
Reviews for DQ1 and 2 have come in.Please provide the Japanese text that you would like me to translate.
>>1Sarcasm~
>>1I will buy it.
To wait and see.
Even though it’s 1, there are 4 enemies.
It’s great that diagonal movement graphics have increased, but please add running graphics as well.
If it looks good, I’ll buy it on sale.
Whoa!!!!
I might complain about it, but for now, I’ll buy it on the release day.
It’s really sad that the addition of diagonal movement graphics, which weren’t in Dragon Quest 3, is being praised so much; it feels like a door-in-the-face tactic.
>>8The level of praise is too low…
>>9Well, the development team proudly said they devised a way to determine which entrance to start from based on the direction you enter the town in Chapter 3… so we need to praise and encourage them…
I finished all the stages in 3, but I think it’s good to take a wait-and-see approach with this one…
Is there a reason why Dragon Quest 1, 2, and 3 are frequently remade, but 4, 5, and 6 are not?
>>11The Lotto series was made on the FC, so it’s smaller in scale.
>>11It’s said that although there are quite a few, the only one worth doing is the PS2 version of 5.
Is it that we still can’t see Dragon King’s Castle?
I wonder what kind of judgment it is.
>>12I think they’re just reusing the world map from 3…
It’s not that I have a strong attachment to it, you know…
I will buy it because I’m curious about how much the story has changed.
Isn’t the key point that the Dragon King’s castle is visible at first but you can’t get to it…?
>>16It’s not (fresh)…
>>23What is this ()?
>>33It’s a tweet from the link.
>>38Ah, I see.
Yeah, this isn’t really (fresh) for sure…
I’ll buy it when it goes on sale and the patch comes out.
I thought 3 wasn’t that interesting, so I bought it immediately.
I’m somewhat worried about my younger sister, so I’ll buy it just in case.
Maybe the Dragon King’s castle is no longer visible because it’s on a high rocky place.
What went wrong with 3 being criticized so harshly that it immediately lost value?
>>21The conversation is going to be extremely long, but the biggest opinion is probably that the formula isn’t from Dragon Quest and the balance is poor, along with the slow movement speed.
If 1 and 2 are also sparkling and there’s no need to pick up equipment or buy weapons, I would laugh.
But it’s totally okay!It might be better to stop because it makes me anxious…
I really challenged myself with one-to-many in 1… Is this going to be okay?
>>25Can we see a hero who uses Gigaslash and suffers from diarrhea while spinning in a whirlwind…?
The battle screen in 1 is just that desolate because it’s using a system that’s been repurposed.
I wonder if sometimes NPCs will come to help.
>>26If you carry over the data from DQ3, will the companions from 3 come over?
Ah, October…
Since I aimed for 2 rather than 3 from the beginning, it’s a must-buy.
I think it’s better to be able to see the castle.
I hope they properly remake 456.
Especially 6.
>>32I feel a lingering resentment towards the deletion of fellow monsters.
I’m still keeping an eye on 3.
>>34Since the development of 1 and 2 has finished and we have some leeway, I think the update is just that and the possibility of any further changes is low…
Walking alone in that ridiculously vast HD-2D map feels incredibly lonely.
I’ll buy it on release day, play it, praise it, and then complain!
I’ll probably buy it because there will likely be a completely new post-clear experience.
While 3 only summarized the existing bosses, 1 and 2 had none of those elements until now.
In the end, there was no remake using the graphics of 11.
The closest one is Monsters 3, but the graphics dropped by about two generations.
Why couldn’t something have been done about one game being praised and the other being treated like a terrible game, despite being shown and released at the same time as Rise of Sage?
Now I’ve figured out the timing for the update.
I’ll buy it if there’s an update around this time next year.
I think it’s better to review after saying something harsh to 3, Denfaminicogamer.
The reason I bought the 3 Remake is because I found 11 to be really interesting…
I can’t see the Dragon King’s castle…
I think it is indeed being reconsidered, but if the balance for physical attacks remains the same as it was in 3, it will be tough, so I’ll wait and see for now.
There’s a spare space that could fit a fourth person! Just standing there.
It’s just because it’s using the specifications from 3, that’s all there is to it.
In other words, it means there is space for 3 people to join even if it’s just 1.
