Home » Anime » Gundam » Mobile Suit Gundam » [Mobile Suit Gundam] It’s impressive that the first Gundam video game turned out to be a terrible game right from the start.

[Mobile Suit Gundam] It’s impressive that the first Gundam video game turned out to be a terrible game right from the start.

1: Japan Otaku Reviews25/05/22(木)21:23Yeahx48

There are Gundam games before this.

2: Japan Otaku Reviews25/05/22(木)21:24Yeahx13

It’s not a bad game.

3: Japan Otaku Reviews25/05/22(木)21:24Yeahx3

With the Famicom! The Famicom version!

4: Japan Otaku Reviews25/05/22(木)21:25Yeahx7

It’s the kind of thing where people call it a bad game just because they couldn’t clear it, right?

5: Japan Otaku Reviews25/05/22(木)21:25Yeahx7

You haven’t played, have you?

6: Japan Otaku Reviews25/05/22(木)21:25Yeahx5

It’s super difficult and I can’t see what the enemies are at all during the shooting part, but it’s pretty fun.

7: Japan Otaku Reviews25/05/22(木)21:26

Because of this guy’s video, I ended up quoting lines from Basque at work.

9: Japan Otaku Reviews25/05/22(木)21:28

If it’s about some video, I used to have fun playing it back then, but now if I do it, there are some things that bother me.

10: Japan Otaku Reviews25/05/22(木)21:28Yeahx7

Which liar should I put a del tag on?

12: Japan Otaku Reviews25/05/22(木)21:30

When it comes to Zeta games, it’s like the SRPG that was released on the SNES.
I borrowed it from a friend and found it quite interesting, but I’ve never seen it talked about at all.

13: Japan Otaku Reviews25/05/22(木)21:30

Even in the Karasuma video, they are saying there are mixed opinions from the beginning…

14: Japan Otaku Reviews25/05/22(木)21:32Yeahx1

This was already established as a terrible game in the early 2000s.

15: Japan Otaku Reviews25/05/22(木)21:33Yeahx2

I always thought Scramble Wars was the first one.

16: Japan Otaku Reviews25/05/22(木)21:35

>>15It’s the first game in the SD Gundam series.

17: Japan Otaku Reviews25/05/22(木)21:38Yeahx10

Most character games are terrible, so having a first game that is a terrible game is not unusual at all.

46: Japan Otaku Reviews25/05/22(木)22:06

>>17Captain Tsubasa

48: Japan Otaku Reviews25/05/22(木)22:07

>>46That’s nice.
I liked 2 the most.

18: Japan Otaku Reviews25/05/22(木)21:39

It’s Endo from Xevious.

19: Japan Otaku Reviews25/05/22(木)21:41

It’s the origin of the name Hossuku.

20: Japan Otaku Reviews25/05/22(木)21:42

The only point where “Love is Sent to the Water Planet” surpasses the later Gundam games is in its music.

23: Japan Otaku Reviews25/05/22(木)21:46

>>20It flows even in Away From New Type.

21: Japan Otaku Reviews25/05/22(木)21:43

Until Gihren’s Greed, Gundam games were almost a barren wasteland.

28: Japan Otaku Reviews25/05/22(木)21:54Yeahx5

>>21Gashapon 2 is fun to play and interesting, right?

32: Japan Otaku Reviews25/05/22(木)22:00

>>21You don’t know anything about Capsule Seisen or SD Gundam X, you’re just a complete novice.

22: Japan Otaku Reviews25/05/22(木)21:45Yeahx4

Well… as a character game from that time, this one is actually not too bad.

25: Japan Otaku Reviews25/05/22(木)21:48

I feel like I saw a game a long time ago on PC where you would shoot when the Zeon MS crawled in from the right and reached the center of the screen…

26: Japan Otaku Reviews25/05/22(木)21:48Yeahx6

Most character games from the FC era can be considered trash.

50: Japan Otaku Reviews25/05/22(木)22:07

>>26Captain Tsubasa 2
Phoenix

56: Japan Otaku Reviews25/05/22(木)22:09Yeahx2

>>50Well, it’s definitely a character game, but it feels like a character game…?

