
The deterioration of a handsome man’s face and slowness.
Honestly, everything.
Military branch
>>3Were you strong at Social Night?
>>5Not strong.
Too large map
Slow.
It has no value just by that.
Lord’s fortune
Emblems ~ Holy War has stuff like armor and axes, which feels pointless, right? I feel a kind of power harassment pressure.
>>9But in Fire Emblem, Ogma is stronger than Navarre…
It’s not that hard.
So, you don’t need the pursuit ring, right?
A strong and tough man.
The initial member knight squad has a decent couple’s conversation prepared, after all.
It’s for the flag production just before dying!
I wanted to at least be able to cross the mountain.
It’s tough that there is a superior alternative called Rex, even as a stud.
>>16Because I can inherit the sword…
No matter how much you harden it, at least 1 damage will always occur, which does not match the style that emphasizes mobility.
It feels like the entire world of the work is being denied.
It has been said for over a quarter of a century, but the rule of moving battles on a giant single map is just too much harassment…
Pursuit, speed, and sword.
Characters without these are not granted rights, including Ardan.
>>19Then I’ll use the pursuit ring for Arthur here.
They say being a commoner has its advantages, but systemically, there are no benefits at all…
The Armor and the P Knight are strong icons of FE, and they are such important figures that just showing them in recent promotional videos makes it clear that it’s related to FE works.
The Holy War has a unique system in the series, and since the appearance of P Knights, including enemies, is late, it can be said that Ardan supports the early-game feel of Fire Emblem.
Victory is not necessary.
In the first place, there are limited opportunities for defensive maneuvers.
Even when defending, we usually don’t position ourselves to stay holed up in a castle.
If you train, you’ll get to shine in Chapter 5 with the Night Killer Dragon Riders, so well.
If there is a warpring
The main reason why the armored knight was said to be terrible is because of Ardan…
If you only have them defend the castle, when the time comes that the castle needs defending, they will be lacking in strength.
Oh, the Highline cavalry is attacking from behind!
It means to keep Ardan stationed at Evans Castle here!
The memory that there was no such thing when the Cross Knights were deployed…
>>24You’ll probably have almost no opportunity to receive a special move.
There were enemies in the first part that had armor killer skills or ultimate skills…
>>32Jamka!
(Even if he could, Aadan wouldn’t be able to go to such a position.)
It’s wrong for something to be weak simply because it’s stiff and slow due to system constraints.
Though it might be a bit harsh to say, even Ayra has a poor gameplay value as an infantry unit, and that is not Ardan’s fault.
>>35Too much of an air player.
>>35Have you really cleared it using only cavalry?
>>44It seems that this can’t be bound.
It seems that if you forcefully kill the Loputo guy with a horse, the game will freeze due to the overlap of ending processing and re-action.
The mobility is even lower among infantry…
It’s a struggle to get Azel to CC, and the map being too large is also a problem.
I’m not very strong, so I feel uneasy about being left behind as a caretaker.
Thus, the restoration of armor will come even later than the appearance of a more acceptable character with an axe in Thracia.
There are various opinions out there, but rather, you’ve become a beloved character with a distinctive personality that really stands out.
>>41If you’re just weak, you won’t really attract hate.
>>48Talking bad about Zebea… well, it’s fine.
If Arden was riding a horse, he should have been able to deal with Noish’s degradation.
It’s bad that I’m not riding a horse.
Since various numbers have increased and the calculations have changed, it’s not just about defending anymore.
I wonder if the infantry is assumed to bring the dancer to the battlefield.
Have them accompany the cavalry with leg rings and night rings.
The armored horse that emerged from the tearing was strong, after all…
There are often indoor maps.
If there were more scenes of defending the castle like the three dragon strategy in Chapter 9, there would still be room for brilliance.
The weapon types for sword armor are so subdivided that they can only carry swords…
That said, the axe was like that, and the spear was also somewhat questionable, so that’s fine.
>>49It really hurts that I can’t handle indirect attacks properly.
In other series, armor is often valued for its use in spears and landmines.
>>49The axe armor and lance armor can wield hand axes and hand spears, so that had its own advantages.
Ardan appears early and has opportunities to shine, so it’s better than nothing.
This is really Hannibal.
There’s no need to force it, so it’s loved as a mascot.
Even if you say mobility is slow, to be honest, all the infantry can’t catch up to the front lines in the Holy War.
>>53That’s what it means to be out of touch.
Even if the cavalry cannot participate in the battle during the turn they engage, they will be able to swap with the cavalry and attack in the next turn.
>>68That’s only when the battlefield is close to your own castle.
It’s there to some extent.
Because I can excel in the arena…
If you set your mind to it, you can conquer it all…
Even Fabarl and Seti have their evaluations drop just because they are infantry.
Even if it’s hard, the fact that damage can get through makes it unreliable as a wall.
Characters that avoid gaps are better suited for walls.
I want to properly raise (it) later for evaluation.
It’s much more impressive than those who are weak and forced to use it…
If you aim for an A rating, you have to nurture it…
Since Ardan can’t catch up anyway, I think it would have been better to train with a sword in the arena.
“See, even with a sword… there are magic swords that can perform indirect attacks…”
I feel like, in the end, I can’t be given proper equipment like the Hero’s Sword or the Pursuit Ring.
>>64Selling pursuit rings is often made a joke, but as initial capital, it is actually important.
Even though the emblem’s doga can be active…
>>65That’s because I’m constantly battling in intentionally narrow corridors.
How many scenes are there in the parent generation where castles are attacked?
It feels like we’re making the forces here wait for a field battle, so maybe it’s just the Pegasus squad.
