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[Fighting game] I don’t play fighting games much, but I find the stories of crappy characters interesting to watch.

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Dogura’s Sengoku BASARA X Mōri Motonari Edition – Shitty Character Chronicles – Okura 26:16

1: Japan Otaku Reviews25/05/30(Fri)23:23Yeahx1

Mouri is dangerous.

2: Japan Otaku Reviews25/05/30(Fri)23:24Yeahx2

I like the Elforte episode the most.

3: Japan Otaku Reviews25/05/30(Fri)23:25Yeahx1

In the Basara episode, it’s getting increasingly hard to laugh because Mouri ignores the rules too much.

15: Japan Otaku Reviews25/05/30(Fri)23:37Yeahx2

>>3After seeing Mouri, Hideyoshi is just the right amount of crap.
Certainly an illusion.

20: Japan Otaku Reviews25/05/30(Fri)23:39

>>3In this game, basically, you can’t do ×× while 〇〇.
Okra that overturns everything.

4: Japan Otaku Reviews25/05/30(Fri)23:26

I realized after watching Mago passionately talk in Faiko 2, but…
By the way, I haven’t played Sagat in Capcom vs. SNK 2.

10: Japan Otaku Reviews25/05/30(Fri)23:32

>>4It was Sakura Vega Blanca.
Sagat might be recognized not as a piece of crap, but rather as a unique god character.

5: Japan Otaku Reviews25/05/30(Fri)23:28Yeahx1

I didn’t know that X’s Dedede’s down throw could be used to trap when I was a kid.

6: Japan Otaku Reviews25/05/30(Fri)23:29

It’s interesting to hear experts talk about broken characters, not just in fighting games.

7: Japan Otaku Reviews25/05/30(Fri)23:30

It’s generally funny when someone who took things seriously can only complain about a terrible situation.

8: Japan Otaku Reviews25/05/30(Fri)23:31Yeahx7

In the past, I was really impressed just by watching combo videos on Nico Nico, and now it’s explained theoretically, which makes it even more amazing… I thought.

9: Japan Otaku Reviews25/05/30(Fri)23:32Yeahx3

The history of competitive gaming environments, regardless of the genre, is fascinating.

11: Japan Otaku Reviews25/05/30(Fri)23:32

Tokido made a reservation to play Jeda Doma in Capjam, I wonder if he will do it.

12: Japan Otaku Reviews25/05/30(Fri)23:34Yeahx3

In an era of fighting games without updates, once a bug was found, the game itself would be over, so it was quite a hellish experience…

13: Japan Otaku Reviews25/05/30(Fri)23:34

I saw the main person too, but why is the lead in such a situation…?

18: Japan Otaku Reviews25/05/30(Fri)23:38

>>13There was a well-adjusted theory because it was the main character.
Sanada is at the highest rank, but…

79: Japan Otaku Reviews25/05/30(Fri)23:51

>>13No, the strongest in Oshu wasn’t strong in the original game either because the character concept was disliked by the game.

14: Japan Otaku Reviews25/05/30(Fri)23:36

I love the story of the yankee who had sharp comments during the Tekken Akuma match.

41: Japan Otaku Reviews25/05/30(Fri)23:45Yeahx1

>>14Tekken is currently balancing so well that even Akuma would be surprised, so I would like them to focus on the current state.
Nobi said he doesn’t want to do it anymore and quit streaming.

74: Japan Otaku Reviews25/05/30(Fri)23:51

>>41The game balance itself is good.
It used to be a defensive game until level 7, but now it has become an aggressive game, and professionals are all saying that this is not the Tekken they love.

101: Japan Otaku Reviews25/05/30(Fri)23:53

>>74Hameko also said that the game system of 7 is really boring, and to be honest, there are players who simply don’t like 7.

102: Japan Otaku Reviews25/05/30(Fri)23:54Yeahx1

>>74There isn’t any.
There are guaranteed advantageous combos that can turn any character into a terrible character level.

110: Japan Otaku Reviews25/05/30(Fri)23:55Yeahx1

>>102If all characters can fight, then it’s well-balanced.