>>50Since you’re pretending not to know, there’s nothing that can be done.
I think the reason people quickly abandoned it is that 3 is just an outdated game that looks pretty.
It wasn’t a remake suited for the current era.
>>51Rather, if it had stayed outdated, fans of nostalgia would have been pleased, but unnecessary actions are just adding more stress.
>>55I didn’t need the scattered items in the field and the stray monsters.
It feels like the stress of searching for a small medal has tripled.
Show the Taho Draki, not the Mage Draki.
I’ll buy it for my collection, just in case.
I have no expectations as a game.
11 was unnecessarily raising expectations because it scattered three elements to the mob.
Isn’t it tough for one person when multiple attacks seem to be the norm?
Even though it says that the four companions are still unknown at the link, Horii casually revealed it, and it was no good.
Since it hasn’t been mentioned specifically, it seems there is no particular maintenance for the spells.
Is there a fourth person?
Remira has died.
The combat screen is still bare-bones, isn’t it?
I guess it turned out that it’s better if the last dungeon isn’t visible until the very end.
Is it still a remake without any sense or love?
>>66I thought it might be a good chance to utilize the reflections from last time, but since I can’t see the Dragon King’s castle, I’m starting to doubt whether there is any respect.
This is, of course, not full price, right?
Wasn’t it just a hassle to build a torch-based system? That’s what I think.
In other words, if you can always see the cave map like in 3, there’s no fun in exploration…
It’s quite old and tough.
I want to turn off the voice.
Public relations officer: “There might be a fourth person in that unnatural space…!”
Yuji Horii: “Congratulations on the participation of the princess of Somnathria!”
So this was the reason for the update after all.
Because I’m using it just like that, the party display part of the battle in 1 is way too empty…
Speaking of which, is it Dragon Quest Day?
There are multiple enemies!
That’s a misunderstanding.
>>80Your interpretation has been left behind, huh?
Are you reusing it for full plastic?
Sell it cheaply in the DLC, aren’t you being too greedy?
The Dragon King’s castle is invisible! It’s fresh! Saying that is definitely overdoing it even for a puff piece!
From the perspective of someone who has played it, it’s frustrating that you can’t see it!
What kind of reviewer is moved by diagonal graphics and how many years has it been since they played a game?
It’s become a normal one-to-many battle.
I have a feeling it’s going to become a game where special moves are unleashed repeatedly…
【3】
Release date announcement: June 18, 2024
Release date: November 14, 2024
149 days later
[1・2]
Release date announcement: May 27, 2025
Release date: October 30, 2025
156 days later
Consumers are definitely being looked down upon.
I think they’re assuming that as long as it has the name Dragon Quest attached, even this garbage will sell.
>>89In reality, 3 is garbage, but it sold like crazy, so there’s nothing we can do.
I haven’t bought it.
Full Plaza… Full Plaza, huh…
Well… it’s unrelated to not being able to see the Dragon King’s castle.
The moment you leave the castle, an event may occur, and there might be the Dragon King’s castle over there…
In the reviews, it seems like they’re just playing the parts of the event that have been cut…
Because I’m an adult, I have money.
HD2D is not needed in the first place.
Do a full CG remake.
Isn’t it the same if you do solo play and class-restricted play in this game?
They’re saying there’s a meaningful fourth empty slot on the battle screen of 2.
If you say that, there are three spots open for 1, right…?
>>97You can’t really say it’s a reuse of 3.
>>97Solo Duo Trio Quartet
>>971 might become a monster companion…
I like HD2D.
I was disappointed because both the combat and the job change system still felt outdated.
>>99The job change system aside, the combat has increased in special moves and seems like a different thing altogether…?
>>115Even if there are special skills, there’s no differentiation from spells.
At least if there was some excitement, it would have been different.
I won’t say it has to be an 11, but I would have preferred 3D graphics even if they were like a 10 offline.
>>10010 offline is the worst kind, isn’t it?
>>105A 10% off graph is quite good.
It’s ridiculous that they don’t use that graphics for the event scenes, and the camera work is way too bad.
It’s disappointing that even though there are character creation elements, you can’t zoom the camera or view from various angles.
I haven’t played 2 since its remake on the SFC, so I want to play it, but full price is a bit much.
If you’re an experienced player, rather than at an angle, it might have been more impressive if the hero could always move while facing forward.
