
The feeling that having Iris on a rainy day with double drop rates for the anniversary and a free 10 consecutive pulls wasn’t so great.
>>1I feel like it’s pretty rare for a free event like this to be so mediocre.
The conference was held later just because they added a chairman, right?
Aside from the implementation of Misuzu, it felt… well, nothing much to say.
The NIA master is having a bit of fun with it.
I wondered if there would be some kind of surprise after this, right?
>>4At this point, the details of STEP 3, which is planned for June implementation, are still completely undisclosed, so it will probably be announced in this week’s live event.
It feels like the splendor of social game anniversaries starts to ramp up around the second year.
I wish they had done a free 10 consecutive draw at the revival festival.
You have enough leeway that you don’t need to serve that much.
>>9According to that theory, it means that since there’s leeway, you can cut corners…
>>10It’s about gacha.
It feels like the momentum is too strong and development can’t keep up, so the 1.5th anniversary will probably be more extravagant.
If you’re talking about there being no customer return benefits, I guess that might be true.
Please endure with my gacha.
I wonder if they’ll make a big announcement at the upcoming live event.
>>14That’s pretty much how it is with the Idolmaster.
I guess we’ll easily make it to the second anniversary and implement two characters.
Now, let’s list out specifically what I wanted you to do.
>>16CM Reissue
I was planning to grow it gradually, but since it became a big hit, I think the repercussions of rushing to implement Yume-chan are now hitting us.
The story about Misuzu was more interesting than the one from the person herself.
>>20Misuzu is supposed to be a character with strong quirks when looked at individually, but because there are several other characters with even more difficult traits, she ends up feeling bland.
The desire to be looked at only by oneself has lost its impact.
Originally, I was supposed to have achieved 1 million downloads by now.
Aren’t you lacking confidence too much?
>>21Mobile games can be really unpredictable, so it’s common to see confident attempts fail spectacularly; being cautious is just right.
I have a feeling that the first anniversary was somewhat lackluster.
Then when I think about what I should have done, I can’t really come up with anything…
>>22Personally, as a game, it was the grand finale of the first star community, and the implementation of Misuzu was quite exciting, so I feel it was fairly fulfilling; I might think it’s a bit lacking in this regard.
However, you see… what specific aspects do you feel were lacking?
If you can’t put into words specifically what you want me to do to fill that,
It’s like having a client that can only provide vague requirements for delivery dates and specifications…
It’s tough that I can’t get past favorite SSRs since I started on the PC version.
It would have been nice if they had done a complete revival gacha for the anniversary, even if it was for a fee.
>>26If you miss the timing for the seasonal gacha, you really won’t be able to get it.
>>26Another one seems impossible.
If it’s said to be a grand one-year anniversary, it will be the implementation of HIF! HIF Fest Gacha will be held!! However, doing that every six months is tough, so it’s fine.
The final content of the Hoshihoshi community left quite a bit of dissatisfaction.
Even after the rain, that song by the three of them feels kind of lukewarm, and I can’t shake the feeling that they won’t win against the executives with that.
Also, the reason for Saki’s “first star” as “an idol who raises idols” overlaps completely with the president, and Saki’s uniqueness was absent.
It’s fine for the protagonist to win, but I wanted the reasoning to be more coherent.
It’s probably better to implement things as soon as they’re ready rather than holding events to bring customers back now.
Misuzu’s implementation is quite a highlight, but I can’t do NIA…
>>34I think it’s difficult because it relates to issues like the implementation pace and the progress gap between existing players and new players.
>>35I have to implement the CM as well.
But you can’t see the story, yet you can still train! It gives a sense of wanting.
During the festival period, the drop rate doubles, right?
It feels like the anniversary is underwhelming, as if the year-end and New Year celebrations were excessively extravagant.
>>37I think it was good that everyone was able to enjoy it equally because the scenarios for everyone were included in the NIA edition.
This month, I have to say, the depiction is quite biased towards traffic lights and rival groups.
>>37It’s an all-member festival for the new scenario.
It came flooding in.
