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[Game] Something that made me go “What is this…?” even during my childhood.

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  • June 2, 2025
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Japan Otaku Reviews25/06/01(Sun)17:15Yeahx7

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How much does “Mobile System GB” cost? To use Mobile System GB, the following fees apply: 1. D I O N Mobile GB Course Usage Fee – System registration fee of 400 yen (first time only) – Internet connection fee of 10 yen/minute (nationally uniform) 2. Call charges – Charges set by each phone company 3. Nintendo content usage fee – Set for each software content The usage fee for paid content is set for each content. For example, for “Battle Tower” in “Pokémon Crystal Version,” it costs 10 yen per use, and “Pokémon News” costs 100 yen during the monthly update. Additionally, if the total amount for paid content exceeds 10,000 yen in a month, the paid content service will not be available for that month.

1: Japan Otaku Reviews25/06/01(Sun)17:17Yeahx30

It’s too difficult to explain this to my parents and get them to sign the contract…

2: Japan Otaku Reviews25/06/01(Sun)17:17Yeahx6

Regarding this, even the parent generation at the time was like, “What’s this…?” so there was only one child around doing it.

3: Japan Otaku Reviews25/06/01(Sun)17:18Yeahx13

Technically it’s interesting and has a sense of being ahead of the curve, but no matter how you look at it, the usage fees make it something that shouldn’t be offered as a product.

4: Japan Otaku Reviews25/06/01(Sun)17:18Yeahx33

Back then, kids basically didn’t have mobile phones…

6: Japan Otaku Reviews25/06/01(Sun)17:18Yeahx1

>>4Convincing my parents is too difficult.

5: Japan Otaku Reviews25/06/01(Sun)17:18Yeahx4

It’s rational to have a ceiling set at 10,000 yen.

8: Japan Otaku Reviews25/06/01(Sun)17:19Yeahx1

>>5Including the connection fee and call charges, it still ends up being a huge amount, doesn’t it…?

7: Japan Otaku Reviews25/06/01(Sun)17:19Yeahx21

I thought it was too challenging to do what I wanted to as a child!
As expected, no one was doing it.

9: Japan Otaku Reviews25/06/01(Sun)17:20Yeahx2

There were no kids doing it, but I was aware of its existence.
I wonder… was I writing it in something like a magazine or something?

12: Japan Otaku Reviews25/06/01(Sun)17:21

>>9They had a big advertisement in the newspaper.
At that time, it was an era when children didn’t associate cell phones with themselves, even kids were like, “What is this?”

10: Japan Otaku Reviews25/06/01(Sun)17:20Yeahx17

You can get Celebi with this!
No, that’s ridiculous…

11: Japan Otaku Reviews25/06/01(Sun)17:21

Since it was a peripheral device for Pokémon at the time, it becomes a topic of conversation.
Still, it’s an obstacle that’s just too tough to overcome.

13: Japan Otaku Reviews25/06/01(Sun)17:21Yeahx1

I still don’t understand it well.

23: Japan Otaku Reviews25/06/01(Sun)17:24

>>13You can connect to the game console via mobile and compete in battles over the phone line!
The charges are as shown!
The spread of WiFi is amazing…

14: Japan Otaku Reviews25/06/01(Sun)17:22

Get it on the net: Mini game @ 100
There were games released that were meant to be used in combination with this.
It’s impossible…

15: Japan Otaku Reviews25/06/01(Sun)17:22Yeahx2

It was essential to obtain Celebi through the proper method, wasn’t it…

18: Japan Otaku Reviews25/06/01(Sun)17:24

>>15It depends on what is considered standard.
It’s been distributed since the days of gold and silver.

16: Japan Otaku Reviews25/06/01(Sun)17:22

At that time, it feels like the generation that could afford the equipment and costs for this was still quite limited, even among serious gamers, who were mostly focused on DQ, FF, or PCs, and very few were capable of doing this level in Pokémon.

