
Let’s engrave…
Where are the patch notes?!
Let’s dance!
Did the update come?
It’s already past 1 o’clock!
Did the griffon become the strongest?
I actually didn’t know the update was coming today…
It can’t be helped since it was announced yesterday…
Just a few hours until the Griffin reigns as the true weakling.
I can only see the M because I’m out.
It seems the update has arrived, but is the patch note still not available?
Where’s the patch to suppress the fireflies?
I can’t hold it back.
Nowadays, since internet connectivity is taken for granted, there isn’t a feature to view patch notes in the game.
Fireflies are really weak now.
It’s Hotaru Shoryu 5F!
Could it be that I can dance here!?
Forget about that, you idiot! Do something about Hokutomaru!
>>17Both, right!
I tried the rock, but there’s no obvious adjustment to understand…
I don’t think there are any significant changes in firepower or combos.
Hokutomaru became a follow-up only when the ground REV Blow hits.
>>20Routine Exercise
Was Donfan saved?
It seems that Jenny is getting weaker.
GO1 was almost becoming Totoro.
Was there a part where Jenny got weaker?
>>25Since there are characters that cannot respond to feint cancel attacks, they will never be able to respond…
Was the +2F guard on Rock’s REV Dunk always like that?
>>26It’s +2 from before.
At this timing, thinking that “it seems” is 80% a lie is just right.
Did Ganatch become a 300 million character?
Is Totoro also in “Garo: Mark of the Wolves”?
I don’t understand when I use characters I don’t play!
The fool must either make far C un-cancellable or enlarge the hit detection to encompass the whole screen.
It seems that either Donfan’s far C or far D can now be canceled, allowing for a strong Shoryuken BR to hit after more than two small moves… I’m looking forward to it…
>>33It didn’t work out…
Let’s become firefly users like Ronaldo.
Did the unfairly low Hidden damage of the Gryphon line up with everyone?
Ryu’s rush is getting faster!!!
It’s not a major update…
Billy is definitely getting the Billy Edition without punishment!
It feels like they just removed the unreasonable elements.
>>41Then we have to eliminate the existence of Hokutomaru…
Quick adjustment!
Cain user Res.
Does this mean that Ganatch is back to normal, the eternal return?
>>44Surely you wouldn’t do something so blatantly stupid.
Could it be that Billy has risen to the top due to the weakening of others?
As expected, they probably won’t change that much until the EWC and SWC are over.
Since I’ve been completely abandoned, I can’t get any information about the griffin.
Is the Gryphon Mask saved?
Fireflies have been significantly weakened.
Weakening of Hokutomaru
Everything else remains about the same.
Whoa, Griffin mask!
Bug fixes only…
Um, it’s just a bug fix for Gryphon.
Ganache enhancement?
“Hehe, I just returned to normal.”
>>55“Fixed” in the correct sense.
There is no official link yet, but here are the patch notes.
Can you see a hundred million permanent residency in Saudi Arabia?!
I want to see the awkward atmosphere when Ganatch’s infinite combo is showcased in Saudi Arabia!
Poor Score-san.
Eternal peace is impossible.
I need to do something about the eruption of the rising dragon.
What? Leaving the Griffin with that miserable win rate? Are you serious?
>>63This time, no one received enhancements other than bug fixes, so if there are to be any enhancements, it will probably be in the future.
>Ninja Technique: Explosive Flame Punch– Changed the guard recovery from -27F to -5F.What?
>>64Even if I was guarded, I could deceive with the air REV variant, but now if it’s guarded, I can’t use the variant and can only counter with a 5-frame move.
It seems that Hotaru Kain is still the strongest.
>>65Hotaru, Hokutomaru, Cain, and Billy give the impression that the upper environment hasn’t changed much.
If you want to win, it’s Salvatore (permanent).
I laughed in the end.
I didn’t hear the report, but it seems like no one has cared about Shanfei’s voice until now.
>>67The sound of Shanfei’s voice, or rather the sound in the video, has completely changed, so the audio from the demo play and the video plays a completely different sound.
Active Typhoon: Fixed a bug where it was not in a counter state while operating.It’s practically been weakened!
Finally, Mai’s throwing has improved.
A level that falls into darkness and becomes a dinosaur.
>>70It says to become a dinosaur, doesn’t it, Griffin?!
