
forehead
HP1
Was it the version with the crazy mode added?
>>3It multiplies when it takes magic damage, but…
Is that what you’re talking about?
When you receive magic, you multiply.
It is too characteristic to be called strange.
Even if you multiply and defeat them, it’s no different from defeating a single ABP, so let’s defeat one together.
Absolutely not… This is just a lowly monster with only about 90 in physical defense, magical defense, physical evasion, and magical evasion, a speed of 50, and 1 HP…
It’s easier and more efficient to progress a bit with the statues than to earn money while screaming like this…
>>10The stone statue is instantly defeated by a golden needle.
One-hit kill at level 5 death.
The flawless nature of the Twin Lancer as a rare drop.
>>11It’s a rare slot for stealing, not for dropping.
>>10Isn’t Bal Castle a bit far from here?
>>40It’s a big event and it crosses over several dungeons, so yeah.
It seems that there is a Nut Eater in FF6 as well, but I wonder if this one is here too.
>>12There are those who quietly die on their own…
I’ve seen a video capturing this guy, and the difficulty was quite insane.
Rooftop
How did I defeat Dokui again… I feel like I was throwing ninjutsu, but maybe not.
>>16I can use ninjutsu.
Chikei
If you try to reduce it to a maximum of 1, there’s only the moment it becomes 0.
shounyuuseki – “ventilation”
The name is chilling, isn’t it?
>>20The grossness from the nut eater is amazing.
>>28I guess the nut eater will appear as a setup.
I wonder what part of the nut eater is a monster…
>>75A big squirrel is scary, right?
>>83They actually come and attack…
>>83Big nuts are scary too.
Casting a spell and then multiplying from 0 damage is pretty impactful, isn’t it?
If it’s a guaranteed hit, an attack that exceeds defense, an attack that ignores defense, or fixed damage, you can take them down easily.
It’s better to defeat them since they have multiplied.
There is a stronger version with HP3, MP10000, and attack, magic, and defense power of 250 that is in the discarded data.
I wanted to actually fight and see.
>>25I can only see a future where pufferfish are overfished.
>>25Is it the one called “Oh Boss”?
When I was a child, I had the belief that there were some things you couldn’t defeat no matter how hard you fought.
It’s quite shocking when it increases by hitting it.
The first time I saw the proliferation, it was more frightening than a poorly made horror movie.
I was hunting in the area.
The feng shui master became a master right away.
Skull Eater
It’s okay even if it’s messy.
What the heck, to capture it the moment it hits zero…
It is said that many have made a fortune from this guy and the speculation.
>>36Aiming for dual wielding, I was simply hunting like a horse with a carrot dangling in front of me.
It’s strange that this thing looks so much like a mammal and multiplies.
>>37Isn’t it strange that reptiles or fish can reproduce from here?
>>41It might be something like a mimicry object X.
>>37That enhances the fear, doesn’t it?
FF5 Strange weaklings are too much.
>>38There’s always one weird person wherever you go, right?
It seems like the local area is the easiest option.
It takes a long time to defeat Sekizou with level 5 Death…
>>42Dede dede dede dede dede!
Kah!
Bobobobo…
Kaa!
Bobo bobo bobo…
There is a way to fight against Galkimacera.
It would be nice if there were means to ignore defense, but it’s a bit difficult in the Second World.
>>44It’s first!
ABP5 is certainly delicious, but when it comes to stability, it becomes easier to massacre wild Garulas with a gust of wind.
In the First World, Black Flame is easier.
Since the level also increases, there are aspects where one becomes too strong.
If anything, I think the boss is strange too.
Can you win at a game of chance in the underground?
The comparison target is the prototype, right?
>>54It’s like someone stranded on a remote island in the first world.
I think one of the interesting aspects of the game is that there are often region-specific dangerous monsters and unique variations.
It’s fine that there are a lot of weird weaklings.
Don’t try to wipe us out so easily!
It’s easy to win and defeat by drawing a prize with geography.
When you pull something treated as magic, it can multiply, so it feels like a gamble.
The nut-eater may be a mammal, but something eating skulls can’t be a mammal…
Wasn’t the statue able to increase its magical power and cast the Thunder technique, but still not be defeated in one hit?
Ninjutsu can be bought in the nearby village of Kerbu.
I have a memory of meeting some kind of shield dragon at a castle right after the world changed and getting beaten up badly.
>>62Shield?
Sealed?
>>64It seems to have a double meaning.
>>65I wonder if the staff at that time could do something with such a high IQ…
>>72From where is that perspective coming?
>>74Well, it’s a manufacturer that was doing things like “you don’t know what a catastrophe is in the previous numbering, using a sword to strike and making a thumbnail,” but…
I mistakenly thought that the pixel art nut part was a skull.
