Home » Game » Controller » [Controller] PS arcade stick, it’s Project Defiant.

[Controller] PS arcade stick, it’s Project Defiant.

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1: Japan Otaku Reviews25/06/05(Thu)11:29

There is no touch area even though it’s official.

3: Japan Otaku Reviews25/06/05(Thu)11:36

>>1There is a touchpad.
It feels more like I’m choosing a stick now.

6: Japan Otaku Reviews25/06/05(Thu)11:45

>>3If it’s highly rated, they’ll probably release something like a hitbox.
It shouldn’t be difficult to make.

2: Japan Otaku Reviews25/06/05(Thu)11:33

Is it the expensive one?

4: Japan Otaku Reviews25/06/05(Thu)11:39Yeahx14

Design preference

5: Japan Otaku Reviews25/06/05(Thu)11:44

The fact that a micro switch is used means that it probably can’t be replaced with a different button.

7: Japan Otaku Reviews25/06/05(Thu)11:45Yeahx4

It’s for Arcade Archives.

9: Japan Otaku Reviews25/06/05(Thu)11:50

>>7The people who play Akeaka probably already have licensed products in their possession.

8: Japan Otaku Reviews25/06/05(Thu)11:47

How much?

10: Japan Otaku Reviews25/06/05(Thu)11:52

Eight buttons, huh…

11: Japan Otaku Reviews25/06/05(Thu)11:53

It depends on the price.
I like smaller ones around the size of B5, but it seems they’re not mainstream, so I try not to be picky.

12: Japan Otaku Reviews25/06/05(Thu)11:54Yeahx8

It’s too late to bring it up now.

13: Japan Otaku Reviews25/06/05(Thu)11:57

It’s cool, but I wonder if it’s worth choosing this specifically.

14: Japan Otaku Reviews25/06/05(Thu)11:58

It’s rare for hardware manufacturers to release arcade sticks.
Since DC?

15: Japan Otaku Reviews25/06/05(Thu)12:06

It looks like a 30mm button.

16: Japan Otaku Reviews25/06/05(Thu)12:07Yeahx1

It seems like there won’t be any customization for the additional buttons at this timing, which is a bit disappointing…

17: Japan Otaku Reviews25/06/05(Thu)12:08Yeahx1

I think it’s good that the wireless specifications are the same as the official headphones and have ultra-low latency.
I think it’s good, but a stick, huh…

18: Japan Otaku Reviews25/06/05(Thu)12:16Yeahx3

I think it’s good that there are options available that people who don’t know which to buy can choose from for now.

19: Japan Otaku Reviews25/06/05(Thu)12:17Yeahx1

>>18HORI is there for that layer.

20: Japan Otaku Reviews25/06/05(Thu)12:18Yeahx7

>>19Isn’t that going to be official PS?

21: Japan Otaku Reviews25/06/05(Thu)12:19Yeahx1

Ultra-low latency (there is some latency)

22: Japan Otaku Reviews25/06/05(Thu)12:20Yeahx1

There are various things with HORI as well.

23: Japan Otaku Reviews25/06/05(Thu)12:21

I wonder if this will sell with such specifications at this point; maybe there’s a chance if it’s cheap?

27: Japan Otaku Reviews25/06/05(Thu)12:27

>>23The fighting stick is 24,800, so it should be around 29,800 to 39,800.

24: Japan Otaku Reviews25/06/05(Thu)12:24

Well, it might be cheaper than HORI since there are no licensing fees involved.
It will probably exceed 10,000 in size.

28: Japan Otaku Reviews25/06/05(Thu)12:28Yeahx2

>>24Isn’t HORI cheaper than the genuine controller, even for regular controllers?

25: Japan Otaku Reviews25/06/05(Thu)12:24

I have concerns that it might feel the same as the buttons on the DualSense.

26: Japan Otaku Reviews25/06/05(Thu)12:25

For now, I think whether this fits into the box depends entirely on the price.

29: Japan Otaku Reviews25/06/05(Thu)12:29

The appearance and the position of the start button (top right?) are to my liking, but I wonder if the lever and buttons can be replaced with generic ones.

