Home » Game » [Mega Man Battle Network] The game MegaMan Battle Network was of course interesting, but the anime and manga were all great too, right?

[Mega Man Battle Network] The game MegaMan Battle Network was of course interesting, but the anime and manga were all great too, right?

Otaku Review Image

1: Japan Otaku Reviews25/06/01(Sun)07:49

Speaking of which, the Mega Man series hasn’t been remade.

34: Japan Otaku Reviews25/06/01(Sun)08:24

>>1X1 and EXE1 are being done, right?

2: Japan Otaku Reviews25/06/01(Sun)07:55Yeahx11

Be somewhere is such a great song…

3: Japan Otaku Reviews25/06/01(Sun)07:59

I like Enji-san from the anime.
The game is…

7: Japan Otaku Reviews25/06/01(Sun)08:02

>>3A terrorist with no thoughts or beliefs.

8: Japan Otaku Reviews25/06/01(Sun)08:04Yeahx1

>>7The kernel was a dingo that stole the boost program for its homeland…

9: Japan Otaku Reviews25/06/01(Sun)08:04

>>3I feel like there are quite a few characters with very different personalities in anime and games.
In contrast to Tesla, who seems bad in anime, in games, it’s only terrible at the start, and after becoming a companion, she’s basically a good older sister.

4: Japan Otaku Reviews25/06/01(Sun)07:59

It seems that only in the anime, Goketsu and Rock combined and were fighting in the real world, right?

5: Japan Otaku Reviews25/06/01(Sun)08:01Yeahx4

Cross Fusion was really cool, right?

6: Japan Otaku Reviews25/06/01(Sun)08:01

If Roll-chan had made it look more like hair instead of a helmet, it would have been perfect.

10: Japan Otaku Reviews25/06/01(Sun)08:04

Nettou-kun! I found Meiru-chan’s voice data!

11: Japan Otaku Reviews25/06/01(Sun)08:05

Sister… big sister?

20: Japan Otaku Reviews25/06/01(Sun)08:08

>>11I think 29 is still an age where you can say it.

23: Japan Otaku Reviews25/06/01(Sun)08:10

>>11Since I’m 29, I think it’s just barely okay to be called an older sister… If I were like in anime and stayed the same personality when we first meet, I would want to be called an aunt…

12: Japan Otaku Reviews25/06/01(Sun)08:05

I think it’s a good change that Pride is not a gospel.
“It’s too tough for the bear.”

13: Japan Otaku Reviews25/06/01(Sun)08:05

Master!

15: Japan Otaku Reviews25/06/01(Sun)08:06

>>13I don’t need you!

16: Japan Otaku Reviews25/06/01(Sun)08:06

>>13I don’t need it…

14: Japan Otaku Reviews25/06/01(Sun)08:05

The translation of “さんはいらい” is “Since then.”

17: Japan Otaku Reviews25/06/01(Sun)08:08

The dark descent of anime blues is scary… isn’t it scary?

18: Japan Otaku Reviews25/06/01(Sun)08:08

The underground feel of the dark web resonates with a child’s heart.

19: Japan Otaku Reviews25/06/01(Sun)08:08

In some media, Rockman is not Saito Aniki.

27: Japan Otaku Reviews25/06/01(Sun)08:14Yeahx5

>>19Ethically speaking…

21: Japan Otaku Reviews25/06/01(Sun)08:09

Bulletin board area

22: Japan Otaku Reviews25/06/01(Sun)08:10

The torture scene of the movie was scary.

24: Japan Otaku Reviews25/06/01(Sun)08:11

I wish they would redo Mail-chan’s CF Bank.
Since it’s a complete reuse, I’m concerned that the PET has changed.

25: Japan Otaku Reviews25/06/01(Sun)08:12

It feels like the world has advanced technologically beyond what is depicted in the work.

26: Japan Otaku Reviews25/06/01(Sun)08:14Yeahx1

I love breaking through the wind.

28: Japan Otaku Reviews25/06/01(Sun)08:16

In the anime, even Dekao couldn’t win, and originally, Rockman overwrote the existing carry Navi.
Isn’t it scary that it’s a different personality and appearance from the navigator we were all interacting with just yesterday?

