
How much does “Mobile System GB” cost? To use Mobile System GB, the following fees apply: 1. D I O N Mobile GB Course Usage Fee – System registration fee of 400 yen (first time only) – Internet connection fee of 10 yen/minute (nationally uniform) 2. Call charges – Charges set by each phone company 3. Nintendo content usage fee – Set for each software content The usage fee for paid content is set for each content. For example, for “Battle Tower” in “Pokémon Crystal Version,” it costs 10 yen per use, and “Pokémon News” costs 100 yen during the monthly update. Additionally, if the total amount for paid content exceeds 10,000 yen in a month, the paid content service will not be available for that month.
It’s too difficult to explain this to my parents and get them to sign the contract…
Regarding this, even the parent generation at the time was like, “What’s this…?” so there was only one child around doing it.
Technically it’s interesting and has a sense of being ahead of the curve, but no matter how you look at it, the usage fees make it something that shouldn’t be offered as a product.
Back then, kids basically didn’t have mobile phones…
>>4Convincing my parents is too difficult.
It’s rational to have a ceiling set at 10,000 yen.
>>5Including the connection fee and call charges, it still ends up being a huge amount, doesn’t it…?
I thought it was too challenging to do what I wanted to as a child!
As expected, no one was doing it.
There were no kids doing it, but I was aware of its existence.
I wonder… was I writing it in something like a magazine or something?
>>9They had a big advertisement in the newspaper.
At that time, it was an era when children didn’t associate cell phones with themselves, even kids were like, “What is this?”
You can get Celebi with this!
No, that’s ridiculous…
Since it was a peripheral device for Pokémon at the time, it becomes a topic of conversation.
Still, it’s an obstacle that’s just too tough to overcome.
I still don’t understand it well.
>>13You can connect to the game console via mobile and compete in battles over the phone line!
The charges are as shown!
The spread of WiFi is amazing…
Get it on the net: Mini game @ 100
There were games released that were meant to be used in combination with this.
It’s impossible…
It was essential to obtain Celebi through the proper method, wasn’t it…
>>15It depends on what is considered standard.
It’s been distributed since the days of gold and silver.
At that time, it feels like the generation that could afford the equipment and costs for this was still quite limited, even among serious gamers, who were mostly focused on DQ, FF, or PCs, and very few were capable of doing this level in Pokémon.
The times were too early.
Even now, I doubt my sanity.
>>17I don’t think the era of using mobile networks for gaming consoles will probably come.
I hope that the WiFi infrastructure will be improved soon.
If the parents are extraordinarily understanding and kind, perhaps…
How much communication was the specification in the thread image for 1 minute at 10 yen?
There were quite a few commercials playing, weren’t there?
Seriously, the phone itself is just for making calls.
It was a time when almost no one was using the internet.
Well, there was i-mode and such, but…
Before elementary school students at that time did it.
I want to try, but this is impossible…
It was so high that I ended up understanding it that way.
It feels like it will still be a few years before personal computers become common in every household.
>>25It was somewhat popular during the Crystal era.
It’s just barely the year 2000.
There was a time when parents didn’t even have mobile phones.
Yamada-kun said that if you take six Level 100 Baby Pokémon with gold and silver leaves to the shrine in Ubaume Forest, you can catch Celebi…
>>27It’s no surprise to get beaten up by a liar who’s such a hassle to prepare for…
Even though it’s quite a bit later and the company and player base are different, it seems that even around the PSBB unit for the PS2, it was only finally being used a bit by FF11 players…
Even at a young age, I understood that there is something like that connection.
Impossible.
First, the parents don’t have a cell phone.
The Celebi I obtained from my friend spread out beyond the class using a communication copy.
Nintendo users have been trained by Satellaview and 64DD, after all…
>>32I failed!
There are a few softwares I want to use, but…
At that time, it was a company with a strong admiration for communication, just like SEGA.
>>43The boss loved PCs and was knowledgeable about the internet, so there were remnants of designs reminiscent of 80s PCs.
>>54Speaking of which, it was a company that created a system for stock trading and horse betting on the Famicom since the Famicom era.
The impression of this was so big that I was shocked that DS online matches were free.
Just when I thought it was a mere flower of GBC, it turns out that there are actually more compatible games for GBA.
>>35I see…
>>35Has this system been alive for that long?
