
It’s interesting to have used injury damage from the past.
I only get a little troubled when the assist combo gets lost in the item list.
I couldn’t help but punch Zoshiaki down.
Of course, becoming the real Akuma is stronger than just layering clothes, right?
I’m unsure which weapon to use with Akuma.
The tension when a Gouki joins in the battle is incredible.
The image of Akuma looking all fierce is great, right…?
>>5From a third-party perspective, the visual of the drive with the face stuck to it is just too funny.
I wanted to wear regular layered armor with the Akuma equipment and stay in hunter form, but due to the motion issues, I guess it can’t be helped.
The flute is fun.
After creating a recovery zone by playing the melody, I can then legally be Gouki with a big swing.
>>7Cute
My master!
Don’t say there’s an illegal Gouki.
>>11When I unleash the Rising Dragon, the DPS drops…
>>35If you can keep attacking instead of escaping with Ashura, it’s strong because you can use the unstoppable Rising Dragon.
Before I came, I was thinking, “Another Akuma, huh…” but once I got here, it’s actually quite fun…
If you can create at this level, I want you to do it for other collaborations as well.
It’s fun to land a dragon punch or a slash attack from a combo.
In the thumbnail, it looked like a weird flower was blooming, which was not good.
The full set of Akuma has fairly excellent skills, so when calling for help, I first fight normally, and if someone else starts attacking, I also awaken to the wave of murderous intent.
Even though I’m aware I’m just imitating my master, my gentle teacher guides me through anything and everything.
It would be interesting if characters like Vega and Rashid showed up.
It seems like you’re really wanting the new weapon type…
It was about 100 times worse than I imagined with Gouki.
It’s sad that using Akuma usually yields more firepower than most weapons.
This time it’s not just cosplay; it’s fully immersive, so it’s completely different from before.
It feels like we’ve taken a step further from the Witcher collaboration where magic was used.
When I think about it calmly, isn’t this guy being a nuisance?
>>25There is a problem on the Monster Hunter side for not anticipating individuals who can destroy the environment by brawling with their fists and killing through countless battles.
During the momentary death kill, do the attacks from other players deal normal damage?
Well, isn’t it better that we can at least understand each other?
I really want a fist weapon.
The chaotic behavior is excused because he is Akuma.
I think Heavy Gouki is the strongest in competition.
>>30Because there’s only one buff…
Revive the Dragon Staff in the flow.
I thought it was weak, but if you choose the optimal combo route, it can match the fixed-point attacks of one-handed weapons and katanas…
Isn’t Stan able to take damage and counterattack, and is quite strong?
Carrying a weapon is a misunderstanding, so let’s manage with frozen marlin.
If you’re going to make something like this, there are much more important things to do… that’s how I feel.
It turned out to be thousands of times better than I imagined, and I have a feeling of joy coexisting with that.
If I had had rice balls with this, they would have been crushed, so it’s a good thing there weren’t any…
The debuff that makes me look like Akuma is too painful to use.
>>36I just did Ashura Senkū over there.
If the power of the Shoryuken was high, everyone would have been practicing the Shoryuken command, so it’s a good adjustment.
I don’t know much about Street Fighter 6, but isn’t the OD Shoryuken invincible from startup to the end of the move?
I’m being attacked.
>>38In the main game, complete invincibility lasts from the start up to 8 frames…
I want to collaborate with Rockman Zero and do Hiff Haff.
>>39Ah, it would be fun if I could use Zero.
Seeing that you can only use Akuma,
It seems like they just brought over the motion from the same RE Engine’s Street Fighter 6 and added some seasoning.
It seems that not much time has been spent on the implementation.
If I could be greedy, I would have wanted the hundred demons to have a jump attack.
Please give me.
Since it’s a special occasion, why not do a Devil May Cry collaboration and bring Vergil along too?
There aren’t many people as suited for this game as that guy.
>>45It depends on the timeline, but basically, it’s super annoying, so no.
The design with each of the three assist combos having its own role is highly refined.
It’s interesting that OD Shakka is strong here too.
Since they attacked from the other side, it’s fine to beat them up.
It might be a more polished Modern Akuma than the one from Street Fighter 6.
I just finished the event, but it was too surreal and didn’t go well.
It seems that you can make moves in Street Fighter 6 that are not allowed often.
“Using Ashura to erase gaps from OD Rising Dragon or something.”
>>53Don’t go doing something like SebiCan…
I was about to cancel the Shoryuken command and got confused about the timing, so I ended up settling on shortcut input.
You don’t have to worry about the sharpness with one hand.
It’s not an exaggeration to say that it’s developed to the level of a new weapon type!
Well then, shall we collaborate with Ougami next?
I realized that you’re surprisingly the type that understands me.
>>59I also have young girl friends.
>>59It’s a man selling fruit at an outdoor market.
>>59In simple terms, it’s fine to get stronger by using dark powers… Why does everyone deny it? I just want to fight more… that’s what this cute person has always been thinking.
Since I’m going to be friends with Elena.
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When I punch, I carry Koshiraito on my back.
Attacking with a great bagpipe on my back and blowing earplugs.