58: Japan Otaku Reviews25/05/22(木)22:09

>>56That’s an action game with the character elements stripped down to the limit, isn’t it?

27: Japan Otaku Reviews25/05/22(木)21:52Yeahx1

Isn’t the one where the steel frame falls from above the MSX the first one?

29: Japan Otaku Reviews25/05/22(木)21:58

>>27I thought it was something like an adventure game for the PC88.

30: Japan Otaku Reviews25/05/22(木)21:58Yeahx1

This is pretty terrible.
If it’s just a level of emotion that changes with movement, that’s one thing.

33: Japan Otaku Reviews25/05/22(木)22:00Yeahx7

The Knight Gundam Story is well-designed and easy to play as an RPG from that era, which is impressive…

35: Japan Otaku Reviews25/05/22(木)22:01

>>33The FC version is great.
The GB version is, you know…

54: Japan Otaku Reviews25/05/22(木)22:08

>>35I feel like it’s not completely terrible just because the flow isn’t intuitive.

61: Japan Otaku Reviews25/05/22(木)22:10Yeahx1

>>33I thought it was surprising even now to see a paper airplane flying and looking at the map ahead.
I feel like there’s not much point in watching it, so I only skipped it about twice.

34: Japan Otaku Reviews25/05/22(木)22:00Yeahx2

It’s my first Famicom game…
Well, it’s fine to be crap.

36: Japan Otaku Reviews25/05/22(木)22:01

I personally think that simulations like SD Gundam are quite enjoyable.

37: Japan Otaku Reviews25/05/22(木)22:01

Laugh at the way the pillar collapses.

38: Japan Otaku Reviews25/05/22(木)22:02

If a difficult game is presented and you can’t clear it…
Endo Masanobu said that when people say it’s boring.

40: Japan Otaku Reviews25/05/22(木)22:03

>>38The person who made Doruarga says.

49: Japan Otaku Reviews25/05/22(木)22:07

>>40That person is definitely one of those who is often called difficult and a pain in the ass!

39: Japan Otaku Reviews25/05/22(木)22:03

Character games tend to be high difficulty, but I don’t think they are unreasonable bad games.

41: Japan Otaku Reviews25/05/22(木)22:04

Gundam games really became serious after 3DCG became widespread.

42: Japan Otaku Reviews25/05/22(木)22:04

There are also Gundam W games in fighting games, you know.

43: Japan Otaku Reviews25/05/22(木)22:05

I found out a long time later that there is a different version of this.

44: Japan Otaku Reviews25/05/22(木)22:05

I didn’t feel any sense of speed, but I somehow liked V Gundam.

45: Japan Otaku Reviews25/05/22(木)22:05

I bought this along with Macross, but I remember this one being more interesting.

47: Japan Otaku Reviews25/05/22(木)22:06Yeahx6

If you consider this to be a bad game, then most retro games will be bad games too.

51: Japan Otaku Reviews25/05/22(木)22:07

>>47I feel like kids today would probably say that all games from the era when stage-clear style loop games without endings were mainstream are trash.

52: Japan Otaku Reviews25/05/22(木)22:08

If anything, I can become the current Mario and mess up the aerial performance of Mario Brothers.

53: Japan Otaku Reviews25/05/22(木)22:08

Well, it might be a bit rough to lump everything together as “crap,” so it would be better to point out the specific bad aspects in more detail.

55: Japan Otaku Reviews25/05/22(木)22:08

I feel like it’s not a high-difficulty unreasonable game since I was able to progress reasonably well even at that time when I was just a clueless brat.

57: Japan Otaku Reviews25/05/22(木)22:09

Konami’s arcade machine shot down by Dom.
The lack of enthusiasm in Gundam’s synthesized voice is a must-listen.

59: Japan Otaku Reviews25/05/22(木)22:09

If you play the Final Edition, you’ll truly understand what you wanted to do.

62: Japan Otaku Reviews25/05/22(木)22:10

>>59I wonder if they wanted to create something like a star luster…?

