
Labyrinth of the Demon King
I am trash, the trash of the Takeda clan’s foot soldiers.
Dodge consumes stamina, so the basic is to parry.
Also, since the kick consumes stamina but deals no damage at all, focus on charging your attacks and then escaping, just like the Bakumatsu style.
It’s tough having to fight fiercely every battle against weaklings wandering around who have super reactive guards and unusual toughness.
Also, the parry occasionally bugs out.
I’m too scared of the ordinary production and haven’t progressed at all from the first tower.
Please stop making the weak enemies respawn when I go up to the second floor and come back down!!
The number of recovery items and the strength of the weak enemies don’t match, so it’s extremely difficult.
This game is too harsh, or rather, too mean!
A foot soldier who runs out of breath after swinging a sword three times should give up on revenge.
The painted Buddha is way too annoying…
If only the invincible wandering guy would disappear, it would be a good game… I sealed it away while thinking that.
Don’t you dare go against humans again just because you stole the Buddha statue!
I will drink tea.
The direction and atmosphere really hit me hard.
The difficulty is seriously ridiculous… and it just keeps going.
Don’t place enemies on narrow paths when you’re dealing with such strict resources like in a bio-style game!
It’s arranged so that ambush attacks are really annoying…
nu
I eat meat.
Ultimately, you will only be running through it, so make sure to be in lightweight gear to reduce stamina consumption.
Torturous enemy placement
Guns have a sense of romance, but considering the price… it’s better to think carefully before buying.
The setting with lesser-known youkai like “Nuri-butsu” is really great, but in many ways, the first dungeon is too tough, and a lot of people end up giving up.
The text “ぬ” translates to “nu.”
The early game sword is worthless, so don’t be overconfident.
Do you want some alcohol?
I will pay 45 sentences.
Stop dashing in from a distance without us noticing.
Hurry and bring the statue of Buddha.
I wish they hadn’t made the controls feel so clunky like a PS1 game.
The puzzle solving can be quite tough, as I end up going back and forth unnecessarily…
Is Sneak Attack necessary? I feel like the damage hasn’t increased.
In the beginning, let’s buy an axe instead of liquor for now.
The text “ぬ” translates to “nu.”
Think carefully before using the cheeky ball.
Isn’t the product overpriced?
The way they made me hunt down the painted buddha after exploring, as if I should just guess the rest, was quite frustrating.
What is a fair price?
I’ll drink tea.
When did this place become a tea house…?
Kappa meat is delicious, you know.
For the time being, let’s just keep it locked up.
There are many irretrievable elements, so save frequently.
If you’re going to offer a sacrifice, then stamina!
The initial stamina is so bad that combat is tough.
Getting serious about a game like this just leads to pain.
I will drink tea.
Isn’t it possible to skip the actions when drinking tea at the tea shop?
>>36I drink tea.
I thought it was like King’s Field, but it turned out to be Silent Hill!
For now, let’s have some tea…
What kind of meat am I being fed…?
>>39I thought it was a trade secret… but there was a scene in the movie where they were simply procuring meat.
Don’t worry, just have some tea.
I gradually start to feel that the dark side is healing.
Only the tea house is soothing… Other respawn points are just impossible.
Ugh… I struggled against just a weak enemy…
I’m moving on the map…
I’ll make a U-turn for your sake…
Why are the weaklings coming back again…?
Weak attacks are parried with super reactions, so in the end, only strong attacks will be used.