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[Splatoon] 10th anniversary

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Wii U amiibo Splat A CERO Rated for All Ages Nintendo

1: Japan Otaku Reviews25/05/28(Wed)13:15

What is your favorite BGM?

11: Japan Otaku Reviews25/05/28(Wed)13:46

>>1The Theory of Surprise Attack

14: Japan Otaku Reviews25/05/28(Wed)13:54Yeahx1

>>1Gale and tempest, Kachikondoru.

15: Japan Otaku Reviews25/05/28(Wed)14:02

>>1Hooked
Ink or Sink

2: Japan Otaku Reviews25/05/28(Wed)13:16Yeahx3

Splatoon 110th Anniversary!?

3: Japan Otaku Reviews25/05/28(Wed)13:19

I wonder if Bomber Rush will come back.

4: Japan Otaku Reviews25/05/28(Wed)13:21

Add to NINTENDOMusic

5: Japan Otaku Reviews25/05/28(Wed)13:27Yeahx4

I think it was great that I could take a quick glance at the battlefield using the Wii U controller in my hand.

6: Japan Otaku Reviews25/05/28(Wed)13:28Yeahx2

When I was the strongest.

7: Japan Otaku Reviews25/05/28(Wed)13:30

SP was really strong, huh?

8: Japan Otaku Reviews25/05/28(Wed)13:40Yeahx2

When I googled the name, ink splattered.

9: Japan Otaku Reviews25/05/28(Wed)13:42Yeahx16

I prefer the silly game vibe of this era, so I can’t really get into the competitive games of today.
It’s really just a matter of personal taste.

12: Japan Otaku Reviews25/05/28(Wed)13:46Yeahx8

>>9I understand…
Well, there’s a certain enjoyment in the fact that everyone was fumbling around and playing in their own way, which is unique to the first generation…

10: Japan Otaku Reviews25/05/28(Wed)13:43Yeahx2

On the contrary, I feel like it surprisingly hasn’t been that long.

13: Japan Otaku Reviews25/05/28(Wed)13:48

Tonight, gather south of the oil field.

16: Japan Otaku Reviews25/05/28(Wed)14:08

It felt like our youth had returned right after Teiou appeared in the third round of the tower.

17: Japan Otaku Reviews25/05/28(Wed)14:11

>>16That era is over.

20: Japan Otaku Reviews25/05/28(Wed)14:15

>>16Yes, undesirable experience.

18: Japan Otaku Reviews25/05/28(Wed)14:12

I’m waiting for the Hooked arrangement.

19: Japan Otaku Reviews25/05/28(Wed)14:13Yeahx4

No one is playing this game anymore.

21: Japan Otaku Reviews25/05/28(Wed)14:16Yeahx2

>>19Because there are RTA players in Hero Mode, it can’t really be said that way…

22: Japan Otaku Reviews25/05/28(Wed)14:18

I’m feeling frustrated because I quit 3 due to feeling stressed about the Litre.

23: Japan Otaku Reviews25/05/28(Wed)14:20

Do you want a liter or a char?

26: Japan Otaku Reviews25/05/28(Wed)14:22Yeahx5

>>23If you’re not even willing to make proper adjustments, then it’s not needed.

24: Japan Otaku Reviews25/05/28(Wed)14:21

I like number one the most.

25: Japan Otaku Reviews25/05/28(Wed)14:21

Just being a liter is one thing, but having it as a set with a rubber balloon was ridiculous.

27: Japan Otaku Reviews25/05/28(Wed)14:23

I like songs that have that vibe of “Nipple! Nipple! YO!”

28: Japan Otaku Reviews25/05/28(Wed)14:26

“Is there such an interesting game in the world?”
When I played the game for the first time, I thought…

29: Japan Otaku Reviews25/05/28(Wed)14:28

For better or worse, everyone is taking Splatoon way too seriously.

30: Japan Otaku Reviews25/05/28(Wed)14:28

Well, the first generation is too rough.