17: Japan Otaku Reviews25/06/01(Sun)17:23Yeahx8

The times were too early.
Even now, I doubt my sanity.

33: Japan Otaku Reviews25/06/01(Sun)17:27

>>17I don’t think the era of using mobile networks for gaming consoles will probably come.
I hope that the WiFi infrastructure will be improved soon.

19: Japan Otaku Reviews25/06/01(Sun)17:24

If the parents are extraordinarily understanding and kind, perhaps…

20: Japan Otaku Reviews25/06/01(Sun)17:24

How much communication was the specification in the thread image for 1 minute at 10 yen?

21: Japan Otaku Reviews25/06/01(Sun)17:24

There were quite a few commercials playing, weren’t there?

22: Japan Otaku Reviews25/06/01(Sun)17:24Yeahx1

Seriously, the phone itself is just for making calls.
It was a time when almost no one was using the internet.
Well, there was i-mode and such, but…

24: Japan Otaku Reviews25/06/01(Sun)17:25Yeahx5

Before elementary school students at that time did it.
I want to try, but this is impossible…
It was so high that I ended up understanding it that way.

25: Japan Otaku Reviews25/06/01(Sun)17:25Yeahx1

It feels like it will still be a few years before personal computers become common in every household.

45: Japan Otaku Reviews25/06/01(Sun)17:29

>>25It was somewhat popular during the Crystal era.
It’s just barely the year 2000.

26: Japan Otaku Reviews25/06/01(Sun)17:25Yeahx1

There was a time when parents didn’t even have mobile phones.

27: Japan Otaku Reviews25/06/01(Sun)17:26

Yamada-kun said that if you take six Level 100 Baby Pokémon with gold and silver leaves to the shrine in Ubaume Forest, you can catch Celebi…

44: Japan Otaku Reviews25/06/01(Sun)17:29Yeahx12

>>27It’s no surprise to get beaten up by a liar who’s such a hassle to prepare for…

28: Japan Otaku Reviews25/06/01(Sun)17:26

Even though it’s quite a bit later and the company and player base are different, it seems that even around the PSBB unit for the PS2, it was only finally being used a bit by FF11 players…

29: Japan Otaku Reviews25/06/01(Sun)17:26

Even at a young age, I understood that there is something like that connection.
Impossible.

30: Japan Otaku Reviews25/06/01(Sun)17:26Yeahx2

First, the parents don’t have a cell phone.

31: Japan Otaku Reviews25/06/01(Sun)17:26

The Celebi I obtained from my friend spread out beyond the class using a communication copy.

32: Japan Otaku Reviews25/06/01(Sun)17:27

Nintendo users have been trained by Satellaview and 64DD, after all…

43: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx1

>>32I failed!
There are a few softwares I want to use, but…
At that time, it was a company with a strong admiration for communication, just like SEGA.

54: Japan Otaku Reviews25/06/01(Sun)17:31

>>43The boss loved PCs and was knowledgeable about the internet, so there were remnants of designs reminiscent of 80s PCs.

59: Japan Otaku Reviews25/06/01(Sun)17:32Yeahx1

>>54Speaking of which, it was a company that created a system for stock trading and horse betting on the Famicom since the Famicom era.

34: Japan Otaku Reviews25/06/01(Sun)17:27Yeahx6

The impression of this was so big that I was shocked that DS online matches were free.

35: Japan Otaku Reviews25/06/01(Sun)17:27

Just when I thought it was a mere flower of GBC, it turns out that there are actually more compatible games for GBA.

37: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx3

>>35I see…

49: Japan Otaku Reviews25/06/01(Sun)17:29Yeahx4

>>35Has this system been alive for that long?

36: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx1

I never really did things like Satellaview, or this, or the Lawson’s software that can be rewritten.

