
Isn’t the Dragon Quest world connected too much?
The original trilogy connected so beautifully.
I recently finished Dragon Quest 11, so I want to talk about Dragon Quest 11!It’s more enjoyable to think of it as being loosely connected.
You shouldn’t think that the settings are too intricately intertwined.
Isn’t Veronica’s heroine power pretty high…?
Seeking the time that has passed is also because Veronica is not here…
>>1However, once Veronica returns, there won’t be any transformation into the main heroine.
I feel like I’m being treated quite normally, on the same level as the other companions.
When I try to marry Veronica,
Is it okay that I have a body like this? It’s quite profound…
I think all 11 party members have high heroine power.
It’s me, your childhood friend Emma!
>>4I don’t need you! Go home!
>>133No, Emma basically doesn’t leave the village.
It’s about the level of coming to the castle for some events.
I don’t really understand it well because I don’t play games.
Tama performed with enthusiasm, so enjoy it!
I feel like the voice actor for Grandpa said it was too much…
I couldn’t stand it.
I thought this would conclude the DQ series because it’s too interconnected and packed.
>>7Well, since Sugiyan and Torisa have both passed away, the past DQ is probably near its conclusion…
It’s not that I’m not happy to see Veronica revived, but…
It felt more dramatic not to seek the times that have passed.
>>8Because of this, I stopped doing the secret bosses after the second week…
I wanted the appearance equipment default too.
There are still plenty of attack spells I haven’t memorized yet, but they will probably come back eventually.
I was impressed that they immediately crushed that meta-reading.
In battle, Veronica is quite strong.
Meragaya’s demon is so strong!
It would have been nice if the game was still only halfway through in the search for the time that has passed.
After the request, most of it is a side event, and the main story ends with hearing about Roosh’s past and defeating Nizzelelpha.
I heard that Camus is super popular with girls, so I gave it a try.
Oh! This is super popular!
>>14A man showing an unusual obsession to the south of Grotta.
My partner is a good guy…
I ended up liking someone who I can’t tell if they’re a girl or an old man.
A sense of complete burnout that makes you worry about what to do next.
It seems that raising Camus-chan makes her incredibly strong.
>>20Is the doppelgänger dual breaker playing FF?
I think it’s the most refined Dragon Quest in terms of battle balance.
>>22If the difficulty is high, that might be the case.
I think the adjustments would normally be quite simple.
I was surprised that Masudora appeared…
>>23The holy dragon is a different person from Masudora.
Becoming a mass-produced human somehow makes you an old man.
>>31Is that not it…!?
>>35The voice actor and design of the Dragon Queen in Holy Dragon and HD Remake 3 are the same, so it’s probably that one.
>>35Rather, that person from 3…
Grandpa’s master
It seems like the nameless one really likes it.
At the time of the first report, I thought the protagonist was quite plain.
When I opened the lid, it had an incredibly rich character with silky hair.
Veronica and Serena are straightforward with their two-handed staves and sticks, but Veronica with a whip and Serena with a spear can also deal quite a bit of damage and have strong spells, making them enjoyable to use.
I like how the tip of the hero’s sword, which resembles the sky, breaks when shattering the orb of time.
Ah, I see, it connects to 3 from here.
Well, it probably doesn’t have any meaning beyond the atmosphere.
I have re-recognized the power of music as the reason why I somewhat like Dragon Quest.
It feels difficult to disregard the complete form of Senya.
That being said, I feel that being separated into a magician and a priest is stronger than being a complete form.
But Camus has a cool stance and motion, so I’ll let him use a one-handed sword.
The difficulty of the man-eating fire dragon was a game of chance.
Yuji Horii said that the new Dragon Quest installment is the first in the series to…
It was said to be a dark adult-oriented fantasy! But…
I feel like this was quite dark too…
>>37Isn’t Dragon Quest known for its colorful art style, but the stories are often quite serious?
