Home » Game » [Game] I love game maps that are connected as a single sheet, but it’s tough because I can’t find many even when I google it.

[Game] I love game maps that are connected as a single sheet, but it’s tough because I can’t find many even when I google it.

  • Game
  • May 25, 2025
  • 0 Comments
1: Japan Otaku Reviews25/05/24(土)16:54Yeahx6

Thumbnail Carcassonne

2: Japan Otaku Reviews25/05/24(土)16:55Yeahx28

I often see it in Pokémon and such.

7: Japan Otaku Reviews25/05/24(土)16:57Yeahx1

>>2Even Pokémon are difficult to find, aren’t they?
I want to see the entire map of Kanto.

3: Japan Otaku Reviews25/05/24(土)16:55Yeahx1

I like the diagram that connects the Dark Souls maps.

4: Japan Otaku Reviews25/05/24(土)16:56Yeahx5

I like it too.

5: Japan Otaku Reviews25/05/24(土)16:56

The kind of thing you see in strategy guides for DQ.

6: Japan Otaku Reviews25/05/24(土)16:57Yeahx9

The genealogy of the holy war is nice, isn’t it?

9: Japan Otaku Reviews25/05/24(土)16:58Yeahx11

>>6>>6When you look at it this way, it's amazing.
When you look at it this way, it’s amazing.

49: Japan Otaku Reviews25/05/24(土)17:34

>>9I want a lot of images like this.

14: Japan Otaku Reviews25/05/24(土)16:59Yeahx6

>>6This is amazing.

8: Japan Otaku Reviews25/05/24(土)16:57Yeahx10

In the old strategy guides, the data wasn’t received but gathered by human effort, so sometimes your character would appear in the images.

10: Japan Otaku Reviews25/05/24(土)16:59

The overall map of MOTHER is quite impressive too.

11: Japan Otaku Reviews25/05/24(土)16:59Yeahx10

A
Ho

12: Japan Otaku Reviews25/05/24(土)16:59Yeahx3

I like connecting 2D side-scrolling levels.

19: Japan Otaku Reviews25/05/24(土)17:06

>>12It’s a resolution.

20: Japan Otaku Reviews25/05/24(土)17:07

>>19The “Aha” experience when reverse scrolling begins.

13: Japan Otaku Reviews25/05/24(土)16:59Yeahx5

This is the kind of thing, isn’t it?
This is the kind of thing, isn't it?

15: Japan Otaku Reviews25/05/24(土)17:00

The genealogy of the holy war has increased its capacity by 18MB from the previous game, allowing for various types of presentations.
I think the size of a game is important.

16: Japan Otaku Reviews25/05/24(土)17:03Yeahx1

It’s an image that’s not often seen in Japan, but made on overseas sites.

28: Japan Otaku Reviews25/05/24(土)17:11

>>16Japanese people don’t really pay attention to places like this, or rather, there are more enthusiastic fans abroad than in Japan…

17: Japan Otaku Reviews25/05/24(土)17:04Yeahx7

It seemed that in the past, there were parties reflected all over the map, likely connected during gameplay.

18: Japan Otaku Reviews25/05/24(土)17:05

Dragon Quest 4, which can perform various effects with a large-capacity ROM, is less than 1MB, so that’s understandable…

21: Japan Otaku Reviews25/05/24(土)17:07

I realized that there are many helpful things since I started touching Tsukūru.

22: Japan Otaku Reviews25/05/24(土)17:08

MOTHER gives the impression that the map is really large… I mean, it actually is large.

24: Japan Otaku Reviews25/05/24(土)17:09

>>22The size of the map was the main selling point.

23: Japan Otaku Reviews25/05/24(土)17:08

I really like the diagram that allows you to see the Dark Souls map from a bird’s-eye view, even though it’s a 3D game.

26: Japan Otaku Reviews25/05/24(土)17:10

>>25That’s nice!

27: Japan Otaku Reviews25/05/24(土)17:11Yeahx1

I love the map in Link to the Past.

29: Japan Otaku Reviews25/05/24(土)17:12

I love world maps.

30: Japan Otaku Reviews25/05/24(土)17:13Yeahx1

Number 2 feels a bit different.
Number 2 feels a bit different.

55: Japan Otaku Reviews25/05/24(土)17:40

>>30It feels like it’s being packed into memory rather than being connected.
Even if you use techniques like slipping through, they are connected.