33: Japan Otaku Reviews25/05/28(Wed)14:32

>>30That’s why I was able to do it while laughing heartily.
It’s so serious right now that it’s suffocating.

31: Japan Otaku Reviews25/05/28(Wed)14:29Yeahx2

It’s hard to say that it still has a strong competitive aspect now…

32: Japan Otaku Reviews25/05/28(Wed)14:30

>>31It’s in a state of being uncertain whether we want to focus on competition or go for a fun party vibe where everyone enjoys together.

34: Japan Otaku Reviews25/05/28(Wed)14:33

I was having a blast with the Cuban Bomb Rush.

39: Japan Otaku Reviews25/05/28(Wed)14:36

>>34It’s crazy that the bombs at the end of the bomb rush increase the special gauge.

35: Japan Otaku Reviews25/05/28(Wed)14:34

Having my favorite weapon from 1 just by holding it has led to being accused of sabotaging my team, so I’ve distanced myself from 3…

43: Japan Otaku Reviews25/05/28(Wed)14:37

>>35I started from 2, but I was too influenced by the bad aspects of the streamer…

50: Japan Otaku Reviews25/05/28(Wed)14:40Yeahx1

>>43That is true, but I think the worst part is the matching format of X…
Carrying that weapon could lead to being considered a war criminal because it increases the likelihood that the opposing side will choose a strong weapon.

84: Japan Otaku Reviews25/05/28(Wed)14:51Yeahx3

>>50The ranking match system for 1 is like the current challenge, where one side often has long-range characters concentrated, making it unable to do anything, which led to complaints. That’s why the current matching now selects based on certain range tiers.
So I don’t think matching at 1 is good, and the impression of being a blame on the team is just a result of the streamers’ lobbying activities filling people’s heads; it really depends on whether the person using it can handle themselves properly.
Moreover, there are overwhelmingly many so-called trendy weapon users who are really committing war crimes…

51: Japan Otaku Reviews25/05/28(Wed)14:41

>>35Yeah, yeah, Hydra users have no place, right?

36: Japan Otaku Reviews25/05/28(Wed)14:34

The thrill of glancing at your hands is nice, right?

37: Japan Otaku Reviews25/05/28(Wed)14:35

The oil field was so much fun!
It feels like a playable bad game.

42: Japan Otaku Reviews25/05/28(Wed)14:37

>>37Defense and attack around the entrance of the wide area in the east.
It was pretty interesting after all.
The elevation difference is insane.

38: Japan Otaku Reviews25/05/28(Wed)14:35

It seems that things like e-spots are being organized now.
The first generation is a silly game, isn’t it?

45: Japan Otaku Reviews25/05/28(Wed)14:37

>>38First of all, the performance of the super sensor, the spa shot, and the barrier was just insane.

57: Japan Otaku Reviews25/05/28(Wed)14:43

>>45I think the crab jet pack little hanko kyuu-in is also something else!

60: Japan Otaku Reviews25/05/28(Wed)14:44Yeahx1

>>57Is that so?
Aren’t those on the same level as the weakest character, Torune?

69: Japan Otaku Reviews25/05/28(Wed)14:48

>>57Jappa? Kyuin?
?

74: Japan Otaku Reviews25/05/28(Wed)14:49

>>69If you’re not playing the current Splatoon, it’s better not to criticize it.
If you don’t mean to criticize, it would be better to ask normally.

76: Japan Otaku Reviews25/05/28(Wed)14:49Yeahx1

>>74What?

88: Japan Otaku Reviews25/05/28(Wed)14:51

>>74Fluid V

40: Japan Otaku Reviews25/05/28(Wed)14:36

Out of fashion.

41: Japan Otaku Reviews25/05/28(Wed)14:36

I had the composure to laugh even when I got hit by a megaphone in a narrow corridor.