It feels a bit too rushed to immediately reach Affection Level 20 upon implementing Misuzu.
But it’s difficult to use in contests and it’s quite troublesome.
I think it would have been better if they had focused everything related to the anniversary, like adding new affection levels and new modes, around the highlight of Ume for the half anniversary.
What can’t you do without NIA? Well, you can’t view the story and it’s also difficult to submit in contests, so for those who can wait, that’s the situation.
>>41I pulled it, but in the end, after watching the story, I felt it was a waste to leave it untouched.
>>58If you’re just looking to see the story, you could produce other idols as well.
It seems like a situation where they probably think it’s a hassle to climb the road or raise idols for contests, so they aren’t doing it, but there are things that can be done.
Although Misuzumi has a distinct personality, the setting that she will automatically become a top idol without any effort makes it less rewarding to produce her.
Of course, the handball with all its problems is more appealing.
In the Misuzu scenario, by the time I watched the Tamari live, Misuzu’s claims had already fallen flat.
Compared to LSM’s consistent brilliance as a message from Temari to Misuzu, Tsukito and Kame seem to have a somewhat unclear destination.
The Hoshikuzu community felt that the story was interesting, or rather the content was funny, so it was a bit awkward when it turned serious.
>>46For those who found it amusing in terms of content, that’s a reasonable reaction.
I also enjoy the serious parts, but I understand that it’s hard to make it a topic of conversation.
I like Misuzu, but to be honest, the people who aren’t in charge of Misuzu were just in a period of saving stones.
Since the NIA Master is quite fun, I want Misuzu to let me try it too!
I’m happy that Misuzu is implemented, but since I can only play it for the first time, it’s too strong and I only need to do it twice to watch all the episodes, so it feels dull.
To be honest, the number of people who are doing it in the contest is really just a small part of the overall percentage…
It’s nice that you don’t hold back.
Perhaps that’s why the second half feels like it has run out of steam.
It’s still fine for Riris to win, but I can’t understand why Saki would be chosen as Primaster among those three.
>>52If I compete solo, I might barely win against Yume, but I probably won’t win against Hoshina.
I wonder if it’s that Sakki can’t win unless we keep things vague and ambiguous by competing as a unit; I ended without feeling fully convinced.
>>52This is what I said.
Protagonist correction
I think there’s not much to worry about except for wanting to see the continuation of the story quickly, unless it’s strictly limited to just producing Misuzu!
You can use other anomalies for the contest.
As inflation progresses, it’s going to get tougher to break into the top 100, so I want to quickly let Misuzu become a NIA master.
Please fight while you can with mixed platinum production.
If you take this kind of heavy game seriously, you have to pull support cards for the character and the events come in quick succession, so it’s hell. To be honest, this level is just right for me, but is it just me…?
>>55Well, it’s already quite tough at this level, so I’d like it to be a bit easier.
I think it would have been much more exciting if they had done something like 100 free pulls for Misuzu’s gacha.
This game is based on pushing forward, so it doesn’t seem like such a ridiculous idea.
>>56What standard is used to determine whether it is a convex premise?
>>56I don’t know that premise…
>>56I think that can’t be done because the upper levels require the support characters to be leveled up.
The new ramen is strong.
It’s somewhat overlapping in timing with another Idolmaster event.
There were parts that I couldn’t quite keep up with when doing both.
I’m not really interested in gameplay, but I’m surprised that everyone is more focused on performance than I expected.
I wasn’t sure which one was the anniversary gacha.
>>61The correct answer is not done.
If adding new characters means the period to save my wide-use stones will increase, then I’m totally welcome to that…
I wanted Misuzu to come at 20 right away…
I haven’t been able to clear it yet because I was assigned to a partnership mission.
>>65Wasn’t it supposed to be compensated?
Are Rina and China favorites or something?
Well, Rina only wants to stand out, so it’s fine.
It’s really tough when trying to collect all the songs for this game because it means you can’t “save stones” anymore…
>>68Ignoring Another was the right choice…
>>68It’s on a paid basis, but I think it’s a feasible line since you’ll definitely get another one in the future.
