Home » Game » Touhou Project » [Touhou Project] It was a night when the guest star, which I had such a hard time acquiring, was too bright, but once one dropped, they started dropping one after another, and I couldn’t help but wonder what all my effort had been for…

[Touhou Project] It was a night when the guest star, which I had such a hard time acquiring, was too bright, but once one dropped, they started dropping one after another, and I couldn’t help but wonder what all my effort had been for…

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1: Japan Otaku Reviews25/05/25(日)17:17

Are you seriously collecting cards in the Reiwa era?!

3: Japan Otaku Reviews25/05/25(日)17:18Yeahx5

>>1I got advice from the anonymous users that if it’s tough, it’s a good idea to use a save data from the thread I just started.
I thought I had no choice but to use it if it didn’t come out today, but since one dropped unexpectedly, I’m continuing to collect cards.

2: Japan Otaku Reviews25/05/25(日)17:18

It seems like the cards you are using become easier to draw.

4: Japan Otaku Reviews25/05/25(日)17:19

>>2I was using a key card after looking at the wiki, but it hasn’t come out at all until now… Was it bad luck or was my method wrong?

5: Japan Otaku Reviews25/05/25(日)17:19

If you get one Speca, using it will yield a lot of results.
If we battle, it will be released if the opponent uses it.
If there aren’t any, then there is a derivation tree from skills and special cards, and based on that, there are probabilities.

7: Japan Otaku Reviews25/05/25(日)17:20

>>5After all, it’s really tough until the first one falls, isn’t it?
It’s strange; the second and third ones started dropping one after another, and I ended up with a serious face.

6: Japan Otaku Reviews25/05/25(日)17:20

I feel like once it finally comes out, it tends to keep coming out more and more, even though it doesn’t come out easily at first.

8: Japan Otaku Reviews25/05/25(日)17:21

At that time, it was really difficult to get things like the Great Crusher…

9: Japan Otaku Reviews25/05/25(日)17:22

I’m trying it out, and canceling from Dash C to activate takes away about 3000 damage, that’s some impressive power…

10: Japan Otaku Reviews25/05/25(日)17:28

The guest star, sea splitting, Graystone, thrust, and landmine can be used.
I honestly think it’s okay to forget about the rest…
At least make the landmines a default skill…

11: Japan Otaku Reviews25/05/25(日)17:31

Skill rewriting and leveling up are interesting systems, but it’s too much of a hassle for characters with terrible starting skills…

31: Japan Otaku Reviews25/05/25(日)18:15

>>11It’s nice to have characters that don’t need any rewriting at all…

34: Japan Otaku Reviews25/05/25(日)18:19

>>11I think Ground Melt, which was originally difficult to use and recommended for rewriting, has really become worthless after the update that made it even weaker.

41: Japan Otaku Reviews25/05/25(日)18:22

>>11So even those with usable skills are treated as useless at level 0.

12: Japan Otaku Reviews25/05/25(日)17:34Yeahx4

It’s fun to gather things on your own, to a certain extent…

13: Japan Otaku Reviews25/05/25(日)17:41

>>12I understand that this balance is difficult.
But I feel strongly that it would have been better if they had loosened up a bit more.

14: Japan Otaku Reviews25/05/25(日)17:42

I looked up something and it said, “When the total number of cards you have increases, new ones become harder to obtain,” and I thought, isn’t that the opposite?
It seems there are shortcuts, but if you want to collect efficiently, it might be better to aim to obtain one card for each character first.

16: Japan Otaku Reviews25/05/25(日)17:43

>>14I always had the feeling that the duplicate cards kept increasing while I was collecting them, but I didn’t know there was such a feature…

15: Japan Otaku Reviews25/05/25(日)17:42

At that time, if we were battling, almost everyone except for the catfish would be gathered.

17: Japan Otaku Reviews25/05/25(日)17:44

Use a typhoon, set it to gauge max, and repeatedly activate the spell card.
There are cards that won’t appear unless you use specific cards, so I’ll switch them out and use them a lot.

18: Japan Otaku Reviews25/05/25(日)17:51

Why now…?

19: Japan Otaku Reviews25/05/25(日)17:52Yeahx2

>>18Yesterday’s match event was a great success.

20: Japan Otaku Reviews25/05/25(日)17:54

>>18Right now, TenSoku is a bit popular on the bulletin board.

21: Japan Otaku Reviews25/05/25(日)17:55

There was even a battle thread that started earlier.

22: Japan Otaku Reviews25/05/25(日)17:58

I think it’s successful if the concept is to get people to try out various characters to collect cards.

23: Japan Otaku Reviews25/05/25(日)18:01

A meetup where we brought our laptops and held a tournament…
Everything feels so nostalgic…

24: Japan Otaku Reviews25/05/25(日)18:03

It seemed like whether you could use a Special Card or not depended on the skills you used… ?
I feel like there was something like three drops of catfish limited to the story.

25: Japan Otaku Reviews25/05/25(日)18:04

It seems like there are no lobbies or multi-person rooms in online mode, which is a bit annoying, but maybe I’m asking for too much… It looks like there aren’t any of those even in external tools?

26: Japan Otaku Reviews25/05/25(日)18:08

It seems that there is a lobby for external patches from overseas.

27: Japan Otaku Reviews25/05/25(日)18:08

Is it trending…?
Shall I bring it out again after a long time? But I don’t remember how to open the ports anymore…

28: Japan Otaku Reviews25/05/25(日)18:10Yeahx4

I hate to say it, but the fluffy ones really aren’t trending, are they?

29: Japan Otaku Reviews25/05/25(日)18:13

I feel like it was moving a bit more smoothly when I booted it up after over a decade, but maybe that’s just my memory playing tricks on me.

30: Japan Otaku Reviews25/05/25(日)18:13

The fluffy one is too difficult to approach intuitively…

32: Japan Otaku Reviews25/05/25(日)18:17

>>30It was difficult to get started even when actually operating it.
I could never quite get used to the sensation of being forcefully returned to the center until the very end.

33: Japan Otaku Reviews25/05/25(日)18:18

I wanted to use the character in a normal Ten-soku style.
It’s definitely fun to be holy.

35: Japan Otaku Reviews25/05/25(日)18:20

I wonder if Suimusou will become popular!?

36: Japan Otaku Reviews25/05/25(日)18:20

I don’t deny the attitude of wanting to create what you want, but whether it will be accepted is another matter… that’s how I felt, kind of vague.

37: Japan Otaku Reviews25/05/25(日)18:21

It’s difficult because there are things you want just because there are levels and things you want because there are good ones at level 1, but it’s also what makes building interesting.

43: Japan Otaku Reviews25/05/25(日)18:23

>>37Either way, it’s a situation where having four copies of Skika for stability is the only option.

38: Japan Otaku Reviews25/05/25(日)18:22

I like the direction and all, but when you look at it as a game…

39: Japan Otaku Reviews25/05/25(日)18:22

I want to confidently say that possession is interesting, but it took some time…

40: Japan Otaku Reviews25/05/25(日)18:22

Considering that the original work is a shooting game with aerial battles, it probably fits the setting better to have a fluffy theme…
When it comes to whether it is fun as a game,

42: Japan Otaku Reviews25/05/25(日)18:23

It feels like fluffy just goes up and down instead of being aerial…

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