73: Japan Otaku Reviews25/05/22(木)22:14

>>59Awesome!
I can track enemy aircraft with my eyes.

115: Japan Otaku Reviews25/05/22(木)22:22Yeahx1

>>59Let me do it.

124: Japan Otaku Reviews25/05/22(木)22:23

>>115Really… seriously.

60: Japan Otaku Reviews25/05/22(木)22:10

I think it’s fairly easy to categorize it as a crappy game.
Whether it’s interesting or not is a separate matter.

63: Japan Otaku Reviews25/05/22(木)22:10

I’m starting to think that games like Nobunaga’s Ambition and Romance of the Three Kingdoms are character-driven games.

68: Japan Otaku Reviews25/05/22(木)22:12

>>63In the old days, character elements only included facial graphics and names…

64: Japan Otaku Reviews25/05/22(木)22:11Yeahx1

There is actually a level to the crap, you know.
It is not just 0 or 1.

66: Japan Otaku Reviews25/05/22(木)22:12

>>64It’s crap, but there’s some crap I can’t stop; for me, it’s Monster Hunter 4G.

65: Japan Otaku Reviews25/05/22(木)22:11Yeahx1

I don’t know about the thread image, but most of the Famicom games were impossible for elementary school students to clear.

74: Japan Otaku Reviews25/05/22(木)22:14

>>65I have bought the original Super Mario and its various editions countless times, but I have never been able to clear it even once.

67: Japan Otaku Reviews25/05/22(木)22:12

The only fun FC character game that comes to mind is something like Famicom Jump 2…

69: Japan Otaku Reviews25/05/22(木)22:13

I had the Gundam from Game & Watch.

70: Japan Otaku Reviews25/05/22(木)22:13

It feels like people are just calling anything that is difficult to understand in terms of gameplay or has poor controls “garbage.”
Well, it’s only natural that standards change with the times…

71: Japan Otaku Reviews25/05/22(木)22:13

Video games!?

72: Japan Otaku Reviews25/05/22(木)22:13

It may be treated as a bad game, but it’s actually well-made as an Obake Q-taro character game.
That said, it becomes a matter of difficulty!

75: Japan Otaku Reviews25/05/22(木)22:14Yeahx1

Why are Gundam games often treated poorly despite having many good ones?

77: Japan Otaku Reviews25/05/22(木)22:15

>>75Simply because there are many, there are many bad games…

79: Japan Otaku Reviews25/05/22(木)22:15Yeahx3

>>75Why don’t you draw a picture and go to sleep, little boy?

82: Japan Otaku Reviews25/05/22(木)22:16

>>75I honestly don’t have the impression that there are many good strategies…
It’s roughly the image of the original PS.

76: Japan Otaku Reviews25/05/22(木)22:14

When the topic of bad games comes up, there are defenses like “Most works from that time were at this level.”
If there were properly interesting works even in small numbers, wouldn’t it just mean that “most of the works at the time were bad games”?

84: Japan Otaku Reviews25/05/22(木)22:16

>>76It’s unreasonable to say that everything is crap except for the legend level, right?

94: Japan Otaku Reviews25/05/22(木)22:18Yeahx1

>>84There are plenty of great FC games besides just the legends!

99: Japan Otaku Reviews25/05/22(木)22:18

>>94Maybe those are the really top-notch ones among many…

85: Japan Otaku Reviews25/05/22(木)22:16

>>76I’m told not to evaluate with a modern perspective, but even now there are things that are interesting.

78: Japan Otaku Reviews25/05/22(木)22:15

Mario 1 isn’t really that great anyway.
If you want, you can just use a warp.
I can understand if it’s 2, but…

80: Japan Otaku Reviews25/05/22(木)22:15

Mario was able to clear it somehow, right?
Later, things like warp and infinite 1UP also appeared.
I felt a sense of accomplishment when I collected all 8 stars in Mario 2.

81: Japan Otaku Reviews25/05/22(木)22:15

At that time, it was relatively better, but based on today’s evaluation standards, I think it’s fine to say it’s crap…
But I want you to remember that it’s precisely because of things like this that the current industry exists.

