
I thought the silver sword inherited from my father was powerful, but in the end, I ended up wielding Tyrfing, so I realized that relying solely on special moves wasn’t enough, and that was my point of reflection.
In contrast, Lachesis, who inherited the bloodstained hero’s sword and leg ring from her mother, was strong enough to pull until the end.
I chose Yoharva because I read in guides that being able to wield the hero’s bow makes you strong, but they didn’t perform as impressively as I expected, so I gave the hero’s bow to Leaf.
I wonder which is stronger, the Killer Bow or the Hero; I never found out in the end.
I think everyone should be on a horse in this game.
Next, I thought I would do it with Tiltylevin, Airaazel, and Furykroad. This is my diary.
The image is of those people who made me think, “Who are these guys?”
Yeah
I understand For Arthur and Balseti.
Is Airaazel planning to make use of the high forest magic compared to Sodomas…?
>>12Yes
This time it was Aira Dew, but Skathach’s magic improved quite a bit, and I felt a romance that Shanan and Lakche don’t have with five consecutive shots of Elwind using the Wind Sword.
In this game, everyone rides a horse, it seems.
The 12 demon generals come with the faces of characters that were not recruited in Thracia.
>>3In other words, it’s partly because of the dead characters, so it’s Manfroy’s fault.
It’s not that Ardan is weak or anything.
Just slow.
>>4When you get a good weapon for the General, you’ll think you can win the arena smoothly, so get on the horse.
>>4Honestly, I think it would be tough in terms of combat as well.
The beginning is good, but as it progresses into the second half, the lack of growth in skills and speed directly impacts it.
The loop is too long.
Isn’t there any way to do something about it?
I want the dancer to ride a horse too.
Ride the horse that makes you think you can win easily in the arena when you use a good weapon for the paladin.Don’t suddenly change the class.
I think it’s best to have the night ring held by the dancer.
A general who can wield a bow is quite impressive.
The evaluation of Yoharva is somewhat usable compared to Johan…
Even with advantages that allow for full equipment, General still struggles.
I don’t want to be greedy, but I wish they would let us play a balanced version of the Sacred War where everyone gets things like class change or the right to ride horses.
>>16Since I’ve played New Dark Dragon, New Mystery, and Echoes, I have some hopes that I might play Sacred Stones as well…
>>24Battle Sister Lana finally awakens.
>>16There are rumors that a remake is coming because the icon for switch2 is missing only the Holy War from the series of previous protagonists.
It might just be a mistake.
It can be said that Johann and Yoharva aren’t much different, but there might be a chance for Va to show up when fighting against the Thracian forces.
Vah’s performance is just okay even if you give him a hero’s bow.
I think Yoharva is stronger, but Johan has a higher ability to reach the battlefield.
The bow of Yoharva makes it a bit easier to win in the arena.
If everyone can ride a horse, then Forlarsa has no chance of winning against Forseti.
>>21It’s a big advantage to join early…
>>29If everyone can ride a horse, then Raktje and Skasaha will ride and cause a ruckus.
Johann is impressive just for being able to keep up with the march.
“Pick up some citizens or something.”
It’s crazy that no matter who their parents are, these siblings are in the upper echelon.
Then, seeking romance might also be an interesting endeavor.
A work that struggles even with the exchange of gold.
If you think of each of them leading their own army as a general, then yeah.
If Leicester has the Killer Bow, then a bow is already good enough.
Yoharva can be active in various ways because they can wield a bow.
I also like that the unit icon has a strange mask.
Yoharva attracts attention with the coolness of its finishing move.
Skalak will be stronger than Rodlardo, even though he’s a useless father…
It’s common to have a father who’s just stronger than a substitute, like Alex…
I think it’s easier to fight in the arena with a killer bow for archers.
I was surprised at how strong Rana is when equipped with weapons.
Ardan isn’t bad either.
It’s just that there are many instances where it’s fine to just use Rex.