172: Japan Otaku Reviews25/06/01(Sun)17:51

>>36First of all, I lived in such a rural area that it was questionable whether there was a Lawson nearby…

38: Japan Otaku Reviews25/06/01(Sun)17:28

The Celebi event itself is now possible to see in modern times thanks to the Virtual Console.
It’s no longer for sale, but…

39: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx7

The widespread use of wireless LAN in general households started around the time of the DS and PSP.

40: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx7

“I was thinking in the countryside, ‘In my hometown, kids don’t even have mobile phones, but in Tokyo, everyone has one and they must be playing mobile games every day!'”

61: Japan Otaku Reviews25/06/01(Sun)17:32Yeahx2

>>40I understand.
I thought everyone was doing it in the city.

41: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx1

It’s only after crossing over to Advance that I could finally do it on the DS.

42: Japan Otaku Reviews25/06/01(Sun)17:28Yeahx1

The GBA was supported too…

46: Japan Otaku Reviews25/06/01(Sun)17:29Yeahx6

It’s not good to prepare suggestive items.

47: Japan Otaku Reviews25/06/01(Sun)17:29Yeahx3

It felt like the mobile phones at the time were something that children from wealthy families who attended cram schools were given for communication.
And those kids, when they go home, have to hand their phones to their parents, and if they use them for strange things, they get scolded, so images like that are just…

48: Japan Otaku Reviews25/06/01(Sun)17:29

Parents need to have at least a basic understanding of Pokémon to engage.
It’s impossible to ask someone to do it for me.

50: Japan Otaku Reviews25/06/01(Sun)17:30Yeahx1

No way…

52: Japan Otaku Reviews25/06/01(Sun)17:30

>>50Suspected typo due to brevity.

72: Japan Otaku Reviews25/06/01(Sun)17:34Yeahx2

>>52The service closure announcement was made in May, but it actually started at the end of January the previous year.
Still short, but…

74: Japan Otaku Reviews25/06/01(Sun)17:34

>>52The announcement that it was ending came out in May, and it finished as scheduled.

75: Japan Otaku Reviews25/06/01(Sun)17:34

>>52It’s just that there was a notice of suspension that year.

51: Japan Otaku Reviews25/06/01(Sun)17:30Yeahx1

This era’s cell phones had monochrome LCDs.
The games you could play on a mobile phone were things like whack-a-mole, right?

53: Japan Otaku Reviews25/06/01(Sun)17:30Yeahx1

Mobile phone faction and PHS faction
I think there was a time when things I wanted to exist did exist.

55: Japan Otaku Reviews25/06/01(Sun)17:31

In Mario Kart Advance, there was a special menu for mobile.

56: Japan Otaku Reviews25/06/01(Sun)17:31

There was a web archive, but registering for DION is a hassle…

79: Japan Otaku Reviews25/06/01(Sun)17:35

>>56It doesn’t end online, huh…

57: Japan Otaku Reviews25/06/01(Sun)17:31Yeahx1

It’s a company that occasionally does strange things and has big failures.

67: Japan Otaku Reviews25/06/01(Sun)17:33Yeahx4

>>57The accumulation of failures leads to experience and success, but recently it has been so stable that it feels scary.

93: Japan Otaku Reviews25/06/01(Sun)17:37

>>67The magnitude of the Wii U’s failure was that extreme…

186: Japan Otaku Reviews25/06/01(Sun)17:52

>>57It’s just like SEGA-kun…

58: Japan Otaku Reviews25/06/01(Sun)17:32Yeahx1

I feel like PHS was more widespread around this time.

62: Japan Otaku Reviews25/06/01(Sun)17:33Yeahx1

>>58When you go underground, your mobile phone loses signal.

195: Japan Otaku Reviews25/06/01(Sun)17:53

>>58The image of high school girls is that working adults are into mobile phones.

60: Japan Otaku Reviews25/06/01(Sun)17:32Yeahx1

I remember the concept of Poppo Mail that was introduced in CoroCoro, even though I didn’t have it.