83: Japan Otaku Reviews25/05/22(木)22:16Yeahx1

Space Harrier is a masterpiece!

86: Japan Otaku Reviews25/05/22(木)22:16

Why were all the Gundam games on the Saturn so packed with dedication?

96: Japan Otaku Reviews25/05/22(木)22:18

>>86There seems to be a strong enthusiasm to be able to express anime well.

87: Japan Otaku Reviews25/05/22(木)22:16Yeahx1

It felt a bit more agile than the Famicom version of Tegza.

88: Japan Otaku Reviews25/05/22(木)22:17

Let’s play Zionic Front over there!

89: Japan Otaku Reviews25/05/22(木)22:17Yeahx2

When I look at it now, it’s rather normal to say it’s crap.
Compared to now, even masterpieces might seem questionable when the explanations are helpful, the graphics are easy to see, and the operations are simple.

92: Japan Otaku Reviews25/05/22(木)22:18

>>89One must not forget that we have arrived here through a accumulation of trial and error from the beginning.

97: Japan Otaku Reviews25/05/22(木)22:18

>>92Rather, there are significant hardware constraints from the beginning.
There are implementations that I want to do but can’t…

90: Japan Otaku Reviews25/05/22(木)22:17

Since it’s an FC, it seems likely that what I want to do and the actual implementation will be quite different.

93: Japan Otaku Reviews25/05/22(木)22:18Yeahx1

Why, little boy…

95: Japan Otaku Reviews25/05/22(木)22:18

Sky Destroyer is interesting, isn’t it?

98: Japan Otaku Reviews25/05/22(木)22:18Yeahx1

It’s not that there are as many bad games as people say.
There are many works that are difficult to approach or you wonder what they are.

100: Japan Otaku Reviews25/05/22(木)22:19

Lacroan Heroes, released in 1990, is incredibly forward-thinking for including double-speed movement.

101: Japan Otaku Reviews25/05/22(木)22:19

Don’t call it a crappy game when it’s an old man’s memory.
We were the generation that even enjoyed playing with Takeshi’s challenge letter, you know?

104: Japan Otaku Reviews25/05/22(木)22:20Yeahx1

>>101That seems like a game that couldn’t realize its original concept due to capacity issues.

109: Japan Otaku Reviews25/05/22(木)22:21

>>101If you say that, doesn’t it turn into a sentimental meaning rather than a discussion about the limits of technology or hardware?

102: Japan Otaku Reviews25/05/22(木)22:20

Looking back now, it was an era of dawn, so I guess it’s just like this.
At that time, kids would spend their meager allowance to get stuck with that kind of game.

103: Japan Otaku Reviews25/05/22(木)22:20Yeahx5

In the first place, children have no choice but to play the games they have bought thoroughly.

116: Japan Otaku Reviews25/05/22(木)22:22

>>103I got a Transformer cassette as a birthday present…

105: Japan Otaku Reviews25/05/22(木)22:21

I think Final Cut is a bit too stoic, but I’m impressed it was made so well during this time.

106: Japan Otaku Reviews25/05/22(木)22:21

If Takeshi’s Challenge is called a bad game, it carries a slightly different nuance.
That area is basically a joke, isn’t it?

107: Japan Otaku Reviews25/05/22(木)22:21

The SFC’s F91 leaves a deep impression.

108: Japan Otaku Reviews25/05/22(木)22:21

Gashapon Warriors is often talked about for Capsule Senki, but I also liked 3 and 4 because they had many units of warriors and knights.

110: Japan Otaku Reviews25/05/22(木)22:21

I am reminded that even the Ultraman of the disk system can deteriorate this much in Generic Super Mario.

111: Japan Otaku Reviews25/05/22(木)22:22

The software for the Famicom varies so much between the early and late periods that it feels like different hardware.
The speed of progress was so fast that both the appearance and the feel of operation were completely different.

112: Japan Otaku Reviews25/05/22(木)22:22

I can’t really think of any consumer Gundam games that are at a level of being unplayable.
There may be many negative factors that are missing one aspect.