Even though her lines are very few and she is super plain, Scathach is as strong as a top-tier character from other works, and I find her adorable.
If only I could grip an axe, I could give you the leftover hero’s axe…
The twins being present since the prologue of the second part is truly impressive.
There are too few characters who can effectively use a strong axe on the front lines in the late game.
It’s okay to have Levina Eden’s daughter, Lana, wield Elwind and take action.
I don’t think there’s much trouble letting him participate in the arena since he can wield a fairly strong sword and is blessed with fixed growth events.
Alex is trash.
Aarden is not weak; rather, he becomes strong when fighting against many axe enemies.
The second half, when the enemies with axes decrease, is usually tough.
Even though the tasks should be almost the same, it makes me realize that the elites were really strong… thinks Johan.
>>44If we exclude the part where Rex grows a step or two faster as an elite, Johan is slightly stronger than Rex.
However, those who are only slightly stronger than Rex aren’t very reliable in the younger generation.
The mobility and travel costs are terrible, but Ardan’s combat ability itself is not bad.
The problem is that they don’t grow because they don’t reach the battlefield.
I wonder if Alex and Noise will merge!
I wish I could get the defensive sword early.
>>47It can be used with Sword C, has an accuracy of 90 and power of 12, so it’s quite strong, right? The sword of protection.
If you can get through the ridiculously large map in chapter two, I think you can make it to the end.
I want to turn the elite into something that is a hassle to nurture.
Specifically, lean.
Compared to Rex, it’s sad that the surrounding cavalry are outstanding.
In a commoner play, Johan is quite reliable.
The great thing about Skalak is that its stride is well-matched, making it easy to utilize support.
It would be tough if Sigurd were just thrown into the next generation as is…
>>56If it’s Sigurd, he should be fine except for magic defense, right?
Rhodonite is a weak class, but so is Celis…
>>61Considering without Tyrfing, both Sigurd and Seliph tend to have lower speed, which leaves me a bit uneasy.
>>52It’s too much like Palmyra…
It’s too harsh that Aardan can’t participate in chapters 4 and 5.
If I hadn’t made Claude have kids, I would have struggled a lot in the rescue role.
Leaf… become a rescue team…
I really like huge battlefields, but the larger they are, the more difficult the disparity in mobility becomes, which is a tough issue.
At least raise the defense cap to 30 for the general.
Why are we losing to the drama?
>>63It’s a soft where the ally’s armor class is unfortunate…
The ally’s armor is really difficult to use.
And the enemy’s armor legion is really a nuisance.
I love ridiculously large battlefields and armor knights.
One third of Sigurd’s strength is thanks to the axe enemy.
If you force them to hold a spear, they become as unreliable as a different person.
If I try to use rescue from the next generation, Leicester becomes worthless.
I wasn’t really troubled by it.
The enemy’s armor is trash.
They casually use a large shield six times in a row.
>>69The trash of the Rizaia Great Shield is amazing.
Even the rewind feature on Switch Online is rendered useless.
The General class is adjusted for enemies, but can also be used as an ally.
It feels like a mix between Armor and Baron.
I feel like there is something different between the enemy’s large shield and our ally’s large pavilion.
>>72You’ve become a different person!
The only complaint I had was that the last two chapters felt like a game fighting against sleep.
>>73Except for the ones that increase magic defense with the sacred weapon, they aren’t even allowed to go to the front lines…
Since we operate under the assumption that the enemy’s probability skills won’t activate…
Send us at least one Baron!
What a Master Knight who can’t even ride that horse!
There aren’t many base defense events in the holy war, and there’s also the Return staff.
Since we don’t need to allocate too much power to castle defense, the slow-moving armor is really at a disadvantage…
At most, the Fury unit from Chapter 2 is going to launch a suicide attack, so I endured it bare-handed until Levin returns to avoid killing them.
It is a continent that is harsh on armor, including Thracia.
I think it would be fine to have something like a warp between the conquered castles by default.