32: Japan Otaku Reviews25/05/24(土)17:17Yeahx12

>>31“Shall we go to take it? Invasion, invasion!”

42: Japan Otaku Reviews25/05/24(土)17:27Yeahx14

>>32Too barbaric…

46: Japan Otaku Reviews25/05/24(土)17:32

>>42Let’s make a defense map…

33: Japan Otaku Reviews25/05/24(土)17:17

The map of MOTHER2 is not connected…
It was the most developed and stuck, so I had to do this to be able to release it.

34: Japan Otaku Reviews25/05/24(土)17:19

I wonder if there is something like Super Monkey.

35: Japan Otaku Reviews25/05/24(土)17:21

In Pokémon, illustrated maps appear, but pixelated ones do not.

40: Japan Otaku Reviews25/05/24(土)17:25Yeahx3

>>35I’ve heard volunteers say that they can’t connect them because there are discrepancies in distance on cycling paths.

36: Japan Otaku Reviews25/05/24(土)17:21

The original Mother has that completely connected wide map, which is nice.

37: Japan Otaku Reviews25/05/24(土)17:22

In the overall view, it’s a detailed pixel art, but in the game, it gets enlarged to display this.

38: Japan Otaku Reviews25/05/24(土)17:24

Seeing the water source properly connected makes me go “Muhhoho ♡”.

39: Japan Otaku Reviews25/05/24(土)17:24

This or that of the holy war.
This or that of the holy war.

44: Japan Otaku Reviews25/05/24(土)17:31Yeahx5

>>39There’s the same one posted above.

41: Japan Otaku Reviews25/05/24(土)17:27

I like how Rockman Dash and the areas are compactly organized.
Huh, they’re connected underground?

43: Japan Otaku Reviews25/05/24(土)17:28

I posted the overall map of Dragon Slayer 4 that came with a game magazine as a supplementary item on my wall.

45: Japan Otaku Reviews25/05/24(土)17:32

Certainly, Hoenn will become beautifully one piece, right?

47: Japan Otaku Reviews25/05/24(土)17:32

Build a bridge to the west of Valentine.

48: Japan Otaku Reviews25/05/24(土)17:33

I was really excited about the Pokémon historical map that connected like a map of Japan that I saw somewhere a long time ago.

50: Japan Otaku Reviews25/05/24(土)17:34Yeahx2

In A Link to the Past, the Death Mountain part is a bit regrettable… but it can’t be helped.

51: Japan Otaku Reviews25/05/24(土)17:35Yeahx2

I really want to see the 2D Breath of the Wild map that seems to have been created during development.

52: Japan Otaku Reviews25/05/24(土)17:36Yeahx1

Otaku Review Image

53: Japan Otaku Reviews25/05/24(土)17:38

Holy Lolly Mountain, which was in the center of the illustrated map.

54: Japan Otaku Reviews25/05/24(土)17:39

Leinster is too far away.

56: Japan Otaku Reviews25/05/24(土)17:40Yeahx2

This is something like Zexius.
This is something like Zexius.

57: Japan Otaku Reviews25/05/24(土)17:41

I feel that the Nintendo Famicom era gave a greater sense of the vastness of the maps.

61: Japan Otaku Reviews25/05/24(土)17:44Yeahx2

>>57The movement speed was slow, you know.
There are a lot of switches too.

58: Japan Otaku Reviews25/05/24(土)17:42

I have a memory of feeling like, “What kind of structure does the Kanto region of Pokémon have?”
Especially by the sea.

59: Japan Otaku Reviews25/05/24(土)17:42

Isn’t the “Iwata Magic” about packing things into gaps to save space?

60: Japan Otaku Reviews25/05/24(土)17:43

It’s fun to see vast maps like Zomboid at a glance.

62: Japan Otaku Reviews25/05/24(土)17:45

It would be nice if there was a map on the last page of the manual.

63: Japan Otaku Reviews25/05/24(土)17:46

The Yomawari series is great too…
I don’t know if I can see a completely connected single-image map.

64: Japan Otaku Reviews25/05/24(土)17:48

The map of MOTHER has a lot of unnecessary parts, and if you get lost deep inside, you can’t go back and die.

65: Japan Otaku Reviews25/05/24(土)17:48

It’s a bit funny to have a protagonist who can clone themselves.