30: Japan Otaku Reviews25/06/01(Sun)08:19Yeahx2

The victory song is nice, isn’t it…?

31: Japan Otaku Reviews25/06/01(Sun)08:21

It’s good to break through the wind.

32: Japan Otaku Reviews25/06/01(Sun)08:22

The first generation PET is huge…

33: Japan Otaku Reviews25/06/01(Sun)08:22

I think the two futures only being made in TV size has led to them being completed with sound effects.

35: Japan Otaku Reviews25/06/01(Sun)08:25

I thought Mega Man Battle Network 5 DS was a remake, but it seems it’s just an updated version.

36: Japan Otaku Reviews25/06/01(Sun)08:25

What’s happening with the world getting closer to something like an EXE after going around in circles?

43: Japan Otaku Reviews25/06/01(Sun)08:29

>>36Not only are the chips huge, but physical media is also decreasing!

37: Japan Otaku Reviews25/06/01(Sun)08:27

As for dusk, that’s another story.
I wanted to see Kero’s cross fusion.

46: Japan Otaku Reviews25/06/01(Sun)08:31

>>37Keroro’s appearances have decreased, and I wonder if Toad Man has appeared since the original version…

38: Japan Otaku Reviews25/06/01(Sun)08:27

Unless ExaMemory is developed, Network Navigation will be impossible…

39: Japan Otaku Reviews25/06/01(Sun)08:28

(Thinking about whether the anime dad was a criminal or not)

41: Japan Otaku Reviews25/06/01(Sun)08:29

>>39In the swimsuit episode, I’m taking pictures of Mail-chan’s butt…

40: Japan Otaku Reviews25/06/01(Sun)08:28Yeahx3

In the movie, it was like some crazy blueprint was stored in Dad’s retina.
Scary, isn’t it, the bloodline…

42: Japan Otaku Reviews25/06/01(Sun)08:29

It’s late to say this now, but if we hadn’t done something as careless as the 3-package strategy in the meteor event, I think we could have kept going reasonably well.

55: Japan Otaku Reviews25/06/01(Sun)08:33

>>42It’s fine to switch from a top-down view to a first-person perspective, but restricting movement to only three squares sideways is unreasonable!

44: Japan Otaku Reviews25/06/01(Sun)08:30

It’s misleading because of this guy.
The GBA was only active for about 3.5 years before the DS came out.

49: Japan Otaku Reviews25/06/01(Sun)08:32

>>44There are up to 6 Exe games, but does that mean new ones were released almost every year?

59: Japan Otaku Reviews25/06/01(Sun)08:34

>>49It’s outrageous that they were releasing 1 in spring and 2 in winter, not just every year.

61: Japan Otaku Reviews25/06/01(Sun)08:35

>>59It’s technically a generation, but was the gap from 1 to 2 really that short?

60: Japan Otaku Reviews25/06/01(Sun)08:35Yeahx1

>>491:2001/03
2:2001/12
3:2002/12
4:2003/12
5:2004/12,2005/2 ds release 2004/11
6:2005/11

45: Japan Otaku Reviews25/06/01(Sun)08:30

I love the ocean episodes of Stream.

47: Japan Otaku Reviews25/06/01(Sun)08:31

WWW and Yuriko can be considered original characters.

48: Japan Otaku Reviews25/06/01(Sun)08:32

Otaku Review Image

50: Japan Otaku Reviews25/06/01(Sun)08:32Yeahx1

How many times is this?
Legal

51: Japan Otaku Reviews25/06/01(Sun)08:32

The anime version is too erotic for Funako-san.

52: Japan Otaku Reviews25/06/01(Sun)08:32

I always think that among all of Capcom’s IPs, the one that was most suited for mobile games is Mega Man Battle Network.
In the so-called main gacha, I want a navigator to come out, and in the weapon gacha, I want chips to come out.
The character is appealing to children, and we can also create variations like Roll-chan [in a swimsuit].

53: Japan Otaku Reviews25/06/01(Sun)08:33

The pride of anime is that the princess is not a criminal at all.

56: Japan Otaku Reviews25/06/01(Sun)08:33

If anything, the anime pride could start with cross-dressing and then reveal that you were a girl all along.