139: Japan Otaku Reviews25/05/30(Fri)23:59Yeahx6

>>110If all characters can do it, the gap will widen even more.

16: Japan Otaku Reviews25/05/30(Fri)23:37Yeahx7

The existence of this Dedede seriously sends chills down my spine because it was putting an end to lower-tier characters.

19: Japan Otaku Reviews25/05/30(Fri)23:39Yeahx2

>>16It was intense even just with Meta.
Following that, Dedede left such a strong impact with such concise content, it’s impressive.

22: Japan Otaku Reviews25/05/30(Fri)23:40Yeahx1

>>16It’s not that the technique is difficult, but the fact that anyone can easily do it is terrible.

28: Japan Otaku Reviews25/05/30(Fri)23:41Yeahx1

>>16It’s often seen in various places, not just in fighting games, that the lower-ranked sprouts that can’t be addressed are crushed because the measures are taken against those that come higher up.
If I were to use Pokémon as an example, it would be like Whimsicott.

17: Japan Otaku Reviews25/05/30(Fri)23:37

In CVS2, it feels like Sagat doesn’t have many frustrating elements, at least not to the extent of Deigo.
A type that is overall strong.

21: Japan Otaku Reviews25/05/30(Fri)23:40

If it was properly adjusted, I wouldn’t get a punish from the Shoryuken…

23: Japan Otaku Reviews25/05/30(Fri)23:40Yeahx2

Dedede’s simple crappiness feels good!

24: Japan Otaku Reviews25/05/30(Fri)23:41

I like episodes with weak, crappy characters like Shirogane Naoto and Forte.

25: Japan Otaku Reviews25/05/30(Fri)23:41

Meta Knight is clearly at a level that’s too strong, even for elementary school kids who are just casually playing.

26: Japan Otaku Reviews25/05/30(Fri)23:41

There are cases where you get a guaranteed counterattack from a normal throw or when certain moves land and result in a guaranteed counterattack.
Hitting the Rising Dragon and getting a counter is dangerous.

27: Japan Otaku Reviews25/05/30(Fri)23:41

Dedede does have a few more things that can be introduced in terms of character performance.
It’s good because you can understand everything with that one technique.

29: Japan Otaku Reviews25/05/30(Fri)23:41

I want you to remake the videos where I explained things in my early days, calling in a teacher.

30: Japan Otaku Reviews25/05/30(Fri)23:42

The KI of the person explaining and the KI of the person being explained to.

31: Japan Otaku Reviews25/05/30(Fri)23:42

The top one is funny because the technique is so cool and forceful.

32: Japan Otaku Reviews25/05/30(Fri)23:42Yeahx3

“Is this the end?” “This is the end.” (Video duration 10 minutes)

33: Japan Otaku Reviews25/05/30(Fri)23:42

In the first place, it’s hard to understand why there are so many rules violations despite having high basic performance, and why it has been strengthened since the location test.

34: Japan Otaku Reviews25/05/30(Fri)23:43

The only time the notoriously infamous automatic tripping in Smash Bros. Brawl shines is when Dedede’s dash down throw causes a trip.

35: Japan Otaku Reviews25/05/30(Fri)23:43

In the apocalyptic martial arts tournament, KI was knocked off by Toki’s 2A.
That video wasn’t a lie.

36: Japan Otaku Reviews25/05/30(Fri)23:43

Toki and Raoh were easy to understand, but Juda was somewhat plain and hard to grasp.

47: Japan Otaku Reviews25/05/30(Fri)23:46

>>36I could have emphasized the strength of the dam more.

37: Japan Otaku Reviews25/05/30(Fri)23:43

The BASARA community is very kind to beginners, but the story about how once you start playing as Mouri, it will really break your spirit is just so horrible that I love it.

38: Japan Otaku Reviews25/05/30(Fri)23:44Yeahx2

It’s interesting how the release of the “Crap Character Chronicles” temporarily increases the player base of that game.
That’s not a place where you think, “I should just stop playing…”

40: Japan Otaku Reviews25/05/30(Fri)23:44

>>38It seems that the population of KI has actually increased.