66: Japan Otaku Reviews25/05/24(土)17:50Yeahx2

I like the kind of connection that feels like it’s really continuous, like in MOTHER, but I also like systems that aren’t connected in the way of a holy war but are still designed to connect well.

67: Japan Otaku Reviews25/05/24(土)17:51

Sometimes when you look at it from this angle, there are lewd patterns drawn on it.

91: Japan Otaku Reviews25/05/24(土)18:11

>>67Is Kirby’s Dream Land 2 in a midnight mood or something?

68: Japan Otaku Reviews25/05/24(土)17:51

I want to see the terrain of an open-world game from a bird’s-eye view.

73: Japan Otaku Reviews25/05/24(土)17:54Yeahx2

>>68In GTA5, it feels almost devoid of emotion when compared to Google Earth.

69: Japan Otaku Reviews25/05/24(土)17:52

It seems like there will be a lot of open-world games like this coming out, but is there none?

75: Japan Otaku Reviews25/05/24(土)17:59

>>69I had an image that summarized the death locations in Dark Souls, but I can’t remember where I saved it.

92: Japan Otaku Reviews25/05/24(土)18:14

>>69There are plenty if you go to overseas sites.

70: Japan Otaku Reviews25/05/24(土)17:53

Since I stopped looking at strategy guides, I have had no opportunity to see something like this.

71: Japan Otaku Reviews25/05/24(土)17:53

I loved that the game “The Story of the Sea Beast” came with a paper map.

72: Japan Otaku Reviews25/05/24(土)17:53

I think Xenoblade X is the strongest in this regard.

Black Steel Continent, Luminous Forest, White Tree Continent, Valley of Oblivion, Primal Wilderness, NLA

I think Xenoblade X is the strongest in this regard.

74: Japan Otaku Reviews25/05/24(土)17:57

It seems like GBA’s FE could also fit onto the map, but I wonder if anyone is doing that.

83: Japan Otaku Reviews25/05/24(土)18:02

>>74Is it possible that the Sealed Ostia Castle and the Blazing Sword Ostia Castle are connected?

87: Japan Otaku Reviews25/05/24(土)18:07

>>83I don’t really know, but if it’s the same castle from a different era, wouldn’t you rather it be different?

76: Japan Otaku Reviews25/05/24(土)17:59

It seems that Guardia Castle is being relocated.
It seems that Guardia Castle is being relocated.

77: Japan Otaku Reviews25/05/24(土)18:00

>>76The world really is small!

78: Japan Otaku Reviews25/05/24(土)18:00

>>76Every time I see it, I can’t help but think that the world of Chrono Trigger is too small, isn’t it?

96: Japan Otaku Reviews25/05/24(土)18:16

>>76The setting of Chrono Cross is down to the right of this.

79: Japan Otaku Reviews25/05/24(土)18:01

The overall map of the Castle of Demons is nice, isn’t it?

80: Japan Otaku Reviews25/05/24(土)18:01

I once made something like this in an indie side-scrolling game, but it was really hard.
The people who made攻略本 (strategy guides) are amazing.

81: Japan Otaku Reviews25/05/24(土)18:02

Chrono Trigger has some small discrepancies in locations depending on the era.

85: Japan Otaku Reviews25/05/24(土)18:03Yeahx1

>>81Even if it can’t be helped from 1999 to 2300, the change from 1000 to 1999 is too much.

82: Japan Otaku Reviews25/05/24(土)18:02

Play Dark Souls 1.

84: Japan Otaku Reviews25/05/24(土)18:02

I also like comparing the same map across different series.

86: Japan Otaku Reviews25/05/24(土)18:04

I like the small islands near the corners of the world map.

88: Japan Otaku Reviews25/05/24(土)18:07

A long journey begins!

89: Japan Otaku Reviews25/05/24(土)18:08

What’s going on with the map in Dark Souls 2?

93: Japan Otaku Reviews25/05/24(土)18:15

>>89From 2, time has also started to twist, so you shouldn’t worry about it too much.

90: Japan Otaku Reviews25/05/24(土)18:10

Can we create it if we physically connect it, like Ruby and Sapphire?

94: Japan Otaku Reviews25/05/24(土)18:16

FF11 had a wide field and it was great.
When I go to an amazing remote area, I feel like I might be the only one here right now.

95: Japan Otaku Reviews25/05/24(土)18:16

In the past, when you opened a manual, there was often a full map on the back.

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