Isn’t Momo’s accuracy not that low?
I wonder what the background of this package was…
>>1I never paid attention to it before, but what is this really?
It’s underground in the ancient city of Rasdan.
>>2Aren’t we going to go up the ridiculously expensive escalator at first?
>>77If anything, I’m escaping from the last bombing via that escalator.
In Street Fighter 6, many self-parody characters appear, so it’s not like Capcom has forgotten about the Breath of Fire series.
Games that can only be sold in Japan tend to have a lower priority.
>>4Will it sell in Japan…?
I can’t expect much from Capcom now, but let me say this.
I am looking forward to the new release, participation in the VS series, and the HD remaster.
The city asks many questions again.
There are no more arcade games to transplant.
I absolutely believe they will remaster it when it’s time to dig into consumer games.
Machiha
If it’s remade, I want the city to be included in the opening.
The PC version of 4, which ranked first in the GOG revival survey, is being released this year.
There is quite a bit of popularity overseas, isn’t there?
Since 4 gathered votes overseas and got remastered, there should also be demand for 3.
When I see the lyrics of the song, the commercial is a masterpiece even though it’s completely unrelated.
>>13The music company proposed a tie-up with ADV’s “town,” but when the game side declined, it seems Capcom picked it up and used it in a commercial, so it really has nothing to do with it.
If a house were to be burned with current visual technology, it might be too painful and make me cry.
>>14Is it okay to use an air raid with G using current video technology?
The ending is too forcefully wrapped up, like a canceled manga.
>>15I wonder what the dragon and the woman who spoke to the protagonist were in the end.
I don’t really understand what God wanted.
>>16It seems like the world of Warui is following the path of destruction, so I wanted to isolate the beings with great power to protect humanity.
Breath of Fire doesn’t do a single remake, does it?
>>171 and 2 were done in the past.
>>17It’s rare for something to be remade, not just BOF.
Somehow, I like 3 the most.
Raymomo is nice, isn’t it…?
For some reason, you can play it on PC 4.
Hidden Masterpiece
The young versions of Ryuu, Teepo, and Rei are different from the illustrations!
Fairies with today’s visual technology!?
>>25It was totally exposed at 5, so I’m fine!
I wasn’t sure what the right solution was for the Kaiser Dragon’s terrible fuel efficiency.
Whoa… Warrior Second is too strong.
The Kaizer Dragon is weak, to be honest.
The color isn’t particularly cool either.
Isn’t Momo’s hit rate about 70%?
Dot art and illustrations are quite different, not just in childhood.
The dragon was strong because its breath attack depends on HP, so I ignored everything else and stacked HP.
>>32Dragonpunk can ultimately deal 5000 damage with a breath attack…
Now that I think about it, you look like Dai from Dragon Quest: The Adventure of Dai, Ryu.
The advantage of the Kaiser Dragon is that it can use the skills it has learned, so if you don’t consider fuel efficiency, it is indeed strong.
I think Terabreak’s voice is the coolest Kappei voice, number one.
I like not only the tough dramas but also the resilient people in the streets and the laid-back atmosphere.
There should be more remakes of classic RPGs that were released on PlayStation like this one.
>>39It’s a different company, but the remaster of SaGa Frontier 2 is just too ideal.
I have a growing desire for remakes these days.
I was mostly using Tiamat because Rasdan has tough status effects that can be nullified.
Wild Arms 1 was remade quite early.
I feel like there isn’t a standout masterpiece in the series that is universally praised as the best.
>>44It’s generally interesting from 1 to 5.
5 is too strong of a habit.
>>44I feel that the shadow of number 1 is somehow faint, but it seems that every work has its passionate fans.
>>44I like the ending of Carla in 1 the most.
It’s not a game that everyone will enjoy.
I really love the evolution of Ryu’s fighting style during his youth…
In the end, all of them have quirks, so the fans are scattered among each one…?
So what about Teepo?
>>50I became happy in IV.
>>51(Not on the PC version)
A game that shows an unusual obsession with cockroaches.
Personally, I have the impression that 1 to 4 are the same thing, for better or for worse.
I wonder if a remastered set will be released for Switch2.
Here it comes! It’s a game, right?
I was lewd, so Dais didn’t take me on as a mentor.
It seems like there are many scenarios in the series that leave you feeling really frustrated.
Isn’t it that feeling of lingering uncertainty in fourth place?
>>60After that, the Ice Dragon Tribe will attack…
It seems like 3 had a happy ending…
An RPG that starts from despair.
I like gimmicks that can understand the other person’s mood.
(It’s super red)
Isn’t it number 2 if they say it’s number 1?
III feels more like independence from divine protection than happiness.
Is it truly happy to continue living in a world that is decaying away from the hands of God…?
>>67New grass has grown, and hope itself remains.
>>67Even in such a desert, a single flower blooms and shows potential—END, that’s nice, isn’t it?
>>67Nausicaa is also quite tenacious in her survival, isn’t she?
