Home » G Generation » [G Generation] It’s time for character requests, Anonymous!

[G Generation] It’s time for character requests, Anonymous!

Japan Otaku Reviews25/05/24(土)17:01+

Please give me a meteor.

1: Japan Otaku Reviews25/05/24(土)17:05Yeahx2

Capturing at this time is tough…

2: Japan Otaku Reviews25/05/24(土)17:06

Since it has become possible to preserve battleships, it has become somewhat easier to adjust.

3: Japan Otaku Reviews25/05/24(土)17:07Yeahx1

Mercury 4 capture is too disgusting…

4: Japan Otaku Reviews25/05/24(土)17:08Yeahx3

Now that we can develop everything at once, the only real bottleneck is the capture.

5: Japan Otaku Reviews25/05/24(土)17:08

I sent a survey regarding the capture request, but I wonder when the improvements will happen.

6: Japan Otaku Reviews25/05/24(土)17:11

Why do only women request to be captured, Jaja?

7: Japan Otaku Reviews25/05/24(土)17:11

Although the focus is always on captures, a situation will arise soon where it becomes impossible to...

Character request: 7 hours until update. Request RANK 5 Amuro Ray, Request RANK 5 Sayla Mass. Weekly reward: 1 day left, achievement count: 52. Home, Upgrade, Stage, My Base, Gacha, Menu. Request information: Free.

Although the focus is always on captures, a situation will arise soon where it becomes impossible to obtain rank 5 equipment for an extended period of time.
Since there is no one who has reached it at all, I will realize how crazy the requests are…

10: Japan Otaku Reviews25/05/24(土)17:12

>>7I don’t like being told to hand over the development SSR…

14: Japan Otaku Reviews25/05/24(土)17:13

>>10To be honest, since the lump sum came, I can forgive it now.
But I want the experience points materials back.

17: Japan Otaku Reviews25/05/24(土)17:13

>>10In terms of rewards, it’s rather something I’m doing for that reason, isn’t it?
I want to complain about Haman-sama, who gives me such a ridiculously narrow range called Axis.

18: Japan Otaku Reviews25/05/24(土)17:14

>>10In the first place, requests aren’t coming in.
The one who has ended will continually interfere.

8: Japan Otaku Reviews25/05/24(土)17:12

The Master League I was looking forward to ended in one day, and now I have nothing to do.

21: Japan Otaku Reviews25/05/24(土)17:14Yeahx1

>>8Actually, the Etaro permanent mission was supposed to come at the same time…
The balance adjustments have been postponed for some reason!

32: Japan Otaku Reviews25/05/24(土)17:17

>>21There were also bug fixes, you know.

9: Japan Otaku Reviews25/05/24(土)17:12Yeahx3

It’s a reminder.
The survey is being conducted until May 26 (Monday) at 0:59.
Even if there are no big requests, you can still receive 300 diamonds, so I recommend not forgetting to respond to the unnamed Ra that you haven’t answered yet.
By the way, can I have a launcher dagger, please?

11: Japan Otaku Reviews25/05/24(土)17:12

Development! Capture! Gold! I managed to do it with just one skip and auto, so that’s good!

12: Japan Otaku Reviews25/05/24(土)17:12Yeahx2

I could not achieve it even after skipping all the stages for capturing 4 bodies.
Seriously, the person who thought of this must be insane.

13: Japan Otaku Reviews25/05/24(土)17:13

Hahaha!!! In these days when Hyperion is trending, the red Z that dares to be developed all the way ...

Development Unit Information Required Materials LV90 Z Gundam Type 3 P2 Required LV 80 Owned 1 Ultimate Development Material UR Required 100 Owned 150 Development Material (Z) Required 100 Owned 459 CAPITAL Owned 3,051,224/30,000,000 ULT UR Z Gundam Type 3 P2 Combat Power 13,670 Terrain Suitability Mechanism Acquisition Route Cancel Execute Development Batch Develop

Hahaha!!! In these days when Hyperion is trending, the red Z that dares to be developed all the way to the final stage is invincible!! 11!
I am… satisfied…

15: Japan Otaku Reviews25/05/24(土)17:13

I was able to earn 120,000 in the Master League.
I don’t care what happens anymore.

16: Japan Otaku Reviews25/05/24(土)17:13

Capture! Capture! Capture!
Woman!!

19: Japan Otaku Reviews25/05/24(土)17:14Yeahx1

Capturing more than three is tough, isn’t it, woman of Accord!