In the first place, the support characters that are said to be strong change quickly when the environment changes, and isn’t it tough to roll the gacha due to the game mechanics?
This game is interesting just because Temari is being silly.
>>70Stop the surprise temari theory.
Light novel writers have really interesting dialogues, but the thing is, the Idolmaster franchise isn’t really suited for serious or earnest themes in the first place.
It’s a difficult problem, isn’t it?
>>72There are also serious Idolmaster games, so it’s not just because it’s Idolmaster.
I should be able to choose and buy another card, so that makes it easier to calculate.
Regardless of whether it’s a given, it’s quite common for other Idolmaster games to have a daily 10-pull free gacha during a festival.
I like Misuzu, but if they add gacha continuously for about six months like the president, I don’t think I’ll be able to keep up.
Because in the end, we kill off the humorous parts of the Hoshiharu community. It’s all just stuff like Pasachiki and stripping the coating off tonkatsu, isn’t it?
>>77Are you trying to say that Temari is a comic relief character?
>>85Mari-chan was cool in the second half.
>>85I think there are probably many cool and cute aspects as well.
It’s definitely true that they are a gag character.
>>77But it couldn’t be helped because those kinds of things were popular and in demand.
The festival should try a little harder, at least 1.5 times!
It might be because it’s 200 consecutive ceilings!
To put it bluntly, even if they make it free to get old SSRs that are outdated, it would be underwhelming for anyone other than newcomers.
After all, I have everything ready, including the support cards.
I’m sorry for being satisfied with watching illegally uploaded live footage on YouTube.
Honestly, I think it’s okay to just ignore Another.
I pulled until I fully maxed out, but now that the benefits are just the song and costume, it’s not worth spending my stones.
I wish there was a more understandable sense of an anniversary.
I understand that there were many events, so it’s not like nothing was done.
It will probably be announced at the weekend live show.
Another should add more things, not just songs… like sweet romantic episodes, you know?
>>92It’s amazing to add songs on your birthday, but it has nothing to do with the game.
I wish I could do it more skillfully…
Even if new songs are added, it has nothing to do with NIA…
I thought they would add a super lewd costume for the 1st anniversary…
In terms of strength, the CM is overwhelmingly superior, so I’ve basically started to ignore the gacha.
>>95I can exchange it eventually even outside of the season, so I’m ignoring it as the person in charge.
You can never have too many costumes assigned to you.
I wish I hadn’t thought that way…
It was cool to see Tamari encouraging Sakki, who was broken, even in the serious moments of the first star.
It’s not so much that the first anniversary isn’t a topic of discussion; rather, it’s been a topic for so long that it feels a bit confusing.
>>99It seems like both the users and the management might have a slightly distorted sense of things, yeah…
Isn’t April Fools’ Day the strongest in the past few months…?
>>100A limited-time outfit is unfair…
>>100Of course, it’s super strong and the best!
Could you please release the limited selection tickets soon?
Well, Temari is a comedic character, right?
The CM and CM revival gacha that will be implemented alongside the addition of Misuzu’s NIA is the real deal.
The Hoshihoshi community was interesting because of the interactions, so I might have wanted the winning and losing to be handled by individual communities and aimed in a different direction.
>>104The motivation for creating it was that I wanted to make something anime-like for the sake of explaining the worldview, so it was probably a given to make it a well-rounded story.
Someone who only does endless exchanges should want something else on another occasion, right?
Only those who participated in the first year of Anaza will experience hell.
In a few years, I’ll be able to take the mount.
That’s exactly the same as the general opinion of Tamari, where the Shinhoshi community was only focused on the humorous elements.
I wish they would bring back the CM.
It might be around the time when we use stones, like with Yume’s second song or when the handball comes.
Since it’s new from the PC, pretty much anything is fun.
But it’s tough that the support enhancement points have been consistently depleted.
I realized there aren’t many other anonymous people who actually went to the real live event besides me…
I keep hearing about the person who brought in a life-sized panel.
>>111I can’t understand the connection between the first and second lines.