>>81If we can use warp to get to the castle, then the scene where Diadora walks to see Sigurd, who has taken the castle, will be gone…
>>87I won’t have to be kidnapped! Awesome!
It’s easier to just run through the final sleep zone, Selis Ares…
This game is the best, isn’t it?
Wow, it makes my mouth water just thinking about it!
>>84The nameless ones are beasts.
I cleared it the other day, but the ugly old woman, aside from her name, is stronger than I expected.
>>85Hilda-chan, who will protect the bridge.
Hilda-chan, who will hunt for children.
>>88Cute Hilda-chan and scary Hilda-chan
The final chapter is really cruel, as the mobs with sleep abilities have higher magic power than the units with faces.
Evil spirit
Augustrian Alliance
It’s a specialized class after all, so it’s the scary Hilda.
Yoharva is really just a bit better than Johan, but as a fighting force, not much different… The arena is easier to win because he can hold a bow in addition to an axe.
The sleep game was really tough!
I thought it wouldn’t be good to have level 1 at this timing, but when I made it the staff for Rest, it grew well.
It was really impressive that Fury happened to have the Barring Ring and was no longer susceptible to hypnosis.
It’s Fee, not Fury.
Part 2 gives the impression that they are fighting the Freezi family for about half of the time.
>>96There’s also a second helping (Thracia 776)!
Lana was distributed in FEH, and she was just really cute…
The character graphics in Sacred War are influenced by the art style of the time.
>>97Just being fluffy makes it cute even at the original point…
I remember that the slender sword, excluding the divinity and hero series, was strong after killing over 50 people.
>>100It’s a complete superior version of the iron sword except for the price, so it’s convenient.
I heard that staining the spear with blood is amazing.
When you do a strict evaluation play to completely conquer the arena, a lot of guys who aren’t suited for the arena get revealed.
Alex isn’t winning as much as I thought compared to Ardan and Neush.
>>104Ardan is not bad if it’s just a fistfight, and if he class changes, his weapon options will expand.
Noish has decent defensive ability and can force a break through with his special move.
If Alex doesn’t grow in firepower, he’ll end up with weak follow-ups.
Johann really has nothing good about him…
I think it’s fine to have a couple more skills.
Ardan’s speed aside, his skills are just too low, so in the end, he became unusable.
Aden is tough, so he can do well in the arena.
>>107Since you can wield the hero’s sword, you can usually manage if you just use it when challenging.
Mana-chan is so cute, isn’t she?
I want to play the holy war again without any prior knowledge.
If you know the strategies and standard moves, the enemy becomes too weak.
The slender sword has performance similar to a rapier that lacks effectiveness against armored cavalry.
It’s quite helpful for those who only have Ardan and Weapon C.
I was startled by Yuria’s suddenly wide-open eyes at the ending.
Is the inside not a naga? Are you okay?
>>113It’s just that my memory has come back and I’ve returned to my original personality!
I never want to watch the frontier village burn without any information again.
>>114I wonder if a village that was plundered to the point of collapse in just one more turn can be rebuilt…
Even when watching OP demos that increase during the onslaught ring event or while grinding, it’s clear that the developers are aware of the joke character Aardan and are doing it on purpose…
It’s nice that there are many useful swords.
It would be nice if they could increase the varieties of spears and axes a bit more…
>>116Because I don’t have a character to use…
He’s not necessarily a good man, but he’s not a bad guy either.
Putting aside the strategic aspect, I end up making a wife for Aidan every time.
Even if Ardan receives the attack ring,
It’s just that other characters without pursuit are just taken away.
Specifically, Levin.
I want to become friends with Aidan.
The axe’s firepower is significantly high, so even early enemies take too much damage from a single hit.
Especially Azel and Dew, each battle is just too frightening.
The ambush rage STR maxed out hero’s sword Arthur is here, and Tiny can be with her lover only thanks to that!
There are plenty of special swords that come with buffs.
