
Speaking of which, the Mega Man series hasn’t been remade.
>>1X1 and EXE1 are being done, right?
Be somewhere is such a great song…
I like Enji-san from the anime.
The game is…
>>3A terrorist with no thoughts or beliefs.
>>7The kernel was a dingo that stole the boost program for its homeland…
>>3I feel like there are quite a few characters with very different personalities in anime and games.
In contrast to Tesla, who seems bad in anime, in games, it’s only terrible at the start, and after becoming a companion, she’s basically a good older sister.
It seems that only in the anime, Goketsu and Rock combined and were fighting in the real world, right?
Cross Fusion was really cool, right?
If Roll-chan had made it look more like hair instead of a helmet, it would have been perfect.
Nettou-kun! I found Meiru-chan’s voice data!
Sister… big sister?
>>11I think 29 is still an age where you can say it.
>>11Since I’m 29, I think it’s just barely okay to be called an older sister… If I were like in anime and stayed the same personality when we first meet, I would want to be called an aunt…
I think it’s a good change that Pride is not a gospel.
“It’s too tough for the bear.”
Master!
>>13I don’t need you!
>>13I don’t need it…
The translation of “さんはいらい” is “Since then.”
The dark descent of anime blues is scary… isn’t it scary?
The underground feel of the dark web resonates with a child’s heart.
In some media, Rockman is not Saito Aniki.
>>19Ethically speaking…
Bulletin board area
The torture scene of the movie was scary.
I wish they would redo Mail-chan’s CF Bank.
Since it’s a complete reuse, I’m concerned that the PET has changed.
It feels like the world has advanced technologically beyond what is depicted in the work.
I love breaking through the wind.
In the anime, even Dekao couldn’t win, and originally, Rockman overwrote the existing carry Navi.
Isn’t it scary that it’s a different personality and appearance from the navigator we were all interacting with just yesterday?
The victory song is nice, isn’t it…?
It’s good to break through the wind.
The first generation PET is huge…
I think the two futures only being made in TV size has led to them being completed with sound effects.
I thought Mega Man Battle Network 5 DS was a remake, but it seems it’s just an updated version.
What’s happening with the world getting closer to something like an EXE after going around in circles?
>>36Not only are the chips huge, but physical media is also decreasing!
As for dusk, that’s another story.
I wanted to see Kero’s cross fusion.
>>37Keroro’s appearances have decreased, and I wonder if Toad Man has appeared since the original version…
Unless ExaMemory is developed, Network Navigation will be impossible…
(Thinking about whether the anime dad was a criminal or not)
>>39In the swimsuit episode, I’m taking pictures of Mail-chan’s butt…
In the movie, it was like some crazy blueprint was stored in Dad’s retina.
Scary, isn’t it, the bloodline…
It’s late to say this now, but if we hadn’t done something as careless as the 3-package strategy in the meteor event, I think we could have kept going reasonably well.
>>42It’s fine to switch from a top-down view to a first-person perspective, but restricting movement to only three squares sideways is unreasonable!
It’s misleading because of this guy.
The GBA was only active for about 3.5 years before the DS came out.
>>44There are up to 6 Exe games, but does that mean new ones were released almost every year?
>>49It’s outrageous that they were releasing 1 in spring and 2 in winter, not just every year.
>>59It’s technically a generation, but was the gap from 1 to 2 really that short?
>>491:2001/03
2:2001/12
3:2002/12
4:2003/12
5:2004/12,2005/2 ds release 2004/11
6:2005/11
I love the ocean episodes of Stream.
WWW and Yuriko can be considered original characters.
How many times is this?
Legal
The anime version is too erotic for Funako-san.
I always think that among all of Capcom’s IPs, the one that was most suited for mobile games is Mega Man Battle Network.
In the so-called main gacha, I want a navigator to come out, and in the weapon gacha, I want chips to come out.
The character is appealing to children, and we can also create variations like Roll-chan [in a swimsuit].
The pride of anime is that the princess is not a criminal at all.