>>111First of all, I don’t have a ticket.
>>111“Providing extreme excitement and I hate Idolmaster.”
It would be great if the school mass is the best.
>>111It doesn’t really matter to the locals…
>>111It has a capacity of about 5,000 people.
Is it a boast?
I’m sorry, I’ll be honest with you.
Since it’s Tomari and Kokone’s turn, I felt frustrated that Saki was chosen for Primastella.
Personally, I think it was good that the story landed with Prima Stella-chan.
Isn’t it like an anniversary event that wraps up from Hoshihikari Saishuu (After the Rain) to this weekend’s live?
It might be true that there hasn’t been any ups and downs in the mountains for a long time?
If I had to choose, the real deal will probably be STEP 3, which will gradually start from next month.
The streaming was quite easy to watch, so I think it’s fine to continue with streaming in the future.
I don’t want the neighboring seat gacha anymore.
I wish they would update the Platinum Gacha, Flower, and Certificates.
I don’t understand… I still don’t know the strategy for the anomaly…
What does “taking it easy” even mean… it feels like I’m locked in perfect condition… I don’t have enough stamina to improve my score… what should I do…
>>127Being in top form is all about sense…
>>127Misuzu will automatically become relaxed (equivalent to conservation state 3), so after that, just gather full power and energy, and then shoot the Trend Leader.
After this, STEP 3 is probably the highlight, but I can’t help but think taking a whole year to introduce one person each month is a bit too relaxed…
>>128It’s not a common song; they are all individual songs, and there aren’t enough resources to implement them all at once.
>>128They probably want to manage it slowly because they rushed through it.
>>128I think it’s going to accelerate anyway.
Recently, the production side has been mentioning the speed of content production a lot, so they might really be lacking stock.
Well, I feel like it can’t be helped.
>>128Birthday songs and similar things are the same, and if they were all implemented at once, it would be a double-edged sword as people would worry about spoilers and such.
Compared to the number of players, it’s as if there are no live attendees at all, right?
This time, there will surely be very few people who can go to the venue given that capacity…
Temari and Kokone are popular, but my older sister is… you know…
Sumi Fura
I returned on my first anniversary, but should I pull the guaranteed gacha for this season?
The Hoshikuzu community was interesting, but aside from the traffic light bearers and the hidden traffic lights, there really aren’t many other characters who get much screen time.In the next main meeting, I hope we can focus on that area.
I understand that music production is based on real-world circumstances rather than the game world.
I still can’t accept that we beat Belgracia with that song by Lilis.
>>140I finally understood the name of that unit because I was reading with the voice turned off.
Thank you, Nameless!
I think it’s good that the support cards aren’t inflating, but on the other hand…
I also think it might be good to bring out something a little more human rights-related to liven things up…
>>141Seriously, stop it.
Please stop.
>>141If you’re aiming for the rankings, you already have rights.
>>141But if something like that train station Mako were added, this game would be tough.
>>141I feel like the contest is progressing smoothly in terms of inflation.
It’s not good to have a level that anyone can feel, you know?
>>141The next Ochina is a weak Da Anomaly, but it seems like they might bring out something strong.
It seems like even when creating music, there’s a lot of struggle in putting together live performances.
>>143They said it takes a year to create live footage in the broadcasting club, just today…
I just want someone to do something about the fact that there’s nothing to do after the road ends.
>>144It’s bad to end the road.
I wonder how many people are seriously tackling the road strategy.
I’m struggling to gather one person’s worth of resources, so how can I just roll the gacha based on support performance?
The usual older sister anti is here.
I think the characters in the commercials are exactly what you would call inflation.
I finished all of Assignment 2, praise me!
I want confetti, but the road is a hassle.
I think the talk about support cards is a signal that the current ramen, despite not being limited, is unusually strong and will inflate in the future.
>>159It’s limited to anomalies.
>>164The strong support card for all plans that was probably added last goes back to around the washing machine.
>>164I think the reason support cards are less prone to inflation is that they are distributed across three types and three types.
Isn’t the anomaly just too outrageous?