I never really did things like Satellaview, or this, or the Lawson’s software that can be rewritten.
>>36First of all, I lived in such a rural area that it was questionable whether there was a Lawson nearby…
The Celebi event itself is now possible to see in modern times thanks to the Virtual Console.
It’s no longer for sale, but…
The widespread use of wireless LAN in general households started around the time of the DS and PSP.
“I was thinking in the countryside, ‘In my hometown, kids don’t even have mobile phones, but in Tokyo, everyone has one and they must be playing mobile games every day!'”
>>40I understand.
I thought everyone was doing it in the city.
It’s only after crossing over to Advance that I could finally do it on the DS.
The GBA was supported too…
It’s not good to prepare suggestive items.
It felt like the mobile phones at the time were something that children from wealthy families who attended cram schools were given for communication.
And those kids, when they go home, have to hand their phones to their parents, and if they use them for strange things, they get scolded, so images like that are just…
Parents need to have at least a basic understanding of Pokémon to engage.
It’s impossible to ask someone to do it for me.
>>50Suspected typo due to brevity.
>>52The service closure announcement was made in May, but it actually started at the end of January the previous year.
Still short, but…
>>52The announcement that it was ending came out in May, and it finished as scheduled.
>>52It’s just that there was a notice of suspension that year.
This era’s cell phones had monochrome LCDs.
The games you could play on a mobile phone were things like whack-a-mole, right?
Mobile phone faction and PHS faction
I think there was a time when things I wanted to exist did exist.
In Mario Kart Advance, there was a special menu for mobile.
There was a web archive, but registering for DION is a hassle…
>>56It doesn’t end online, huh…
It’s a company that occasionally does strange things and has big failures.
>>57The accumulation of failures leads to experience and success, but recently it has been so stable that it feels scary.
>>67The magnitude of the Wii U’s failure was that extreme…
>>57It’s just like SEGA-kun…
I feel like PHS was more widespread around this time.
>>58When you go underground, your mobile phone loses signal.
>>58The image of high school girls is that working adults are into mobile phones.
I remember the concept of Poppo Mail that was introduced in CoroCoro, even though I didn’t have it.
They have been doing things like Sega since ancient times.
Unlike Sega, I’m always prepared for the possibility of failure…
Service start date: January 27, 2001
Service termination date: December 14, 2002
There were also fatal scenarios in ADV that could not be unlocked without mobile.
I first learned about this being used for a novel release in Silent Hill about a year ago.
Was there an elementary school student who could do this?
>>69Is it something like the electrodes in Kochikame?
Every time the logo appears when starting Mario Kart Advance, I always think, “Is there really anyone playing this?!”
To begin with, there weren’t that many kids in my hometown who had Pokémon Crystal.
Everyone had gold and silver, and I had quite a few gold and silver crystals in the stadium…
>>71When you mention it, that’s certainly true.
I got permission from my parents to use my mobile phone to enjoy paid content.
On top of that, the hurdle of having to buy a dedicated adapter is just too high.
If I have that kind of money, I’ll buy a new game software.
Five years after this, Mario Kart DS on the Wii is incredible with the advancements in internet infrastructure.
>>76Hmm, scary.
The evolution of the online society itself is scary.
Ah, the announcement is in May, but the service itself has been ongoing for two years.
Back then, the SIM support for VITA was heavily criticized, right?
I wonder if it felt like there was no need to buy it since there’s not much difference in content, given that there is gold and silver.
Since there was quite a gap between Red and Green and Gold and Silver, I was able to get them, but with Crystal only a year having passed, it was a bit tough to ask for similar software.
It’s just a minor change, so it’s not surprising that it doesn’t sell well.
The scalability of GB is amazing.
After playing with gold and silver, it’s quite difficult to reach the crystals, isn’t it?
ISDN was introduced, followed by ADSL, and then optical communication became widespread.
That sense of speed was amazing, right?
There was an unbeatable feeling about ADSL.
I was impressed that communication on the GBA changed from a communication cable to infrared communication.
This was still an external device, though.
Is it something like tethering?
I saw it for the first time.
Thanks to the spread of WiFi, even now, gaming consoles don’t need mobile data.
Well, if you think that the technology from that time is surely connected to the present…
Not only kids, but even most parents at the time were unfamiliar with this type of contract.
I feel like the GBA wireless adapter wasn’t used much back then.