45: Japan Otaku Reviews25/05/30(Fri)23:46

>>38Recently, there has been a reversal phenomenon where the view count for the Capcom vs. SNK 2 Sakura video has increased.

50: Japan Otaku Reviews25/05/30(Fri)23:47

>>38If you say that much, it makes me want to experience it a little, doesn’t it?
You want to actually confront the crappy character and say “Ugh, it’s too crappy!” right?

58: Japan Otaku Reviews25/05/30(Fri)23:48

>>38I just wanted to try it a little, Killer Instinct.

63: Japan Otaku Reviews25/05/30(Fri)23:49Yeahx1

>>38Since this is an introduction of the fundamentally strongest characters, I understand the feeling of wanting to use a crappy character to brag about being strong.

39: Japan Otaku Reviews25/05/30(Fri)23:44Yeahx8

The purpose is to clearly convey it to that audience, so it’s definitely easy to understand, damn it.

42: Japan Otaku Reviews25/05/30(Fri)23:45Yeahx2

The episodes with Date and Hideyoshi are so interesting that I can’t help but watch them multiple times.

52: Japan Otaku Reviews25/05/30(Fri)23:47

>>42It’s cool!

43: Japan Otaku Reviews25/05/30(Fri)23:45

I love that just walking makes this guy seem crazy.

44: Japan Otaku Reviews25/05/30(Fri)23:46

It’s too funny that adding more illustrations to make Date-san look cool ends up being a disadvantage for the frame.

46: Japan Otaku Reviews25/05/30(Fri)23:46

Is Hokuto going to take all the characters at once and present them by character?
Rei will definitely come first, and it seems that Souther will also come, so I’m looking forward to it.

48: Japan Otaku Reviews25/05/30(Fri)23:46

>>46Is Souther a weak character…?

55: Japan Otaku Reviews25/05/30(Fri)23:47

>>48If you can attack from an opening no-gauge, it’s a strong character.
Did you respond? It’s cool, isn’t it?

49: Japan Otaku Reviews25/05/30(Fri)23:46

The village chief of KI village was seriously grateful for the “Crappy Character Chronicles.”

57: Japan Otaku Reviews25/05/30(Fri)23:48

>>49Until I saw it in the “Crap Character Retsuden,” I didn’t even know that the game KI existed.

51: Japan Otaku Reviews25/05/30(Fri)23:47

The sin of spending the precious youth of a high school student on Date-san is heavy.

53: Japan Otaku Reviews25/05/30(Fri)23:47

The one-person cover fire looked like a rather unpleasant technique.

54: Japan Otaku Reviews25/05/30(Fri)23:47

I’m not going to do the current version…

56: Japan Otaku Reviews25/05/30(Fri)23:48

I often see moments when Toki’s 2A clashes with Shin’s JD and Shin ends up getting killed, and it makes me go “ah…”

59: Japan Otaku Reviews25/05/30(Fri)23:48Yeahx2

I’m explaining it for people who don’t know, so I’m also including explanations of the basic system and basic techniques, making it quite a tutorial.
I often think I want to try that thing I saw in the video.

69: Japan Otaku Reviews25/05/30(Fri)23:50

>>59I didn’t know about Tekken, but because they kindly explained it to me in detail, I started watching Tekken tournaments normally.
Understanding the system means you can clearly recognize the character’s level of nonsense.

60: Japan Otaku Reviews25/05/30(Fri)23:48

Mr. Date’s explanation of techniques is generally really cool, but it’s terrible.

61: Japan Otaku Reviews25/05/30(Fri)23:49Yeahx3

It’s basically difficult to introduce games from 2010 onwards because characters that turned into garbage due to updates midway can’t be recreated.

73: Japan Otaku Reviews25/05/30(Fri)23:51

>>61I heard that Leroy from Tekken fits that description.