57: Japan Otaku Reviews25/06/01(Sun)08:34

It’s an episode that makes you realize the staff was also feeling stressed due to the gloomy developments…

58: Japan Otaku Reviews25/06/01(Sun)08:34

What is it?
Are you saying that the game Hinoken did something bad?!

66: Japan Otaku Reviews25/06/01(Sun)08:37

>>58Why is this guy suddenly acting like a foodie?

67: Japan Otaku Reviews25/06/01(Sun)08:37

>>58Odd numbering, you know…

71: Japan Otaku Reviews25/06/01(Sun)08:38Yeahx1

>>67Isn’t it just that the arsonist turned the Ministry of Science into a hell of fire and hasn’t appeared yet…?

62: Japan Otaku Reviews25/06/01(Sun)08:35

What’s up with the maid casually soaking in the hot spring…
It’s a mixed bath, but instead of swimsuits, it’s nudity.

64: Japan Otaku Reviews25/06/01(Sun)08:36

I think about it with Exe, but is it really so easy to create a work that reuses the system while completely renewing the protagonist and world view?

65: Japan Otaku Reviews25/06/01(Sun)08:36

It seems that there was an intention to release 2 for the Christmas sales because they thought 1→2 would work, but it’s too rushed.

68: Japan Otaku Reviews25/06/01(Sun)08:37

Characters that are quite different in anime, manga, and games.

69: Japan Otaku Reviews25/06/01(Sun)08:37Yeahx3

I feel like even though 1→2 is short, the game’s level of completion developed about twice as much.
At that time, there were a lot of inadequate specifications.
From 2 onwards, the foundation of the series was completely established, leading up to the latest installment.

73: Japan Otaku Reviews25/06/01(Sun)08:38

>>69It’s a bit troublesome that it’s not a internet area name in 1.
Also, it seems like it’s about time to seriously stop with the maze, or so it seems.

70: Japan Otaku Reviews25/06/01(Sun)08:37Yeahx3

The basic format was completed with the rushed draft 2, and it reached its final form with the addition of NaviCass in draft 3.

72: Japan Otaku Reviews25/06/01(Sun)08:38

From Netto-kun’s perspective, it would have been the worst if a fire had broken out at home right from the start!

74: Japan Otaku Reviews25/06/01(Sun)08:38

I still wonder what elements would have been present if there hadn’t been any capacity issues with GBA cartridges…
The famous one, Serenade, was supposed to appear in 6, right?

92: Japan Otaku Reviews25/06/01(Sun)08:45

>>74I think the three former executives of www were also creating their own stories, and Mariko-sensei’s sister, who has been heavily featured in the anime, had a lot of appearances related to the twin synchronization.

75: Japan Otaku Reviews25/06/01(Sun)08:39

The manga treats Forte too well until the end.

76: Japan Otaku Reviews25/06/01(Sun)08:39

Wow! I’ve actually known this Hikaru-kun for quite a long time!
We’ve done silly things together, so you could say we’re like brothers!!

82: Japan Otaku Reviews25/06/01(Sun)08:41

>>76A former member of the WWW group who was an arsonist in parts 1 and 3.
The perpetrator who spread the terror program at the Ministry of Science in 3.
Current WWW members who made the elementary school security robot breathe fire at 6.

77: Japan Otaku Reviews25/06/01(Sun)08:40Yeahx3

Oh no!! The design for Forude hasn’t been decided yet!!
Well, I’ll use the mysterious navigation hidden by the cloak! Nice to meet you!!!
It’s too much of a bold decision…

78: Japan Otaku Reviews25/06/01(Sun)08:40

Masashi’s and Hinoken’s teams were really lively and it was great.
I was sad because I didn’t have enough time on stage in the second half.

79: Japan Otaku Reviews25/06/01(Sun)08:40

There was a strong sense of untapped potential in the first game, such as not being able to escape without using chips and the fact that the add was free but only lasted for one turn, so the second game has increased its level of completion too much.

80: Japan Otaku Reviews25/06/01(Sun)08:40

I want to try something new.

81: Japan Otaku Reviews25/06/01(Sun)08:40Yeahx1

Wasn’t the GBA era of Capcom quietly a golden age…?

83: Japan Otaku Reviews25/06/01(Sun)08:41

>>81All the games I released were fun.

