
I close the Abyss Gate by intuition…
>>1While I was continuing to sneak into the Demon King’s castle, something happened, so… it happened like this…
I am killing Volcano with the atmosphere…
I feel like I was just casually passing through that area, like it’s been that way since the beginning.
It’s strange… I should have just been looking for the masquerade…
>>6Katarina is in a terrible situation, having her purity taken by an unknown person disguised as Masquerade.
There’s no guidance, what are you supposed to do?
>>7Die, arrow.
For now, I’ll walk around the town and talk to the maid, listen to the brother’s story, and then I’ll be everyone’s toy.
No way.
>>10Yes, Librof.
It’s a free scenario, so…
That’s too free.
It’s not like it’s a Famicom, you know.
A researcher suddenly came up and talked about something like “if you don’t close the Abyss game” and I didn’t think that would be the main focus…
Why didn’t you guys go home after helping the princess, Eren?
>>14Eren tried to go home.
Everyone says they don’t want to go home, and my sister is rebelling too.
I’m so fed up that I’m going to have a one-night stand with a random guy!
Don’t call an unfinished flow a free scenario.
When I played the remaster after a long time, I completely forgot the conditions to trigger the flags and had no choice but to look up a walkthrough.
I feel like I haven’t really completed some of the occasional events since the relics are just given to me all at once.
It’s too early to give up on having a story.
The side of Saga that shows its negative aspects.
Well, if you find out the behind-the-scenes circumstances…
I think that once you’ve seen it, you have to close it, right?
It’s boring to go back home quickly after finally coming out to the city…
>>22It’s nice to have acquaintances who can put you up.
It’s all the professor’s fault—the mayor, the car, and the mysterious animal—but why can’t I kill this guy?
>>23A hot kiss in return!
>>23The mayor is one thing, but the professor is popular.
I think that because it feels unfinished or lacking, the second one is more suited for a remake.
2 is a bit too polished.
Awesome, a game that somehow saves the world.
>>27But the usual Saga other than Romancing SaGa 2 is like that.
I went east and for some reason, the game ended.
This boy can’t be used in the last battle because he just barged in, but can’t I exchange him for the sixth one I’ve been raising until now?
>>29I’m not really using the sixth character or Commander mode that much either, but I do think this treatment could have been handled better.
I got really excited about the remake, but when I replayed the third one, I thought, “Was this really the kind of game it was…?”
The poet, the runaway girl from the Haman family, has too many cursed items, and it doesn’t touch at all on the story of Herman becoming younger. What is this, incomplete?
At that time, there was definitely a fun that you could get into.
It’s amazing that you can’t use it at the final boss despite being forced to join.
Even if you’re doing it with a live feel, you should think about it a little more.
Do games that let players do whatever they want need direction?
>>37Even if you do what you like, it should be clearer where everything is and what can be done!
>>54It was just a genre where you had to find out for yourself what is where and what can be done.
Most players can’t understand the story and just think they’re fighting something unknown, so there must be a certain number of them.
If it were to be remade, I think it’s fine to abolish Commander Mode…
I wish the remaster had let me play through the common dungeon without rushing, showing the story with the playable protagonists… the boy and the runaway girl.
The protagonist of the runaway girl story won’t have any catharsis unless it’s a revenge drama.
There are parts where I feel the expansion of the worldview, even if I don’t understand it.
I was so lost not knowing where to go that I didn’t mind the lack of volume at all.
Knowing the information makes it feel empty…
I’m thinking of bringing it to clear level 1.
I’m the one who’s thinking, “It’s a hassle to do it again.”
If you say it’s fine to pass, then move out of the way!
A存在 known for its coolness of持ち曲, referred to as the Four Demon Nobles…
For some reason, Sara was at the Abyss Gate and got swallowed. I need to help her (final act).
If there’s a remaster with a replay feature, there’s seriously nothing to do…
If you don’t know what to do, you can’t even see certain events, so it makes it even harder to understand the story.
>>48Since there was no other choice, I had to adopt a rule of not using characters I’ve used before as much as possible to clear all the main characters.
