
Battle Speed: Normal
Opponent’s Status
Attack
Skill
Spell
Item
Defense
Equipment
Solo
HP: 39
MP: 26
© ARMOR PROJECT/BIRD STUDIO/SPIKE CHUNSOFT/SQUARE ENIX
Is it one-to-many!?
An article was published.
What a lonely screen!
The Dragon Quest 1 remake looks fun, doesn’t it?It’s a really simple question, but…
Where did you get that idea from?
When entering the cave, it automatically lights a “torch.” Convenient!Whoa!!!
>>5I see… It was a conversation at a level too advanced for me to keep up with… I’m sorry.
I wasn’t particularly expecting much, but there really isn’t much difference from 3…
When attacking, the camera will zoom in anyway, and it’ll be in first-person view, right?
>>9This is really garbage.
>>9I was really let down by this, so I kind of wished they wouldn’t show their back at all.
It seems like it would be more interesting if it were remade as an action RPG.
>>10Let’s do it… Sword God remake!
>>92I don’t want to kill the momonja again…
Your sense is really terrible.
>>11I’ve been thinking that way since I was three too.
It’s sold millions of copies and seems to be quite well-received.
Well, sense isn’t about good or bad.
It seems that even making Gira an overall spell would be tedious.
There may be a question of whether one can enjoy one-on-one battles in this era, but after seeing the quality of 3, I feel anxious when I look at the changes made from the original version.
I thought it didn’t have much volume, but it turns out it’s a set with 2.
It honestly seems like the conversations with friends have increased in 2, which is enjoyable.
Everywhere else is just anxiety.
What I felt while playing the HD-2D version of “Dragon Quest I & II” this time is that the graphics are beautiful and do not fall short compared to recent games.I wonder about that…
>>16Recently, I don’t play anything but mobile games.
Loresia normally has MP.
>>18The features have disappeared.
It doesn’t fall short of 3…
>>19Well, it doesn’t fall behind, but it doesn’t excel either, it’s the same…
It seems like there’s a companion for this one.
Isn’t it a one-on-one fight when you say “one”?
It’s way better than this in social games.
It seems like there aren’t any additional elements…
Hmm…
Why are the windows that should be viewed so far apart when it’s supposed to be fixed for one person?
The graphics are on par with the full-price latest release, Dragon Quest 3, which came out last year.
I feel like Dragon Quest 3 sold well because it was the third installment, so I wonder what will happen with this one?
Why don’t they honestly make a 3D remake?
>>29It costs money.
>>31I think there’s not much difference.
At the point of the 3 graphics, it hasn’t reached a level where you can say this is what HD2D is.
Is it an outrageous article?!?
>>33I was curious and went to check it out, but wasn’t it something that had been said before…
It seems I won’t be able to watch the anime where my friends attack again…
Having multiple enemies is a bit refreshing.
More than that, 12 years old.
>>37Actually 12 in 1&2.
I hope the main choice of 2 is interesting, that’s all…
Will the second ship go faster?
>>39Because they’ll update it even if it’s late…
It would be troublesome if Killer Beanstalk and the Great Demon Lord came out side by side.
Can you handle Samaru?
I was surprised to learn for the first time today that 1 is a single-player game.
I have come to dislike HD2D remakes.
>>47Wasn’t Live A Live good?
>>50I wanted them to talk with the character’s name at least when it’s the default name.
It seems like it would be stressful in a one-to-many situation.
Is it a game that requires enough capacity to be a key card…?
Rather, spend money on it.
It’s fine that it’s not a one-on-one, but can you really adjust it properly?
To the staff who made Remake 3?
>>52It’s just a boomerang game anyway.
Of course, it will be released on Switch2 and PS5, but honestly, it seems that a specification around that of the PSP would be sufficient.
You will learn multi-layer sword techniques like Samidare-Giri and Tsurugi no Mai, right?
It would be nice if Gira joined the group and learned Io.