84: Japan Otaku Reviews25/06/01(Sun)08:42

The decision of the anime staff to make Laika the main character.

90: Japan Otaku Reviews25/06/01(Sun)08:44Yeahx5

>>84It was a decisive action…

85: Japan Otaku Reviews25/06/01(Sun)08:43

There are actually many inconvenient aspects, but when you see the launch, the level of completion is quite high.
The speed and improvement of 2 coming from there are amazing.

86: Japan Otaku Reviews25/06/01(Sun)08:43

Since it ended beautifully at 6, if you’re going to release something, please remake and release PoN and LoN, which were available as mobile phone apps, as new titles.

87: Japan Otaku Reviews25/06/01(Sun)08:43Yeahx5

Capcom was strange back then, as they were also making Ace Attorney with seven people at the same time.

89: Japan Otaku Reviews25/06/01(Sun)08:44

Renjiro is great, isn’t he?

97: Japan Otaku Reviews25/06/01(Sun)08:46

>>89They’re saying it’s a napalm man!

91: Japan Otaku Reviews25/06/01(Sun)08:45

When playing various games, I often see features that seem to have burned my brain with the nav customizer here and there.

93: Japan Otaku Reviews25/06/01(Sun)08:45Yeahx5

Isn’t the cuteness of girls abnormal, just like shooting stars…?
I think it was a bundle of sense that was cute while having a quirky feel, rather than just a so-called cute format character.

94: Japan Otaku Reviews25/06/01(Sun)08:45Yeahx1

It’s the search man’s fault for being too handsome.

99: Japan Otaku Reviews25/06/01(Sun)08:46Yeahx1

>>94I was surprised when I saw the original source’s appearance later on…

95: Japan Otaku Reviews25/06/01(Sun)08:45Yeahx1

Otaku Review Image

To arrest dad as a suspect…

96: Japan Otaku Reviews25/06/01(Sun)08:46

Yuriko being a former WWW member is like the game, but everything else is just a bundle of original anime content…

98: Japan Otaku Reviews25/06/01(Sun)08:46

Too many people are getting their brains fried by Rockman and getting rejected at Capcom, while they’re making games like “Like”!

100: Japan Otaku Reviews25/06/01(Sun)08:47Yeahx3

Dad would never commit a crime that could get him caught!

101: Japan Otaku Reviews25/06/01(Sun)08:47

I still can’t believe that Miyuki only shows up in the game, practically just once.

102: Japan Otaku Reviews25/06/01(Sun)08:48

You might think the treatment of some of the navis in the anime is terrible, but given the production schedule, it’s unavoidable, especially for those after 3.

103: Japan Otaku Reviews25/06/01(Sun)08:48

Yuriko’s navigation needleman isn’t depicted as an operator in the game, and the works he’s featured in are also minor…

104: Japan Otaku Reviews25/06/01(Sun)08:48

If there hadn’t been any issues with game capacity, there would have been a lot more elements to fight against characters from past works.
Since I can reuse the dots I worked hard to create, the cost is low.

105: Japan Otaku Reviews25/06/01(Sun)08:49

Did Forte end up as a wandering senile old man after 3?

111: Japan Otaku Reviews25/06/01(Sun)08:51

>>105Since various forms have increased after 4, but the role in the story ended with 3.

106: Japan Otaku Reviews25/06/01(Sun)08:49

It was supposed to be completed in 3, but the level of completion in 3 is abnormal.

107: Japan Otaku Reviews25/06/01(Sun)08:50

(This Starman keeps appearing in accesses and streams… It must have been quite an important navigator in the game…)

108: Japan Otaku Reviews25/06/01(Sun)08:50

The game is 4, you know…

112: Japan Otaku Reviews25/06/01(Sun)08:52

>>108But you know, when I was a kid in elementary school, I did 14 laps.

115: Japan Otaku Reviews25/06/01(Sun)08:52Yeahx5

>>112I wouldn’t want to do it if asked now, but back then I was ridiculously into it.

126: Japan Otaku Reviews25/06/01(Sun)08:57

>>112How many times have you played through on the Switch version?

109: Japan Otaku Reviews25/06/01(Sun)08:50

Annetta, who has nothing to do with the plant man and has become a prospective bride for Enzan.

