for an early game addition, and the modification limit is also 15, plus it participates in conversations quite a bit.
Is that your maximum?
I like how, even though it’s a phony foreigner speaking in the fourth round, they momentarily speak properly.
Compared to this guy and Mac, Getter Q always feels like some kind of bullying every time…
In A and AP, there’s a two-person piloted beam coat with sword and shield, equipped with a long-range rifle and a close-range hammer, which is treated like a lead machine from anywhere.
Hey, was I a fake foreigner?
Honestly, it was stronger than the true Getter even in GC.
What kind of mistake do you expect when you say “to make a mistake”?
Ryoma: “Jack?! You could talk normally!?” I love that scene.