62: Japan Otaku Reviews25/05/30(Fri)23:49

People who say they want to quit because of bad characters probably haven’t played it in the first place.
Rather, let’s try playing a game that was trending; it will attract more people.

64: Japan Otaku Reviews25/05/30(Fri)23:49

The purging of the Dagar is really impressive, isn’t it, Judah?
Don’t try to incorporate such hidden element combos, okay?!

77: Japan Otaku Reviews25/05/30(Fri)23:51

>>64Can you do a 4-chain Hawk Claw with the Dagger Kill involved?

65: Japan Otaku Reviews25/05/30(Fri)23:49

I heard that Date-san has quite a fatal flaw, but is that really just a mild weakness?

70: Japan Otaku Reviews25/05/30(Fri)23:50

>>65There are quite a few critical flaws rather than just some serious shortcomings.

76: Japan Otaku Reviews25/05/30(Fri)23:51

>>65(Since it’s against the strongest character Sanada when taking out Mouri) it’s still mild with a disadvantage of 60:40.

66: Japan Otaku Reviews25/05/30(Fri)23:49Yeahx2

I love Nemo’s Loreto stories.
I can’t handle this character, including some episode from someone somewhere who said that.

67: Japan Otaku Reviews25/05/30(Fri)23:50

This character is… cool!

68: Japan Otaku Reviews25/05/30(Fri)23:50Yeahx5

The episode with Mr. Kusoru is guaranteed to be interesting.

82: Japan Otaku Reviews25/05/30(Fri)23:51

>>68I love the line “Here we go, taking off!” from Hideyoshi’s round; it doesn’t seem like something you’d say while playing a fighting game.

105: Japan Otaku Reviews25/05/30(Fri)23:55

>>82Basara and Hokuto suddenly go to space or start playing sports, which is funny.

71: Japan Otaku Reviews25/05/30(Fri)23:50Yeahx2

The appearance of the KOF football guy is so ridiculous that it makes me laugh.

80: Japan Otaku Reviews25/05/30(Fri)23:51

>>71“Gamera”

86: Japan Otaku Reviews25/05/30(Fri)23:51Yeahx2

>>71The crappy one is from 98UM, but this guy has been Gamera since his debut in 94.

93: Japan Otaku Reviews25/05/30(Fri)23:52

>>86I really like a manly combo that doesn’t use hands or feet.

119: Japan Otaku Reviews25/05/30(Fri)23:57

>>71It’s simply strong, that thing…

72: Japan Otaku Reviews25/05/30(Fri)23:50

There was an overseas fighting game tournament called ComboBreaker recently, but in my mind, the system voice of “Combo Breakerrrrrrrrrr!!!!” from KI kept playing non-stop.

75: Japan Otaku Reviews25/05/30(Fri)23:51

I love that Mago who got really angry after watching the Lancelot episode of that crappy character series.

78: Japan Otaku Reviews25/05/30(Fri)23:51Yeahx1

Mr. Date’s soaring dragon scene was truly an eye-opening sight.

85: Japan Otaku Reviews25/05/30(Fri)23:51

>>78It’s hard to believe that something exists which can be more than a hit and still be at a disadvantage…

81: Japan Otaku Reviews25/05/30(Fri)23:51Yeahx1

I laughed because Gamera was really Gamera.

83: Japan Otaku Reviews25/05/30(Fri)23:51

For some reason, a certain 2D god comes up in conversation regularly.

87: Japan Otaku Reviews25/05/30(Fri)23:52

>>83Mago-san… oh, that was wrong.

84: Japan Otaku Reviews25/05/30(Fri)23:51

Mr. Date should learn from Kai’s Stand Edge.

88: Japan Otaku Reviews25/05/30(Fri)23:52

Nuuuuuuuuuuuuuuuuuuun!!!!!

89: Japan Otaku Reviews25/05/30(Fri)23:52

I love the atmosphere of the Loreto segment; it feels just like during the time of Street Fighter 4.
I love it when there are many fundamental sections.

90: Japan Otaku Reviews25/05/30(Fri)23:52Yeahx3

In the series, the episodes that the teacher finds interesting are generally considered excellent episodes.
I really like the Masha from Musashi by RF-sensei.