There were some games where you couldn’t play unless you used a certain mode.
Even when playing games on my current smartphone, I mostly use Wi-Fi, and when I’m outside where Wi-Fi isn’t available, I have to compromise with SIM.
I like strange peripherals, but this is a bit much.
I feel like the crossover battle for EXE was limited to the wireless adapter.
The wireless adapter has limited compatible software, and isn’t it easier to use one cable than to prepare two adapters? That’s the issue.
It was still the era of PHS, right?
Is it okay to talk about this today?
Television BS tuner BS-5ch BS antenna AV selector ↓8M memory pack “BS-X” cassette Super Famicom main unit Satellite receiver power relay box Power (rear of main unit) Core AC adapter ■Power □Video/Audio →Bitstream (digital audio/data) Power: Black Video/Audio: Yellow Bitstream (digital audio/data): Blue
>>101Some of them are still being traded at high prices.
Lost technologies like this are exciting!
Why did they have such unreasonable online features like Satellaview and Randnet at that time…?
>>103I will teach you about the Famicom Communication Adapter Set.
Although it is lost as a service, it is not lost technology.
In a childhood when the software you can buy is limited.
Even if I’ve already been playing with gold and silver, if I’m asked whether I would buy the same software’s minor change, it’s a different story.
Still, the Pokémon brand is strong, so it was selling well.
Can you forgive me about the card e-reader?
>>106I feel like this kind of device had a relatively broad release, but needing two GBA consoles makes it a bit tough if you don’t have a sibling.
>>106It’s unfair that only Americans can easily get infinite tickets.
>>106I felt quite uneasy when they released a successor model that could communicate with the main Pokémon games years after I bought it at launch.
>>106This itself is really interesting, but the two main units…
Reading codes is fine with a camera since they have become cheaper.
The contactless reading technology is becoming more accessible, and the advancements in this field are interesting.
I think it was calm to wait until the DS, when Wi-Fi developed, instead of releasing an advanced version of this during the GBA era.
Experiments are important, you know…
It was during the time when the usage fees for i-mode were a problem.
Even as a child, I thought this was impossible; it was really amazing.
They were doing amazing promotion, but…
Technology!
At that time, there wasn’t an image of adults playing with a Game Boy.
I wonder which group of people were playing with this…
Around the mid-point of the DS and PSP, both online gaming systems became suddenly mainstream, and things changed quite a bit.
I think only the real wealthy kids could do this back then.
A big Pokémon Center in Kogane City.
>>116The tower in the west of Asagi City that never opens.
A friend whose family was wealthy said that he begged his parents to let him do it just two or three times with his middle school older brother…
And that child’s Celebi spread throughout the class due to a duplication glitch, like in the post above.
I barely even knew it existed back then.
There wasn’t anyone around me who had the crystal version either.
There isn’t a story like, “My dad loved this so much that he did it for me…”
>>121I think it was an era when there were hardly any fathers who still loved games…
>>121If it were a dad who is knowledgeable about this sort of thing.
I know how much it costs, so I’m definitely not going to buy it for you.
>>121It’s the era when Dad is enjoying Dreamcast and PlayStation!
>>140The PS2 is already out!
>>121It’s off-topic, but my father was really into PSO and made me play it.
Since I was still little, they let me play during the daytime, but when I think about it, I get scared wondering how much it cost… ?
I think it was about four years too early.
Around 2003-2004, there started to be a few elementary school students with cell phones, so I could have done it by then.
>>122If you’re waiting that long, the DS will be out by then!
>>118I was no good even at the level that someone who knows almost nothing about baseball can understand.
I feel like there was a time when even the older generation didn’t have cell phones or PHS, and it wasn’t really uncommon.
The sign of the great demon hits!
Since they are not children, I haven’t really seen older generations playing Pokémon or talking about those kinds of memories, as it seems that playing PC eroge has had a higher status in the otaku hierarchy.
5800 yen is expensive!
I want to believe that it is something that has been turned into a product, and that they are not seriously expecting this to work just for the sake of its novelty.
I wonder what this is.
>>118Awesome!
There is a Jusco.
Wasn’t Docomo compatible?
>>118If this costs 5800 yen, then only adult game enthusiasts will buy it…
Speaking of which, what happened to the related events for the VC Crystal version?
>>136Only the GS Ball has a rescue.
Others are not supported.