30: Japan Otaku Reviews25/06/05(Thu)12:30

>>29It looks like it’s hard to see at a glance, and if that doesn’t work, it will be tricky…

31: Japan Otaku Reviews25/06/05(Thu)12:32

The design is really good, but I can’t help but think it’s not going to be possible to add more buttons.

32: Japan Otaku Reviews25/06/05(Thu)12:32Yeahx1

Few buttons.
L3R3, why didn’t you prepare?

33: Japan Otaku Reviews25/06/05(Thu)12:32

It looks like the lever is an original one from what I can see at the base.

35: Japan Otaku Reviews25/06/05(Thu)12:35

The English version of the PlayStation blog says “mechanical switch,” so it probably means the key switches can be replaced.

36: Japan Otaku Reviews25/06/05(Thu)12:37

>>35It would be nice if it’s hot-swappable, but there are also cases where soldering is required for replacement, so I’m not sure.

39: Japan Otaku Reviews25/06/05(Thu)12:41

>>36Well, there’s really no reason to release a stick with this specification and make it not hot-swappable.

41: Japan Otaku Reviews25/06/05(Thu)12:44

>>39I’m not sure about this, but there might be a reason related to cost reduction.
Even the leverless ones like HORI cannot be hot-swapped except for the additional buttons.

37: Japan Otaku Reviews25/06/05(Thu)12:37

These days, it might be better to have two Access controllers, which are not used for their original purpose, rather than this kind of orthodox model.

38: Japan Otaku Reviews25/06/05(Thu)12:40

If it has a base on the top surface and it uses mechanical switches inserted there, then expansion would be impossible.

40: Japan Otaku Reviews25/06/05(Thu)12:42Yeahx1

If it weren’t a stick…

42: Japan Otaku Reviews25/06/05(Thu)12:46Yeahx1

The reassurance of being mindful of customization to the extent of explicitly stating guide exchanges.
The fear that the only thing being explicitly stated is the guide exchange.

43: Japan Otaku Reviews25/06/05(Thu)12:46

I thought they released something that hits pretty hard with a rather refined design.

44: Japan Otaku Reviews25/06/05(Thu)12:46Yeahx2

It’s a hassle to use the stick and the 8 buttons.
It seems like this was planned by an uncle who doesn’t have much knowledge, thinking that fighting games are trending.

45: Japan Otaku Reviews25/06/05(Thu)12:47

Well, it’s kind of like a souvenir…

46: Japan Otaku Reviews25/06/05(Thu)12:47Yeahx1

If you make it too editable, it will be troublesome for support…

56: Japan Otaku Reviews25/06/05(Thu)12:53

>>46I want it to be designed in a way that makes it easy to replace the levers and buttons, even though the expansion is a bit more complex.

47: Japan Otaku Reviews25/06/05(Thu)12:48

Could it be that reversal is really becoming mainstream…?

48: Japan Otaku Reviews25/06/05(Thu)12:50

>>47There are people who have never touched a lever, and there are many inexpensive options available.

53: Japan Otaku Reviews25/06/05(Thu)12:52Yeahx2

>>47Since the main focus is on the Stray series, it isn’t so much when viewed on a game-by-game basis.
Rather, there are more pads now.

78: Japan Otaku Reviews25/06/05(Thu)13:01

>>47There is almost no reason to choose a rod right now.

80: Japan Otaku Reviews25/06/05(Thu)13:03Yeahx1

>>78If it means there is no reason for newcomers to choose it, then yes.
There are surprisingly some young kids who use a stick due to their parents’ influence.

84: Japan Otaku Reviews25/06/05(Thu)13:04

>>78If you’re choosing a box from the pad, then that might be the case.

49: Japan Otaku Reviews25/06/05(Thu)12:51

It’s obvious that it’s going to be expensive just because it’s compatible with PS5.

50: Japan Otaku Reviews25/06/05(Thu)12:51

Thanks to the absence of a strange stick, it’s easy to store, so it’s leverless.

55: Japan Otaku Reviews25/06/05(Thu)12:52

>>50It says it can store parts, so it might be removable, right?

51: Japan Otaku Reviews25/06/05(Thu)12:52

When I hear PS Link ○○, it sounds like some kind of first-party exclusive low-latency technology.
It’s probably different because it can be used on a PC too.