If anything, the anime pride could start with cross-dressing and then reveal that you were a girl all along.
It’s an episode that makes you realize the staff was also feeling stressed due to the gloomy developments…
What is it?
Are you saying that the game Hinoken did something bad?!
>>58Why is this guy suddenly acting like a foodie?
>>58Odd numbering, you know…
>>67Isn’t it just that the arsonist turned the Ministry of Science into a hell of fire and hasn’t appeared yet…?
What’s up with the maid casually soaking in the hot spring…
It’s a mixed bath, but instead of swimsuits, it’s nudity.
I think about it with Exe, but is it really so easy to create a work that reuses the system while completely renewing the protagonist and world view?
It seems that there was an intention to release 2 for the Christmas sales because they thought 1→2 would work, but it’s too rushed.
Characters that are quite different in anime, manga, and games.
I feel like even though 1→2 is short, the game’s level of completion developed about twice as much.
At that time, there were a lot of inadequate specifications.
From 2 onwards, the foundation of the series was completely established, leading up to the latest installment.
>>69It’s a bit troublesome that it’s not a internet area name in 1.
Also, it seems like it’s about time to seriously stop with the maze, or so it seems.
The basic format was completed with the rushed draft 2, and it reached its final form with the addition of NaviCass in draft 3.
From Netto-kun’s perspective, it would have been the worst if a fire had broken out at home right from the start!
I still wonder what elements would have been present if there hadn’t been any capacity issues with GBA cartridges…
The famous one, Serenade, was supposed to appear in 6, right?
>>74I think the three former executives of www were also creating their own stories, and Mariko-sensei’s sister, who has been heavily featured in the anime, had a lot of appearances related to the twin synchronization.
The manga treats Forte too well until the end.
Wow! I’ve actually known this Hikaru-kun for quite a long time!
We’ve done silly things together, so you could say we’re like brothers!!
>>76A former member of the WWW group who was an arsonist in parts 1 and 3.
The perpetrator who spread the terror program at the Ministry of Science in 3.
Current WWW members who made the elementary school security robot breathe fire at 6.
Oh no!! The design for Forude hasn’t been decided yet!!
Well, I’ll use the mysterious navigation hidden by the cloak! Nice to meet you!!!
It’s too much of a bold decision…
Masashi’s and Hinoken’s teams were really lively and it was great.
I was sad because I didn’t have enough time on stage in the second half.
There was a strong sense of untapped potential in the first game, such as not being able to escape without using chips and the fact that the add was free but only lasted for one turn, so the second game has increased its level of completion too much.
I want to try something new.
Wasn’t the GBA era of Capcom quietly a golden age…?
>>81All the games I released were fun.
The decision of the anime staff to make Laika the main character.
>>84It was a decisive action…
There are actually many inconvenient aspects, but when you see the launch, the level of completion is quite high.
The speed and improvement of 2 coming from there are amazing.
Since it ended beautifully at 6, if you’re going to release something, please remake and release PoN and LoN, which were available as mobile phone apps, as new titles.
Capcom was strange back then, as they were also making Ace Attorney with seven people at the same time.
Renjiro is great, isn’t he?
>>89They’re saying it’s a napalm man!
When playing various games, I often see features that seem to have burned my brain with the nav customizer here and there.
Isn’t the cuteness of girls abnormal, just like shooting stars…?
I think it was a bundle of sense that was cute while having a quirky feel, rather than just a so-called cute format character.
It’s the search man’s fault for being too handsome.
>>94I was surprised when I saw the original source’s appearance later on…
Yuriko being a former WWW member is like the game, but everything else is just a bundle of original anime content…
Too many people are getting their brains fried by Rockman and getting rejected at Capcom, while they’re making games like “Like”!
Dad would never commit a crime that could get him caught!
I still can’t believe that Miyuki only shows up in the game, practically just once.
You might think the treatment of some of the navis in the anime is terrible, but given the production schedule, it’s unavoidable, especially for those after 3.