20: Japan Otaku Reviews25/05/24(土)17:14

Somehow I managed to reach 150,000 master points with a record of 4 wins and 1 loss.
An EX not shooting, damn AI…

22: Japan Otaku Reviews25/05/24(土)17:15Yeahx1

“Please let the capture success rate increase only while the captured Riku is out.”
Even if that’s the case, it’s obvious that if I make a downward move, I won’t rise at all, damn it! So it’s really no good…

23: Japan Otaku Reviews25/05/24(土)17:16

Lax and Fa told me to go and capture four machines…

24: Japan Otaku Reviews25/05/24(土)17:16

The Master League was dominated by Super Hyperion, it was invincible. Yes.
The fact that I was able to reach 170,000 with Tifa, even at a low rank, is mostly thanks to Super Hyperion.

25: Japan Otaku Reviews25/05/24(土)17:16Yeahx1

I don’t even want to think about losing 300 AP with just one level 1 captured aircraft when there are five of them…

30: Japan Otaku Reviews25/05/24(土)17:17Yeahx3

>>25That’s just really bad luck, isn’t it…?

26: Japan Otaku Reviews25/05/24(土)17:17Yeahx6

Three women came, and when no one asked for the surrender request, I became scared of what would happen later.

27: Japan Otaku Reviews25/05/24(土)17:17

Why does changing the mastery enemy make it even stronger? (Crying)

28: Japan Otaku Reviews25/05/24(土)17:17

I cleared Etalo SEED!
With this, as long as I have capital, I can strengthen Hyperion.

29: Japan Otaku Reviews25/05/24(土)17:17

I want to challenge myself with the feeling that it would be nice to reach 120,000 touches by the end of the month.
It’s nice that there isn’t much difference in high score rewards…

31: Japan Otaku Reviews25/05/24(土)17:17

At least come one by one, ladies!

33: Japan Otaku Reviews25/05/24(土)17:18Yeahx1

Ms. Kudelia, the capture request is tough.
It’s really true that it’s not enough even if you go around everything.

34: Japan Otaku Reviews25/05/24(土)17:18Yeahx1

The reward for capturing is just not enough, no matter how much you do it.

35: Japan Otaku Reviews25/05/24(土)17:18

As for the development SSR, regardless of the later works, for anything up to W, I can deliver it while picking my nose.

43: Japan Otaku Reviews25/05/24(土)17:19

>>35I already made it in preparation for the delivery up to ZZ.
It’s almost fully maxed out.

52: Japan Otaku Reviews25/05/24(土)17:21

>>43I don’t think some items will come for over the next three months.
From the middle, it will be whether the gauge progresses by 1 in a week with 3/24*3 times…

36: Japan Otaku Reviews25/05/24(土)17:18

I was casually looking at the explanation of the Ground Gundam 08 Team.
I’ve never heard of a MAX mode with a limiter release for the Ground Combat Type Gundam… ?
Where is the exhibition?

74: Japan Otaku Reviews25/05/24(土)17:26Yeahx2

>>36Wasn’t it done in the main story?

81: Japan Otaku Reviews25/05/24(土)17:28

>>74When I looked it up on the web, that was it when the Apsarases were grappling tightly.
That means it should be mentioned in the explanation of the regular ground-type Gundam, but when I looked, there was no description, and I felt quite ambiguous about it.

89: Japan Otaku Reviews25/05/24(土)17:29Yeahx1

>>36Wasn’t the setting that the Land Gundam has parts with varying quality that are limited and made uniform from the very beginning?

92: Japan Otaku Reviews25/05/24(土)17:30

>>36It’s the one I used when supporting Apsaras on the snowy mountains.

37: Japan Otaku Reviews25/05/24(土)17:18

R delivery is surprisingly tough.
It means more than I thought.

38: Japan Otaku Reviews25/05/24(土)17:18Yeahx1

I want you to properly consider the number of experience materials you can get as a percentage from the development lineage in the later works.

39: Japan Otaku Reviews25/05/24(土)17:18Yeahx5

Woman! Woman! Woman! Captured 4, captured 4, captured 4, and then it goes “Guh!” Uooooooh!!!
Alright, if you’re really into it, it’s a day off and it’s 5 PM, so even if skipping isn’t enough, let’s just go at it head-on with auto fights then!!!

40: Japan Otaku Reviews25/05/24(土)17:19

I thought it would be easy even at G, so when I tried to make it for Spiegle, it really flew away a lot.