Only Herman Black becomes a member on his own, so he is the exception.
Were the children of fate also set to hear the call from the Abyss Gate?
Even if you suddenly say something like “a ring”…
>>50If you tell the reception that you saw the depths of the Demon Lord’s hall, a small gift will be presented to you.
I guess it’s about the Five Demon Nobles.
>>51I thought there was one more person for the collection Abyss Gate and got jealous, but my way of conveying the story is just too bad, and it’s suddenly so incomprehensible…
If we’re making a remake, we need to add a大量 of events that lead to the Abyss.
If it’s Mikael saying “Bune is annoying!!”, it would be easy to create a story, but it overlaps with 2.
Moreover, it isn’t talked about much during the main story.
For the time being, it seems that Eren will set up the storyline where Sara is hiding that she is the child of destiny.
Romancing SaGa 2 and SaGa Frontier 2 are heretical.
I think I did whatever I wanted and charged into the Yellow City, but I got stuck.
The topic related to the Holy King is honestly irrelevant right now, so even in mobile games it gets explored, but the discussion about 3 itself doesn’t become more appealing at all.
>>62Maybe it’s because it’s a loose game.
It looks like it will be more of a complete remake than just a remaster.
There are events placed in various locations, but they don’t enhance the understanding of the story based on different levels of comprehension.
It’s the same with the remaster, but I absolutely can’t understand that the Holy King is a woman.
>>66Isn’t the idea of the holy king being a woman something that was added later in mobile games?
Of course, that’s probably now a solid official setting.
>>72I’ve been decided since then (though I haven’t said it), so it’s troubling.
>>75Well, if you look at the thread image, I can’t really say anything.
>>75The descendants managing the Holy King’s Temple are not direct descendants, but rather the children of siblings, right?
>>72It’s from the beginning.
Even if it’s a remake, it feels like it could end up being a sloppy game where it just drags on saying, “You can do this” and “You can do that,” while the essential core storyline is left in question…!
The value of the Holy King Boots has increased in a different sense.
In recent open-world RPGs, there’s no main quest line like in Romancing SaGa 3.
Isn’t it Saga Scarlet Grace that has sublimated this?
>>70What further packed this is Sagaeme…
Increase the number of sub events more.
It’s because the main story is solid that the detours are enjoyable, not the other way around…
In other words, let’s format the outer layer and the scenario presentation method into the Saga Saga Eme format.
Furthermore, if the main storyline is more solid, will it become a quite brilliant work?
>>77I think it will only turn into a story where chaos accelerates, like a female 4WD vs. a flying squirrel.
The Demon King said to the east, “I don’t know what happens from there, but they’re probably dead.” The destruction caused by the final boss has nothing to do with the Demon King or the Holy King; it’s a troubling result of the current runaway power of the two.
What about the Demon King who was calling the Four Heavenly Kings I saw in my dreams to come back through the new Abyss Gate…?
I still don’t understand why Commander Mode is implemented.
Romancing SaGa 1 is somewhat like that, but in 1, the minions are quite involved.
I felt that the world is gradually becoming unsettling.
Do you need a mass control and trade?
>>84I am here because it’s interesting.
Since a murder case has occurred, let’s get the Vanguard moving! But if we proceed without careful planning, it might seem abrupt.
>>86Wait, how do I know that Vanguard is moving… ?
I can still understand people like Shinon and Monica.
I was wondering if the others were so shocked that Sara disappeared into the abyss.
When I was a child, I would get excited just by looking at the back of the package.
I was feeling frustrated just thinking about the term “Four Demon Nobles” because I couldn’t get it.
If we don’t defeat the Abyss League, the economy will be dominated by the Abyss, right?
What kind of monsters are instigating an economic war?
I liked the part where the theater troupe members in Sagaska tell myths, so I hope you can share the settings within the story in that way.
I wondered if I triggered some flags when trying to move the Vanguard!
I decided to think that it was a fairy tale that people in that world considered common knowledge.
It’s a game where we defeat a boss that seems to be deep in the dungeon, even though I don’t really understand it!
What were the people of the fire artillery fortress doing deep in the jungle?