Status abnormalities are super annoying…
I mean, Masudora is born at the end of DQ6.
It turns into a confusing trend like DQ6 → DQ11…
I wonder… I feel like Dragon Quest has never been completely free of poison in its style since long ago…
I feel like there aren’t many Dragon Quest games that aren’t dark.
If something darker than 7 happens, it will be quite tough.
There are a lot of elements from Dragon Quest 7 and Dark.
There is a tendency to soften the grim scenario by depicting it with Toriyama characters.
I hope there will be some information on Dragon Quest Day 12…
>>47It seems like there won’t be a live stream for information announcements today, so it looks bad.
“5’s Papas’ Nwah! is just deformed, but what it’s doing is brutal.”
With linked recruitment, Minadein finally has a useful skill…
DQ7 is dark, but since the protagonists aren’t involved, it’s a separate matter in a way.
It’s like the event with Yayak in DQ11, which is depressing for the locals.
The main character’s party has a position similar to that of a helping bystander in DQ7.
When I was a child, I felt so sorry for Despisaro.
I have a memory of crying, but for Dragon Quest fans, that isn’t so dark, is it?
Pizarro is doing what he needs to do as a demon.
It would be understandable if Pizarro hadn’t taken any action until Rosalie died.
Since we are at a decent point in the final chapter of Rosalie’s death…
Nizuzelf is gross…
>>55But my body is almost a cell…
Well, last year it was around the time the official site for Dragon Quest 3 HD-2D opened, so it was Dragon Quest Day.
The actual footage was shown during the Nintendo Direct.
Cynthia and her adoptive parents, as well as the entire village, were wiped out; the protagonist’s situation is far more painful.
It would have been fine for humans and demons to remain incompatible with each other in 4.
I wish they would announce the release date for the remake around 1.2.
The “creepy” aspect itself is fine, but I wonder why they chose that design for Nizuzelpha…
It would be nice to have a little information on 1 and 2.
Remake III sold really well, huh?
>>63HD-2D Remake!
Bring out number 8 as well!
>>65I really hope they port the 3DS version, it’s a masterpiece.
DQ7 is said to be dark, but the main character’s party doesn’t suffer from the monsters’ attacks.
The destination of the adventure has been harmed, and it is the protagonists who come to the rescue.
Eleven was eight years ago, and eight years ago from eleven was exactly the year nine was released…
If they could remake it with 11-level graphics, it would be really fun.
Kandata didn’t look like a pervert.
I was thinking, but is it already old?
Just because area attacks are convenient, if you keep extending your boomerang…
Puggy struggled a lot on the way…
Since I started from 11S, I was thinking how surreal the blacksmith’s space is while I was doing it.
With Muji, you could only forge at camp… no wonder it’s inconvenient.
The PS Best Version 7 is really highly coveted.
>>74The best version of 7 is the one that fixes the bugs in the regular version…
I could only do it at camp, and I also couldn’t buy the materials I needed.
It might be only 1 and 7 where the main character, side characters, and their families don’t suffer much damage…
Other numbering will suffer damage in one of those ways.
It’s strange to think that they are simultaneously developing versions for PS4 and 3DS for 11.
>>78It’s rare to see an upgraded version like S in Dragon Quest.
Veronica is dead, but it’s definitely not a meaningless death… Isn’t it okay as it is? I couldn’t go for a while after the battle with Mornohga…
II was the scariest, wasn’t it?
What is that eerie atmosphere…?
>>81It’s a combination of the end of the century and the religious thought of the age of decline.
Right now, that flavor isn’t quite there.
If I could go back in time, I feel like it would have been better to depict the severity of the situation after the incident instead of showing the undersea kingdom being safe with that flow.
It might have been good to have the option of not seeking the time that has passed.
>>82But if you choose that, it just means it’s over, doesn’t it?
I have reaffirmed the fear of being immobilized by a status ailment in this game…
The relationship with friends and the level of growth.