>>70Become
When is Cristiano Ronaldo’s arcade and EOST coming out?!
>>72It seems like I was using it in beta, so I’ll probably get used to it quickly…
>>76Cain is doing something difficult even though it seems easy.
Ganatch’s dash state is uncancellable, but since it can lead into combos, has it come back to life from being a useless move?
I’m glad Mr. Ganatch is better…
Kishida was almost becoming Totoro, and it was no good.
The rising dragon of the firefly is just too obvious.
There are some painful moments in adjusting to the firefly, so although it’s still strong, it does drop a bit.
In other words
>>72
I’m sorry, children!
Is Cain the winning group?
>>84I never thought it would be untouched at all.
The sad adjustments to Hokutomaru, who has become more like Hotaru.
Ganatchi is coming back for good? Are you serious?
If the strong rising dragon is the same, then it’s just a change that doesn’t really matter, right, Hotaru?
The situation remains unchanged.
It’s about the point where Hokutomaru and Hotaru can’t take it easy anymore.
What happened to GO1, who was supposed to fully enjoy Hotaru after getting the tickets?
>>90I’ve been saying it might be Cain since before this.
This has been confirmed this time.
Isn’t it something that even Hotaru wouldn’t say?
Isn’t there a theory that the nerf of Hokutomaru’s blow is actually a hidden buff?
Do you think the management believes Gryphon is strong?
>>94Maybe I’m not interested.
>>94To be honest, it’s just that it’s not the version where character adjustments are properly made yet.
>>99Really? Do you think it’s okay to leave it alone at this level?
>>105There’s no way I’m going to do it before the 200 million tournament.
>>105Now is a bad time for significant adjustments, and in the first place, balancing adjustments take a considerable amount of time.
>>94It might be a stance of thinking that throw characters are just weak, right?
It feels like I can’t connect from the strong double palm advance breaking into the transformation?
A mirror match between GO1 and Fen, huh?
It’s fine that Hotaru’s A Shoryuken is standard, but the shorter reach of C Shoryuken seems to have quite an impact.
It doesn’t feel like it will become weak all of a sudden.
>>100The fact that it can do anything at a high standard hasn’t changed, after all.
Was the balance adjustment we announced during Andy’s time?
Who do you recommend as a throwing character in this game?
Personally, I’m interested in rock.
>>103Firefly
>>103It’s a firefly, isn’t it?
>>103“I’ll go with Hotaru.”
It’s obvious, but compared to KOF, the PDF is shorter.
Since Hotaru Hokutomaru has been punished, it has effectively become a one-man show for Kain.
>>109Hotaru hasn’t become that weak.
>>109It’s not a balance change that would alter the character rankings.
I think it’s unusual this time because SNK makes adjustments for almost everyone.
Do you want to throw a lot? Then it’s Hotaru.
Hokutomaru really went all out, didn’t he…
The pain level is somewhat bearable.
Even if adjustments are made, it will probably be the fastest when Andy is added. Damn it.
>>117Die!?
Was there a bug with the REV of Shoryu and Hokutomaru on the 4th floor?
A big throwing character can stay the weakest…
Cain and Billy in the strong lawless city of South Town.
To be frank, even Reffen is making combo mistakes, so it’s not really suited for an aunt who’s likely to be mentally affected and struggle with controls, right, Kain?
>>124The EVOJ’s Hakaishoukouken was visibly dropping the sake from the flask…
Ah, Skate Uncle, you must be tired!
It’s just a patch to fix the foolish techniques (excluding the unexpected compensation for Ganatch), so it’s not strange for Gri to remain untouched at all.
>>126Isn’t it something that can be easily understood just by looking at the frame, despite being unexpected?
I wonder if the rock’s dogeza bug has been fixed.
Whether to change characters based on the score.
>>128Weak characters can be immediately discarded by the KOF players.
The Cain-like nerf to Hokutomaru is extremely significant.
So the Blow Blow from Hokutomaru was a command combo.
In other words, I think it’s remarkable how much they changed character performance from the second beta test to the final version.
Being obviously unsteady mentally doesn’t really change the precision of maneuvering, does it, lady?
I used to play characters with high control difficulty in other games as well.
I don’t think those who haven’t gotten tickets yet need to change their character.
Well, the REV blow of Tawake-maru has become -5 and is normally enhanced.