Is it really just a color variation…?
>>63I don’t think there were any significant variations in 5.
>>66Minotaur
>>71That dot itself is the same.
Sekhmet has a proper “brother” mark.
>>71It’s probably a different color of Sekhmet.
Sekhmet is forcefully erasing Brother’s character with a color change.
>>63It seems that it became a skull in the smartphone version or something like that.
There are many monsters that are too intense in various directions, like Exdeath Soul and the unknown invitation.
Sekizou was defeating the enemies with the techniques he bought in his hometown.
The shield dragon only knows how to be defeated by being controlled.
Dudufedu
Was it 6?
>>78A strangely memorable name for 5 might be Calcyursul or Gajeragajeri.
This guy, Galkymahera, and Gilgamesh are traumas.
The modification of pixel art gives more of an impression that it’s often done in Romancing SaGa.
I’ve adjusted the color palette and erased my brother’s character with Sekmet.
It becomes visible when it blinks.
I thought they had wings, but it’s just a guerilla cat flying with its strength!
Trying to understand and grasp the specifications of this thing is truly the act of a pervert.
>>85When someone tells you that you can’t do it, it just makes you want to say, “Shut up! I can!” more and more in this game.
I’ve never seen someone who can actually take advantage of a moment of weakness to take someone down like that.
In the First World, one can choose to quietly seclude themselves in a ship graveyard.
The number of elixirs will also increase.
Increase ABP at Pikurima and earn with this.
Is it a squirrel that gets a lot of ABP?
Something that looks like a squirrel.
Sing
I’ve been curious for a long time if there’s any origin or meaning behind Garukimaceru.
I’m too scared of it increasing.
The first time I played, I followed the shortest route by looking at the strategy guide, so I mostly only encountered a set number of monsters.
When I restarted and did it without looking, there are a lot of weird monsters in the field in FF5.
I thought, “Am I really going to meet a prototype or Omega here?!”
It was easy to understand that earning in gray is similar to the metal types in Dragon Quest.
The intent to kill is too high!
I was waiting to escape in the back row, earning ABP.
If you do Pikurima’s ABP×4, you can master your usual job immediately, so the story progression becomes…
It’s quite interesting that I ended up working on a job that I never used at all.
>>102This has been the most fun I’ve had so far at number 5.
I can’t help but think that being able to learn this quickly is quite suitable.
The image from FF3 made the proliferation too frightening.
I became a feng shui master just to defeat this guy.
I think the Feng Shui master is too fast.
When alternating to avoid damage floors and pitfalls in Exdeath Castle…
Everyone is mastering it just by that…
The Soul Eater in the extra dungeon is not particularly evil, you know.
>>108By the time we can go during that period, it won’t be much of a threat anymore.
You can meet stingrays relatively quickly if you know their exact appearance range, but if you only have vague knowledge, you’ll end up going back and forth in sea areas where they will never appear for eternity…
Is physics no good? Then how about magic… huh? I think every kid back then felt the same way.
The Pikurima CS version is pretty well made, but I can’t help but wish it had the additional elements from the GBA version as well.
>>112I want to say I won’t forgive you, yeah.
>>112I want to say that I want to meet a good emperor.
>>115But that’s FF2.
Invited but not clear
The pressure of the characters was amazing.
Mimicking a squirrel? If you confront it normally, you’ll get killed in one hit and it reproduces; that structure is a horror movie.
I won’t fight you anymore because I get zero experience points.
I was earning with Black Flame and Thunder Swift in the islands north of Crescent.
Until you can get Wildfire and Continuous Magic
There were many monsters in Last Dungeon that had full resistances.
If it’s okay to get experience points, then I’ll hunt Black Flame with Suitong Raijin.
I didn’t know that the evasion rate of the minegoush was 29.3% when I was watching a video about evasion weapons that came out the day before yesterday.
No wonder it’s so protective.
The addition of the GBA element to 456 simply expands the playground, so it’s a shame to lose it.
And you will allow Faris’ face graphics…
>>124Faris’s face graphic?
There’s no face graphic of Faris in 5, is there?
Edgar has it.
However, I have not forgotten the achievement of transforming Faris’s magic swordsman Gura into a new outfit version…
When you add elements from GBA and PSP to Pikurima, it makes III taste bland.
Are you saying that is not a crime?
Come here…
I’m playing Pikmin 1, but older games are tough after all.
I want to play 3 quickly.
Elf’s cloak of evasion and separate judgment
The effects are cool.
If it’s about the quality of the base, all of Pikurima’s products are well made.
It’s since the CS version.
I still have some specific complaints, like wanting the sounds of Fire and such to be in line with the original work.
The stingray was only listed in some strategy guides up to the sea area, so it’s no wonder you wouldn’t encounter it.