
Absol should change its base stats; it’s a slowpoke that looks impressive but is actually not.
>>1Pokémon before Diamond and Pearl should be fixed.
With Dynamax, the HP temporarily doubles, and I think Mega Evolution is good because it also increases HP.
I think it’s really only a small part that’s bad, but I believe a form change for the items would be fine.
The number of legendary Pokémon that can be included in a party is restricted by the rules.
>>3It’s too sad for the transformation sequence to disappear…
>>3Gyarados, Kecleon, Sableye, Regice, Salamence, and Metagross would be weakened by that pattern…
I think this guy is the weakest legend.
Legend…?
I think it’s fine to add the ones that didn’t do well even in mega evolution as regular evolutions.
>>6Pidgeot and Sceptile are evolving further!?
It’s a bit late, but the face is like a Tai Chi diagram.
The hair on my back is like an angel’s wings.
The tail is the devil’s wing.
That’s such a super second-hand embarrassment design, isn’t it?
First of all, as a whole, Mega Stones function as important items that you obtain, rather than items you hold, allowing you to carry other items as well.
The increase in base stats is truly insane, with some characters starting at a minimum of +100, while others consider their original strength and go for +120 or +150.
I want the Mega Evolution ability to be something that can turn the game around on its own, rather than relying on combos.
>>11Do you think Mega Kangaskhan should be allowed to hold an item?
>>11Regarding the base stats, it would be fine to just raise them uniformly to a total of 650 since there is only one Pokémon allowed per battle anyway.
The gap between the strong and the weak remains large because we try to quantify the amount of (+).
Changing abilities at Mega evolution is quite useful.
Gardevoir’s Trace ability is quite useful, you know.
I was just thinking while looking at the thread about Silvady, but I wish they would stop restricting held items…
The inside of the bag is also unnecessarily cluttered, and is there anyone fun?
Type changing during battles is also one of the strategies.
Since Daima and Terasu allow for strengthening any single character without item restrictions, it feels like it’s fine not to use items.
Will the three major families of ZA receive a mega, I wonder?
I always think the thread image has a nice design whenever I see it.
It has a cool and sexy vibe, doesn’t it?
The performance of most Mega Evolutions needs improvement, but the system does too, right?
It’s sad that it is treated as a bad type even though it warns us of signs of natural disasters.
>>20It probably falls under the category of evil since it has the same type matchups as other evil types…
>>20The ancient Hoenn people who insisted that Absol brings calamity may or may not have enough respect for nature.
There are definitely Pokémon that I wish would simply get an additional evolution.
Well, I really like Mega Evolution because of its cool presentation.
Please pretend that the Pokédex entry for Sunmun does not exist.
I wonder if the starter Pokémon won’t have regional evolutions this time.
Disasters occur when they appear.
It must be a plague god.
Its fighting ability is exceptional, so it must be bad… or maybe it’s just normal.
Did we really need a setting where Mega Evolution is painful? I’ve been thinking about that for a while.
>>27It’s unreasonable to think that mutations only occur in battles where you can merely reveal your hidden claws.
>>27“I wonder if there will be a follow-up saying, ‘There was a research result that said suffering in ZA, but it seems that was not the case…'”
There have been times in later works where the descriptions in the guidebook casually overturn the established settings…
>>27Overcoming and mastering risky forms through bonds with partners is quite romantic, isn’t it?
>>32It’s more like I’m struggling and fighting through it, but…
>>32It seems that none of them are likely to overcome it, in terms of the explanatory text…
But I can use evil waves and songs of destruction…
Since the Hisuian region didn’t have any unique mechanics like Mega Evolutions in the fourth generation, it seems like they created something new in the form of a new appearance in Sword and Shield, so I honestly think Mega Evolutions would be better.
Thanks to the Champions, this won’t be the last time.
Altaria, in addition to having a non-effective type change, can sometimes restrict the weather with its No Weather ability, making it interesting because it can Mega Evolve at will during battle.
Well, there haven’t been many opportunities to make use of it because the person’s ability is lacking.
It’s not related to Mega, but I wonder if I’ll finally be able to get the Ruin Flarette this time.
It’s just the locals of Alola saying it on their own…
Ignore all the tasteless descriptions from the SM encyclopedia.
>>36I wish I had dropped a meteorite in Alola.
I think you don’t need to worry too much since the system will change anyway.
Megan saying she’s in pain is just following the scandalous direction of the SM encyclopedic style.
If you’re not going to suffer, why not just keep changing forms?
Why are you putting it back?
Pain is a story limited to the Alola region, but in the main Kalos region, you can add a setting where it’s neutralized by the power of bonds.
The anime is running exclusively on existing Mega Evolutions, but the change of seasons coincides perfectly with the release period.
I wonder if the Mega Evolutions of the Paldea starters will be unlocked.
I think it’s a failure that they’re using the safe description from SM instead of the explicit Pokédex entries from USUM on the official Pokédex site.
Originally, I really dislike turning into this form for the sake of fighting, in order to avoid conflict.
The Ookido clan’s Pokédex is full of failures, like Tokyo Tower and napalm bombs.
The tips of the red claws and tail are already melting at a high temperature that Helgar itself suffers from. (Mega Helgar)
Originally, I do not like conflict, so I greatly dislike changing to this form for fighting. (Mega Absol)
The gem on its chest, bathed in the energy of Mega Evolution, swelled, tearing through the skin and bursting out. (Mega Yamirami)
All the other ones are either vulgar or grotesque entries from the USUM Pokédex.
It seems like Mega is struggling with the kind of vibe related to past corruption issues in the League Cards from Sword and Shield, or the information about Suguiri from SV, which has recently leaked without being able to hold back.
>>49Unlike Button’s major faux pas, Suguri is truly youthful.
Because we have a bond, I can interpret that even though it’s painful and unpleasant, I can endure it and Mega Evolve, but somehow I don’t like it.
Our Charizard is happy with bond power…
The bond between Pokémon and trainers should also affirm songs of life-and-death, like the big explosion of destruction.
Self-exit technique of bonds
Love’s Mist Burst
Emotional lines of dialogue
A mega move that delivers a powerful strike in exchange for解除するメガシンカ (解除する mega evolution).
Don’t call it ◯◯ Night, just lump it together with the Mega Stones.
There are quite a few guys who, even when constantly using Mega Evolutions and having free items, still don’t affect the environment at all.
I believe that Mega Gardevoir’s ability should be nerfed before its items are considered.
Prevent additional effects from occurring.
The Bad Taste Illustrated Guide is about how the protagonist and their partner can control such a crazy power! But it’s hard to understand…
Well, in the anime, there are clear depictions of the disadvantages of Mega Evolution being negated by the bond between the trainer and the Pokémon.
I would like to optimize the numerical values when Mega Evolutions happen, just like in Paldea.
If parental love is allowed, I would like the thread image to have a special trait that combines a magic mirror and mirror armor.
Just having Mega Evolution means it’s better off than Pokémon that don’t have it, so it’s only natural that there are downsides like having a fixed Mega Stone as an item, even Dragonite is saying that.