110: Japan Otaku Reviews25/06/01(Sun)08:51

From 4 onwards, it will further increase the variations of Rockman, and since different versions will be introduced, it’s going crazy.

113: Japan Otaku Reviews25/06/01(Sun)08:52

I think having Serenade as the hidden final boss in 3 is also great.
That thing is at the end of the back.

114: Japan Otaku Reviews25/06/01(Sun)08:52

It’s a shame that Beef Commander isn’t in the game, even though Masa says that WWW won’t change unless it becomes a curry shop.

116: Japan Otaku Reviews25/06/01(Sun)08:53Yeahx2

It’s a bit late to say this, but the underground internet isn’t at the level of the deep web as we understand it today; it’s just the level of anonymous message boards.

117: Japan Otaku Reviews25/06/01(Sun)08:53

>>116On the bulletin board, the back side is safer…

120: Japan Otaku Reviews25/06/01(Sun)08:54Yeahx1

>>116The front has the feel of the peak of personal homepages, so the back takes on the atmosphere of 2chan.

118: Japan Otaku Reviews25/06/01(Sun)08:53

The developments after accessing are amazing because they mix various things into 4-base, skipping 3.

121: Japan Otaku Reviews25/06/01(Sun)08:54

>>118(Duo is being piled up with various things)

123: Japan Otaku Reviews25/06/01(Sun)08:56Yeahx1

>>118The fact that Tesla formed Neo WWW with three WWW members and Narushi Hide during the game’s phase 5 gives off a weird food vibe.

119: Japan Otaku Reviews25/06/01(Sun)08:54

When I watched it all the way through, I realized that the image I had in my mind was almost like a theatrical version… regarding the handling of the anime Forte.

122: Japan Otaku Reviews25/06/01(Sun)08:56

Putting names on bulletin boards was often seen on the surface of reality at that time and fits well.

124: Japan Otaku Reviews25/06/01(Sun)08:56

“I thought it was way too tedious to do Shelokastiro over and over again since I was a kid in 4!”
Still, I really got into it until I cleared Black Earth, so EXE was definitely enjoyable.

125: Japan Otaku Reviews25/06/01(Sun)08:56

It’s funny that strange things are being added everywhere for the wandering Forte.

127: Japan Otaku Reviews25/06/01(Sun)08:58

Proto, who was the only final boss not to appear, can cry.

133: Japan Otaku Reviews25/06/01(Sun)08:59Yeahx1

>>127Despite being the most popular final boss (there are various theories)…

128: Japan Otaku Reviews25/06/01(Sun)08:58

I have a memory that the graphic depiction of pain in the manga was intense and fully synchronized.

129: Japan Otaku Reviews25/06/01(Sun)08:58

It seems that the game is the original for Exe.
Experientially, each of anime, games, and comics is based on the original work.
I personally have a sense of media mix.

130: Japan Otaku Reviews25/06/01(Sun)08:59

I hate having to listen to the song from the time of the incident with Sherokasitiro so much.

131: Japan Otaku Reviews25/06/01(Sun)08:59

WWW area, Secret area, Black Earth, Nebula Hall area, Graveyard…
You’re making too many things on the back, aren’t you…

132: Japan Otaku Reviews25/06/01(Sun)08:59

I liked the feeling of having come to a great place in the secret area, so it was disappointing that the BGM for the hidden areas was the same as Ura’s after that.

134: Japan Otaku Reviews25/06/01(Sun)09:00Yeahx1

The storyline related to Colonel Barrel in the anime assumes that you’ve seen the movie, which is something I’m not really on board with…

135: Japan Otaku Reviews25/06/01(Sun)09:00

The anime character Shade Man is so strong that he has never been able to properly defeat Netto and the others.

136: Japan Otaku Reviews25/06/01(Sun)09:00

Basically, everyone has their character enhanced, but instead, Sunayama was diminished.
Couldn’t the unscrupulous TV man be done in a TV anime? Even the meteor’s Demasaki was bleached.

138: Japan Otaku Reviews25/06/01(Sun)09:00Yeahx4

The inhabitants of the Uru Internet, who possess a strange sense of kindness similar to that of a slum old man warning a girl like you that it’s dangerous to go further in an erotic RPG.

145: Japan Otaku Reviews25/06/01(Sun)09:04

>>138It’s great that everyone was excited about surviving an encounter with Forte, right?