44: Japan Otaku Reviews25/05/28(Wed)14:37

I want to do a bomb rush again in the Ancho-V area!

46: Japan Otaku Reviews25/05/28(Wed)14:38

No one defends the old Dekaline.

47: Japan Otaku Reviews25/05/28(Wed)14:39

Old Decaline
Oil field
B Bus Stop
I like the unique ending stage as a gag.

48: Japan Otaku Reviews25/05/28(Wed)14:39

The only way to force the opponent to the respawn point is this.

49: Japan Otaku Reviews25/05/28(Wed)14:40

The environment was seriously bad, with too bland a taste and an extremely limited selection of weapons compared to now when you really get into it.
There are only about four types of environments, aren’t there?

52: Japan Otaku Reviews25/05/28(Wed)14:41

In the oil field territory, it was quite fun because as soon as we started, all eight people headed north since they were all experienced.
If there was someone growing bacon, I would make them go to the depths while protecting them even if it meant dying.

53: Japan Otaku Reviews25/05/28(Wed)14:42Yeahx3

If you’re saying there are no weapon options in 1, then 3 might die of rage.

56: Japan Otaku Reviews25/05/28(Wed)14:43Yeahx3

>>53Isn’t it the other way around? There aren’t many seriously weak weapons in 3.

54: Japan Otaku Reviews25/05/28(Wed)14:42

I seriously don’t need Hydra or the Litter.
They’re too weak.
Everyone switch to quills and pencils.
The current environment feels like that.

58: Japan Otaku Reviews25/05/28(Wed)14:43Yeahx7

>>54There are probably many places where this kind of air player is excessively fanning the flames.

55: Japan Otaku Reviews25/05/28(Wed)14:42

I’ve been using Lapibra for a long time, but…
I had a barrier, a wider range than sushi, and the traps were meaningful, so I was able to do pretty well.
If the range is long, I could have fun playing one way or another.

59: Japan Otaku Reviews25/05/28(Wed)14:43Yeahx2

Since 3 is evenly weak, there are rather many options.
Just weak all around.

63: Japan Otaku Reviews25/05/28(Wed)14:45

>>59It’s a triple burden of being weak, not being fun to use, and not being able to win against mirrors.
Of course, the number of people decreases.
I’ve never experienced such painful feelings in either 1 or 2.

71: Japan Otaku Reviews25/05/28(Wed)14:48

>>59It is evidence that the balance of weapon types is good, but it can also be said that there is no boldness born from the big flavor.

61: Japan Otaku Reviews25/05/28(Wed)14:44Yeahx1

Wasn’t there ultimately not many choices for 1?

62: Japan Otaku Reviews25/05/28(Wed)14:44Yeahx1

If it were in 3, they would definitely say it would break. Torné.

70: Japan Otaku Reviews25/05/28(Wed)14:48

>>62I can usually win against most SPs if I strike back.
Being able to shoot wherever you like is the weakest; the balance is really broken.

64: Japan Otaku Reviews25/05/28(Wed)14:45

The era when the range of buckets was relatively shorter compared to now is already nostalgic.

65: Japan Otaku Reviews25/05/28(Wed)14:46

The impression I have is that everything related to the direction of the work, the shift towards competition, and the obsession with the number 3 ended up being half-hearted.

66: Japan Otaku Reviews25/05/28(Wed)14:47

It depends on what environment you’re talking about, but if we’re considering the tournament scene, then of course option 1 has a limited variety of weapons.
Well, the environment itself only exists in the competition, after all.

67: Japan Otaku Reviews25/05/28(Wed)14:47

After all, this background music for the final stretch really gets me pumped up the most.

68: Japan Otaku Reviews25/05/28(Wed)14:47

You can remove the decoy, sonar, and marumi, so please give me a supersonic.

72: Japan Otaku Reviews25/05/28(Wed)14:49

Well, it feels like it hasn’t been played enough to be called a final environment.