41: Japan Otaku Reviews25/05/24(土)17:19Yeahx1

Since the prize difference is small, it’s fine for the master to be 90,000, right?

42: Japan Otaku Reviews25/05/24(土)17:19Yeahx2

I tried the decoy strategy that was lightly discussed in the morning, and it really made the attackers kinder.
I tried the decoy strategy that was lightly discussed in the morning, and it really made the attacke...

“` Laxus Klein & Eternal Sazabi (EX) defeated LV100 Strike Freedom defeated LV100 Striker Cass LV84 defeated LV100 GQuuuuX (Ome) defeated LV90 LV100 Freedom Gundam.. defeated LV100 Damage Report TURN 2/5 4 WIN Tifa Adil & Frieden LV99 Red Gundam defeated LV34 LV100 SCORE 373 Gundam Barbatos LV100 SCORE 6007 Super Hyperion.. LV100 ULT LV100 SCORE 921 Strike Freedom.. LV100 SCORE 5837 S Gundam MVP defeated LV100 LV100 SCORE 15643 New Record BATTLE SCORE 34, 538 SS 6,950 SS 16,213 SS 5,618 SS 5,757 Defeat Bonus Cumulative Damage Bonus Turn Bonus Victory Bonus Opponent Selection “`

48: Japan Otaku Reviews25/05/24(土)17:20Yeahx3

>>42It’s nice that they come in on their own.
Using your head to solve it feels great!

44: Japan Otaku Reviews25/05/24(土)17:19Yeahx5

I used batch development for the first time, but it’s not what I expected…

47: Japan Otaku Reviews25/05/24(土)17:20Yeahx4

>>44I wonder why they don’t start from the middle…

51: Japan Otaku Reviews25/05/24(土)17:21

>>47In order to avoid complaints like “I had been preparing that aircraft for you!”

56: Japan Otaku Reviews25/05/24(土)17:22Yeahx2

>>47I think a lot of people will get angry if they start halfway through and their trained units are used without permission.

49: Japan Otaku Reviews25/05/24(土)17:21Yeahx3

>>44Using the surplus aircraft…

45: Japan Otaku Reviews25/05/24(土)17:19

Big Zam 14 pieces
I want one more of the other side.
I’m about to lose it!!

46: Japan Otaku Reviews25/05/24(土)17:19

What should I choose for the next ultimate (ULT) machine?
Well, I don’t have enough rainbow materials right now anyway.

50: Japan Otaku Reviews25/05/24(土)17:21Yeahx3

It was the first time for both, so I gave up and did it, but capturing 4×2 in Hard 1 is just too tough…

53: Japan Otaku Reviews25/05/24(土)17:21

When the capture request doesn’t come, you can capture a decent amount with Gogg, but when the request comes, you can’t do it at all. Isn’t that quite the experienced Gogg?

54: Japan Otaku Reviews25/05/24(土)17:21Yeahx2

The anonymous person who proposes a decoy strategy like a Thunderbolt collaboration has no human heart.

55: Japan Otaku Reviews25/05/24(土)17:22

Works that have only one hard mode should at least allow for 5 skips…

57: Japan Otaku Reviews25/05/24(土)17:22

Kira is demanding the nuclear Moebius, and after the delivery, I realized what I have to fight against.
Maybe I should run away.

58: Japan Otaku Reviews25/05/24(土)17:22

Woman! It’s fine to have three lined up, but the capture request should be made to just one person, woman!

59: Japan Otaku Reviews25/05/24(土)17:22

If rarity is involved in the capture, isn’t it easier on the non-hard mode?

64: Japan Otaku Reviews25/05/24(土)17:24

>>59Aside from the hardware, I honestly don’t want to go through the loop too much considering efficiency…

60: Japan Otaku Reviews25/05/24(土)17:22

I still don’t have the S Gun.
Is there any substitute aircraft?

61: Japan Otaku Reviews25/05/24(土)17:23

I’m grateful that I can now completely dismantle the surplus ones.

62: Japan Otaku Reviews25/05/24(土)17:23Yeahx1

I saw a post in another thread earlier that said they encountered 240,000.
I saw a post in another thread earlier that said they encountered 240,000.I'm scared of those who ar...

Match Preparation Match Score 0 Pt Defense Formation x 232,616 VS x 230,872 Attack Formation 20% 20% 20% 20% 20% LV100 LV100 LV100 LV100 LV100 Heartbeat of the Stars No Title Boost Formation Challenge 5 Attempts Remaining

I’m scared of those who are above this.

