
Is it really that amazing?
If Shenmue is that amazing, then I wonder why a sequel hasn’t been released yet.
If we exclude the top 21 active software, all of them have sequels, right?
There are definitely nutrients that can only be obtained from Shenmue.
Wasn’t Dark Souls at the top in GJA?
Is the Academy Awards different?
I can somewhat understand the influence.
But I don’t think that if it weren’t for Shenmue, open world games would have been delayed by 10 years.
If that’s the case, then why isn’t DC selling well if they have that much influence?
>>5It’s an impact on development, so it would be different from the user.
Wasn’t this news from quite a while ago? I thought it was two months ago.
Is that all?
I wonder if the Dreamcast sold well in the UK and Europe.
The fact that it did not sell at the time has no relevance to the current games.
At that time, the DC specialty magazine was really hyping it up, but I felt unsure… and was not drawn to it, so I didn’t buy it.
Each NPC has their own life settings, but does that really contribute to the fun?
>>9It sounds like a comment that could come up in a current game.
I think it’s a game that comes out just as expected, and when it’s released now, it makes you go “n…!”
The beginning starts in the deep countryside, but I think there are also cases where the countryside isn’t interesting just because of the location.
It’s about time you lift the regional restriction…
It’s not even 60fps on the PS4 version…
I think if it had been available online, the series wouldn’t have stopped at this point.
Sega says they will utilize their old IPs! But what’s up with not even distributing popular past titles?
>>15Even now, the 3D Sonic titles from the past, led by Sonic Adventure Remastered, are only on Steam.
I think it’s stupid that it’s not coming out on Switch or PS5.
It’s okay if it’s not all 11 chapters, but please make sure to conclude it properly.
It’s about Mario 64, you know.
The ancestor of open world.
It is said that it influenced the development of GTA3 or something like that.
Shenmue is certainly amazing, but there are many flaws when you play it.
3 has become different from the previous games because it is no longer using the virtual battle system…
The excessive number of QTEs makes me feel the era.
Shenmue actually demonstrated that open-world games can be created.
For foreign creators, it has an impact comparable to Alone in the Dark.
In the game store demo, I was more attracted to Soul Calibur.
It’s interesting that Japan, which gave birth to Shenmue, is now a developing country in terms of online gaming.
Countries that challenge themselves after seeing something and those that do not.
>>24Considering the various titles where Japanese people fell into OW disease, turned everything into OW, and then suffered a catastrophic failure and returned to their original path, it was indeed correct not to become engrossed in it…
>>27Aren’t you not suffering from OW disease?
In the first place, aren’t there only a handful of Japanese-made OW games?
When it comes to NPC behavior settings, Majora’s Mask came after Shenmue.
>>25Nintendo’s open-world games don’t feel like they’re set in a world where people with unrelated jobs are living on their timelines, right?
It’s a site with a crappy name like my Nintendo news.
By having each NPC possess their own life cycle and perform predetermined actions,
By waiting at the bottom of the stairs in advance, one can peek at the high school girls’ underwear.
This is Open Yokosuka World.
When the barber appeared in Twilight Warriors, I exclaimed, “It’s a three-sword style!”
1st Place: Shenmue, SEGA
2nd place DOOM Microsoft
3rd place Super Mario Nintendo
It’s amazing that the three major hardware companies are the top three.
Baduki-kun is still waiting behind the stairs…
Being nominated itself is
It means that Shenmue’s open world has burned the brains of overseas developers.
I was playing it at the time, and it was definitely fun.
Mainly forklifts, but…
Foreigners love Shenmue too much.
I think it’s important that this came out in 1999.
Even though I’m being praised by foreigners.
Why didn’t number 3 sell?
Milk looks good on a schoolboy.
>>40This is all I remember from Shenmue.
Was it really that open-world?
I think we were ahead of the times back then.
I think I was running ahead.
I haven’t done it before, but is it still fun to do it now? Is it like GTA?
>>44It feels like GTA with a focus on flavor.
Action is QTE.
>>44It’s quite tough to do it now.
Samneru-phi
Given Japan’s budget and scale, it’s more of a closed-world than an open-world.
We will compete with a compact yet finely-tuned system.
Japan compensates with technology!
>>46Honestly, I don’t understand the difference between open world and sandbox.
In other words, both definitions vary too much for people to understand well…
>>51Honestly, I’ve reached a level where I arbitrarily make judgments based on my likes and dislikes.
It’s totally different from GTA, you know?!
>>49Well, that’s true, but it’s a game that has unnecessary foresight…
It feels like GTA, or rather the predecessor to Yakuza.
It influenced later works, but the work itself isn’t that significant, kind of like the “Art of Fighting” in fighting games.
Ocarina of Time → Miniature Garden
Botw → Open World
Well, I can’t tell the difference.
It’s not so much that it’s incredibly interesting and has a lot of followers!
I think the influence comes from the fact that it embodies both the good and bad points of open worlds.
There are many aspects that don’t lead to interest, including stubbornness and some examples of what not to do.
>>55I guess that makes sense.
However, it feels even more confusing because being in second or third place feels more like being the first to complete that genre rather than just making an initial challenge in it.
>>55This was exactly the weight limit for the Oblivion.
It’s tough to do it after a long time, but I didn’t mind it at all back then.