73: Japan Otaku Reviews25/05/28(Wed)14:49

The excitement of the first test firing was crazy.

75: Japan Otaku Reviews25/05/28(Wed)14:49

Is the liter weak…?

81: Japan Otaku Reviews25/05/28(Wed)14:50

>>75I don’t think it’s about 3.
It’s a word that doesn’t come out easily with just 1.

100: Japan Otaku Reviews25/05/28(Wed)14:55

>>81This is the only charger that can gain an advantage over the pen in 3, and in terms of weapon performance, the Riptide is superior.
Weapons that humans can’t seem to catch up with even after 10 years.

77: Japan Otaku Reviews25/05/28(Wed)14:50

Cherry, 96 Deco, Litter, Hobbler, Spico, Sushi Cola, Sushi Wasa, Dynamo, around the bucket, I guess that’s the final environment.
I have a memory of sometimes seeing people with barre deco.

101: Japan Otaku Reviews25/05/28(Wed)14:55

>>77It’s me…

78: Japan Otaku Reviews25/05/28(Wed)14:50Yeahx2

Saying that a level 3 is about as strong as a level 1 is, no matter how you look at it, too much of a lack of experience.

79: Japan Otaku Reviews25/05/28(Wed)14:50

In theory, Cherry was the strongest and it was all resolved in the first one, right?

80: Japan Otaku Reviews25/05/28(Wed)14:50

It was fun back when there weren’t any airheads like this in the first place, wasn’t it?

82: Japan Otaku Reviews25/05/28(Wed)14:50

The Tornado with the special extension (what we now call the strong special) really had no gaps when it activated.
In an instant, I can cover an entire area with paint and create a nearly game-ending area attack anywhere on the stage.

83: Japan Otaku Reviews25/05/28(Wed)14:50

What… are you saying that the Tori-Kara Match was a failure!?

85: Japan Otaku Reviews25/05/28(Wed)14:51

If it existed now, it would be really strong. I mean, everything would be, but the original megaphone would really be something impressive.

98: Japan Otaku Reviews25/05/28(Wed)14:54

>>85Mongara megaphone is good, isn’t it?
Since 3 is full of narrow, tall stages, it’s bound to turn out badly no matter how you think about it.
If three people with Gonsui line up and shoot one megaphone, wouldn’t they be able to destroy all the safe zones?

107: Japan Otaku Reviews25/05/28(Wed)14:57

>>98It’s nice to be hit twice by a flounder and become unable to move.

86: Japan Otaku Reviews25/05/28(Wed)14:51Yeahx1

It was interesting, but it was a broken balance that I never want to experience again…

92: Japan Otaku Reviews25/05/28(Wed)14:52

>>86I think it’s the fun of being the first work in the series.
But I want to paint at least one wall~ I want to paint the apartment complex~

87: Japan Otaku Reviews25/05/28(Wed)14:51

The weakest long-range group is definitely the unmarked Gaen or Exkus, but it feels like there’s some ulterior motive behind the fact that everyone here is focusing on Hydra.

89: Japan Otaku Reviews25/05/28(Wed)14:52

I dislike that Torikara seems to have been implemented just based on the thought, “It’s three, so let’s make it three factions.”

90: Japan Otaku Reviews25/05/28(Wed)14:52

I want a barrier…
Instead of that garbage called the Great Barrier,

93: Japan Otaku Reviews25/05/28(Wed)14:52Yeahx1

>>90The dullness when used is tremendous, so it’s a no.

97: Japan Otaku Reviews25/05/28(Wed)14:54

>>93I think that’s enough for an SP.

108: Japan Otaku Reviews25/05/28(Wed)14:57

>>97Perhaps people will have different preferences between 1 and 3, whether they want to impose a terrible SP game with face-to-face rejection or face-off as main and sub.
Personally, I think they should make the SP even heavier in 3.

91: Japan Otaku Reviews25/05/28(Wed)14:52

A crappy game that has been complained about for 10 years.