The trouble lies in wanting to seek the time that has already passed.
Silvia’s friends are gone, and Diego isn’t dancing either.
After seeking the past, there is something about Gray that makes him feel like a companion.
Greg’s clothes are…
With Veronica’s death, Serena’s heroine points are going to skyrocket.
Seeking the past leads to things that never existed…
Everyone imagined a really sexy woman.
Ms. Martina was quite an ordinary person.
However, depending on how they are raised, they can suddenly become erotic in battle.
Interesting
I’ve only played 11S and have only heard about the original.
I thought a little that I wanted to experience the sense of loss and the emotion of resurgence after the world collapsed in the original version.
>>91Or the points where other companions’ episodes are added.
After joining Gray.
After searching for the times that have passed, the old man who was left behind…
>>94The voice actor is too amazing.
I wish they would make 10 not just an offline version, but as a proper standalone work that thoroughly culminates in a confrontation with the source of darkness.
Will Yuji Horii die by then?
Instead of thinking, “I can only redo this after defeating the Demon King!” I prefer the idea that the people who worked hard in the original world continue to live in a world where there is still hope for reconstruction.
I think it would be quite inhumane to leave Senya alone in that state, even for Grandpa.
>>98Right before crossing time, hearing my grandpa’s voice pleading “Wait…!” was so painfully heart-wrenching.
Wasn’t it time rewind instead of a parallel world?
>>99But that means Senka changed the past.
If the protagonist’s time and space get messed up, history will change drastically, and that would be strange…
There was no wedding other than the S version.
>>100Well, there is also a no-brand version, but I’m fixed on my childhood friend Emma.
So when you choose Emma, it results in marriage, but if you choose other companions, it leads to cohabitation.
I don’t dislike Veronica, and I’m honestly happy about her revival, but…
The impression is that whether or not to seek the past divides opinions.
I like everyone except for Eleven-kun, who doesn’t remember unless they’re in a pinch, right after seeking out the past.
No… the Demon King’s sword… I wanted to travel with you forever…
I wonder what direction they’ll take with Dragon Quest 12 since it’s dark in key parts.
Zako hunting Giga Slash is strong…
I really like how Goliath lives positively and brings people together in such an apocalyptic situation.
7 isn’t as dark as people say, so I want to see what true darkness looks like.
>>108In chapter 7, the locals are experiencing dark times, even though the protagonists are not involved.
If we make the protagonists go through a lot of dark experiences, it will become the strongest dark Dragon Quest.
>>111It looks like Dark Dream.
>>111Are you okay? Can you win against the 5 protagonists?
>>118I will get married, but my wife, children, and country will be destroyed.
After defeating the final boss, what if the protagonist disappears alongside it…?
11 is not parallel; it’s definitely one world.
Since I remember a slightly different world line, it’s completely in the Steins;Gate style.
>>109I feel confused because of Lady Senika in the end.
If Seneca saves Roosh, then Urnoga won’t be born and Nizuzelfa won’t be revived either.
The additional episode feels a bit long and has a poor tempo, but gathering allies for Sylvia was fun.
For now, let’s start from the point of being born from my mother’s body.
I feel that the protagonist’s circumstances in 11 are a bit too dark…
Anonymous Levin… Isn’t it about time to get out of the casino?
>>115Aim!!
>>122Fever!
I’m laughing at Boogie’s voice actor.
I feel like the dark fantasy element peaks in II.
Yuji Horii is not aware.
I like the existence of symbols of daily life like Emma, but well, she’ll probably become a topic of jokes…
>>120A childhood friend character has spent as many years with the protagonist as family.
It’s an existence built up with memories, but it’s disadvantageous because players don’t understand it…
After all, the style of Dragon Quest is really dark.
It’s a bit over-scratched, but it’s a great song, so it can’t be helped!
I haven’t consumed all of the metal-free mode yet…
III is also enjoyable for players’ fantasies.