63: Japan Otaku Reviews25/06/01(Sun)17:33

They have been doing things like Sega since ancient times.
Unlike Sega, I’m always prepared for the possibility of failure…

64: Japan Otaku Reviews25/06/01(Sun)17:33

Service start date: January 27, 2001
Service termination date: December 14, 2002

65: Japan Otaku Reviews25/06/01(Sun)17:33

There were also fatal scenarios in ADV that could not be unlocked without mobile.

66: Japan Otaku Reviews25/06/01(Sun)17:33

I first learned about this being used for a novel release in Silent Hill about a year ago.

69: Japan Otaku Reviews25/06/01(Sun)17:33

Was there an elementary school student who could do this?

206: Japan Otaku Reviews25/06/01(Sun)17:54

>>69Is it something like the electrodes in Kochikame?

70: Japan Otaku Reviews25/06/01(Sun)17:34Yeahx2

Every time the logo appears when starting Mario Kart Advance, I always think, “Is there really anyone playing this?!”

71: Japan Otaku Reviews25/06/01(Sun)17:34Yeahx4

To begin with, there weren’t that many kids in my hometown who had Pokémon Crystal.
Everyone had gold and silver, and I had quite a few gold and silver crystals in the stadium…

78: Japan Otaku Reviews25/06/01(Sun)17:34

>>71When you mention it, that’s certainly true.

73: Japan Otaku Reviews25/06/01(Sun)17:34

I got permission from my parents to use my mobile phone to enjoy paid content.
On top of that, the hurdle of having to buy a dedicated adapter is just too high.
If I have that kind of money, I’ll buy a new game software.

76: Japan Otaku Reviews25/06/01(Sun)17:34

Five years after this, Mario Kart DS on the Wii is incredible with the advancements in internet infrastructure.

80: Japan Otaku Reviews25/06/01(Sun)17:35Yeahx1

>>76Hmm, scary.
The evolution of the online society itself is scary.

77: Japan Otaku Reviews25/06/01(Sun)17:34Yeahx1

Ah, the announcement is in May, but the service itself has been ongoing for two years.

81: Japan Otaku Reviews25/06/01(Sun)17:35

Back then, the SIM support for VITA was heavily criticized, right?

82: Japan Otaku Reviews25/06/01(Sun)17:35

I wonder if it felt like there was no need to buy it since there’s not much difference in content, given that there is gold and silver.

83: Japan Otaku Reviews25/06/01(Sun)17:35

Since there was quite a gap between Red and Green and Gold and Silver, I was able to get them, but with Crystal only a year having passed, it was a bit tough to ask for similar software.

84: Japan Otaku Reviews25/06/01(Sun)17:35

It’s just a minor change, so it’s not surprising that it doesn’t sell well.

85: Japan Otaku Reviews25/06/01(Sun)17:35

The scalability of GB is amazing.

86: Japan Otaku Reviews25/06/01(Sun)17:35

After playing with gold and silver, it’s quite difficult to reach the crystals, isn’t it?

87: Japan Otaku Reviews25/06/01(Sun)17:36Yeahx3

ISDN was introduced, followed by ADSL, and then optical communication became widespread.
That sense of speed was amazing, right?

88: Japan Otaku Reviews25/06/01(Sun)17:37Yeahx2

There was an unbeatable feeling about ADSL.

89: Japan Otaku Reviews25/06/01(Sun)17:37

I was impressed that communication on the GBA changed from a communication cable to infrared communication.
This was still an external device, though.

90: Japan Otaku Reviews25/06/01(Sun)17:37

Is it something like tethering?
I saw it for the first time.

91: Japan Otaku Reviews25/06/01(Sun)17:37Yeahx2

Thanks to the spread of WiFi, even now, gaming consoles don’t need mobile data.

92: Japan Otaku Reviews25/06/01(Sun)17:37

Well, if you think that the technology from that time is surely connected to the present…

94: Japan Otaku Reviews25/06/01(Sun)17:37

Not only kids, but even most parents at the time were unfamiliar with this type of contract.