68: Japan Otaku Reviews25/05/24(土)17:25Yeahx4

>>62What is this summit battle?

123: Japan Otaku Reviews25/05/24(土)17:33Yeahx2

>>62I have to be grateful to these people for making the game possible…

63: Japan Otaku Reviews25/05/24(土)17:24

Rain is requesting something like the Death Army type.

70: Japan Otaku Reviews25/05/24(土)17:25

>>63As expected of Dr. Mikamura’s daughter.

65: Japan Otaku Reviews25/05/24(土)17:24

When will Stardust Meori come?

66: Japan Otaku Reviews25/05/24(土)17:25Yeahx1

If you’re not spending money, you can only go up to diamond.

102: Japan Otaku Reviews25/05/24(土)17:31Yeahx2

>>66Until reaching master rank, I honestly feel like it’s a game of matching support and formation tags.
It’s fine to just use a carry base, so you can enhance it with SP chips that match the tags of the UR units you have.

67: Japan Otaku Reviews25/05/24(土)17:25Yeahx6

Hey, those who are heavily spending! Scary!

69: Japan Otaku Reviews25/05/24(土)17:25

Since I only have one UR耐久ジャスティス, I thought about using a Super Hyperion UR, but I don’t have a pilot to put on it.

71: Japan Otaku Reviews25/05/24(土)17:25

I feel like Red Warrior is relatively close, but it’s inferior compared to S-Gun.
It’s not that I’m weak, but S-gun is too strong.

99: Japan Otaku Reviews25/05/24(土)17:31

>>71The Red Warrior feels a bit like an enhanced version of G3, but the job is a bit different… An expert in understanding the I-field.

72: Japan Otaku Reviews25/05/24(土)17:26

Only the hard G-Gundam can be captured ridiculously easily…

73: Japan Otaku Reviews25/05/24(土)17:26

The mission of reinforcement, development, and provision of units is…
It’s just an inferior version of a mission where you give money.
The capture mission is even worse.

75: Japan Otaku Reviews25/05/24(土)17:26

Rain has become a researcher of DG cells after the original work, so it’s correct for her to request Devil Gundam-related things.

76: Japan Otaku Reviews25/05/24(土)17:26Yeahx3

Woman! It’s actually scary if there’s no request for capture, woman!
If you come back later and say you’ll summarize it, I won’t forgive you, woman!!!

77: Japan Otaku Reviews25/05/24(土)17:27Yeahx1

Multiple URs that have never been in the rate-up versus multiple URs that have never been in the rate-up is a bit of a high level, isn’t it?

78: Japan Otaku Reviews25/05/24(土)17:27Yeahx15

Hey, isn’t this also casually broken on this side?

79: Japan Otaku Reviews25/05/24(土)17:27

I can finally fully upgrade Hyperion with just 150,000 more.
By the way, I’m really grateful for the GP I’ve accumulated a lot of.

80: Japan Otaku Reviews25/05/24(土)17:27

I hope the meteor research doesn’t fall through…

87: Japan Otaku Reviews25/05/24(土)17:29

>>80Since I practice special combat and shooting every day, I’ll accumulate it eventually.

82: Japan Otaku Reviews25/05/24(土)17:28

Thanks to the大量のシャッフル同盟, I was able to collect UR materials without having to become a ball artisan…

83: Japan Otaku Reviews25/05/24(土)17:28

The maximally enhanced Super Hyperion is truly invincible!
It’s quite helpful that the enemy doesn’t always use EX, so it’s often mitigated.

84: Japan Otaku Reviews25/05/24(土)17:28Yeahx2

It’s really annoying that people who have completed Request Level 5 keep showing up.
Can’t we at least treat it as Lv6 and lower the priority one more notch?

85: Japan Otaku Reviews25/05/24(土)17:28Yeahx5

I don’t know how to put it, but this simple competition of directly charging each other feels a bit nostalgic.

96: Japan Otaku Reviews25/05/24(土)17:31Yeahx3

>>85It’s too evil, and doing this will lead to decline, you know.
At least I want there to be some gameplay elements.

103: Japan Otaku Reviews25/05/24(土)17:31

>>96It’s still in the testing stage, so I don’t think it will be released as is.

111: Japan Otaku Reviews25/05/24(土)17:32Yeahx1

>>103I think it won’t change that it’s automatic.
To be honest, I don’t want to manually face off against guys who seem stronger than the experts.