It feels like the main story is a bit dark…
“That I can never return to my hometown again.”
There were many flamboyant mature women, and it was very good.
>>129I think there are definitely people who have a clear preference for older sisters who are unusually sexy in modeling.
The darkness may not be about the protagonists, but rather that the world is darker than ever before.
All the towns are Attemut.
>>130The world has perished and the protagonist is the last surviving human.
It might be a hopeless worldview.
>>135Is the Builder’s protagonist nearby?
>>141It seems like there are quite a few people in the builders.
>>135Could it be about Easter Island…?
>>146The situation is similar, but it’s a peaceful island without any monsters…
Rare items can be easily obtained.
This is what I want.
When you choose grandpa
I like the feeling of family revival.
Lord Rao is demonstrating his true worth too much by having a voice…
Is it possible to lose everything like that?
It’s me, your childhood friend Nima!
Emma is the protagonist who has fought through painful experiences.
It’s important to be someone who can provide a sense of relief…
Since the days of Voiceless 11, there has been particularly no Frieza element.
A mysterious dragon named Fool Fool, who played the character Frieza.
If Emma is not needed, then you should increase the events more if you want to feature her.
>>143Rather, shouldn’t we make Emma a companion character like Maribel…?
Speaking of which, Maribel was also a childhood friend and an early member.
>>151Emma is a part of the protagonist’s everyday life, so it’s different to make her a companion and fight.
>>151I think making Emma a combat character is a bit different from her role.
I tend to emphasize that we are childhood friends and laugh, but it’s too tough being Eleven since childhood without Emma.
I wonder what that group of overly lustful mature women is all about…
Well, it feels like there were already many such existences, and it just became more noticeable in 11.
>>147Liselette is overtly a factor of sex appeal, but when it comes to things like Nima or the Mermaid Queen, I can’t help but think it’s quite a taste.
I’m grateful, aren’t I?
In the end, my play really brought me back to Emma.
I like Emma because she’s just waiting, wanting to think of romance separately from friendships.
I understand that some people want to marry the heroine they experienced joy and hardship with.
It’s more dark than just dark, isn’t it, Dragon Quest?
4 might be a bit on the darker side, but…
>>150Unhappily, the lovers who could not be together committed suicide! How sad!
Yes! I clear this quest! I just do it normally…
I feel like the horse princess in 8 was treated the same as Emma.
7 was disheartened every time they went to the town of the new land.
Well, that’s because it’s sealed.
The sky is dark and the usual gloomy background music is playing.
>>154Basically, I think it’s fine to have that vibe with everything except for 6.
It seems like one has been taken by a ball of light and is now in a world of darkness.
It feels like the number of people is gradually decreasing because the Demon King has been focusing solely on the background, and recently things haven’t been very peaceful, so it’s not surprising if it looks bright at first glance.
>>169No, in 6, Mudou is going rampage.
It felt quite tense until we defeated Mudo, didn’t it!
>>174Well, I suppose that’s true to some extent…
But for some reason, after the battle with Mudou, I’m just lying around and relaxing.
>>177Jamiras has a narrow range of activities, and Gracos and Duran are in places that ordinary people cannot reach.
Also, Akbar is in the world of the gap.
If I choose Camus for living together, will my little sister be abandoned…?
Since the ending is that they return to the village, Emma’s existence is significant.
If you’re going to have Emma join the fight, design the dog to look a bit more like a fighting dog.
I guess having a dog is still better…
>>160I wonder if it’s MOTHER3.
The treasure-hunting game featuring Kamyu and Maya as the main characters.
That’s why it doesn’t connect, because it follows a different route from the main story.
Rather, having Martina as a character who knows the protagonist from their childhood slightly overlaps with Emma’s role.
It’s a bit different since we’re not childhood friends, but having Emma here makes things a bit awkward.