Yuriko’s navigation needleman isn’t depicted as an operator in the game, and the works he’s featured in are also minor…
If there hadn’t been any issues with game capacity, there would have been a lot more elements to fight against characters from past works.
Since I can reuse the dots I worked hard to create, the cost is low.
Did Forte end up as a wandering senile old man after 3?
>>105Since various forms have increased after 4, but the role in the story ended with 3.
It was supposed to be completed in 3, but the level of completion in 3 is abnormal.
(This Starman keeps appearing in accesses and streams… It must have been quite an important navigator in the game…)
The game is 4, you know…
>>108But you know, when I was a kid in elementary school, I did 14 laps.
>>112I wouldn’t want to do it if asked now, but back then I was ridiculously into it.
>>112How many times have you played through on the Switch version?
Annetta, who has nothing to do with the plant man and has become a prospective bride for Enzan.
From 4 onwards, it will further increase the variations of Rockman, and since different versions will be introduced, it’s going crazy.
I think having Serenade as the hidden final boss in 3 is also great.
That thing is at the end of the back.
It’s a shame that Beef Commander isn’t in the game, even though Masa says that WWW won’t change unless it becomes a curry shop.
It’s a bit late to say this, but the underground internet isn’t at the level of the deep web as we understand it today; it’s just the level of anonymous message boards.
>>116On the bulletin board, the back side is safer…
>>116The front has the feel of the peak of personal homepages, so the back takes on the atmosphere of 2chan.
The developments after accessing are amazing because they mix various things into 4-base, skipping 3.
>>118(Duo is being piled up with various things)
>>118The fact that Tesla formed Neo WWW with three WWW members and Narushi Hide during the game’s phase 5 gives off a weird food vibe.
When I watched it all the way through, I realized that the image I had in my mind was almost like a theatrical version… regarding the handling of the anime Forte.
Putting names on bulletin boards was often seen on the surface of reality at that time and fits well.
“I thought it was way too tedious to do Shelokastiro over and over again since I was a kid in 4!”
Still, I really got into it until I cleared Black Earth, so EXE was definitely enjoyable.
It’s funny that strange things are being added everywhere for the wandering Forte.
Proto, who was the only final boss not to appear, can cry.
>>127Despite being the most popular final boss (there are various theories)…
I have a memory that the graphic depiction of pain in the manga was intense and fully synchronized.
It seems that the game is the original for Exe.
Experientially, each of anime, games, and comics is based on the original work.
I personally have a sense of media mix.
I hate having to listen to the song from the time of the incident with Sherokasitiro so much.
WWW area, Secret area, Black Earth, Nebula Hall area, Graveyard…
You’re making too many things on the back, aren’t you…
I liked the feeling of having come to a great place in the secret area, so it was disappointing that the BGM for the hidden areas was the same as Ura’s after that.
The storyline related to Colonel Barrel in the anime assumes that you’ve seen the movie, which is something I’m not really on board with…
The anime character Shade Man is so strong that he has never been able to properly defeat Netto and the others.
Basically, everyone has their character enhanced, but instead, Sunayama was diminished.
Couldn’t the unscrupulous TV man be done in a TV anime? Even the meteor’s Demasaki was bleached.
The inhabitants of the Uru Internet, who possess a strange sense of kindness similar to that of a slum old man warning a girl like you that it’s dangerous to go further in an erotic RPG.
>>138It’s great that everyone was excited about surviving an encounter with Forte, right?
>>145My strongest chip, the high cannon, didn’t work…
The anime was quite intense for a kids’ anime from that time, wasn’t it?
I understand now that it ends beautifully at 3, and there are parts where the anime and the game have different settings, so it’s unavoidable.
It’s amazing that Roll-chan’s fall into darkness episode is from the original series.
>>141Call me Roll!!
Use a dark chip.
>>143Yatta! Reiwa’s special delivery service!
The specifications regarding the inability to save in areas like the WWW.
Looking back now, I wonder if it was necessary.