Since it’s in a sheathed state, the concentration mode is somewhat difficult to use.
It would have been nice if I could use Akuma without becoming Akuma.
I want a protective talisman…
You’ve really… trained hard again.
It gets busy when I’m using shortcuts while in concentration mode and running the camera, doesn’t it!?
It seems that the Wiles staff is quite eager to include past elements, so based on this feeling, it seems likely that they will seriously consider adding Senryu Con.
It would be troublesome if it turned into cursed equipment…?
>>71Unless you raise the motion values of other weapons, just updating the weapon and using that attack power for assist combos won’t be enough.
Unless there is a further increase in firepower due to the set effects of the armor system, it will become things like Weakness Exploit, Critical Boost, and Super Critical.
In this event, the power of killing intent is the source of motivation for fighting, isn’t it? Stop denying that…
I often see the pathetic Gouki who, while maneuvering to activate a defensive stance while supporting with a one-handed sword, forgets to guard and gets blown away.
What are the good skills for armor?
Since the guard dog weapon has negative critical hit rate, should I give up on body enhancement and weak point adjustment and instead boost the actual values with challenger and counterattack or revenge?
I hope the original side wraps up with the adjustments in June and does well in this world.
I don’t want to run into Akuma!
It’s common knowledge that the OD Blaze is strong…
Please give me a charm for the rice ball.
It’s a higher-tier gear, so eventually it will become obsolete, but since the damage output depends on the equipment, it should be usable for a long time.
>>80By the time you become a master, isn’t the amount of skills that can be enhanced by armor just too different?
Alma-san is having a hard time keeping up with the conversation.
Aside from glasses and relics, you’re a rational person, huh…
Perhaps the ones that behave like Akuma as imagined are True Akuma or Evil Ryu.
It’s good that I’m strong no matter where I hit because I can accumulate my inner vision.
Let’s collaborate, Bravo!
Come equipped with a short gun and a machete.
Isn’t there a way to strengthen by eating rice balls?
The uncle who suits the otherworldly transfer the most in the stock character category.
I got stressed in Ranked Matches, so I get a bit emotional when I hear the victory BGM at the end of a quest.
I want to equip only three pieces because it’s an issue with the Gōki set being fixed to the whole body.
It’s fair to say that there is some expectation for the new monster, Gouki.
By that time, the second collaboration for Street Fighter 6 will come, so it’ll be fine.
Why does the body become Gouki when hit by Shungokusatsu?
>>94I… have become Gouki…
In the original work, I only had a negative impression, thinking “Yokai, enough already, the big P is too long,” but the fun of it makes me forget those thoughts.
Capcom, please make Akuma the support hunter NPC in the arena!
Well, it’s about time they start to weaken it even in the original, right…?
The feeling of operation reminds me of a power stone.
It wouldn’t be surprising if Akuma makes an appearance in Power Stone 3.
The OD blaze was strong here as well.
With this quality, I thought I would honestly like to have more fist weapons.
>>101Please bring back the Baki collaboration.
I can’t perform a manual dragon ascent with the analog stick!
>>102Why not just use an arcade stick?
How much damage does Shungokusan do in the original version?
Ajyara can withstand 3 to 4 hits, but…
>>103It depends on the character, but against humans, it will decrease by about half.
>>103If you hit it, it’s just under 50%, but you can’t shoot this many shots so easily.
>>103In a game where the basic life is 10,000, it decreases by 4,700.
Guns Gouki connects from the Shoryuken to the pounding Full Burst.
The hunter who is filled with the intention to kill after being beaten by this person.
I wonder if it means that I suddenly thought, “What the hell are you hitting me for? I’ll kill you, you bastard…!!”
Doesn’t the flying swallow become stronger with tornadoes and ascending dragons?
It’s unavoidable due to the specifications, but it’s too difficult to tell if there are any injuries since weapons aren’t drawn…!
This instant death over here can be shot very casually.
Pa, papapapad with Monster Hunter, lol!
Is the era coming?
I was talking to Akuma at the event, and surprisingly, our conversation was more understandable than I expected.
From this uncle’s perspective, if you were training, you’d just be countering the monsters that pick a fight with you.
I guess it feels like being told to stop that.
>>116How did you get to that place…?
Isn’t there a travel ban?
>>121Flying through the sky in a tornado
In the 4-player multi of Akuma, everyone rushes to the wounds, impacts, and a black haze appears on the monster’s face.
The detailed development was made possible because we could borrow various data from our own company.
Is there anything else I can do, like DMC?
>>118Tyrant or something.
It’s impossible to rotate the camera when using an arcade stick.
Seriously, Gouki flies through the air with his moves, so you shouldn’t think too seriously about that!
It’s a good thing that it’s well-crafted, but…
Couldn’t that man-hours be redirected to adjusting other weapons?
Should I just use the instant kill on the damaged parts in combat and attack normally with my weapon for everything else?
Do you want to play Monster Hunter with Rebellion and Evoabostyle?
I want to do it.
I’m waiting for the BASARA collaboration.
Well, the quest is just for practicing the Gouki style, after all.
Give me a light bowgun that has a design like it would exist in Bio.