97: Japan Otaku Reviews25/05/30(Fri)23:53

>>90RF was playing as Masato from Musashi in this year’s EVOJ Marvel vs. Capcom.

91: Japan Otaku Reviews25/05/30(Fri)23:52Yeahx2

Small and medium dolls! Small and medium dolls! (There are no mediums)

92: Japan Otaku Reviews25/05/30(Fri)23:52

I was trying to somehow defeat the gorilla with 2B, but I ended up losing perfectly.

103: Japan Otaku Reviews25/05/30(Fri)23:54

>>92It’s awful being kicked in a dangerous place that is far removed from winning or losing.
I don’t know whether it’s a problem with Date-san’s rank judgment or Hideyoshi’s attack judgment.

127: Japan Otaku Reviews25/05/30(Fri)23:58

>>103The gorilla’s JC has a hit detection that disappears, so about 60% of the problem lies with the gorilla.

129: Japan Otaku Reviews25/05/30(Fri)23:58

>>103The gorilla’s JC has an excessively sharp attack hitbox downward.
Due to the first rising dragon being a two-hit technique, there are frames where the mid-attack hitbox disappears, resulting in only the hit registration and presence hitbox remaining.
So when the attack detection disappears, the gorilla’s attack detection touches the main hit detection.

94: Japan Otaku Reviews25/05/30(Fri)23:52

The story of Date-san practicing aerial techniques against CPU Hideyoshi and losing perfectly is too funny.

95: Japan Otaku Reviews25/05/30(Fri)23:52Yeahx5

In terms of the video’s entertainment value, while the craziness of the characters and the game is noteworthy, I feel that the instructor being funny is directly important.

96: Japan Otaku Reviews25/05/30(Fri)23:53

Mr. Date’s rival, Sanada, has gone completely overboard with his performance, which is really terrible.
You can go to an infinite play from Shoryu over there.

99: Japan Otaku Reviews25/05/30(Fri)23:53

>>96Mr. Date will also be eternally beaten by Shoryu, so it’s even.

98: Japan Otaku Reviews25/05/30(Fri)23:53

The Abel user has been doing the same thing for 10 years.

100: Japan Otaku Reviews25/05/30(Fri)23:53

If you’re not careful, there are people who might not understand if you refer to him as Brian from American football.
Gamera! I was called Gamera to the extent that it was understood.

104: Japan Otaku Reviews25/05/30(Fri)23:55

It’s sad that the latest Smash Bros. game has been around for so long that it doesn’t produce any more character stories.
Hurry back, Kazuya.

106: Japan Otaku Reviews25/05/30(Fri)23:55Yeahx5

It’s amazing that Dedede can be understood as a terrible character just by explaining the down throw without touching on frame data or anything like that.

112: Japan Otaku Reviews25/05/30(Fri)23:56Yeahx3

>>106The content of the explanation and the shock that the recipient experiences are truly just extremely simple and terrible, which is great.

107: Japan Otaku Reviews25/05/30(Fri)23:55

The reason why Tekken was so intense is that it became too unclear whether I won because I played well or if I just got lucky with the 50% a few times.
It’s a little better now.

108: Japan Otaku Reviews25/05/30(Fri)23:55

In the early days of Tekken 7, Akuma was so lawless that players of Street Fighter IV felt kind of sorry about it.
I destroyed the game scene to the point that it felt like I came to apologize.

130: Japan Otaku Reviews25/05/30(Fri)23:58

>>108The game we’re literally playing is too different.
I like the evaluation that there is a different level of status as a living organism.

109: Japan Otaku Reviews25/05/30(Fri)23:55

One indicator of a terrible character is whether it was chosen by Nemoto.

111: Japan Otaku Reviews25/05/30(Fri)23:56

The original Date is weak but easy to use, with a single sword style.
A character that uses the six-claw style, which is strong but has durability issues.
In fighting games, there are aspects that are conveniently similar to basic characters like Kai.