52: Japan Otaku Reviews25/06/05(Thu)12:52Yeahx1

Isn’t it a bit off to start selling by saying it and then skipping the leverless?

54: Japan Otaku Reviews25/06/05(Thu)12:52Yeahx1

In mainstream terms, it’s still the pad for now.
Now, leverless has become one option for many people.

57: Japan Otaku Reviews25/06/05(Thu)12:53Yeahx2

“Project Defiant” also supports the function to wirelessly boot the PS5 by long-pressing the PS button.To be honest, this place is quite attractive.

58: Japan Otaku Reviews25/06/05(Thu)12:54

Is this the trend for Gundam to come to PS5?

73: Japan Otaku Reviews25/06/05(Thu)13:00

>>58I would be happy if you could come, but do you think there’s enough appeal to get SONY to take action…?

59: Japan Otaku Reviews25/06/05(Thu)12:54Yeahx1

A fighting stick with low maintainability is pretty much out of the question…

60: Japan Otaku Reviews25/06/05(Thu)12:54

I don’t think it’s really customizable at a certain slope.

63: Japan Otaku Reviews25/06/05(Thu)12:57

>>60The scary thing is the possibility of not having enough depth when replacing the lever.
The insertion of the button should be fine, but…

61: Japan Otaku Reviews25/06/05(Thu)12:55

If you could place the L3R3 at the thumb position…!

62: Japan Otaku Reviews25/06/05(Thu)12:55

I have a lot of old arcade controllers and it’s a problem.

65: Japan Otaku Reviews25/06/05(Thu)12:57

>>62If you list it on Mercari, there are people who will buy it.

64: Japan Otaku Reviews25/06/05(Thu)12:57

Is it the real deal or a fan item…

66: Japan Otaku Reviews25/06/05(Thu)12:57

It looks like the slope is quite steep and thin, so I feel like it’s impossible to replace it with a lever from another company.

67: Japan Otaku Reviews25/06/05(Thu)12:58

Sony, do you hate leverless?

68: Japan Otaku Reviews25/06/05(Thu)12:59

It would be great if it were good enough that it doesn’t need to be exchanged.

103: Japan Otaku Reviews25/06/05(Thu)13:12Yeahx3

>>68As long as you use it, it will definitely break down at the part level.
One of the advantages of the box is that it can be maintained.

69: Japan Otaku Reviews25/06/05(Thu)13:00

The blast layout system is really good, but please add more buttons to make maintenance easier.

70: Japan Otaku Reviews25/06/05(Thu)13:00Yeahx10

If you were to release an arcade stick now, it wouldn’t be that widespread to say “leverless!”

71: Japan Otaku Reviews25/06/05(Thu)13:00

If you can’t replace the parts, then when the parts die, you’ll have to replace the entire unit.
It’s kind of disappointing that it can’t be replaced with generic parts…

72: Japan Otaku Reviews25/06/05(Thu)13:00

I really love design, but…
If there is absolutely no maintenance, it has to be significantly cheaper to be worth buying.

74: Japan Otaku Reviews25/06/05(Thu)13:00

I think it was created because complaints arise when errors are thrown by other manufacturers.

77: Japan Otaku Reviews25/06/05(Thu)13:01

>>74Game manufacturers can now say that they verify compatibility with official support when releasing on PS.

75: Japan Otaku Reviews25/06/05(Thu)13:01

Sony, please make a pad for fighting games.

76: Japan Otaku Reviews25/06/05(Thu)13:01

It’s quite thin, so replacing the lever seems tough.

79: Japan Otaku Reviews25/06/05(Thu)13:02

Adding buttons involves drilling holes in the casing and soldering them to the circuit board, right?

82: Japan Otaku Reviews25/06/05(Thu)13:03Yeahx1

>>79I can’t say anything because I don’t know what the contents are like.
Conversely, depending on the contents, soldering might not be necessary.

89: Japan Otaku Reviews25/06/05(Thu)13:05

>>82I’ve never seen a board that can run a PS5 as is.