>>144Isn’t it impossible to plug out?
>>148Oh, is that so?
I really didn’t like that.
>>155Speaking meta, I was wondering if it might be problematic to be able to log out for the event where you fight True Forte.
>>159You can avoid fighting on the way back by exiting through the exit to collect items for the SS license.
As soon as you enter the next WWW area, it will be an immediate battle.
I want a navigation app on my smartphone too.
I secretly like the manga from the school magazine.
>>147It’s nice, isn’t it? Using restraints as accessories for humans to encourage Dr. Kazak.
>>150Sorry, that’s a Korokoro one.
There was a Mega Man comic that I read in third grade, and I liked that Forte had a gentle personality and got along well with Shadow Man.
>>157Sorry, I haven’t read that…
Even now, there are many things to learn.
I was dissatisfied that Searchman didn’t appear in 6 because I was watching the anime.
It may be unrealistic in terms of the scenario, but I also wanted the Blue Cross and Kernel Cross.
The back bulletin board seems much more reasonable than the front one, where trash regularly pops up…
In the end, even though there was no fight, a tombstone is erected in the graveyard for Glide.
Hey! It’s Kōetsu!
A memory of hating the compression program called 3.
It seems like there wasn’t much time for the graveyard, which particularly doesn’t seem to have many settings.
I did a non-stop playthrough of Adcole 3 and then I’m stuck and have left Adcole 4 untouched since the beginning.
If you’re just following the story, the sensitivity 100 times buster is too convenient.
I was a little creeped out to learn that the logo design resembles a fertilized egg of identical twins.
>>165It must be a coincidence, after all…
>>165(No official sources at all)
>>165It’s a pretty common design, like what’s on the shoulders of the W Gundam.
>>165It’s true… I really feel like this might be it.
In reality, they are identical twins, and they often describe themselves as one entity, like two halves of a whole.
It’s amazing that even if it’s a coincidence, it ends up being convincing.
I was impressed by how coolly they incorporated it, rather than just being freaked out.
It’s funny that all the materials say the staff have no time.
>>166It’s been six years since we released a game once a year, so that’s understandable.
I like how the team is formed by gathering people with shady backgrounds and turning them into a mercenary unit.
>>167The Colonel of the Fallen Nation! The former Gospel Princess! A dark business that works for money! The latest program robbery criminal! A former member of the WWW group who brainwashed elementary school students! An announcer!
We!!
The hidden areas that seem to serve the purpose of hiding only exist up to 3; from 4 onwards, things start sprouting due to dark powers, making the residents of the underworld seem pitiful.
There are also spin-off works, and I wonder if it’s hell with the toys and tournaments linked together.
I wish you had appeared in Searchman 6.
In the anime, it seems like there was a third main character.
I thought the anime’s interpretation of Elias Steel was interesting.
Isn’t it better to express taking away the opponent’s range of movement as stealing their distance with teleportation?
The grandeur and excitement of the secret area were amazing.
I like that Aqua Custom was too chaotic, so it only showed up about twice.
>>178I thought PA was focused on firepower, but then it started beating Magnet Man with bare hands…!?
Well, it’s only natural since I’m getting stronger with the extra code.
When I watch the anime, I’m surprised at how close Enzan and Net-kun are.
I mean, the period of being on bad terms in the game is way too long!
>>180Because the tournament was held first and I was helped there…
Wasn’t there a strong push for mini bombs in the latter half of the original anime?
>>183Since the N1 Grand Prix, relatively…
It’s mostly Hinokuri’s fault for pushing them all at once…
In the end, good is stronger, or rather, evil doesn’t have much of an advantage.
In a normal match, either you can withstand DS Unison or you die from Bad Medicine.
I love the staff who are serious about the national tournament and who say things like “I don’t know such combos…”
Isn’t Hozan-kun from the early days of the game a bit fluffy in character?
>>188In the ED of 2, the love rival was the epitome of confusion.
Wow!
Yamitarou doesn’t have a name that suits being on the ally side…