149: Japan Otaku Reviews25/06/01(Sun)09:04

>>145My strongest chip, the high cannon, didn’t work…

139: Japan Otaku Reviews25/06/01(Sun)09:01

The anime was quite intense for a kids’ anime from that time, wasn’t it?

140: Japan Otaku Reviews25/06/01(Sun)09:01

I understand now that it ends beautifully at 3, and there are parts where the anime and the game have different settings, so it’s unavoidable.

141: Japan Otaku Reviews25/06/01(Sun)09:02

It’s amazing that Roll-chan’s fall into darkness episode is from the original series.

142: Japan Otaku Reviews25/06/01(Sun)09:02Yeahx1

>>141Call me Roll!!

143: Japan Otaku Reviews25/06/01(Sun)09:03

Use a dark chip.

162: Japan Otaku Reviews25/06/01(Sun)09:12

>>143Yatta! Reiwa’s special delivery service!

144: Japan Otaku Reviews25/06/01(Sun)09:03

The specifications regarding the inability to save in areas like the WWW.
Looking back now, I wonder if it was necessary.

148: Japan Otaku Reviews25/06/01(Sun)09:04

>>144Isn’t it impossible to plug out?

155: Japan Otaku Reviews25/06/01(Sun)09:07

>>148Oh, is that so?
I really didn’t like that.

159: Japan Otaku Reviews25/06/01(Sun)09:11

>>155Speaking meta, I was wondering if it might be problematic to be able to log out for the event where you fight True Forte.

175: Japan Otaku Reviews25/06/01(Sun)09:21Yeahx1

>>159You can avoid fighting on the way back by exiting through the exit to collect items for the SS license.
As soon as you enter the next WWW area, it will be an immediate battle.

146: Japan Otaku Reviews25/06/01(Sun)09:04

I want a navigation app on my smartphone too.

147: Japan Otaku Reviews25/06/01(Sun)09:04

I secretly like the manga from the school magazine.

150: Japan Otaku Reviews25/06/01(Sun)09:05

>>147It’s nice, isn’t it? Using restraints as accessories for humans to encourage Dr. Kazak.

157: Japan Otaku Reviews25/06/01(Sun)09:10

>>150Sorry, that’s a Korokoro one.
There was a Mega Man comic that I read in third grade, and I liked that Forte had a gentle personality and got along well with Shadow Man.

160: Japan Otaku Reviews25/06/01(Sun)09:11

>>157Sorry, I haven’t read that…
Even now, there are many things to learn.

151: Japan Otaku Reviews25/06/01(Sun)09:06

I was dissatisfied that Searchman didn’t appear in 6 because I was watching the anime.
It may be unrealistic in terms of the scenario, but I also wanted the Blue Cross and Kernel Cross.

152: Japan Otaku Reviews25/06/01(Sun)09:07

The back bulletin board seems much more reasonable than the front one, where trash regularly pops up…

154: Japan Otaku Reviews25/06/01(Sun)09:07

In the end, even though there was no fight, a tombstone is erected in the graveyard for Glide.

156: Japan Otaku Reviews25/06/01(Sun)09:08

Hey! It’s Kōetsu!

158: Japan Otaku Reviews25/06/01(Sun)09:10

A memory of hating the compression program called 3.

161: Japan Otaku Reviews25/06/01(Sun)09:11

It seems like there wasn’t much time for the graveyard, which particularly doesn’t seem to have many settings.

163: Japan Otaku Reviews25/06/01(Sun)09:12

I did a non-stop playthrough of Adcole 3 and then I’m stuck and have left Adcole 4 untouched since the beginning.

164: Japan Otaku Reviews25/06/01(Sun)09:14

If you’re just following the story, the sensitivity 100 times buster is too convenient.

165: Japan Otaku Reviews25/06/01(Sun)09:15

I was a little creeped out to learn that the logo design resembles a fertilized egg of identical twins.

170: Japan Otaku Reviews25/06/01(Sun)09:18Yeahx1

>>165It must be a coincidence, after all…

173: Japan Otaku Reviews25/06/01(Sun)09:19Yeahx5

>>165(No official sources at all)

181: Japan Otaku Reviews25/06/01(Sun)09:34

>>165It’s a pretty common design, like what’s on the shoulders of the W Gundam.

