
The Pokémon itself is based on capsule monsters, and there are many other sources of inspiration as well.
The feeling of Inazuma Eleven is somehow amazing beyond that…
Alola might be unusual.
>>2It can be inferred that the sudden creation of the next-generation game was due to the cancellation of Pokémon Z.
It’s not a countermeasure against Yokai Watch.
>>3That performance is from Inazuma Eleven, not from Yokai, right?
>>3There’s no need to compete against content that has already taken hold globally at this point.
I just incorporated it because it was trending.
To be honest, I think I’m half-stepping into a dark history.
I was taken aback by how openly they plagiarized like this…
I wonder if they felt that Yokai (Level 5) was such a threat.
During the XY era, there was a huge boom in yokai, so that’s what people tend to talk about.
During the BW era, they were already taking the cover, pages, and supplements of Inazuma Eleven in CoroCoro, so it’s not strange to reference that.
As an RPG, the unskippable scenes have the worst tempo, and even when viewed as a competitive game, it lacks proper balance adjustment, resulting in an indescribable quality.
>>9What are the key elements that can be adjusted for balance?
Mega Evolution had a simple effect for the second activation, didn’t it?
Well, it’s a copy, isn’t it?
The one that made me feel the most like “the direction is too much” was Lycanroc Z, but I wonder where the actual longest one is.
The naming feels a bit out of place overall.
To be honest, it was a copy, it was sliding, and on top of that, the balance was terrible.
I’m glad that there is enough sanity to just pretend this didn’t happen.
>>15Isn’t it going to revive when the battle main event comes?
>>15Since the next Pokémon Champions will feature both Mega Evolution and Terastal, they will probably make a comeback.
It’s interesting how you can understand the nerfed history of Poka Poka Friend Time through typos in the strategy guide.
Even if we completely disregard the Champions, then Kagayaki-sama will be troubled…
The first impression I had was that posing is lame…
I simply thought it was uncool and didn’t like it.
I think it was very much like Alola.
The Z auxiliary techniques had a lot of outrageous extra effects, and they were really interesting.
The posing is lame.
Systematically, I dislike Dynamax more.
Everyone used Zhaneru, right?
In arcade games, the Z move is normally carried over.
Whether it’s a yokai or Inazuma Eleven, it really feels impressive how Level-5, which has been at the height of its game lately, is mimicking that flavor, Z moves.
The protagonist’s emotionless expression is scary.
>>27Nature’s wrath
It’s understandable that adults play with things meant for children, but the level of empathy-induced shame is so intense that I find it difficult to handle.
If I come back in the Champions, I’ll be very sad.
Aside from the visuals being super lame, I actually liked the system quite a bit.
I really hated Water Z Rapid Flow Gekkouga.
I like that hard plants and the strongest moves limited to the “three houses” have found a use.
First, it’s tough to want to completely skip the direction.
An additional element whose appearance of Pokémon does not change.
Since the trend was completely about Inazuma Eleven Yokai, I guess there was no choice but to go along with it.
I wonder if the children back then were happy about this.
Since Mega, there have been new systems coming in, and the balance has collapsed, so this isn’t particularly limited to just this in terms of being uncool.
I liked Z texture.
I liked the appearance of Mega Evolution and Dynamax, even if the systems themselves were a bit much.
Z moves and Terastal are kind of, well… yeah…
It’s just plain lame, regardless of whether it’s for kids or not.
>>39Children won’t imitate something that’s uncool… It has to be cool from their perspective.
I had fun imitating poses and I like it.
I disliked that Mega Evolution was only allowed for certain Pokémon, so I wanted it to be permanently inactive.
>>41The constraint of not being able to raise H in a plain way…
It’s better if the expression changes, but the protagonist stubbornly remains expressionless in Alola.
It feels like there was a bit of a strange turn around the sixth or seventh generation, and then a course correction in the eighth generation.
The name stands out just from the arrangement of Mega, Giga, and Terra.
I hate the terrace because it’s just too complicated to understand.
I like local areas, Pokémon, and characters in SM.
Z’s Gyarados was my partner.
The Z-moves are like this, but since the Aether Foundation and Lusamine are involved, it feels quite disjointed.
>>50Even when looking at Lusamine alone, in SM she felt like a victim whose mental state was manipulated by Nihilego, but in USM it became unclear and she was simply portrayed as a lunatic.
While there are some special ones, the fact that Dynamax and Terastallization can be used by all Pokémon is great.
It would be troublesome if it were limited to just a specific one.
If it’s just lame, that’s one thing, but once I’ve seen it, let me skip it.
The important thing is whether kids like it.
I don’t know how it was, but…
I love Z-moves for transformation techniques.
There were people saying that Mega Evolutions are only given to strong or popular Pokémon! I wonder what they thought about Gyarados before it mega evolved.
The enthusiasm for the techniques you use ultimately gets greatly influenced by the progression of the battle, so landing a targeted move like Toxic on a desired switch is more straightforward and packed with benefits.
The name of the technique is so cliché…
It’s nice, isn’t it?
>>57I wish you would at least use kanji characters.
Even kids can tell that kanji looks cooler.
There’s a difference between something aimed at children and something that’s just deceiving them.
What is UB compared to Z move?
I fell in love with the design of Janiper, but I was very shocked to learn that it’s weak no matter how you use it in terms of its abilities.
>>62Shadow Stitching is a quite strong technique, so it is a Pokémon that has reached high rankings several times.
>>62Gouging is being overtly favored, and Ashireene is properly strong, but why is Juniper’s performance so terrible… Hisui is just barely usable too.
There was a gap of about 6 to 7 generations, but how was the reaction to Z-moves from the kids?