113: Japan Otaku Reviews25/05/22(木)22:22Yeahx1

I’ll start the work now.

114: Japan Otaku Reviews25/05/22(木)22:22

There are many masterpieces that remain in gaming history, but when viewed through today’s values, they can only be called terrible games.
The Tower of Druaga has no hints at all, you know?
Evaluating without considering the times is meaningless.

125: Japan Otaku Reviews25/05/22(木)22:23

>>114It’s unreasonable to evaluate Dullagah and Serega the same way!

117: Japan Otaku Reviews25/05/22(木)22:22

Well, to be honest, children back then…
It’s an amazing time when you can have fun just by being able to chat with faraway friends using a toy that looks like a walkie-talkie!

129: Japan Otaku Reviews25/05/22(木)22:24

>>117I found it, I found it… I wonder why I was happy with just that level…
Furthermore, I used to half-mockingly think that kids from the generation above us played by driving nails into the ground or jumping with rubber bands, right?

118: Japan Otaku Reviews25/05/22(木)22:22

Gachapon Warrior 4 has really great background music.
I want it to be reused in various Gundam games.

119: Japan Otaku Reviews25/05/22(木)22:22

Ah, I just remembered quite a bit about the fuckin’ character game Kamen Rider BLACK.

120: Japan Otaku Reviews25/05/22(木)22:22

The shooting angle from the initial wave rider state is really cool.
Once I learned to adapt to the side perspective, it was actually pretty fun, so it didn’t turn out to be a bad game.
Rather, it’s one of my favorite categories among Gundam games, including the music.

121: Japan Otaku Reviews25/05/22(木)22:23

Most Gundam games before Federation vs. Zeon are just trash.

123: Japan Otaku Reviews25/05/22(木)22:23

>>121Huh??

126: Japan Otaku Reviews25/05/22(木)22:23

>>121Huh?

122: Japan Otaku Reviews25/05/22(木)22:23

When I went back to my parents’ house the other day, I played “Space Encounter” on the PS2, which I used to be really into and thought was a masterpiece, but now it feels sluggish and the loading times are tedious. So I guess games are generally more fun when they’re newer.

127: Japan Otaku Reviews25/05/22(木)22:24

Battle Master is a masterpiece.

128: Japan Otaku Reviews25/05/22(木)22:24Yeahx2

The idea that “no hints equals a bad game” is something I personally cannot agree with…

136: Japan Otaku Reviews25/05/22(木)22:26

>>128I feel like there was a sense back then that paying a high price to clear a game quickly meant it was a bad game.
So there were quite a few challenges that seemed to assume the use of a strategy guide.

139: Japan Otaku Reviews25/05/22(木)22:26

>>128I think that people who only talk about enjoying Dorluga are not worth discussing.
I believe that the essence of the fun in that game lies in the fundamental enjoyment rather than just treasure hunting.
The reason that game was so popular and enjoyable is primarily because it is fun to play.
I think it’s amazing that they manage to have so much fun with just the concepts of drawing and sheathing a sword and walking while defending with a shield.

130: Japan Otaku Reviews25/05/22(木)22:24Yeahx1

In the first place, Gachapon Senki was fun, and the developments during this period are mainly SD.
There were things like fake Virtua-On, PSZ, Char’s Counterattack, Gihren’s Greed, and original setting Gundam fighting games, right?

135: Japan Otaku Reviews25/05/22(木)22:25

>>130I liked PS’s Z and Char’s Counterattack.

131: Japan Otaku Reviews25/05/22(木)22:24

I think the pioneering spirit behind trying to create a pseudo-3D shooting game on the Famicom was amazing.

132: Japan Otaku Reviews25/05/22(木)22:24

The story that the technology was like this at the time is not a defense, is it?
Is it advocacy?

133: Japan Otaku Reviews25/05/22(木)22:25

It’s hard to tell whether there are many or few Gundam games from before the series’ evolution.
SD Gundam simulation game and Knight Gundam RPG and…
I have a memory that Banpresto was also making something half-hearted.

134: Japan Otaku Reviews25/05/22(木)22:25

In SD, the arcade’s side-scrolling ones are difficult.