109: Japan Otaku Reviews25/05/24(土)17:32Yeahx2

>>96I think there are puzzle elements because the results change based on the composition.
Why did you set a limit on the number of times per day?

110: Japan Otaku Reviews25/05/24(土)17:32Yeahx2

>>96If this becomes the main issue, it will be a problem, but we have to create content that makes heavy spenders feel good.

86: Japan Otaku Reviews25/05/24(土)17:29Yeahx1

Even with the gold gear, I can’t use it easily and have left it unused.

88: Japan Otaku Reviews25/05/24(土)17:29

Which one won, then…?

90: Japan Otaku Reviews25/05/24(土)17:29Yeahx1

Isn’t there a limiter setting for the land mobile suit that has been around for quite some time? It’s to balance the performance discrepancies in the parts.

91: Japan Otaku Reviews25/05/24(土)17:29

I can hardly pull the limited PU.
The UR character and the generic freedom in the passing-through have become ★★★, so they are somehow strong in terms of numbers.

93: Japan Otaku Reviews25/05/24(土)17:30

A gentle battle where, even without reflexes or dynamic vision, you can still participate as long as you have money ready.

94: Japan Otaku Reviews25/05/24(土)17:30Yeahx1

Isn’t this Masters League Mirrors?

95: Japan Otaku Reviews25/05/24(土)17:30

When I reached the ceiling for the Strike Freedom, the fully upgraded Justice is doing its best.
Aslan Zala is indeed the strongest…

97: Japan Otaku Reviews25/05/24(土)17:31Yeahx1

If it reaches its peak, you could probably go through with the power of money, but the range gained through trial and error is also quite significant.

145: Japan Otaku Reviews25/05/24(土)17:36Yeahx3

>>97Even with a difference of 50,000 in strength, it feels loose enough to win, and when they talk about the violence of money, it just makes me go ???

197: Japan Otaku Reviews25/05/24(土)17:43

>>97I thought it would be impossible to face a pay-to-win fleet… but after repeatedly skipping, I managed to hit a good random number and won.

98: Japan Otaku Reviews25/05/24(土)17:31

I’m grateful that even someone like me who spends only a little can reach the Master level.
I’m scared of what’s to come, but…

100: Japan Otaku Reviews25/05/24(土)17:31Yeahx3

One indicator of a formation I don’t want to deal with is Athrun Zala.

101: Japan Otaku Reviews25/05/24(土)17:31

It’s a pity that the Red Warrior doesn’t have a Federation tag.

104: Japan Otaku Reviews25/05/24(土)17:32Yeahx2


There are quite a few Master achievements with compositions other than Lax.

120: Japan Otaku Reviews25/05/24(土)17:33

>>104There are more development SSRs and unmerged URs than I expected.
I can get through with this.

134: Japan Otaku Reviews25/05/24(土)17:35

>>104


This person is nice.

140: Japan Otaku Reviews25/05/24(土)17:35Yeahx1

>>104What was all the fuss about when it was already working with a low-cost setup?

105: Japan Otaku Reviews25/05/24(土)17:32

The cutoff due to billing is significant, but strategy is also important…

106: Japan Otaku Reviews25/05/24(土)17:32

I don’t have a lot of Laxus, but since I have Beltorchika, I want a protagonist or rival with a psychoframe defense type. However, if I don’t have a lot of Narrative, then it’s only Geo or Zaku III I can go for…

107: Japan Otaku Reviews25/05/24(土)17:32Yeahx2

“It’s often said that engaging in PvP makes it decline! But I don’t really know many examples where PvP was added later and it declined.”

108: Japan Otaku Reviews25/05/24(土)17:32Yeahx3

To be honest, the event is a bit disappointing.
If losing just once means you’re out, or if you have to give your best every day, then PvP is too terrible.
It’s fine to reset once a week with this level of roughness.

112: Japan Otaku Reviews25/05/24(土)17:32

I don’t know… I’m just organizing it by feeling…

113: Japan Otaku Reviews25/05/24(土)17:32Yeahx1

It’s about whether the management will consider that it was popular even without PVP.

128: Japan Otaku Reviews25/05/24(土)17:34Yeahx1

>>113It’s not a PvP situation!! There are no limited rewards!! They were really emphasizing that with a lot of caution, so it seems like they were being quite careful about that.

148: Japan Otaku Reviews25/05/24(土)17:36Yeahx5

>>128Well, it was a direct clash like those old mobile games, and my casual team didn’t even show up on the match screen, plus there were limited titles too!