113: Japan Otaku Reviews25/05/30(Fri)23:56

Elforte gets up with a rising reversal, adds armor, runs around, and bounces all over the place, making it exhausting.

114: Japan Otaku Reviews25/05/30(Fri)23:56

Although it’s old and not often talked about, Marvel vs. Capcom 2 still has some broken characters and I’m excited about it.

141: Japan Otaku Reviews25/05/30(Fri)23:59

>>114It feels like, well… if you played Centimagnus Storm.

157: Japan Otaku Reviews25/05/31(Sat)00:01

>>141Cable and Wolverine are still around, but who knows when it will be?

116: Japan Otaku Reviews25/05/30(Fri)23:57

When looking at the overall character, it’s really not strong, but it’s a good terrible character, isn’t it?

121: Japan Otaku Reviews25/05/30(Fri)23:57Yeahx1

>>116Is Elfort a good crappy character…?

123: Japan Otaku Reviews25/05/30(Fri)23:58

>>116In other words, El Forte…

117: Japan Otaku Reviews25/05/30(Fri)23:57

It seems like characters that can instantly kill with certain hits have been appearing frequently, but in regular fighting games, instant kills don’t exist in the first place, right…?

158: Japan Otaku Reviews25/05/31(Sat)00:01

>>117In the past decade or so, I would say there hasn’t been any, or if there was, it would have to be adjusted, but there was a time when updates simply didn’t exist.
Sometimes there were combos that would instantly kill the arcade machine, like “the game freezes if you do XX after YY.”

118: Japan Otaku Reviews25/05/30(Fri)23:57Yeahx3

Well, for those who primarily used this character…
Tokido-san
Mr. GO1
Nemo-san

122: Japan Otaku Reviews25/05/30(Fri)23:58

>>118This character is definitely strong…

120: Japan Otaku Reviews25/05/30(Fri)23:57Yeahx4

To explain why it’s no good.
I’ll briefly explain what the basic system and other characters can do.
Understanding of the game is progressing.

124: Japan Otaku Reviews25/05/30(Fri)23:58

The definition of being considered active in the first place is ambiguous.
I wonder if the reason for not playing might be due to the number of people who would get angry since even Street Fighter 3rd was quite tough to get into.

125: Japan Otaku Reviews25/05/30(Fri)23:58

The concept of Elforte being weak yet still being called trash was quite shocking.
I just learned that Vortex-san was involved here as well, following Hokuto.

136: Japan Otaku Reviews25/05/30(Fri)23:59

>>125Did you not know that I shouted “I beat Banzan, Grandmaster is so weak!!!!”?

126: Japan Otaku Reviews25/05/30(Fri)23:58Yeahx8

I heard a lot of talk about AE Yoon, but it’s not that great.
I mean, the Street Fighter series actually had good balance.

131: Japan Otaku Reviews25/05/30(Fri)23:58Yeahx4

>>126I found it, right?
Was there something significant?

133: Japan Otaku Reviews25/05/30(Fri)23:59

>>126Illusion

137: Japan Otaku Reviews25/05/30(Fri)23:59Yeahx3

>>126It seems like you’re having a hard time getting close.

149: Japan Otaku Reviews25/05/31(Sat)00:00Yeahx7

>>137Just saying this makes it clear that they’re not experienced, so it’s fine, right?
At the time of that update, it was quite difficult to get close, you know, Yun.

161: Japan Otaku Reviews25/05/31(Sat)00:02Yeahx1

>>149I found a combo fiend!

142: Japan Otaku Reviews25/05/30(Fri)23:59Yeahx2

>>126Because whether or not we were playing at that time is the most important thing.
I would never say that it was no big deal if I were doing it.

144: Japan Otaku Reviews25/05/31(Sat)00:00Yeahx1

>>126Say that again in front of Chun-Li from Street Fighter III and Akuma from Street Fighter Zero 3.

147: Japan Otaku Reviews25/05/31(Sat)00:00Yeahx4

>>126If that wasn’t a big deal, then there’s no need to complain about JP or Mai.