95: Japan Otaku Reviews25/06/01(Sun)17:38

I feel like the GBA wireless adapter wasn’t used much back then.
There were some games where you couldn’t play unless you used a certain mode.

96: Japan Otaku Reviews25/06/01(Sun)17:38

Even when playing games on my current smartphone, I mostly use Wi-Fi, and when I’m outside where Wi-Fi isn’t available, I have to compromise with SIM.

97: Japan Otaku Reviews25/06/01(Sun)17:39

I like strange peripherals, but this is a bit much.

98: Japan Otaku Reviews25/06/01(Sun)17:39Yeahx1

I feel like the crossover battle for EXE was limited to the wireless adapter.

99: Japan Otaku Reviews25/06/01(Sun)17:39

The wireless adapter has limited compatible software, and isn’t it easier to use one cable than to prepare two adapters? That’s the issue.

100: Japan Otaku Reviews25/06/01(Sun)17:39Yeahx1

It was still the era of PHS, right?

101: Japan Otaku Reviews25/06/01(Sun)17:39Yeahx3

Is it okay to talk about this today?
Is it okay to talk about this today?

Television BS tuner BS-5ch BS antenna AV selector ↓8M memory pack “BS-X” cassette Super Famicom main unit Satellite receiver power relay box Power (rear of main unit) Core AC adapter ■Power □Video/Audio →Bitstream (digital audio/data) Power: Black Video/Audio: Yellow Bitstream (digital audio/data): Blue

115: Japan Otaku Reviews25/06/01(Sun)17:42

>>101Some of them are still being traded at high prices.

102: Japan Otaku Reviews25/06/01(Sun)17:40

Lost technologies like this are exciting!

103: Japan Otaku Reviews25/06/01(Sun)17:40

Why did they have such unreasonable online features like Satellaview and Randnet at that time…?

110: Japan Otaku Reviews25/06/01(Sun)17:42Yeahx3

>>103I will teach you about the Famicom Communication Adapter Set.

104: Japan Otaku Reviews25/06/01(Sun)17:40Yeahx9

Although it is lost as a service, it is not lost technology.

105: Japan Otaku Reviews25/06/01(Sun)17:40

In a childhood when the software you can buy is limited.
Even if I’ve already been playing with gold and silver, if I’m asked whether I would buy the same software’s minor change, it’s a different story.
Still, the Pokémon brand is strong, so it was selling well.

106: Japan Otaku Reviews25/06/01(Sun)17:41

Can you forgive me about the card e-reader?

119: Japan Otaku Reviews25/06/01(Sun)17:43

>>106I feel like this kind of device had a relatively broad release, but needing two GBA consoles makes it a bit tough if you don’t have a sibling.

127: Japan Otaku Reviews25/06/01(Sun)17:45

>>106It’s unfair that only Americans can easily get infinite tickets.

133: Japan Otaku Reviews25/06/01(Sun)17:45

>>106I felt quite uneasy when they released a successor model that could communicate with the main Pokémon games years after I bought it at launch.

156: Japan Otaku Reviews25/06/01(Sun)17:49

>>106This itself is really interesting, but the two main units…
Reading codes is fine with a camera since they have become cheaper.
The contactless reading technology is becoming more accessible, and the advancements in this field are interesting.

107: Japan Otaku Reviews25/06/01(Sun)17:41Yeahx6

I think it was calm to wait until the DS, when Wi-Fi developed, instead of releasing an advanced version of this during the GBA era.

108: Japan Otaku Reviews25/06/01(Sun)17:41

Experiments are important, you know…

109: Japan Otaku Reviews25/06/01(Sun)17:41Yeahx1

It was during the time when the usage fees for i-mode were a problem.
Even as a child, I thought this was impossible; it was really amazing.
They were doing amazing promotion, but…

111: Japan Otaku Reviews25/06/01(Sun)17:42

Technology!