114: Japan Otaku Reviews25/05/24(土)17:32Yeahx1

If the game mechanics are too advanced, I won’t be able to keep up.
The current specifications and moderate rewards are fine…

115: Japan Otaku Reviews25/05/24(土)17:33

Stokas-kun has a short range and slow speed, but is suited for pulling in trashy pilots like the Strike Freedom and making them go “screw it!”
There is an advantage of not needlessly going deeper and being blocked by Aslan.

116: Japan Otaku Reviews25/05/24(土)17:33Yeahx1

Would it be a bit better if it’s a battle with only SSRs and no URs?

119: Japan Otaku Reviews25/05/24(土)17:33Yeahx9

>>116It will definitely be more boring than right now.

125: Japan Otaku Reviews25/05/24(土)17:34

>>119We need to impose a scouting restriction on the pilot as well.

137: Japan Otaku Reviews25/05/24(土)17:35Yeahx1

>>125Pew pew (sound of an attack missing)

117: Japan Otaku Reviews25/05/24(土)17:33

I understand that people do PvP because of the pressure to spend money, but…

118: Japan Otaku Reviews25/05/24(土)17:33Yeahx3

Thank you for distributing the sales ranking stones through the spending of the high-spending users!

138: Japan Otaku Reviews25/05/24(土)17:35Yeahx2

>>118Even if we take first place in the sales ranking, they don’t give us any stones anymore…

143: Japan Otaku Reviews25/05/24(土)17:36

>>138It’s sad, isn’t it, Banaji…?

151: Japan Otaku Reviews25/05/24(土)17:37

>>138Is that so…?

157: Japan Otaku Reviews25/05/24(土)17:38

>>138Instead of selling cell runes, it seems they will distribute the stones through the story starting from the next implementation…
Well, I thought I want both.

121: Japan Otaku Reviews25/05/24(土)17:33

When the survey comes, I’ll write that the rewards are insufficient even if I have no complaints…

122: Japan Otaku Reviews25/05/24(土)17:33

Recently, we have adopted a policy of actively welcoming captured women!
If all three slots are filled with men or Capital women, then one slot will be captured…
It will eventually be rewarded…

127: Japan Otaku Reviews25/05/24(土)17:34

>>122Please, I received it! I’m getting used to it…

124: Japan Otaku Reviews25/05/24(土)17:34Yeahx1

The arrangement order is a gameplay element, right?
Even in the current state, there are a lot of overly worried people, so if it’s done manually, it might lead to an uproar.

126: Japan Otaku Reviews25/05/24(土)17:34Yeahx1

It’s a big catch!
It's a big catch!

Acquired Acquired Acquired Acquired Acquired Acquired LV35 LV35 LV30 LV35 LV30 Secret Secret Secret ×6000 ×2 ×6 ×9 ×9 ×1 ×4 ×2 ×3 ×2 ×2 Items exceeding the possession limit will be sent as gifts. PLAYER RANK EXP +150 Remaining 4025 Skip Count 3 OK

129: Japan Otaku Reviews25/05/24(土)17:34

I feel like the one in the middle, after reaching Master, gets drawn especially often and is really strong.
I still can’t defeat just this one here, so I’m lacking 150,000.

130: Japan Otaku Reviews25/05/24(土)17:35

I think the definite issue in this season 0 is that the育成キャンペーン is not being held together.
Now, it’s just about getting the carry base, like half price AP on the main stage or something.

131: Japan Otaku Reviews25/05/24(土)17:35

Casually, two Zakus 3 came out as a huge gain.

132: Japan Otaku Reviews25/05/24(土)17:35Yeahx1

Even in Etaro Expa, it’s clear that as long as you can attack, you can still deal damage to fully maxed characters or those with 0 stars and SSR.
If they act first, as long as I can handle that, there is a chance of victory.

133: Japan Otaku Reviews25/05/24(土)17:35Yeahx2

It feels like capitalism when you gather and compile strategy information from wikis, Discord, and followers to ship it out.
It’s good to be easy.

147: Japan Otaku Reviews25/05/24(土)17:36Yeahx5

>>133First of all, setting up a personal wiki using your own efforts feels like the founder of a modern successful company.

150: Japan Otaku Reviews25/05/24(土)17:37Yeahx7

>>133So is it easy to create a wiki or Discord for those people to gather?