>>75In creations like this, the rule is that when a higher being says, “If I don’t manage you, you’ll all perish! Is that okay!?” you can usually just punch them and humanity will stubbornly survive.
It didn’t feel like 3 was protected by a goddess, and suddenly throwing in the information that she’s Deis’s sister just ended in confusion.
>>71The wall painting of 1 makes it even more confusing!
>>82It seems that the reason the sequel to 1 was scrapped is that an illustration of Mog as an old man is included in PSP’s 3 for some reason.
>>95Or rather, didn’t the ancestor of 1 show up…?
It’s amazing that even techniques I shouldn’t remember are mostly recorded with voice.
I particularly like 3 and 4, or rather, I’ve only played 3 and 4.
>>73If there’s a Switch, 1 and 2 are easy to try.
If the PS2 works, it was easy to get the software for 5, but I don’t know how it is now.
Well, it’s understandable that Miria feared the dragon tribe from III because they are too strong.
The dragon transformation exceeds HP 1000.
Create a technique in Tsukūru that deals 9999 damage.
It feels like they created an unbalanced game with the assumption that we’re already going to have the final boss battle!
Teepo’s final words are just too heavy…
I just wanted to goof around and live together.
I like War Tigers.
>>83I didn’t know about the time when I was playing with controllable commands.
Intentionally remade 5 with the latest technology.
>>84Ah, no good, no good.
Nina and Rin are too erotic.
The average civility of the characters throughout the series is quite low (to put it mildly).
>>86The protagonist is a dragon guy picking up burnt claws from something that has been charred.
Thank you for teaching me the乱れ打ち (mischief strike) from my enemy, Mikuba.
I was scared that as soon as I revived Rei in the Mikuba battle, it would immediately turn into a War Tiger.
That commercial is really good, isn’t it?
Was it a product of chance?
Come on!
>>92There!
I felt that the Uma Brothers arc was the first and most difficult challenge.
It’s too strong, Upechium.
There have been so many things happening that it’s unavoidable, but the strange distance after reuniting with Rei-nii…
I really liked the ED song Pure Again.
>>97We quickly decided to include a song and the two employees did a duet.
The recording was also done in the company at midnight.
I thought it hadn’t been ported to GOG, but it’s just the fourth one.
A friend of mine is saving data before the final boss to listen to the ending theme.
When I said that if we create a music room in the community, we can listen to it anytime, they seemed really happy.
I was surprised to learn that Pure Again was sung by the employees back then after the Reiwa era began.
I did up to 2-5, but I ended up stopping at 3.
I feel like if I try one more time, I might make it to the end.
The setting of Nina from 5 is output without any human emotions.
To increase the variety of weapons, we also have to rummage through corpses…
Even if you don’t have enough level, you can clear it for now by forcefully pushing through with Yugo at level 3.
>>107I had always read it as “yuugyo.”
The PC version of 4 is not available on Steam?
Stronger enemies than the final boss appear in the container storage area, but was there any explanation for that…?
>>110There’s a strong enemy category that has no explanation but is somehow present.
Even if you can’t defeat them, it’s lucky to get good items by capturing their equipment.
I’ve only done it three times.
I have a memory of buying it without knowing it was part of a series and finding it quite interesting.
Street fighters casually hanging out at the martial arts tournament.
I vaguely remember, but I liked the event where I asked to be trained to become your fiancé!
>>113If you train too much, it’s nice how you become the type that can defeat Miria…
I really liked the motion of throwing away the sword before transforming into a dragon in the adult version.
The girl I taught should definitely appear more as a Capcom tutorial character.
It’s relatively difficult, isn’t it?
I don’t remember ever winning against the Berserker and the Magic Master.
It was a game that felt like the pinnacle of the space between dot and 3D…
Is it a Xenogears-like feeling?
In that world, it wasn’t long before humans crossed both the sea and the desert, right?
I’ve trained until I can defeat a Berserker in one-on-one combat…
I failed with the translation of Kansai dolphins.
>>124That guy is oddly strong, and every time I lose and we have a rematch, I end up having to go through that part again.
When Tepo was brainwashed to turn against us, I can’t trust anything the gods say at this point.
The dragon tribe didn’t consider the power of the dragons to be dangerous because they themselves thought their strength was too great.
Still, I think you shouldn’t lock me in Eden.
It’s amazing that Tipo seems to have made it there all by himself.
I’m really worried if I’m on the right path in this desert. It’s too vast, isn’t it okay?
>>129The desert really syncs well with the character, doesn’t it…?
Gadabreta
>>130Sleepy
Aah
I’m currently playing BOF4 on GOG and I’ve reached the Golden Plains, but I remember there was something like this in BOF3 as well.
3 is a desert, but
The BGM DONDEN for the final boss is great…
>>136It’s great when a baffling old man suddenly starts flowing out as an enemy.
I wonder what would have happened to that trio if nothing had happened…
The power each of us possesses is too strong for petty thievery.
That old man is probably a dragon tribe, right…