112: Japan Otaku Reviews25/06/01(Sun)17:42Yeahx1

At that time, there wasn’t an image of adults playing with a Game Boy.
I wonder which group of people were playing with this…

113: Japan Otaku Reviews25/06/01(Sun)17:42

Around the mid-point of the DS and PSP, both online gaming systems became suddenly mainstream, and things changed quite a bit.

114: Japan Otaku Reviews25/06/01(Sun)17:42Yeahx4

I think only the real wealthy kids could do this back then.

116: Japan Otaku Reviews25/06/01(Sun)17:42

A big Pokémon Center in Kogane City.

141: Japan Otaku Reviews25/06/01(Sun)17:46Yeahx2

>>116The tower in the west of Asagi City that never opens.

117: Japan Otaku Reviews25/06/01(Sun)17:42

A friend whose family was wealthy said that he begged his parents to let him do it just two or three times with his middle school older brother…
And that child’s Celebi spread throughout the class due to a duplication glitch, like in the post above.

120: Japan Otaku Reviews25/06/01(Sun)17:43

I barely even knew it existed back then.
There wasn’t anyone around me who had the crystal version either.

121: Japan Otaku Reviews25/06/01(Sun)17:43

There isn’t a story like, “My dad loved this so much that he did it for me…”

124: Japan Otaku Reviews25/06/01(Sun)17:44Yeahx3

>>121I think it was an era when there were hardly any fathers who still loved games…

131: Japan Otaku Reviews25/06/01(Sun)17:45Yeahx7

>>121If it were a dad who is knowledgeable about this sort of thing.
I know how much it costs, so I’m definitely not going to buy it for you.

140: Japan Otaku Reviews25/06/01(Sun)17:46

>>121It’s the era when Dad is enjoying Dreamcast and PlayStation!

144: Japan Otaku Reviews25/06/01(Sun)17:47

>>140The PS2 is already out!

191: Japan Otaku Reviews25/06/01(Sun)17:52Yeahx1

>>121It’s off-topic, but my father was really into PSO and made me play it.
Since I was still little, they let me play during the daytime, but when I think about it, I get scared wondering how much it cost… ?

122: Japan Otaku Reviews25/06/01(Sun)17:44

I think it was about four years too early.
Around 2003-2004, there started to be a few elementary school students with cell phones, so I could have done it by then.

152: Japan Otaku Reviews25/06/01(Sun)17:48Yeahx2

>>122If you’re waiting that long, the DS will be out by then!

123: Japan Otaku Reviews25/06/01(Sun)17:44Yeahx4

>>118I was no good even at the level that someone who knows almost nothing about baseball can understand.

125: Japan Otaku Reviews25/06/01(Sun)17:44

I feel like there was a time when even the older generation didn’t have cell phones or PHS, and it wasn’t really uncommon.

126: Japan Otaku Reviews25/06/01(Sun)17:44

The sign of the great demon hits!

128: Japan Otaku Reviews25/06/01(Sun)17:45

Since they are not children, I haven’t really seen older generations playing Pokémon or talking about those kinds of memories, as it seems that playing PC eroge has had a higher status in the otaku hierarchy.

129: Japan Otaku Reviews25/06/01(Sun)17:45

5800 yen is expensive!

130: Japan Otaku Reviews25/06/01(Sun)17:45

I want to believe that it is something that has been turned into a product, and that they are not seriously expecting this to work just for the sake of its novelty.
I wonder what this is.

132: Japan Otaku Reviews25/06/01(Sun)17:45

>>118Awesome!
There is a Jusco.

134: Japan Otaku Reviews25/06/01(Sun)17:45

Wasn’t Docomo compatible?

135: Japan Otaku Reviews25/06/01(Sun)17:46

>>118If this costs 5800 yen, then only adult game enthusiasts will buy it…

136: Japan Otaku Reviews25/06/01(Sun)17:46

Speaking of which, what happened to the related events for the VC Crystal version?