137: Japan Otaku Reviews25/05/22(木)22:26Yeahx2

I feel like there were many seriously useless Gundam games, so it’s hard to say anything specific.

142: Japan Otaku Reviews25/05/22(木)22:27Yeahx1

>>137Well, even if it’s not 90%, I think about 40% of it was nonsense.

138: Japan Otaku Reviews25/05/22(木)22:26

I understand that you want to get angry when a game you have fond memories of is treated like garbage.

141: Japan Otaku Reviews25/05/22(木)22:26Yeahx2

>>138I don’t think it’s about getting angry or making excuses.

140: Japan Otaku Reviews25/05/22(木)22:26Yeahx2

At that time, game strategy involved exchanging information with friends and gathering information from magazines and strategy guides.
There was a way to enjoy it in connection with reality, so it cannot be evaluated with the current sense.

143: Japan Otaku Reviews25/05/22(木)22:27

I hate it when people call games before the Famicom crap.
It was just a lack of skill, right?

144: Japan Otaku Reviews25/05/22(木)22:27

Most games back then would be over in an hour, except for level grinding and unreasonable puzzles.

145: Japan Otaku Reviews25/05/22(木)22:27

I think 60% is enough.

146: Japan Otaku Reviews25/05/22(木)22:28

I feel like there were quite a few things that were either boring or interesting, but they just lacked volume.

147: Japan Otaku Reviews25/05/22(木)22:28

I found things like Gundam: Mobile Suit Victory Gundam and SD Gundam to be interesting.

148: Japan Otaku Reviews25/05/22(木)22:28

Looking back now, there are games that I can’t believe I was able to clear at that time, so you can’t underestimate kids.
Gegege no Kitaro 2 and so on.

151: Japan Otaku Reviews25/05/22(木)22:29

>>148Two is amazing…

152: Japan Otaku Reviews25/05/22(木)22:29Yeahx3

>>148I’m in trouble… I can’t defend it.

149: Japan Otaku Reviews25/05/22(木)22:29

Even if I think it’s crap after playing, I feel differently about wanting to share that.

150: Japan Otaku Reviews25/05/22(木)22:29Yeahx2

Not to mention kids, there’s no way they’re making even adults clear this—if you’re talking about it with the current standards, it feels like crap.
Most games at that time were like that.
Even with Nintendo games in the world.

155: Japan Otaku Reviews25/05/22(木)22:30

>>150In the beginning, it’s a loop that just increases in difficulty without any clear objective.

153: Japan Otaku Reviews25/05/22(木)22:30Yeahx1

When it comes to the spirit of challenge, I think that many of the games currently being called “bad games” are products of companies that lack the necessary know-how and are struggling to produce them.
It’s like saying that the evaluation criteria are lenient because it’s from the past.

158: Japan Otaku Reviews25/05/22(木)22:31

>>153Isn’t it unreasonable to set up a conflict between the present and the past?

162: Japan Otaku Reviews25/05/22(木)22:31Yeahx2

>>158What is being said in this thread is that we should talk with the same evaluation, right!?

165: Japan Otaku Reviews25/05/22(木)22:33

>>162Technology builds upon itself, so putting everything on the same playing field is just ridiculous.

164: Japan Otaku Reviews25/05/22(木)22:32

>>158Well, that’s unreasonable since it’s not a response intended to provoke conflict.

154: Japan Otaku Reviews25/05/22(木)22:30

I quite liked the hot scramble BGM…

156: Japan Otaku Reviews25/05/22(木)22:30

There was a time when just having the pictures move was enjoyable, but looking back now, there were definitely many instances where we could have tried harder as games.

157: Japan Otaku Reviews25/05/22(木)22:30

Because of the recognition of Gundam,
Comparisons can make something a good work or a masterpiece.

159: Japan Otaku Reviews25/05/22(木)22:31

In GeGeGe no Kitaro 2, the only thing to praise is Kitaro’s walking graphics.
It’s crazy that there’s no hints and the original knowledge doesn’t apply, and there’s almost no narrative or story!