If it’s just like that, it will act multiple times casually in a one-to-many manner, right…?
I think we can gauge the reputation of this third installment by how well it sells initially.
HD2D was appreciated by gamers of old, but since around the remake of Secret of Mana 3, there seems to be a trend towards going 3D…
Putting MP on Lore is quite a mismatch in interpretation.
It seems like they have gotten a taste for success since 3 remakes sold well.
It looks like RPG Maker.
Is it reused three times?
It seems like abilities and spells would be ridiculously strong in a basic one-to-many situation.
The game that everyone is looking for is that.
Sword God Dragon Quest
Adding weaker enemies that weren’t there is just lazy work.
It seems that it will sell regardless, but there are likely many people who are wary because of the third one.
Of course, it’s based on Remake 3…
It has a slanted walking graph, you did well! It feels like you should have done it from the start!
Isn’t it designed for things like MP consumption with techniques?
I feel a disconnect with the public when I see that Dragon Quest III has sold over ten times more than the highly praised Romancing Saga remake.
>>70It’s consuming information.
>>70In the first place, Dragon Quest 3 sold a million copies in its first week, regardless of its reputation.
This is just being beaten down by the ridiculous power of the title.
>>75Even SFC Romancing SaGa 2 was a million-seller title…
>>75When a product with poor reviews is released, I think the drop in sales affects the next work more than the current one, so I’m curious about how the first and second will turn out.
>>123In the first place, it’s an unrealistic assumption that 1 and 2 would sell more than 3; it doesn’t make any sense.
>>70Well, it seems like there are cases where the popularity here is felt as being based on information that says it’s popular, and it’s kind of even.
>>70You’re just saying “pai pai,” aren’t you?
>>70Discard the naïve idea that something sells just because it’s interesting.
It seems difficult from a cost perspective to increase the number of pixel art animations.
I can’t help but notice the characters standing still in event scenes.
This would have been better in 3D.
Is the name solo…?
It’s the same for 3, but I really don’t understand why they would spend more time and money on yet another pixel remake of the Dragon Quest series, especially since it’s already been remade more than twice.
Will I become a friend of Samal’s sister…?
Well then, shall I have Samaru-nii wait at Veranoor…?
In the first place, it’s not like I was doing dot art because I really wanted to back then, so is it really something to be glorified that much?
>>77It’s not so much about lifting, but there are aspects of 2D that are easier for players compared to 3D.
If this were a game that you could explore by rotating it in 3D, I think there would probably be a lot more players going crazy over it.
Is there a medal or what…?
>>78Finally, we are heading to the field. The first thing I thought when I got to the field was, “I can’t see the Dragon King’s castle.”Hmm… I wonder if they made it in a way that doesn’t feel compact…
It’s not purely HD2D…
I feel like there was a discussion about how doing 3>1>2 brings a new sense of excitement, but I’m not sure how that would turn out.
The surprise element of the mid-boss encounter being a sudden attack was nice.
But in the second half, it’s becoming stiff like it’s based on the monster tamer…
It’s sold ridiculously well because of 3…
The fourth member of II is Samaru’s younger sister, and it’s classic Horii that he let that slip.
>>87Rather, it has already become widely known by the time of the Nintendo Direct.
Isn’t the journalist pretending not to understand acting strangely?
>>97It was known from both the Nintendo Direct and the package art reveal that there are additional characters.
Did we confirm who it is?
>>107I was hinting at it, but it wasn’t confirmed.
Hori did it now.
>>97A reporter shouldn’t arbitrarily guess and write articles about parts that haven’t been officially announced…
>>117You’re a reporter who interviews and writes articles yourself, so you should be able to research and write about things beyond just what’s officially announced.
If you can’t do that, then you’re just like the manufacturer’s marketing department.
>>134How are you going to investigate anything other than what the official has announced? Your face is turning bright red.