94: Japan Otaku Reviews25/05/28(Wed)14:52Yeahx1

grudge

95: Japan Otaku Reviews25/05/28(Wed)14:52

Grebari has gone through quite a bit and has become strong enough in a way.

96: Japan Otaku Reviews25/05/28(Wed)14:54

Honestly, looking back, I have more things I want to say about the second one… Well, I’ve played it for a long time…

99: Japan Otaku Reviews25/05/28(Wed)14:54

I want to break through the barrier and make them regret it, so let’s bring back the tornado and megaphone too.

102: Japan Otaku Reviews25/05/28(Wed)14:55Yeahx1

I don’t deny at all that the first one was fun.
Even if I manage to land a surprise attack from outside their field of vision, it was incredibly stressful to be killed while they become invincible.

115: Japan Otaku Reviews25/05/28(Wed)14:58

>>102Having to survive after making the boss use its special attacks and barriers was just hell…

103: Japan Otaku Reviews25/05/28(Wed)14:56

Yes, barrier~

106: Japan Otaku Reviews25/05/28(Wed)14:56

>>103It was amazing how he could really do this.

104: Japan Otaku Reviews25/05/28(Wed)14:56

The place where the megaphone becomes the most “nnniiii” is Hokkaido Port.

105: Japan Otaku Reviews25/05/28(Wed)14:56

3 is too weak at SP, making it impossible to break through.

109: Japan Otaku Reviews25/05/28(Wed)14:57

>>105Don’t talk back, we’re going to go main.

110: Japan Otaku Reviews25/05/28(Wed)14:57

The stronger the SP, the wider the weapon disparity, so 3 is good enough.

111: Japan Otaku Reviews25/05/28(Wed)14:58

I think it should be a bit stronger since it’s an SP.
If it gets heavier, that’s fine too.

112: Japan Otaku Reviews25/05/28(Wed)14:58

I think the term “personality spicola” is born about once in a hundred.
In a bad way.

113: Japan Otaku Reviews25/05/28(Wed)14:58

But it felt good when I gave the barrier to my teammate who was in a 2VS1 situation with PubHugh and we turned the tables on them.

114: Japan Otaku Reviews25/05/28(Wed)14:58Yeahx2

I’m on the side that believes if it’s special, it should be special.

116: Japan Otaku Reviews25/05/28(Wed)14:58

What’s the main thing? It’s just being trolled by the Rapier S pencil in a crappy game.

118: Japan Otaku Reviews25/05/28(Wed)15:00Yeahx1

>>116If you’re going to say that, why not just retaliate with an S-brake?
In the end, it’s just because I’m physically weak that I’m losing.

117: Japan Otaku Reviews25/05/28(Wed)14:58

Since the WiiU’s online services have ended, I hope they port the thread image to Switch 2 as a temporary fix until 4 comes out.
I want to play that stupid-looking game again.

119: Japan Otaku Reviews25/05/28(Wed)15:01

Overall, I think 3 has a higher SP power, so if 1 had that SP, it would have been strong, like the Splashdown Barrier Bomb.
The Splat Sensor was strong because it had the most powerful dynamo at the time, but even in 3, it’s obvious that just producing rear-line players will lead to losing coverage.

120: Japan Otaku Reviews25/05/28(Wed)15:01

The Great King is one thing, but the Barrier is really such a pointless special.

121: Japan Otaku Reviews25/05/28(Wed)15:01

Could it be that you had negative feelings about the nerf to Urshifu?
That’s just not normal…

122: Japan Otaku Reviews25/05/28(Wed)15:01

I might have seriously played the environment of 3 for a long time, one way or another.
I was satisfied because I could go to X with my favorite dynamo.

123: Japan Otaku Reviews25/05/28(Wed)15:01

I remember that a lot of different weapons were used in Splatoon 2.
Above all, the interaction among users of the same weapons was lively, and online communication was enjoyable.

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