135: Japan Otaku Reviews25/05/24(土)17:35

I wonder how important leveling up the pilot is compared to the aircraft.
It’s okay as long as the abilities are together, so I’ll put it off for now.

142: Japan Otaku Reviews25/05/24(土)17:36Yeahx3

>>13560, 70, and 100 are clearly different.
Become visibly stronger.

153: Japan Otaku Reviews25/05/24(土)17:37Yeahx2

>>142When I use it in stories and it’s at Level 100, I feel like it’s a waste for the experience points to disappear into the void, so I end up stopping…

136: Japan Otaku Reviews25/05/24(土)17:35

Even though I’m using up my AP, I’m about to level up soon…

139: Japan Otaku Reviews25/05/24(土)17:35Yeahx9

Since there are no direct rewards for showing off our formations or winning and losing, the prior explanation about not being too fixated on it turned out to be a complete lie.

154: Japan Otaku Reviews25/05/24(土)17:37

>>139This is so.
I was feeling so safe…

166: Japan Otaku Reviews25/05/24(土)17:39Yeahx6

>>154What I’m most disappointed about is that I realized it’s just talk and I can’t trust it.

168: Japan Otaku Reviews25/05/24(土)17:39Yeahx6

>>166Those who stop at a low level in the pilot program are no good.

165: Japan Otaku Reviews25/05/24(土)17:39Yeahx3

>>139You can show each other’s formations, and although there are no direct rewards for winning or losing,

204: Japan Otaku Reviews25/05/24(土)17:44Yeahx14

>>139It feels like a noob just wants to bash for the time being.

220: Japan Otaku Reviews25/05/24(土)17:46Yeahx7

>>204A single shot goes Yeah and howls, right?

227: Japan Otaku Reviews25/05/24(土)17:47Yeahx4

>>220It feels like someone who just wants to bash without having any real experience.

141: Japan Otaku Reviews25/05/24(土)17:35

When I look at it, I feel like saying “Aslan Zala…!”
Who the heck is this guy who said it’s a useless UR?!

144: Japan Otaku Reviews25/05/24(土)17:36

4 units captured, 4 units captured, 1 unit captured.
Woman!

146: Japan Otaku Reviews25/05/24(土)17:36Yeahx1

It’s funny that I’m climbing with a formation that only has Olga (Mika is the only one applied).
I can do it…

149: Japan Otaku Reviews25/05/24(土)17:37

Even though the number of attempts is a hindrance to wanting to experiment, various ways to play are emerging day by day, so I can’t help but feel that it might still be enjoyable…

152: Japan Otaku Reviews25/05/24(土)17:37

I wish they would make the enhancement training stage available 5 times all the time…

155: Japan Otaku Reviews25/05/24(土)17:37

Banagher-kun! You’re holding back even more than the others! Use EX!

156: Japan Otaku Reviews25/05/24(土)17:38

High spending can easily lead to improvement through violence, but even without that, with creativity, you can earn scores to reach diamonds or masters.
The range of opponent selection based on power levels feels good.

158: Japan Otaku Reviews25/05/24(土)17:38

You don’t need Lux to reach Master rank, right?
150,000 yen for a master’s degree is tough, but…

169: Japan Otaku Reviews25/05/24(土)17:39

>>158I’m grateful that I was able to reach 150,000 after copying the robust team’s formation I saw yesterday…

159: Japan Otaku Reviews25/05/24(土)17:38Yeahx1

Because the AI is dumb, changing the ratio of offense and defense or rearranging the placement often changes the outcome.
Clearly, there are enemy formations that make it impossible, and you just want to reload quickly.

160: Japan Otaku Reviews25/05/24(土)17:38Yeahx2

The person from Machu Wiki also said it, but the large aircraft formation posted was an eye-opener for me.

161: Japan Otaku Reviews25/05/24(土)17:38Yeahx3

It’s a waste for experience points to disappear into the darkness of the story, but well, it’s only a little anyway…

162: Japan Otaku Reviews25/05/24(土)17:38Yeahx1

UR enhancement materials are certainly important.

163: Japan Otaku Reviews25/05/24(土)17:38

I want titles for the number of deployments for specific mechs or works like in Supa Kuro, but we already have titles for the works.

164: Japan Otaku Reviews25/05/24(土)17:38Yeahx7

In the end, it’s only natural to face fully leveled teams; if fully leveled teams weren’t strong, that would be a problem.