It means that you can’t see the lower part clearly because it’s obstructed by the mountains, so it’s basically saying that it’s still the same map as 3.
>>104Have you noticed?
Was there a death flutter in 2?
>>106Death Flutter and Killer Bee shouldn’t have been there, but… it seems they’re both just there normally.
Since there was something with 3, it must be Hitobashira Town.
It’s a work I’ve cleared many times already.
Well, it’s a story of how much you can say in a review when you can only play for 15 minutes, so it can’t be helped.
I might have been told to compliment you casually, but even so, it’s too careless…
I don’t expect too high of a resolution, so I just want a normal 3D remake of the Sky series.
>>111I think it’s just that you will be able to rotate the map left and right based on Remake 4-6.
Well, since I understood that if I get criticized harshly, I’ll be updated, that’s why they criticize harshly.
>>112The problem is that it won’t achieve a proper balance unless it’s pointed out.
>>117In that case, it is affirmed that hitting is acceptable.
The idea of making a remake in this day and age isn’t interesting at all.
There’s no way something made by those guys could be interesting.
To be honest, I really want to play it even if it’s not very good… since I only played it on the Famicom.
It would be better to leave the Romancing SaGa remake to outsourcing for a better result.
>>116I don’t want it because it will stop selling.
>>116If there’s a request not to change the basics, that’s impossible.
The core of Romancing SaGa 2 should be refined and transformed to fit modern tastes.
Why is 2 a cat costume!!!
Make it a stuffed dog!!!
Dress Moonburk.
Even though 3 is a particularly important title in the Dragon Quest series, with a remake of this level, I guess I can’t expect much in the future…
When I left Castle Ladtom, I couldn’t see Dragonlord’s Castle…! It was blocked by the steeply expressed mountain face. (Fresh)Ah…
>>121This is incitement, right?
>>121I’m going to flatter you all casually for work reasons! Everyone! This time’s number 1 is like this!
I feel like they might be a capable reviewer who is prompting us to be careful.
The combat screen for 1 isn’t packed into a single-player mode…
>>125I feel really lonely…
>>125Even the field that felt unnecessarily wide in the third game feels even lonelier now.
Isn’t it more that the original work, which was visible, is the strange sight…?
Rest assured that the “lottery,” which everyone is curious about, is properly included in this installment as well.Wow, I was really curious about that, I’m relieved.
It seems like they’re reusing enemies, so it might end up feeling like just changing the map and characters without any job changes since 3.
There is MP in Laurel✨
>>131It seems that you can gain more special skills.
>>131If you use slashing attacks, war cries, or critical hits, it will decrease, right?
It looks like we’re going to fight over the nuts.
If it stays at 3, the prince of Lorasia will become useless in the late game, so I would like you to fix the battle balance at least.
I thought it sold well and was highly rated, but it seems there are quite a few complaints that are uncharacteristic of the anonymous feedback.
Wasn’t Romancing SaGa 2 good?
Whoa, I can’t stop the excitement!
Hurry up and give it.
1 will have Galai and NPCs as companions!
>>137You’re dead, Garai!
I wanted a 3D remake of 1 that allows you to look back in the throne room and see the Dragon King’s castle in the distance on the terrace.
The author liked the retro PC game-like symbolism of ‘DQI’, but the HD-2D graphics…>I surpassed that in an instant. It may be an exaggeration, but it was something I dreamed of as a child.It even felt like “Dragon Quest Land” had become a reality.In the field, the sparkling presence has also been confirmed. The sensation of racing through the world is just as refreshing as in ‘DQIII’.The sense of unity that comes from running on the same engine is pleasant. Yet, what is this indescribable sense of deep emotion?I’ve been waiting for an RPG like this for a long time! …Is that just because the author is simply an old man?It feels like a review from an audio magazine, and it’s making my stomach ache.
It feels like we’ll see the footage at the Nintendo Direct.
Prince of Lorasia! It’s Beast Mode!
The lottery draw is just too unimportant…
>>147I had forgotten about it until it was mentioned, but is the 2 fan important here?
>>151Well… if there’s nothing, then I guess it would just make me wonder why?
>>151In past remakes of Dragon Quest, there have been instances where existing elements were removed.
>>151“I like it, but it’s too whatever…”
>>151I don’t care.