>>163It’s the protagonist as a child (infant)…
The fourth Cynthia is also a heroine who does not become a comrade, but she goes to be killed in place of the protagonist.
The shock and heroine power are incredible for someone who dies right after appearing.
>>165So why do I have to use the item to revive Rosalie instead of Cynthia?
The village of Ishi itself is quite important…
I wanted to have Martina and Senya sow the seeds before breaking the orb.
>>167I can understand Seña, but isn’t Martina not in that kind of relationship with the protagonist…?
>>168But it seems like it could go easily if you just push it, right?
In number 11, the mermaid event has a melancholic feel, typical of DQ.
But I wondered, is that a resurrection after seeking the past?
>>170It was an homage to 6, but that event was so painful that I’m having a hard time getting over it…
When I look back to the past, I feel a very complicated state of mind, thinking, “You guys seem to be doing well…?”
>>170It’s not right to undermine the choices of players who conveyed the truth.
>>181If Amos tells the truth, he’ll disappear…
But honestly, it would be better to tell you where the ransom I received is.
>>186The easiest way to benefit is to lie and say that you covered the ransom.
Later, they will be treated like worthless beings, you know…
I felt like there aren’t many Dragon Quest games with a strong presence of the Demon Lord, like in number 6.
The direct delivery of a brainwashed heroine turning evil was surprising.
You’re playing too hard, Boogie-sama.
>>178It was a bit funny how they emphasized that they hadn’t done anything at all during the additional event.
Well, in the case of adult magazines, it’s unrelated, but I get to be the one taking the lead.
6 starts with an immediate raid on Muddo in the opening.
After that, I somehow became a soldier and started my adventure to defeat Mudou.
Anyway, Mudou’s presence is significant.
I like the previous Greg that I wanted…
It seems there was a part where the mid-level manager demon appeared as a homage to the job change system again.
Gema is just making moves that attract hate.
The size of the big bosses causing trouble is worse with Baramos, Mudou, and Dolmagess.
The problem is not that things disappear, but that the fact they disappeared is made to seem as if it never happened.
Because Gray’s likeability starts low, he levels up really quickly after joining the team…
That’s unfair…
>>189However, in the past recollection, I took Uruno’s words at face value.
It’s the devil’s child! There’s also a brain muscle event happening…
The scene where I become Craig’s companion is so liked that I still cry every time I watch it.
Isn’t this a “muhuhu” book!!!
The event that was held before seeking the time that has passed.
It feels too lonely to resolve almost everything through a digest when it’s all optional and we’ve already seen it before, right?
What is the Ultra Sasou Dance? It’s too strong…
Once you become an enemy, there’s only one person who would do something like this…!! Homeros!! It’s a bit funny how Greg, out of nowhere, suddenly talks about him like he’s always been a jerk since the old days.
In the end, Craig-kun is great because he brings everything together and makes us laugh with armor like Center Man.
>>196That armor looks kind of like a golden cloth.
Greg looks like a gold saint because his face resembles Hasgard from the “LC Saint Seiya” Taurus.
It’s fine that in the past, there was a proper confrontation with Homer.
I also like Greg, who hasn’t been able to sort out his feelings after Homer’s departure, without any interruptions after the past.
\○/
Please provide the Japanese text you would like me to translate.
orz
The event where Greg becomes the golden armor is an addition in S.
Homeros from MUJI 11 was quickly taken out by Ulnoga, and that’s really the end.
I thought the 3DS version’s exclusive dungeon looks pretty interesting.
People dancing the Pandelfon Ondo
It’s nice that the dance status effects are different for each character.
Also, there’s a slight difference in resistance, and Veronica is weak to laughter, you know?
>>203It’s great that you can move around during battle to talk to your dancing, laughing, or stunned allies.
I got aroused watching Veronica twitching after being stung by a jellyfish.
I feel that Silvia is strong in charm but weak in laughter.
>>205Sylvia is weak not in terms of comedy, but in dance.