>>66In any case, Chapter 2 also features the form of Nodian Castle being attacked from the side.
In Chapter 3, Agusti Castle is attacked from the side by the Cross Knights, and afterward, Madino Castle is attacked by pirates.
>>83It’s a situation where everything is intercepted in the field, and if anything, it’s the final earning spot…
It’s poor design that makes it easier to clear the game by further strengthening already strong characters rather than making Ardan stronger.
Even if I give up on the armor, at least if I had one more useful skill…
>>69Upon reflection, isn’t ambush not compatible with armor?
Since you can’t deal a finishing blow anyway, you’ll just take damage.
The large shield of the enemy, known for its lethargy.
>>71Source of trolling, harassment, and confusion.
It’s fine if we advance together as infantry, even if it’s not for evaluation.
“At least let me cross the mountain.”
Even in Heroes, they are properly strong, tough, and slow.
strong
I like being masculine.
The mobility of infantry is out of the question; I feel that the impression from Chapter 2 is generally problematic.
In the end, we wait until the gates of McCurley Castle open with the infantry.
Conversations between lovers are really cool.
It means that operating with half the HP reduced still aligns with having a lower risk of death.
It doesn’t decrease as if it’s exactly half.
The cavalry is overwhelming, but the infantry also has proper opportunities for combat.
There are often enemies near the child generation or near the castle.
Chapter 2 begins with the cavalry charging forward at full speed, but the three idiots of Noddion will die on their own anyway… Since the castle is still far away, the infantry will be delayed by about three turns, and by then, everything will be over.
>>86There are also time attack challenges for the bargaining bracelet, so even if you’re not aiming for a quick solve in the last two chapters…
>>86That’s just too bad, isn’t it?
Haven’t you ever obtained the Great Earth’s Sword?
>>89If we keep rolling random numbers like this, Eve is going to die without us being able to do anything.
>>89It’s a luck-based game.
The map being too big is the root of all problems.
This is a factor that leads to the general misfortune of infantry, not limited to armor.
If Sigurd isn’t that strong, we would have to match our pace, but since he is only strong at a top level, we end up having to align with Sigurd.
It wasn’t the Sword of the Great Earth, but the Knight Ring.
>>91Let’s talk after we calm down a bit.
Once the control around our castle is finished, we mainly just keep attacking castles far away.
I feel like the best use of the horse’s mobility in the holy war is around chapters 2 and 3.
There are many places where the footing is not very good, for various reasons.
Since there was nothing to do in Chapter 3, I was wandering around the castle with Ardan, and I burst out laughing when Deirdre was kidnapped right in front of him.
Shannan, don’t feel any responsibility.
If you play honestly on your first try, you’ll just charge in all at once! So by the time the infantry responds to the surprise attack, it’s already too late.
In battle, infantry are generally stronger.
Ardan is still difficult to say that he is strong…
The younger generation often has slightly irregular arrangements for the castle.
The circumstances can also be different.
…Well, it’s a situation completely unrelated to the Armor Knight’s performance.
There is nothing that shouldn’t be done.
I feel like one of the three idiots might die depending on luck.
Putting the discussion aside, could you go to the arena for a bit because I want to shift the fixed random numbers?
The general’s limit is clearly not being taken seriously.
At least let the power be 27.
Movement can be managed with infantry, but armor is a bit…
>>105Adan dancing in the sky of Silesia.
What a pity, I can’t climb the Silesian mountains.
Wishing for a rescue.
Lord Sigurd… It has been a life without regret to have served you.
A perfect match pump where Edin recovers the HP 1 of the defeated enemy during the march after repeatedly losing in the arena for the purpose of manipulating random numbers.
The pursuit ring is appreciated.
Edin will end up getting paired with Claude just to rescue Ardan.
>>111Later is fine with warp!
The pursuit ring is appreciated, but back then, strategy articles were a prerequisite, weren’t they?
>>112When I first played, there were no pursuit rings, hero axes, or Forseti.
The hero’s axe, chasing ring, wind sword, and sword of protection are originally hidden items, right?
>>113I think the power-up event for the next generation of the commoner army was quite significant.
If you aim for an A rating, the really tough one is Kyyan.
The back armor has higher ranks than Generals like Emperor and Baron, which we can’t use here…
It’s a strangely protruding terrain, but I wouldn’t think to wait for a specific unit there.
The protective sword might be taken by chance by someone.
And it feels like I’m going to freeze.
The hero’s axe and the wind sword can be picked up later in the game, right? They weren’t early acquisitions, were they?
It’s said that the sword of the wind is far away, or rather, that they won’t send Dew to such a place…
The locations of hidden items, including Ardan, all require a strategy to find.
Well, in a sense, threads that have multiple such elements embedded in them are being favored, right?
At the time, there wasn’t much strategy information available, so I ended up placing all characters in prominently noticeable terrain, wondering if there were still hidden elements.
Without hidden elements, Rex is also tough in a single shot… like Finn’s Hero’s Spear.
It’s not something you can understand through regular gameplay…
I don’t really understand why Sylvia’s protective sword freezes.
Is there anyone who has noticed on their own that there is someone with Ardan waiting at a specific location…?
It’s really not good that some maps are impassable.
Strong or weak in this case, when it comes to gameplay, if the movement ability is poor, there’s nothing that can be done about it.
The fact that the character has quite a bit of personality is pretty unusual for Kaga FE.
It’s disappointing to see someone with half-baked knowledge making a fuss about being out of touch.
It’s great that you can easily pair up with various guys because most parents don’t overly spoil their children.
Maybe because there is conversation in the opening demo, there is a conversation between Ayla and her boyfriend, but it’s nice that they are having a proper conversation as husband and wife.