>>136


NINTENDO 3DS Virtual Console POCKET MONSTERS Pokémon Crystal Version GAME FREAK inc.
Oh really… you can get it?
There was something called Advance Movie…
In 2001, it was the time when 3G started and widespread adoption began.
>>138I think many people thought that it was mainly used for phone calls and emails, and that services like i-mode were not good because they cost money!
I think it’s only natural because the current communication fee structure is not like it is now.
It was fun playing with the flip phone and Tamagotchi using infrared communication.
There was a scenario distribution for Gather Beat 2 at the WS Wonder Gate.
I feel like I can be a Gym Leader in something called Pokémon Tower.
Like Nintendo’s satellite and such.
Back in the GBA days, extra communication devices were necessary, which was tough for kids.
The wireless adapter was included with some software, but…
>>147That should have only been Pokémon.
>>184After looking it up, I found that software-side support is necessary, and aside from Pokémon, only some titles from the MegaMan Battle Network and Boktai series have support, so it’s understandable that it was only included with Pokémon…
There were quite a few features that children couldn’t access unless their parents were hooked.
10 yen seems cheap to me.
>>150That’s not all; there are also paid contents in addition to the separate call charges…
At that time, all the kids admired the thread images.
>>151While the Satellaview became a topic of discussion, I had never even heard of this.
That said, when I think that these types of machines have become the norm and are the foundation for remote communication in games and cross-platform integration, it is quite moving.
>>155When you think about it, isn’t Nintendo crazy for having their eyes on this era?
Around this time, Nintendo was especially perceived as a brand for kids’ games, which led to high school and adult gamers mocking it, so it felt even more incompatible with the thread image system.
It’s nostalgic, isn’t it? Packet death.
>>118Is it already the time when I’m thriving in the major leagues?
It must have been expensive…
Nintendo is like the originator of network-related gaming consoles.
>>161Sega tried hard too.
>>161You could buy horse racing tickets on the Famicom, right…?
>>168I also made stocks.
>>168It seems that around 2014, there were really only a few users, but they existed.
>>204Originally, it was something that allowed purchases via push-button phones, visualized as image data on the Famicom.
Well, the VC version itself is already out of print…
It’s probably because of challenges like this that we have the current DLC culture…
>>164When I hear that, I feel I can’t forgive you…
Memories of connecting to 2ch via dial-up come flooding back.
That gaga sound is nice, isn’t it?
I thought it was awesome for those who have it, but I didn’t really want it for myself.
If the VC version of Crystal is inducted into the Hall of Fame, you can obtain the GS Ball and catch Celebi.
These days, there are no block routines, so if you work hard, you can get a shiny version too.
Well, I can’t buy the VC version anymore…
I feel like I’ve seen videos where they were trying something like what we now call DLC even on the Super Famicom.
>>173There’s a cassette at Lawson that can have its contents rewritten… and if you go further back, it leads to the disk system…
>>185Some kids back then were tricked by the Crystal Dragon’s false techniques and rewrote them, while others were not…
People who buy betting tickets were also strong in Super Famicom, huh?
On the contrary, is there none now?
>>174Because you can do it on your smartphone.
>>118As for the Mariners, it’s because Nintendo was a co-owner…
I was already scared while using the Dreamcast’s matching service, so I can’t handle this.
It wasn’t as much as Mew, but there were quite a few Celebi as well, though they definitely weren’t obtained through legitimate means…
>>179I think it was also because at that time, it was easy to replicate genuine products with the box bug.
Well, regardless of the analysis now, were there really that many bug techniques to create Celebi in the gold and silver crystals back then?
>>187I remembered when you mentioned it.
Indeed, there was a proliferation…
Nintendo Power was exciting!
I only remember that at first, it was the guy who used this in the Battle Tower.
It’s a world so unknown… that’s the feeling I had been pondering.
So when I was asked, “Do you want this?” I didn’t really want it.
I used to get excited every time I communicated with peripherals like pocket printers and Pocket Pikachu Color, but I couldn’t get my hands on this one.
DLC has both good and bad aspects, so I can’t say it’s bad.
The aspect of the user era is significant.
There was a terrible time for a while…
I thought Celebi could only be obtained at large events, so it seemed like a saving grace for the kids in the region, but it was too high of a hurdle for them.
So everyone was jumping on the shrine rumor.
>>176You’re putting in a lot of effort…