>>96It’s nothing really…
I haven’t done anything bad…
Choosing 1 is decisive for Albert, after all.
Besides that, the minions are causing trouble and Isumas is annoying, so the hate is building up and West is dying.
The Four Demon Nobles you encounter when going somewhere are strong, and since you can’t win yet, you’re searching for places that seem doable and wandering around. Before you know it, you’ll be able to defeat them. It feels like the game has ended after the first playthrough.
It feels like Vanguard has become a means to an end, where the means themselves have become the goal.
It’s like the vibe of a spaceship’s first activation in a sci-fi anime.
Romancing SaGa 2 was said to not be a free scenario at all.
When I was told from the beginning that Leonid is a woman because she cherishes the Holy Grail that received blood, I couldn’t help but agree.
In the Romancing SaGa series, even in the open-world RPGs with high freedom, the main quest is still guided well from the beginning, right?
Just being able to ignore that.
If the surroundings of the Demon Lord were a bit more urgent, it might be more convincing…
>>103It felt like a tourist attraction, didn’t it, Demon Lord?
>>107A dungeon where little brats can play hide and seek.
It’s not like in Dragon Quest 3 where you just set off with “Defeat Baramos” and “Follow in your father’s footsteps,” and if you wander around aimlessly, you might just end up defeating him.
Old games are like that.
>>104Dragon Quest isn’t just about defeating that guy for some unclear reason; in 3, you defeat the boss based on the flow of the situation and close a gate you don’t know about, which ends up with many people not understanding the story or the main objective, so treating them the same is disrespectful.
>>104The main purpose itself is quite dubious in the thread image.
>>104So that means “save the world,” right?!
What is this… what is this?
>>104Going on a journey to defeat Baramos is the essence of the path itself, right?
The fact that the Four Demon Nobles are story bosses suggests that the final boss will be the Demon King… something that destroys?
>>105The song is really cool…
Who is this person…?
I don’t really understand the direction of the ending either.
>>109The flat world map has been transformed into a round Earth in its current shape! It’s hard to understand that from that presentation, right?
Moreover, if the flat world has been destroyed and recreated, then the people who are now present are just beings that have been recreated.
Though there are times when Byunei attacks Roaunu.
If we leave the Abyss faction like this, I didn’t feel that the world would be in danger.
What does it mean to be able or unable to meet the princess at the coming scene?
Was the Black Ruler a princess?
>>114Obtaining the Camus scene = Resolving to restore the kingdom and moving forward.
Not having it = Since I haven’t let go, I unconsciously created a princess when reconstructing with the power of creation.
>>125I’m scared.
What happened to the original princess?
It seems that the Abyss Gate for village conversations with villagers is about to open, and the axis of the Earth is shifting, which is dangerous; this is the main topic of what the person observing the celestial events is talking about, right?
Since then, no one talks about that anymore.
I bought the Steam version and started over, but I got stuck before the battle with the Ribroth army because I couldn’t learn the Shippuujin.
Sara and the boy are like the Holy King and the Demon King.
Well, it’s obvious that the Holy King is a woman, right? Well, yeah…
Reveal that setting in the story.
All we understand is that “living creatures have been getting more violent lately”… that’s all.
With the remaster, I thought I could use online guides and make it to the end of the mass control, but…
I ended up getting discouraged halfway through.
I guess it means like an open-world online game.
The remastered mass control has a lag that’s like trash, with a one-beat delay between pressing the button and the menu appearing.
The story doesn’t mention at all that the four-ma aristocrats are doing all sorts of bad things behind the scenes…!
>>124It seems that some big capital, which I don’t really understand, is causing chaos in the market.
They’re terrible guys.
>>124When I was a child, I could only understand the massacre of the newlywed couple by the Forneus soldiers.
Even now, I still don’t really understand if Aunas did something bad.
There are definitely good aspects, but there is an unfinished feeling that can be seen here and there.
>>128There were some abandoned maps that could be accessed from the map, right?
Someone without a town or a dungeon.
I wonder why Aunas went to defeat him…
>>129Maybe it’s because the fairy told me the place…
>>135The fairies are actually quite ridiculous.