When I played with all A ratings
I put Ayla and Claude together so they wouldn’t sleep in sleep mode, but…
I’m not sure if it’s the optimal solution for an all-A play…
I’ll make sure to set up an unbreakable love flag for the siblings at the par.
>>127Which sibling do you want to make immoral?
>>138You should be able to understand it without me having to say it.
This pervert.
If you have a child with Ardan, it will result in a pattern where they gain Pursuit, so they will ultimately go elsewhere.
Even so, usually if it’s the parent generation, it feels like they would offer Eslin with an expectation of Levin or Leaf.
Before the pirate hunting, I can get a pursuit ring, so it’s great that the path to becoming a professional in pirate hunting is set.
Aidan is the one who gets preferential treatment with special events and whatnot.
From the prologue onward, Noish doesn’t say anything other than conversations with his lover.
Sera
Layu
I thought about doing it, but trading one hero’s sword for it is quite tough.
A game where you buy horses with money…
It’s something I did in Saga, huh…
It’s been a while since I aimed for all A’s and I’m currently on chapter 8, but if I properly upgrade my weapons in the first part, the second half becomes really easy, especially from chapter 10 onward where I just rush through with Rescue, so I’m already starting to get a bit bored…
Compared to swords, the lineup of spears is weak, but even compared to those spears, I think axes are garbage.
Why are there no slim axes? Why does the hand axe lose to all hand spears?
>>135Maybe it’s because the basic axe is a weapon used by enemies…
Nostalgic
It’s like, “I can ride a horse even though I’m holding an axe…”
The other day, I used Noish’s parent, Skarak, for the first time and it was really strong.
Which character who didn’t become a member did you want to join?
Is it Ridel after all?
>>141Brian doesn’t actually seem to be doing anything that bad, so I want to make him a member.
This usable Swanchika over here is definitely going to be amazing.
>>141I was wondering who it was, and then I realized it’s the person from “Take it easy and advance”… I like the melancholic vibe, but if I could have an NPC companion, I would prefer the three sisters who are all fired up with Fridge’s El magic.
Well, to be honest, if only strong inherited child generation units keep coming out, it gets boring.
I can understand that Kaga is considering a balance that only includes the next generation without any handover.
Honestly, this area is filled with royalty and their retainers, all of which are strong units, similar to the scenario in If: Fire Emblem Engage.
There is absolutely no immorality!
Safe and secure! Priest × Sylvia! Please support Priest × Sylvia!
Item transfer is the most insane.
But if we don’t carry over the items, the parent generation will lose the motivation to try, so it can’t be helped.
Isn’t it kind of strange that the most difficult part in the first half is Chapter 2, and the most difficult part in the second half is Chapter 7?
>>146It seems that balance adjustments are being made in anticipation of a few people dropping out in the final stages.
One of the difficult points in other series is often the stage just before entering the mid-game.
A light axe… can it really be called an axe?
>>148Pooji: “Oh, that’s right.”
Despite being a holy warrior and possessing a sacred artifact, Brians, who ends up becoming a pawn of Lopto and dying, is laughable and too pathetic.
>>149Your face is bad, your face is.
Brian also had doubts about the current system, didn’t he?
Because it’s the enemy of my grandfather and father…
And come again…
Three sisters are nice… they have good looks…
Take this! Elfire!
>>157Lines that make the player react like a soldier in a game.
>>157Take this!
The anger of the earth! Volganon!
That’s right.
It might have been interesting if children could inherit their parents’ weapons.
For example, a Lester who can use a staff or a Skasaha who can use wind magic.
>>158I understand that what you’re saying is at the level of a weapon.
I can pass it on… I can pass it on (while looking at Arthur holding the Valkyrie).
>>162It means that it will become newly available.
Even the hero’s axe weighing 12 is quite heavy.
A world that is really heavy, except for swords and wind.