128: Japan Otaku Reviews25/05/30(Fri)23:58

Since I hadn’t done the Strive series, Umekawa-sensei’s Bison episode was quite shocking as a terrible character.

132: Japan Otaku Reviews25/05/30(Fri)23:59

Characters that are considered “cut-off” usually end up being funny.

134: Japan Otaku Reviews25/05/30(Fri)23:59

I was using ν-13, but it really is terrible, isn’t it…
It’s a game where, if you fight seriously, there are a lot more crazy players around.

148: Japan Otaku Reviews25/05/31(Sat)00:00Yeahx2

>>134I love CT Tager, especially when it’s discovered during the commentary that mid-air combos don’t connect.

160: Japan Otaku Reviews25/05/31(Sat)00:01Yeahx1

>>148I love that, because there’s no video left, I have no idea how they progressed through the fighting tournament.

135: Japan Otaku Reviews25/05/30(Fri)23:59

In the currently popular Street Fighter 6, there are people who can deal full damage under extremely limited conditions.
It’s really powerful that it’s coming out so easily.

156: Japan Otaku Reviews25/05/31(Sat)00:01

>>135That limited condition isn’t talking about the clash combo when we shoot the yoga arch at a good distance, right?

138: Japan Otaku Reviews25/05/30(Fri)23:59Yeahx2

Why does someone who’s out of touch with reality try to join the conversation about fighting games?

140: Japan Otaku Reviews25/05/30(Fri)23:59

I wonder if someone could donate a PS3 with BBCP pre-update KokoNoe in it.

143: Japan Otaku Reviews25/05/31(Sat)00:00

Elforte is really annoying to battle against…

155: Japan Otaku Reviews25/05/31(Sat)00:01

>>143Is it because lucha isn’t well-suited for fighting games that it’s still often associated with the annoying grasshopper?

145: Japan Otaku Reviews25/05/31(Sat)00:00

I have the impression that instant death occurs in about 20% of fighting game titles as a whole.
About a quarter of what can be used at a practical level.

146: Japan Otaku Reviews25/05/31(Sat)00:00Yeahx5

First of all, the fact that professionals are all posting videos saying that S2 is tough speaks volumes about Tekken.

150: Japan Otaku Reviews25/05/31(Sat)00:00

This guy is before watching Adam Park…
Who is this guy after watching Adam Park?

151: Japan Otaku Reviews25/05/31(Sat)00:00Yeahx2

Could you please keep quiet, the Yun player who said it’s difficult to approach the opponent?

152: Japan Otaku Reviews25/05/31(Sat)00:01Yeahx1

Comparing it to another title doesn’t make any sense to begin with.
If it’s called crap in that title, then it’s crap.

153: Japan Otaku Reviews25/05/31(Sat)00:01Yeahx1

It’s really annoying that Chun-Li after the Phoenix Wing is not visible due to camera movement.

154: Japan Otaku Reviews25/05/31(Sat)00:01

What is the standard for “not a big deal”…

159: Japan Otaku Reviews25/05/31(Sat)00:01

Elforte is annoying to deal with, but once you corner him, you win! It doesn’t work that way at all; in fact, wake-up pressure turns into a guessing game.

162: Japan Otaku Reviews25/05/31(Sat)00:02

I remembered something while looking at the view counts, but Modok was unexpected.
I watched a lot of tournaments back then, but I don’t think I ever participated at all.

163: Japan Otaku Reviews25/05/31(Sat)00:02

Don’t forget that the top 8 of the tournament was filled with Yun players.
Even the pros were switching rapidly.

164: Japan Otaku Reviews25/05/31(Sat)00:03Yeahx4

If it’s difficult to get close to Yun, tell me who would be easier to approach, seriously…

165: Japan Otaku Reviews25/05/31(Sat)00:03

It’s great that people have finally recognized that while Toki is often associated with special moves, his normal moves are also insane.

166: Japan Otaku Reviews25/05/31(Sat)00:04

The overall structure was bad, kind of like the struggles of an El Forte user…

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