The foolish elements have increased again.
>>139I think it’s normally weak to confirm with REV Blow Guard.
>>149It’s pretty tough to confirm from that knockback…
It’s really tough to make adjustments right in the middle of the competition.
>>140If you say that, there won’t be any timing…
>>140There is hardly any time these days when there isn’t a tournament happening.
>>140It’s better than tomorrow’s Street Fighter 6.
>>146If you don’t do it today, it will be forgotten.
Air Purity Maru is here too.
If it’s from the flip, a small pan once is fine with Dragon Break.
Why carve it twice? If you carve other small buns twice, are you mocking the characters that ascend into the sky, or what?
Hokutomaru
Tawake-maru
Air P Maru ← New
Wow, I’m surprised that Cain is so strong!
I wonder what Xiaohai will do.
It’s more like an adjustment, or rather…
>>152“It’s fixed.”
>>152You said there would be some character adjustments including bug fixes, didn’t you?
Hotaru can still go, but it might be at a level where Hokutomaru users should consider changing characters…
Score’s happy wolfing life has entered a dangerous territory.
>>154Are you coming? To the Ganatchi user?
Honestly, even Kubo is saying that the foolish blow of -5 is strong, so I think we won’t know until we try it out.
Hmm, which one is spicier in this combination, Cainberry?
It’s probably not so clearly painful that you’d say it outright.
Please revert the lock back to the beta version…! Revert it…!
Did Marco get overlooked!
The moving REV air dust has been fixed…
I need to properly extend the weak dash from the strong purple lightning and the weak air dust.
Is the combo from Tiger Tail kicking into a spinning jump becoming quite difficult in terms of distance?
It seems that Rock won’t become stronger.
I can only hope the surroundings fall apart.
It seems that Hien Marco has been forgiven…
As expected, the man GO1 was hiding.
Cain, just lower the firepower a bit.
>>175At this point, the biggest air player is the development, isn’t it?
Well, looking at the previous wording, it’s about what you’d expect…
😎 Sorry (Hotaru), I’m weak.
Isn’t it a bug that the strong Rance is long sideways?
Is there really such a difference with just a 1f difference?
>>179In the first place, there is a significant difference between a 4-frame start and a 5-frame start in this game…
>>179It seems that the painful part is that the strong Shoryuken has become shorter horizontally, not the weak one.
>>197Weak Rising Dragon 4 was a divine Rising Dragon where fraud flying was not possible, so this is definitely painful here.
No good… Hotaru is over.
For now, I’m trying out the REV blow from Tawake, but the reversal options and interruptions have become weaker.
As long as the opponent isn’t retreating too much, you can let them guard and then hit them with 2B > far B > various punishments.
Considering that I was able to cover it up with the air REV blow from Guard-2F until now,
Isn’t it really difficult to counter Hokutomaru’s blow?
>>183Originally, a blow should be something that doesn’t allow for a counterattack once it’s guarded.
>>191Well, that principle is like that.
Can one adjustment change things this much?
Hotaru has become a craftsman character.
Hotaru, things have become terrible, haven’t they?
Who said that it’s not that weak? That person has no idea what they’re talking about.
This really has 200 million, for real.
>>187Can you beat Kida Cain and Xiaohai Cain?
>>190If it’s a match without character differences, then there’s definitely a chance.
>>190There’s someone here who can already see the future, even though they’re not using either character…
>>187200 million is probably because there will be a few updates before the end of the year.
What about Kakakakain!?
>>189Cain is doing his best.
>>192Well, it’s true that needing a standing summer as a basic combo can be said to be putting in the effort.
However… (return after being down)
Since Saudi is next month, there probably won’t be another adjustment, right…?
>>193There is.
Cain is cool.
This makes Fen-sama smile too.
GO1 is saying something completely opposite to the anonymous rating.
>>203I want to say that it’s the aunt’s win because she’s getting results! But the BAM commentary was all over the place…
>>215Regarding lethal, it’s a matter of the player’s combo judgment…
Xiaohai feels like he isn’t loved by the charge character system of this game, so he doesn’t use them.
When the strong dragon punch becomes shorter in width, combos from anti-air dragon punches become noticeably more difficult.
I don’t think it’s a big deal since XiaoHai is probably digging into other characters anyway.