It’s often easier to challenge a sword with a sword rather than getting into a strange stalemate…
>>164Thinking based on a spear makes it easier to hit with a sword and harder to avoid a battle axe.
I think they can only consider a mountain school swimsuit to that extent.
>>171What kind of transformations are you usually doing…?
>>171What?
Brian is also one of the people who reached the end of various causalities.
Thinking calmly, it’s strange that the axe is the heaviest, right?
>>167An axe is heavy, and that’s its worth.
Isn’t it just that swords and wind will be used even more than now?
Aritena said that it would be easier for her to be active if she had a sword from my father’s belongings.
With Claude as the father, even among warrior types, the growth in magic defense will reach an unusually high level.
It’s not very good for mental health that Valkyrie is being put away unused.
>>172Isn’t it hard to get stronger?
>>176It’s low, but magical defense often grows in single digits percent.
Compared to that, it’s still within the range of things that can be managed to grow with effort.
The Axe of Yggdrasil corresponds to the sword in this game.
A swimsuit in the mountains, huh…
It’s not like it’s a multiplayer game or anything, so we’re not really focused on equality between weapon types.
It’s just something like considering the compatibility with the enemy and then throwing it.
>>178Clearly, it’s strengthening the sword and wind to gather them on our side.
I’d rather Valkyrie let me sell it.
In the arena, fire was more effective against wind than lightning.
Did people back then play this game multiple times?
>>18212 weeks were solid.
It’s been about five weeks.
Sword, spear, and axe are set with the assumption that weight and power are somewhat proportional, so they can barely be managed.
It’s unacceptable that the flame weapon is purely fat.
It seems that there are about 10 variations of the OP.
In the first playthrough, play without any information, and in the second playthrough, raise it thoroughly with your favorite combinations.
After the third round, I was trying various types of unconventional pairings.
Honestly, I don’t want to do it anymore without the rewind feature in online.
Once you know convenience, there’s no going back.
Please tell me an unexpected recommended pairing.
It’s a place that you often see, like Tilteudaan.
>>190Stick Holin and Tirtu together to level up the child’s sword skill and force them to engage in close combat.
It’s just a hobby, so it’s not like it has a significant advantage that I would recommend it.
>>190If Eidin and Finn get together, there would be a benefit for Rana, and a pairing could happen with her parents alive.
There is a problem with weapon inheritance, though.
It was a work that took into consideration the drop in attack speed.
The weight of fire is strange, isn’t it?
I awakened my leg fetish with the Esurin in the instruction manual…
I haven’t played through it in one go many times, but I have played it several times.
It’s terrible that I can definitely feel a power-up just because Azel bought Thunder and stopped using Fire.
Azel is not limited to only using fire.
It’s better to switch from Thunder to Wind as soon as you can buy it.
Sylvia Hallin was a personal favorite.
It’s good to determine advantages and disadvantages with swords, spears, and axes, but…
It’s really painful that I can’t receive things barehanded because I can’t exchange items.
Sylvia likes Rex.
Both of my children are too grateful to be elite.
I think that since being able to use a bow is more advantageous in the arena than just having an axe, in terms of efficiency including evaluation, it’s probably Yoharva.
It takes time to go with Johan and drop off Sofera.
>>200I feel that Va is easier to use as a companion.
Axe flames increase attack power by +30%, sword winds decrease it by -30%.
It seems like I can maintain balance even at that level.
Although Arden is often said to be weak, Hannibal is even tougher when you consider the subsequent maps.
I’ve never heard of Hannibal being the main force.
>>202While mobility is important, it’s odd to go out of your way to give the general rings and weapons at a time like that…
I have come to like Forseti Corp. after going around in circles.
It’s also nice that Yuria can stop by the castle to get a Lizaia along the way.
Do you want everyone to ride horses? There’s a game called Berwick Saga.
The general director is the same person as in the thread image.
>>206I, suffering from Elixir Hoarding Syndrome, was fighting on foot while my prized horse was kept in the stable.