
Opportunity! Huh! Bash! Pash! Bash! Ugh! Hehe, here I am… However, unaware of the reverse hit, I am being played, Klafufu. Yes! That further accelerates the spiral of falling into the enemy’s technique and a full belly of traps! Just focusing on hitting! Like this! How about this! Eiku calmly plays the good bear in the first half, “Zankuro”, as Toriishi corners him to the city, until… the squirrel is behind! Sa——!
That’s the kind of game it is.
Looking for the prepared opportunity for a turnaround.
It feels like a TRPG game master.
>>2The game master is not for entertaining.
It’s easy to misunderstand, but doing it with that intention can be overwhelming.
Isn’t this something you can’t do unless there’s quite a skill difference?
>>3Isn’t it more than just quite a bit?
It might be practical to think of it as something like a tsume-shogi that aligns with your own habits.
I see, it feels more like you’re giving a topic rather than hosting.
Today, my lord has been in a good mood… and I can’t help but smile.
😑
Pleasant
Enjoyment
rare
ku
ru
If I keep making too many sweet moves, will they not let me win?
The opponent is Shimazu Iehisa…
>>10It’s not the good Iekawa of the four brothers, but the bad one.
>>17So after this, I’ll mess around with Togo-san in various ways.
…I was slapped on the hand with a fan and stared at intensely.
The feeling when you solve a chess problem is just amazing…
Okubo Toshimichi is a master of this.
It’s true that you can win if you think about it a bit, but if you get too complacent, it’s nice to have a reception that won’t go easy on you…
This is a computer game!
>>13Are they really doing an unimaginable form of entertainment by hand back then?
That’s pure pleasure.
Sparring in martial arts usually looks like this.
I believe this can still be enjoyed since it’s not just about losing.
It seems that if you can’t see a winning strategy, the opponent to whom you are being entertained also lacks the wisdom to win.
Things like cabaret clubs are also like this.
Isn’t cabaret club a bit overwhelming?
I’m doing things at the level of holding a Go board like in Hikaru no Go.
It’s amazing how it makes you feel the pleasure of finding a winning strategy.
It’s not that it gets weaker from this point; it’s more like a teaching game that prepares challenges suited to the person’s strength.
In that case, even if I know I’m being carried along, I still feel a sense of accomplishment.
If you notice and figure it out by saying “Here! Here’s a hole!” I might be a bit happy.
The level of hospitality is too high…
If they react this much, the hosts might also be having fun.
To make someone realize they are being entertained while being treated is quite a high level of skill…
What I will show you now is a game that serves as a farewell gift for the lord, for whom I have memorized all my techniques.
It’s strong to be able to develop the board from halfway instead of preparing a topic from the beginning…
After shoving 50,000 yen into the pachinko machine and going “Ugh! Crap! U~~~~~!” it feels great to hit a jackpot and cash out with a huge win.
About From
In modern times, I would have become a professional Go player.
The person being acted upon may realize they are being led, but the fact that they are enjoying it is the crux of the matter.
It means that you are properly recognizing the balance of growth.
If translated into terms like martial arts training,
Perhaps it’s something like intentionally tilting the sword stance and exposing the wrist a little.
Well, in situations like that, it’s usually a setup to drop the hand that has extended to shoot.
Because you have become even stronger, my lord.
Starting today, “Hard In Heaven” has become selectable from “Mastodai”.
If it’s an overt form of entertainment, you might get bored or feel annoyed halfway through, but if a complete upper echelon puts you firmly on the spot and then gives you a challenging task, that would be fun…