I have hardly ever turned it.
I wonder if they really think it’s “fresh.”
Is it something like, “I touched on it because I don’t know what might be said later if I don’t mention it”?
Is there going to be another sparkle…?
>>150It looks like a Zikakusu when I see it now, and it makes me laugh.
>>150If you don’t have this, you can’t inflate your playtime…
I mean, the sparkle itself isn’t really a bad thing.
The problem is that the few rewards become obsolete in seconds, so if that can be resolved, then…
Unlike 3, since it’s a unique character, I think they should create character motions, but it feels like they’re not going to allocate that kind of budget for something like Dragon Quest.
So she really was the princess of Samaltria.
Most bosses are susceptible to Sleep, so the prince of Lorasia should learn Hypnos Hunt.
Even Sid was put to sleep in the SFC remake.
>>158Weakening Resistance
“I might buy it if all 123 are in the wagon.”
It’s easier than sugoroku, isn’t it?
Leveling up, updating equipment, and fighting each other is just too boring these days.
I wonder if a new system is being prepared.
I think it’s better to show Dragon King’s Castle with some production elements included.
It might exist.
Changes from the original → The author liked the original’s emphasis, but… → Wonderful!!! Fresh!! Improvement!!
There were too many of this pattern, so it didn’t work.
>>164This review is clearly failing to praise it…
I understand that sparkle is for collecting materials for alchemy, but this specification is not right.
>>165In terms of 3, picking up equipment and updating gear is unnecessary.
>>165It’s more trouble if that kind of thing is lying around.
>>176But, you know… 11 didn’t really complain about that…
I mean, it’s annoying to pick up trash gear when only outdated equipment is dropping, right?
It might have been better if there were elements of a continuous work furnace or craft-related features.
Honestly, most of the dissatisfaction with 3 was related to balance issues that you wouldn’t know until you actually played it.
I won’t know if that has improved until I try it…
>>168After the update of 3, I don’t feel too anxious about 2, but since 1 has changed significantly, I can’t predict what will happen…
Speaking of which, how much is it?
Around 3000 yen?
>>171I think that’s about right.
>>171It is 7,678 yen including tax.
>>177That’s expensive.
>>177If you think of it as 3000 yen each, it’s fairly normal since it’s for two.
>>185That’s expensive.
>>185It’s 7,678 yen for 3 as well.
It feels like they are adopting a split marketing strategy for a game that bundles three titles for 15,356 yen, using almost the same engine and assets.
The value of the 2nd lottery ticket is about saving money by selling it early on, right…?
>>175Obtaining the wizard’s staff as quickly as possible makes you incredibly strong.
Also, since the lottery tickets can be sold at a decent price, if you keep shopping, you can achieve infinite alchemy.
It seems like it’ll be tough for just one person against multiple enemies, but I wonder how it’ll turn out.
>>178I want them to stop holding the Rariho Festival with multiple magicians.
>>178I think that’s the purpose of the thorny whip and boomerang.
>>188Well, it’s true that in 3, one thief was enough…
Isn’t the mention of the lottery because it disappeared from things like the board game?
It’s about the only one, like Yoshioka, who was left out in class for saving up the lottery tickets without selling them in the early stage.
>>180Yoshioka-kun, be quiet for a moment.
I wonder if there are small medals.
Since there are no monster tamers, it would be better if there were fewer elements to collect so it can be done more casually.
I’ll buy it after six months when the update comes in.
>>183If it has a bad reputation, I won’t buy it.
As expected, the foreign version is around $19.
Otherwise, foreigners will be surprised.
>>186Because overseas people have money.
Isn’t it fine? Because anything can sell.
I hope the newcomers grow well.
Right now, there’s a sale on the 3 for 25% off, so it’s 5800 yen, and I’m still a bit unsure about it.
DQ3 is also priced at 7,678 yen including tax, so they can collect 15,356 yen by reusing the same engine and graphics.
KiraKira was dropping too many good items.
A slightly outdated piece of equipment has dropped, and selling it could help get the latest gear.
I wanted a second one for Samaru, so…
It might be that either monsters become incredibly weak relative to 1, or the hero becomes incredibly strong.
The price of DQ3 is indeed the correct brand fee.
>>200Well, it should sell well at this price.