146: Japan Otaku Reviews25/06/01(Sun)17:47

>>136Only the GS Ball has a rescue.
Others are not supported.

137: Japan Otaku Reviews25/06/01(Sun)17:46

There was something called Advance Movie…

138: Japan Otaku Reviews25/06/01(Sun)17:46

In 2001, it was the time when 3G started and widespread adoption began.

149: Japan Otaku Reviews25/06/01(Sun)17:47Yeahx2

>>138I think many people thought that it was mainly used for phone calls and emails, and that services like i-mode were not good because they cost money!
I think it’s only natural because the current communication fee structure is not like it is now.

139: Japan Otaku Reviews25/06/01(Sun)17:46

It was fun playing with the flip phone and Tamagotchi using infrared communication.

142: Japan Otaku Reviews25/06/01(Sun)17:46

There was a scenario distribution for Gather Beat 2 at the WS Wonder Gate.

143: Japan Otaku Reviews25/06/01(Sun)17:46

I feel like I can be a Gym Leader in something called Pokémon Tower.

145: Japan Otaku Reviews25/06/01(Sun)17:47

Like Nintendo’s satellite and such.

147: Japan Otaku Reviews25/06/01(Sun)17:47

Back in the GBA days, extra communication devices were necessary, which was tough for kids.
The wireless adapter was included with some software, but…

184: Japan Otaku Reviews25/06/01(Sun)17:52

>>147That should have only been Pokémon.

214: Japan Otaku Reviews25/06/01(Sun)17:56

>>184After looking it up, I found that software-side support is necessary, and aside from Pokémon, only some titles from the MegaMan Battle Network and Boktai series have support, so it’s understandable that it was only included with Pokémon…

148: Japan Otaku Reviews25/06/01(Sun)17:47Yeahx3

There were quite a few features that children couldn’t access unless their parents were hooked.

150: Japan Otaku Reviews25/06/01(Sun)17:47

10 yen seems cheap to me.

154: Japan Otaku Reviews25/06/01(Sun)17:48Yeahx1

>>150That’s not all; there are also paid contents in addition to the separate call charges…

151: Japan Otaku Reviews25/06/01(Sun)17:48

At that time, all the kids admired the thread images.

157: Japan Otaku Reviews25/06/01(Sun)17:49Yeahx2

>>151While the Satellaview became a topic of discussion, I had never even heard of this.

155: Japan Otaku Reviews25/06/01(Sun)17:48

That said, when I think that these types of machines have become the norm and are the foundation for remote communication in games and cross-platform integration, it is quite moving.

163: Japan Otaku Reviews25/06/01(Sun)17:49

>>155When you think about it, isn’t Nintendo crazy for having their eyes on this era?

158: Japan Otaku Reviews25/06/01(Sun)17:49

Around this time, Nintendo was especially perceived as a brand for kids’ games, which led to high school and adult gamers mocking it, so it felt even more incompatible with the thread image system.

159: Japan Otaku Reviews25/06/01(Sun)17:49

It’s nostalgic, isn’t it? Packet death.

160: Japan Otaku Reviews25/06/01(Sun)17:49

>>118Is it already the time when I’m thriving in the major leagues?
It must have been expensive…

161: Japan Otaku Reviews25/06/01(Sun)17:49

Nintendo is like the originator of network-related gaming consoles.

166: Japan Otaku Reviews25/06/01(Sun)17:50

>>161Sega tried hard too.

168: Japan Otaku Reviews25/06/01(Sun)17:50

>>161You could buy horse racing tickets on the Famicom, right…?

170: Japan Otaku Reviews25/06/01(Sun)17:50

>>168I also made stocks.

204: Japan Otaku Reviews25/06/01(Sun)17:54

>>168It seems that around 2014, there were really only a few users, but they existed.

246: Japan Otaku Reviews25/06/01(Sun)18:03

>>204Originally, it was something that allowed purchases via push-button phones, visualized as image data on the Famicom.