166: Japan Otaku Reviews25/05/22(木)22:33

>>159Are you from Mahugasure?
Or Giepé?

160: Japan Otaku Reviews25/05/22(木)22:31Yeahx1

If it’s about the thread image, it’s a game that’s unrelated to issues like poor response when pressing buttons or choppy movements.
In terms of graphics and background music, it’s doing quite well at the time of release, but it’s handled in a somewhat exquisitely delicate manner.

161: Japan Otaku Reviews25/05/22(木)22:31

Both Saint Seiya games are relatively easy to clear.

163: Japan Otaku Reviews25/05/22(木)22:32

I thought, “Are there really such terrible games now?” but…
In today’s world where indie stuff is rampant, the proportion of crap might be high…

168: Japan Otaku Reviews25/05/22(木)22:33

>>163Including asset games that can be played but only to a limited extent, as well as the kind of dark games that involve malware.
If we remove those, the percentage of proper games should be increasing.

170: Japan Otaku Reviews25/05/22(木)22:34

>>163It must be a terrifying world where there is garbage everywhere that has abandoned even the act of making games just to collect money.

167: Japan Otaku Reviews25/05/22(木)22:33Yeahx1

In an era when the internet wasn’t readily available, there was only the network of friends to rely on for guidance on how to play or strategies, even if you didn’t know how.
It seems that the evaluation may fluctuate based on the surrounding level.

169: Japan Otaku Reviews25/05/22(木)22:33Yeahx1

If it’s a game where brute force can work, then it should be manageable.

172: Japan Otaku Reviews25/05/22(木)22:34

>>169ADV tends to be like that.

171: Japan Otaku Reviews25/05/22(木)22:34

I feel there is no room for argument if Formula Chronicle 0122 is also called a bad game.

179: Japan Otaku Reviews25/05/22(木)22:36

>>171Defense missions can be quite brutal, you know…

183: Japan Otaku Reviews25/05/22(木)22:37

>>179First, it’s difficult to understand the system during the brat phase…

184: Japan Otaku Reviews25/05/22(木)22:38

>>183Even if I understand, there are bugs or unimplemented features that make it ineffective…

173: Japan Otaku Reviews25/05/22(木)22:34

The expected version was playable in reality, and even if the content seems tough, calling it a bad game would be a lie; it’s a confusing game.
It’s okay to say that the battleship in the second half is shooting wildly and going down immediately is crap!

176: Japan Otaku Reviews25/05/22(木)22:36Yeahx1

>>173In the end, it’s based on getting the shield in the 2D part.

174: Japan Otaku Reviews25/05/22(木)22:34Yeahx1

I think it’s already a bit of a crappy game when it comes down to “if we just match up all the time, it’ll somehow work out.”

175: Japan Otaku Reviews25/05/22(木)22:35

>>174If it can somehow be resolved with a round-robin system instead of a one-shot elimination, that’s more lenient.

180: Japan Otaku Reviews25/05/22(木)22:36

>>175Anyone who plays games to get a game over by going all out is human trash.

185: Japan Otaku Reviews25/05/22(木)22:38

>>180A common thing in adult games from an era without scene remodeling.

181: Japan Otaku Reviews25/05/22(木)22:37

>>174Just because things will somehow work out doesn’t mean it’s not crap.

177: Japan Otaku Reviews25/05/22(木)22:36

In the early Heisei era, adventure games were primarily based on a round-robin style.
If you don’t go through all the options, new choices won’t appear.

178: Japan Otaku Reviews25/05/22(木)22:36

It’s a process of elimination based on some logical reasoning, so it’s a brute force approach among the narrowed-down options.

182: Japan Otaku Reviews25/05/22(木)22:37

I only have memories of playing an RPG called Kitaro 2 using a glitch to get past the barriers.

  • Related Posts

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    Discussion on “OMEGA PSYCOMMU” explores the complexity of Newtype abilities and their impact on character development.

    Read more

    [Apocalypse Hotel] I finally finished watching up to episode 10.

    Discussion highlights emotional storytelling and character evolution in anime, mixed with critiques on pacing and consumption.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.