I feel like there was a story about experiencing new emotions by doing something like 3 > 1 > 2, but I wonder what that would be like.There is a connection from 3 to 2, but I can’t expect anything significant just from that scene…
Are there any specific sales numbers for Romancing SaGa?
There must be a continuation of 2, right?
>>90Caravan Heart!
Well, I will wait without expecting too much.
If the 1’s glare doesn’t turn into a full attack, it seems dull.
Until now, only Inu-hime was responsible for the erotic content, so I’m honestly happy that my sister’s erotic drawings are starting to increase as well.
It seems that the number of companions will likely increase.
>>98Let’s do it… partner monster!
>>99Are you going to tame monsters at hidden spots in the field…?
I wonder if my friends are increasing or if the number of times I take action is increasing…
Well, having companion monsters is far better than summoning monsters, though.
I feel like I could get angry at how poorly it’s turned out, even as a title using HD2D.
I’ll buy it if it goes below half price.
There aren’t many NPCs that could become potential companions, right?
>>106Of course, it’s Princess Laura’s party, right?
>>139Are you going to fight while your belly is sloshing with the hero’s semen?
I’ll forgive you because it will come out this year.
I predict that at best, it will just become a boomerang frenzy and there won’t be an increase in allies.
If you’re targeting the crowd that insists on pixels, I think it’s better to port the SFC version than to make it in HD2D. Also, for the newer players who joined with recent titles like 11, they aren’t that interested in pixels either, so no matter which direction you take, I think the HD2D remake feels half-hearted.
If it’s HD2D, then it’s good if it doesn’t take much time to produce and is cheap, but both are almost no different from large 3D games.
If we’re doing HD2D, I think it would blend better with the whole screen if the textures were also in pixels like in Octopath Traveler.
I don’t want an update to come after I’ve cleared it.
Is the princess of Moonburk purple-haired or blonde?
>>115Maybe it will be up to you to decide in character creation.
I hope that the entry of the fourth person doesn’t disrupt the delicate balance in various ways.
>>116Is it really that exquisite…? Well, I don’t know which one you’re referring to, though.
Since you have released games like Live A Live and Octopath Traveler, I hope you can work a bit harder on this as well.
There aren’t many NPCs that would make good companion candidates, right?The daughter of Rydon or Princess Laura…
If I can use the novel version, then maybe Galchira…
I like the trilogy of Dragon Quest 1 to 3, so I will pre-order and buy it, but I am aware that my attachment affects my judgment completely.
It seems possible that the world of 123 somehow connects and teams up to defeat the hidden boss.
>>122I don’t need that kind of thing…
It should be better than the smartphone port.
The dot was too good on the SFC, but that’s just an old man’s opinion.
I regret having unilaterally expected the fun of combat from Octopath Traveler in HD2D and being disappointed with the third installment.
I think the group buying 3 is somewhat dissatisfied, but they are still the ones who buy 1 and 2.
>>131I think there are quite a few people who only buy 3.
>>131People who have no interest and aren’t even from the third generation will just clear it and think “Huh, that’s it,” and that will be the end of it; they won’t even try to reach for 1 or 2.
>>131I bought 3 on the release date, but I won’t be buying 1 and 2 at least right away.
I think I would buy it if it becomes highly rated and costs around 2000 yen.
It’s impossible to exceed the sales of 3.
>>132Of course it is.
I don’t feel any motivation at all.
Dragon Quest 12…
How do we connect to 11 or Builders?
>>136It would be nice to see the end that leads to Builders if we could get half of the world.
>>136Isn’t it because there’s no meaning in connecting that you don’t do it?
When you’re at level 3, the surprise element is scary.
Maybe they would give a name like the one they used for Lotto’s real name in 3.
Set at 1.2?
>>142Yes
After the update, it seems that the three criteria will become normal, for better or worse.
Just like with 3, the original is too old, so it can only be a remake rooted in nostalgia.