178: Japan Otaku Reviews25/05/24(土)17:41Yeahx2

>>164It’s only natural for those aiming for the top of the rankings to battle with fully enhanced characters against each other.
“I’m quite psychologically resistant to the idea of fighting a fully maxed-out character to claim all the rewards.”

191: Japan Otaku Reviews25/05/24(土)17:43Yeahx5

>>178If you’re lacking in strength, isn’t the assumption of taking everything wrong?

167: Japan Otaku Reviews25/05/24(土)17:39

The highest ranks compete against each other.
I think it might be more hellish than it appears from below.

170: Japan Otaku Reviews25/05/24(土)17:39Yeahx1

It can be frustrating when a formation with a lower combat power has a higher intent to kill than the one with the highest power.

177: Japan Otaku Reviews25/05/24(土)17:41

>>170It’s a composition that was done with 180,000 against 220,000, right?

171: Japan Otaku Reviews25/05/24(土)17:40Yeahx2

Since I was able to manage with Rachel, who distributed 150,000 masters, having Laxus would make things easier.

172: Japan Otaku Reviews25/05/24(土)17:40

Where and how do you interpret that there are no direct rewards in winning or losing, yet it looks like a lie?

173: Japan Otaku Reviews25/05/24(土)17:40Yeahx2

I want a button that lets me see the results right when the battle starts, instead of skipping it after it has begun.
When I skip, I don’t need the sound of a slap or a bang; just a simple result will do.

176: Japan Otaku Reviews25/05/24(土)17:41Yeahx5

>>173I think they are using that effect to buy time for fast combat processing because it says “Processing Battle” or something like that.

182: Japan Otaku Reviews25/05/24(土)17:41Yeahx1

>>173It’s clear that it’s playing back as a result of running in the background, so I think the loading will just take longer without any effects.

174: Japan Otaku Reviews25/05/24(土)17:41

It’s surprising that you can win quite a bit even if there aren’t any super tough ones in a fully maxed out squad.

175: Japan Otaku Reviews25/05/24(土)17:41

I was able to manage even without a species UR in the distributed carry base.
I have a fully upgraded Sazabi and Z.

179: Japan Otaku Reviews25/05/24(土)17:41Yeahx1

It feels like the difference between HP recovery and EN recovery for support has widened even more.

180: Japan Otaku Reviews25/05/24(土)17:41Yeahx4

It may not be an event to showcase my favorite UR Kiraracus, which has a flashy design, but if the kind words don’t match the implementation details, then…

181: Japan Otaku Reviews25/05/24(土)17:41Yeahx1

What are you dissatisfied with when you can get almost the full amount and there are no demotions if you go to the Master level?
If the opponent is pushing forward, you can take the advantageous second turn.
Somehow, hang in there.
Sometimes it’s impossible.

183: Japan Otaku Reviews25/05/24(土)17:42Yeahx2

I am struggling because I am a low spender, but I wonder if the whales, who are probably the original target of this content, are enjoying it.
That’s the only thing I’m worried about.

195: Japan Otaku Reviews25/05/24(土)17:43Yeahx2

>>183It’s probably just that achieving 150,000 feels normal, so there’s nothing else to do, and it’s not fun…

205: Japan Otaku Reviews25/05/24(土)17:44

>>195You should enjoy the trial and error until you reach 150,000.

206: Japan Otaku Reviews25/05/24(土)17:44

>>195Since we can only imagine, I want to hear their opinions.

208: Japan Otaku Reviews25/05/24(土)17:44Yeahx6

>>183The whales seriously don’t even care about 150,000 points, and they’re experimenting with building the strongest team and boosting their combat power without anyone asking them to…

223: Japan Otaku Reviews25/05/24(土)17:46

>>208If I had unlimited funds, I’d want to fully upgrade all my units, like the Sazabi…

229: Japan Otaku Reviews25/05/24(土)17:47Yeahx3

>>223It’s impossible to line up the same aircraft, you know?
Do you understand?

235: Japan Otaku Reviews25/05/24(土)17:48

>>229I’m not specifically talking about masters.

184: Japan Otaku Reviews25/05/24(土)17:42Yeahx1

Since I often avoid things by inducing mercy from a near-death situation, the developments change little by little…

185: Japan Otaku Reviews25/05/24(土)17:42

I only have the fully upgraded Strike Freedom, but I enjoyed it quite a bit.

186: Japan Otaku Reviews25/05/24(土)17:42

Even a fully maxed attacker can be stopped just fine with support defense if EX is not used.
If the opponent has a solid support defense setup, we can’t do anything.

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