You can’t get A+ unless it’s through anomalies.
I’m sorry that watching the live performance a couple of times is all there is to it…
I don’t spin the gacha that much, but I’m able to play enough to aim for SSS, so that’s helpful.
The venue for the live event is too small, so the ratio of people who can actually attend compared to the number of players is low, and it feels like the excitement isn’t completely there.
>>163There might be air pipes on site, but I think we can have a great time even with the streaming.
>>163I want them to gradually increase their capacity in line with the growth of the performers standing on stage.
It’s not surprising that being suddenly put on a ridiculously large stage could mess with your mental state.
>>188Kojika was told to go to the Budokan alone and he accomplished it, that’s amazing…
>>163Securing boxes will involve making reservations one or two years in advance, so considering the possibility that demand could significantly exceed expectations, I thought there would likely be a shortage of capacity.
The next initial star might be good to do again with different members and different units in another timeline, starting from the time of enrollment.
I don’t want to get too deep into it just for the support character.
Songs can surprisingly be made quickly, but live visuals depend on Qualia Arts.
It seems that anomalies are exceptionally strong, apparently based on their original sources, so that must be how they are.
I wonder if they will reissue last year’s swimsuits for Seika, Rinami, Ume, the president, and Misuzu.
>>170Sometimes I get confused about whether it was “Kiyoka” or “Sumika.”
The reason they’re not reviving the CM is because Misuzu didn’t make it in time.
It seems like there isn’t anything that surpasses the first solo song so far.
Both in terms of the song itself and how it is presented as a game.
>>172Well, you wouldn’t bother recording a poorly done version, would you?
>>172It was great that the first song was really well done and grabbed attention, so I don’t have a very bad impression of that.
In terms of music, songs like “Campus Mode” and “Hyou” were extremely touching each time.
>>172Mao Pai is getting better and better at singing, but…
Since there aren’t many competitive contents with others, it might not matter much…
It’s just a contest, so if you can’t win that, you can just say it’s fine if you can’t.
Qualiarts is working really hard, but some things are physically impossible.
>>174It’s not originally such a big company anyway…
I honestly think the way Riba is treated is terrible, so I want Hoshihoshi to end like this.
>>176It’s clearly stated that the Hoshikomi is finished with that…
Before delivering firepower, you need to buff up your sense and logic, but with Anomaly, you just need to switch between conserving and being aggressive or going all out…
To be honest, I have no complaints.
The content is so intense that it’s a bit scary, and honestly, I don’t really understand it well.
But somehow the highlights of the anniversary are all over the place, and I don’t know which one to focus on. I want the anniversary song to be an all-group song that everyone sings, rather than something like “Signal Light” or “Ameagari no Iris.” That being said, “Shirube” feels like it has a lack of performers.
What’s up with you not having any sense enhancement at all…?
It’s a bit frustrating that I can’t get the top rewards for my role, but there’s nothing I can do since this is a game where you just have to throw money at each other, so I can only watch.
I’m looking for something that is consistently easy to use and strong, regardless of the plan, because I’m in a shallow layer.
If you focus on plan exclusives, there are cards that are gradually getting stronger.
By the way, I wonder if Yume’s voice has been added to the Happy Millefeuille and the Falling Behind Group’s support cards?
>>190None
The person who came in later would probably think it’s a bug…
>>205Sorry.
I was planning to take another look if it was added…
I think it was good to have a revival for the anniversary, as the presence or absence of commercials is quite significant both in contests and in the ease of daily production.
There might be an announcement about a revival during the live event.
I think the fact that I didn’t expect it to grow this big in just a year is everything.
It’s a good thing, though.
>>192This means that Yume’s appearance has been moved up…
The CM has a crucial older sister who is just weak, what the hell is wrong with you!
>>193I didn’t know about deleting it at first, and I have a ton of failed memories from the commercial sister.
As for the box, it’s still a first-year product in the world.
Doing it in a big box is just gambling; we have no choice but to wait until next year.
>>194Even when I watch other Idolmaster events, the 2nd is already held in a fairly large venue.