81: Japan Otaku Reviews25/06/05(Thu)13:03Yeahx9

Whenever the topic of Revers comes up, there are always people who think it’s just an upgraded or evolved version of the lever…

83: Japan Otaku Reviews25/06/05(Thu)13:03Yeahx2

The industry had been stagnant for several years without new releases, but an exciting timing has come with a lot of new releases coming out last year and this year.

85: Japan Otaku Reviews25/06/05(Thu)13:04

It’s the official fighting game converter, and that’s the most needed thing.

90: Japan Otaku Reviews25/06/05(Thu)13:05Yeahx1

>>85I don’t understand the meaning, so I released the official version up to the tip!

105: Japan Otaku Reviews25/06/05(Thu)13:14Yeahx3

>>85There’s no point in issuing an official one.
A device that lets a controller, which I don’t know where it’s from, connect to our company’s game.

109: Japan Otaku Reviews25/06/05(Thu)13:15

>>105If you do something like that, the main unit will catch fire again.

86: Japan Otaku Reviews25/06/05(Thu)13:04Yeahx3

The number of buttons, even before considering leverless, is just too outdated for the thread image!

92: Japan Otaku Reviews25/06/05(Thu)13:07

>>86Since there are features like a back panel on the edge, it would have been good to make it a 10-button setup.

96: Japan Otaku Reviews25/06/05(Thu)13:08

>>86In the first place, this was supposed to be announced alongside the classic mo-com series, so isn’t it focused on retro games like that?
It’s for beginners or perhaps aimed at older men…

97: Japan Otaku Reviews25/06/05(Thu)13:09

>>86There are many buttons because it’s unofficial…

101: Japan Otaku Reviews25/06/05(Thu)13:11

>>97There are no official or unofficial numbers of buttons…
When it comes to just the classification of multi-button controllers, there are things like the Edge as well.
I understand if it means it’s not based on arcade cabinet standards.

87: Japan Otaku Reviews25/06/05(Thu)13:04

Many young people today have never even touched a joystick, as they usually play games with a pad or keyboard, so lever-less controllers can be easier for them to use.

88: Japan Otaku Reviews25/06/05(Thu)13:04Yeahx2

After all, arcade sticks are not exclusively for fighting games.

94: Japan Otaku Reviews25/06/05(Thu)13:07

>>88It’s true that there are probably more people who have touched a lever at an amusement facility than those who play games.

91: Japan Otaku Reviews25/06/05(Thu)13:06

If you’re going to do the city part of Street 6, wouldn’t it be easier with a stick?

93: Japan Otaku Reviews25/06/05(Thu)13:07

>>91Assuming there is a world tour, there’s not much difference between a stick and leverless; rather, the presence or absence of the right stick is more significant.
The leverless system may not feel intuitive for moving forward.

95: Japan Otaku Reviews25/06/05(Thu)13:07

>>91What is needed is the viewpoint movement of the right stick, so it doesn’t change whether there is a lever or not.

98: Japan Otaku Reviews25/06/05(Thu)13:10Yeahx4

It’s like an official board distribution.

99: Japan Otaku Reviews25/06/05(Thu)13:10

>>98From the perspective of arcade stick customization enthusiasts, that might be the bigger deal.

106: Japan Otaku Reviews25/06/05(Thu)13:14

>>99Furthermore, it has low latency.

100: Japan Otaku Reviews25/06/05(Thu)13:11

Depending on the price and performance, it might be worth just getting the board.

102: Japan Otaku Reviews25/06/05(Thu)13:12

Both are special compared to a regular pad, to begin with.
Using a pad to play games makes it easier to imagine how to move the stick.
Without a lever, it’s tough for those who haven’t played games a lot with a keyboard and mouse, as it’s not intuitive.

104: Japan Otaku Reviews25/06/05(Thu)13:13Yeahx1

It’s not about adding a button that wasn’t there originally; it’s enough to simply use the existing L3R3 as buttons in the game, and there’s nothing unofficial about it.

107: Japan Otaku Reviews25/06/05(Thu)13:14

>>104In the first place, it’s a matter of being unknown what’s inside, so we’re waiting for test subjects.

108: Japan Otaku Reviews25/06/05(Thu)13:14

Let’s get rid of command inputs in fighting games!

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