I’ve seen quite a few young people who thought it was a bit off after seeing middle-aged men and women making a fuss and buying it.
I feel like sales will decline.
Just like with 3, the original is too old, so it can only become a remake based on nostalgia.For better or worse, Dragon Quest is conservative.
I think that’s fine for Dragon Quest.
“If you looked at it, you would understand that it wouldn’t change dramatically.”
>>152If the number 3, which should be given the most effort, is like that, then it’s understandable to expect more.
What I expect when they say “additions and revisions to the scenario” is the picking up of discarded ideas from the time of the original production, not new scenarios written by current-generation writers, and I painfully realized this during the third one.
>>153Do you need this?
I thought about it in 3, but there isn’t much animation.
I feel that dots are meant to move, after all.
>>154Is the enemy moving properly?
I don’t think there is anything other than nostalgia bias.
It seems like it’s a hassle to pick up lost items without a vehicle.
>>159After clearing, you can ride the Dragon King! Or something like that…
Even though it’s labeled as deleted, it’s not something boring that couldn’t fit; it’s just the parts that were cut for capacity reasons, right?
>>160It wasn’t because of capacity, but because there was no time.
The only thing left is the announcement of the voice actors for the protagonists of 1 and 2.
>>162Aren’t you a voice actor for mobile games?
>>162It’s almost like it’s already a job offer…
Is it correct to say that in 3, the enemies are tough?
>>163It’s already fixed.
>>164Did you fix it!?
>>172Hehehe… Both Ramia and the ship have become faster!
>>179I recently fixed it.
I’ve never seen such balance adjustments in an RPG before.
>>172In the recent update, there was a review of defense power and everything related to that.
First of all, 1 and 2 themselves probably aren’t so promising.
It’s an old game, for better or worse.
>>166If anything, it seems like 3 is progressing calmly…
I thought, “So that’s how it was connected at the end of III.”
It’s hard to argue against being told it’s just something that was simply connected.
>>167There aren’t any interesting elements at the moment.
I see, so he was a Hargonian human, huh?
Though it became explosively famous with 3, the original games 1 and 2 are something else.
Even if you say the graphics have evolved with HD2D…
It became explosively famous with 3, but the original games 1 and 2 are actually quite something.I heard that there were quite a few people lining up from the first day for Dragon Quest 2.
After clearing 2, you go to the upper world, right?
The enemy’s movements are fine, but I wish there was more action in the event scenes.
I want at least to be able to run diagonally.
>>178There are character dots and limited-time event ones, so there is some activity, but still…
The players obviously don’t move or do anything.
I only have the impression that people were getting excited about breasts when talking about Romancing SaGa Remakes…
>>182It’s an idea that wouldn’t come up unless you’ve seen the thread at least once.
Things like Saga Frontier Remastered and Shin Megami Tensei III Remastered, which became topics of conversation back then.
It seems that bringing it to the present has revealed that it’s somewhat lacking.
Things like the Saga Frontier Remaster and the Shin Megami Tensei 3 Remaster that were talked about back then.>>183SaGa Frontier had a relatively good reputation, but…
The hero can now acquire not only spells but also “special skills.” While I couldn’t confirm the effects, since we will be facing multiple enemies, it may be possible that group attacks and area attacks, including weapon and spell attacks, will be added.It seems like my special skills will increase quite a bit, so I guess I’ll have to manage the balance of one-to-many there.
Boring~
The base encounter rate will be adjusted, right?
Getting beaten up by many every time seems to have a bad tempo.
>>189I really don’t think I have thought about this at all.
It was the same with 3, and there didn’t seem to be any improvements with the update.
The Romancing SaGa 2 remake progresses in a calm manner characteristic of old games.
They were enhancing the production and adding and modifying lines to make it feel good.
If it’s one against multiple, I want them to have a powerful technique from the start and dominate.
I think it’s a good decision that Ramiak is so slow because it has passed.
>>192I honestly wanted you to do that while we were playing.