187: Japan Otaku Reviews25/06/01(Sun)09:47

>>165It’s true… I really feel like this might be it.
In reality, they are identical twins, and they often describe themselves as one entity, like two halves of a whole.
It’s amazing that even if it’s a coincidence, it ends up being convincing.
I was impressed by how coolly they incorporated it, rather than just being freaked out.

166: Japan Otaku Reviews25/06/01(Sun)09:16

It’s funny that all the materials say the staff have no time.

169: Japan Otaku Reviews25/06/01(Sun)09:17

>>166It’s been six years since we released a game once a year, so that’s understandable.

167: Japan Otaku Reviews25/06/01(Sun)09:16

I like how the team is formed by gathering people with shady backgrounds and turning them into a mercenary unit.

171: Japan Otaku Reviews25/06/01(Sun)09:19

>>167The Colonel of the Fallen Nation! The former Gospel Princess! A dark business that works for money! The latest program robbery criminal! A former member of the WWW group who brainwashed elementary school students! An announcer!
We!!

168: Japan Otaku Reviews25/06/01(Sun)09:17

The hidden areas that seem to serve the purpose of hiding only exist up to 3; from 4 onwards, things start sprouting due to dark powers, making the residents of the underworld seem pitiful.

172: Japan Otaku Reviews25/06/01(Sun)09:19

There are also spin-off works, and I wonder if it’s hell with the toys and tournaments linked together.

174: Japan Otaku Reviews25/06/01(Sun)09:21

I wish you had appeared in Searchman 6.
In the anime, it seems like there was a third main character.

176: Japan Otaku Reviews25/06/01(Sun)09:21Yeahx5

I thought the anime’s interpretation of Elias Steel was interesting.
Isn’t it better to express taking away the opponent’s range of movement as stealing their distance with teleportation?

177: Japan Otaku Reviews25/06/01(Sun)09:25

The grandeur and excitement of the secret area were amazing.

178: Japan Otaku Reviews25/06/01(Sun)09:25

I like that Aqua Custom was too chaotic, so it only showed up about twice.

179: Japan Otaku Reviews25/06/01(Sun)09:30

>>178I thought PA was focused on firepower, but then it started beating Magnet Man with bare hands…!?
Well, it’s only natural since I’m getting stronger with the extra code.

180: Japan Otaku Reviews25/06/01(Sun)09:33Yeahx2

When I watch the anime, I’m surprised at how close Enzan and Net-kun are.
I mean, the period of being on bad terms in the game is way too long!

182: Japan Otaku Reviews25/06/01(Sun)09:34

>>180Because the tournament was held first and I was helped there…

183: Japan Otaku Reviews25/06/01(Sun)09:36

Wasn’t there a strong push for mini bombs in the latter half of the original anime?

186: Japan Otaku Reviews25/06/01(Sun)09:43

>>183Since the N1 Grand Prix, relatively…
It’s mostly Hinokuri’s fault for pushing them all at once…

184: Japan Otaku Reviews25/06/01(Sun)09:37

In the end, good is stronger, or rather, evil doesn’t have much of an advantage.
In a normal match, either you can withstand DS Unison or you die from Bad Medicine.

185: Japan Otaku Reviews25/06/01(Sun)09:39

I love the staff who are serious about the national tournament and who say things like “I don’t know such combos…”

188: Japan Otaku Reviews25/06/01(Sun)09:48

Isn’t Hozan-kun from the early days of the game a bit fluffy in character?

191: Japan Otaku Reviews25/06/01(Sun)09:49

>>188In the ED of 2, the love rival was the epitome of confusion.

189: Japan Otaku Reviews25/06/01(Sun)09:48Yeahx1

Wow!

190: Japan Otaku Reviews25/06/01(Sun)09:48

Yamitarou doesn’t have a name that suits being on the ally side…

  • Related Posts

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    Users discuss bond level mechanics in a game, expressing dissatisfaction with quick maxing and character interactions.

    Read more

    [Monster Hunter Wilds] I wonder if those who bomb with low ratings want to kill the series.

    Monster Hunter fans should give high ratings post-update to support the game’s future, avoiding low ratings that harm it.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.