162: Japan Otaku Reviews25/06/01(Sun)17:49

Well, the VC version itself is already out of print…

164: Japan Otaku Reviews25/06/01(Sun)17:49

It’s probably because of challenges like this that we have the current DLC culture…

169: Japan Otaku Reviews25/06/01(Sun)17:50Yeahx4

>>164When I hear that, I feel I can’t forgive you…

165: Japan Otaku Reviews25/06/01(Sun)17:49

Memories of connecting to 2ch via dial-up come flooding back.
That gaga sound is nice, isn’t it?

167: Japan Otaku Reviews25/06/01(Sun)17:50

I thought it was awesome for those who have it, but I didn’t really want it for myself.

171: Japan Otaku Reviews25/06/01(Sun)17:50

If the VC version of Crystal is inducted into the Hall of Fame, you can obtain the GS Ball and catch Celebi.
These days, there are no block routines, so if you work hard, you can get a shiny version too.
Well, I can’t buy the VC version anymore…

173: Japan Otaku Reviews25/06/01(Sun)17:51

I feel like I’ve seen videos where they were trying something like what we now call DLC even on the Super Famicom.

185: Japan Otaku Reviews25/06/01(Sun)17:52Yeahx1

>>173There’s a cassette at Lawson that can have its contents rewritten… and if you go further back, it leads to the disk system…

219: Japan Otaku Reviews25/06/01(Sun)17:57

>>185Some kids back then were tricked by the Crystal Dragon’s false techniques and rewrote them, while others were not…

174: Japan Otaku Reviews25/06/01(Sun)17:51

People who buy betting tickets were also strong in Super Famicom, huh?
On the contrary, is there none now?

178: Japan Otaku Reviews25/06/01(Sun)17:51

>>174Because you can do it on your smartphone.

175: Japan Otaku Reviews25/06/01(Sun)17:51Yeahx1

>>118As for the Mariners, it’s because Nintendo was a co-owner…

177: Japan Otaku Reviews25/06/01(Sun)17:51

I was already scared while using the Dreamcast’s matching service, so I can’t handle this.

179: Japan Otaku Reviews25/06/01(Sun)17:51

It wasn’t as much as Mew, but there were quite a few Celebi as well, though they definitely weren’t obtained through legitimate means…

187: Japan Otaku Reviews25/06/01(Sun)17:52

>>179I think it was also because at that time, it was easy to replicate genuine products with the box bug.

198: Japan Otaku Reviews25/06/01(Sun)17:53

Well, regardless of the analysis now, were there really that many bug techniques to create Celebi in the gold and silver crystals back then?
>>187I remembered when you mentioned it.
Indeed, there was a proliferation…

180: Japan Otaku Reviews25/06/01(Sun)17:51

Nintendo Power was exciting!

181: Japan Otaku Reviews25/06/01(Sun)17:51

I only remember that at first, it was the guy who used this in the Battle Tower.

182: Japan Otaku Reviews25/06/01(Sun)17:51Yeahx4

It’s a world so unknown… that’s the feeling I had been pondering.
So when I was asked, “Do you want this?” I didn’t really want it.

183: Japan Otaku Reviews25/06/01(Sun)17:51

I used to get excited every time I communicated with peripherals like pocket printers and Pocket Pikachu Color, but I couldn’t get my hands on this one.

188: Japan Otaku Reviews25/06/01(Sun)17:52

DLC has both good and bad aspects, so I can’t say it’s bad.
The aspect of the user era is significant.
There was a terrible time for a while…

189: Japan Otaku Reviews25/06/01(Sun)17:52

I thought Celebi could only be obtained at large events, so it seemed like a saving grace for the kids in the region, but it was too high of a hurdle for them.
So everyone was jumping on the shrine rumor.

190: Japan Otaku Reviews25/06/01(Sun)17:52

>>176You’re putting in a lot of effort…

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