>>129The Four Demon Nobles were being hindered by a clone when they were about to open the Abyss Gate, so they had to be killed, which is the story.
>>136There’s no reason to go to the Abyss Gate.
From the user’s perspective, it seems like that was the only place we could go.
I think the reason the story makes no sense is that the four demon nobles summoned back by the Demon King are strengthening things that have nothing to do with the Demon King, and this couldn’t be incorporated into the flow of the story from the east.
In terms of the storyline, the princess has come seeking help, completely drenched!
→Safely deliver to Roanne.
This is now completely tangled up.
>>133After that, none of my acquaintances wanted to go back to our hometown, and I ended up wandering around until the end, so when I initially chose Eren, I was confused about what this story was really about.
It’s just that the player is convinced that they shouldn’t see the ending on their own.
There is no ending like in an online game.
Enjoy the journey in this world.
If you see someone in trouble, please help them.
The spirit that can be satisfied with just that did not exist at that time.
I often get confused about which one is Arakes and which one is Aunas.
Sometimes I get confused with Wagnas.
“`
I was laughing. The casting was in the midst of chaos. Arakesu, that guy with the name… It’s only a dim shadow, not even a hint of beauty in the flower between the clouds… Arakesu, can’t you be as popular as the seven heroes in the second business!? However, recently, there have been chances to make a name for ourselves with LOV and social games, and as for my self-portrayal, it has to do with my two points, like the Buene I know, and please look forward to the Romance Saga 3 social game! Stop the self-introduction with laughter, Arakesu!!! Who is that!? Stop! You don’t even know Romancing SaGa 3?! I can’t blame them; it’s an old game after all. “`
In the first place, it’s a world that will perish if it doesn’t even reach ED, so there’s no enjoyment to be had.
It feels like the unique events of the protagonist are more like the main story.
Saving the world is just a matter of going with the flow.
Thus, Julian did not become a princess guard.
Regaining Monica, regaining the masquerade, or being swallowed by the sea during marriage.
On the contrary, why is the protagonist the only one going to close the Abyss Gate?
If anything, if I were to take back my sword after a hit-and-run dynamic, there would be no point in the story.
Hey, why can’t I enter the castle even though I’m trying to respond…? I mean, really, why is that castle only open during specific times?
It’s terrible that the conditions for events like fighting the Four Demon Nobles or hearing about the Abyss Gate are connected in a way that makes no sense.
Wasn’t there a bit of an element that felt like it was unfinished?
>>149There are fewer events that are complete when viewed in isolation…
I don’t like that Dracula is holding the Holy Grail; I was told to go take it, and I think it’s crazy that there are no events after I bring it back.
Considering that the holy king above is a woman, there are too many settings that would be buried in darkness if not remade while God is still alive.
It seems like I’ve been quite drained by the social game.
I was thinking that you might be traveling the world to search for Lady Monica, who went missing for the first time in Yulian.
I couldn’t find it until the end, but suddenly it turned into an unexpected twist at the ending, and I became confused.
What’s with suddenly acting like a gym teacher, telling me to shed blood, sweat, and tears?
I don’t even understand the meaning of writing something that looks like the Holy King and the Demon King on the game software package!
I don’t understand what soul soccer is.
A creature of the abyss?
The stage version carefully restructured the story.
Two Remes have sold, so I wonder what will be next if there is one.
>>158Will Golden Baum turn into a beautiful girl?
>>158It seems like we might end up creating it from scratch rather than just remaking it.
I think it’s extravagant, but I would be happy if 3 leaned more towards the direction of Minstrel Song rather than 2 Remake.
I have a strong desire to add more stories and interpolate them.
I want the enemy side to have a bit more… like… a clear reason for their invasion.
>>162I should be looking for the child of destiny this time…
The topic of death and consumption is mentioned in the OP, but it’s hard to understand what’s going on in the game.
While sightseeing, I happened to find the Abyss Gate and managed to defeat the Four Archdukes, so it feels like I might as well close the remaining three as well.
Humans are amazing because they can save the world somehow.