>>63I was a student at the time, but it was sad that the number of Mega Evolutions didn’t increase compared to Z.
Also, I didn’t like the generic font; it seemed cheap.
I liked it because it felt like a literally one-time ultimate move.
The first generation where Gab has secured a single physical ground type attack.
It feels like a font influenced by Inazuma Eleven’s special techniques.
The special moves in Inazuma Eleven were really cool, so it was completely different.
>>66I think the Pokémon move animations are really cool.
Well, the pose of the previous trainer is… yes.
>>68I don’t particularly dislike the pose either.
But I can’t defend the electric (thing).
The idea that Mega Evolution causes Pokémon pain started with SM, right? Or was it from something else?
There are often people with strange misconceptions, but Lusamine had direct contact with Nihilego only after going to Ultra Space in the latter half.
I didn’t become a toxic parent at all because of being poisoned or going crazy.
I like Z-moves for transformations.
I also like the accuracy anxiety and recoil moves Z.
The Terastal form honestly feels a bit lame…
>>75A balloon… a balloon, huh…
>>78It’s still better than nothing as a decoration…
>>75If it weren’t for that thing in my head, I would really like these elements…
The common enhancement of that work is that Terastal is finally a proper enhancement.
It feels like Dynamax is just barely possible without Jet.
I think the execution of the techniques is good, but the fact that the technique names are only in hiragana or katakana and are unnecessarily long is really lame.
I liked the Ghost Z Poison Feather Decidueye that can differentiate between Curse Z and Kage Nuri Z.
It’s strange to think that hitting a Z move with a disguise results in 0 damage.
The Z moves are particularly bad, but the Pokémon series as a whole lacks sufficient options for skipping cutscenes.
>>81The option to skip the performance has been removed, and the policy is essentially to not skip at all…
>>84Still, some of the techniques are really lacking in action…
I was thinking of taking Juniper from C40 to S.
Now, even 110 is not enough for S, and rather, I think it might be better to allocate it to HBD.
As for design and presentation, I like Mega the most.
I like the Daima performance too.
Since Champions can be played on smartphones, the gameplay won’t have lengthy presentations and the game speed will likely improve…
Tera storage suits cute Pokémon, you know…
I like the trainer’s motion when using Terastal; it’s intricate.
Although there are many haters because it was too strong, it is the hero who protected Galar from the rampaging giant beasts of Zashizama.
I liked the concept of having a special move for Dynamax even though I can’t Dynamax.
I feel like there was a strange vibe during the 3DS era, but at the same time, it’s a bit sad that handsome titles stopped coming out altogether.
I kind of liked him/her.
>>91The story about international police and such isn’t interesting enough to drag out.
Due to issues with the timeline, they stopped forcefully bringing back characters from past works.
Isn’t it that you’re sharpening it because if you make it cool/cute and calm, it gets buried?
>>92If everything is sharp, it would actually be a problem.
Those things stand out because they mix in with truly cool things.
>>104It’s not about subdividing within the Z moves; it’s that it’s a role as an element of the Pokémon franchise.
Pokémon are naturally cool or cute, right?
Since there have been jewels from before, I feel that it’s not really that far-fetched as an idea.
>>93Of course, if Jewel had every type back then, it would turn out like that!
The name of the technique is really lame, and the pose is also awkward.
It’s not a big deal that the motion for moves like Double Kick and early-game techniques are unimpressive, but it’s terrible how the exclusive moves that looked cool in Sword and Shield have all become lame in SV.
I like Aoki’s Terastal.
Champions are the dolphins from BDSP, right?
>>97Pokémon Home’s dolphin.
It had elements that felt more like a trick for children than for children themselves.
Fixing the allocation value at 100 is a bit tricky.
It would have been best if all the Pokémon could have Mega Evolutions prepared, but well, that’s impossible!
I like the design of Mega.
I think there are types that suit cute Pokémon with Terastal.
I also like the Gym Leaders and Elite Four when they Terastalize.
The gym leader’s Terastal only makes weaknesses consistent, huh?
I can only manage with Nanjamo and Korusa.
Speaking of which, this isn’t going to be implemented in GO.
>>109Smartphone games and excessively long cutscenes are simply a terrible match…
I think the mood would change again if we had commentary like in Poké Stadium or Battle Revolution, so I’m looking forward to Champions.
It’s like Dynamax for Gigantamax.
It might have been nice if there was a Mega Evolution that increased stats even though the appearance doesn’t change.
It doesn’t feel like a trump card, does it, Terastal?
>>112It’s just about changing the type in extreme cases.
Just by changing the type, the Malsuke Debu becomes the strongest.
It’s more about jewels than Z moves!
Seriously, the fifth generation jewels are crazy, right?
>>116There are various synergies with receiving a hit and so on, but the simple multiplier over there is stronger…
>>116Since the sixth generation, there have been special elements unique to each generation.
Jewels are so strong that you could say they are effectively a special element of the fifth generation, and since they are sealed in later generations, they have effectively become a special element.
Strategy likes terraces, but…
I think there will be divided opinions on things like using a spirit terrace to see through cat tricks.
I dislike the Terastal regional feature the most, but it might be partly because collecting Terastallized pieces feels like a苦行 (a painful struggle).
Even though it has been considerably relaxed now, it’s still a hassle.
>>118I think the worst part is that there’s no intention to change the Terastal in the story at all.
Mimikyu, which had its incredibly strong exclusive Z-move taken away and its ability nerfed, but is still continuing to thrive.
The merchandise is constantly being released and selling well, so I think that maybe, for Game Freak, Mimikyu is the biggest harvest of the 7th generation.
After the firepower inflation with Mega Evolution and Z-Moves, I felt a deflation with Dynamax and it was tough.
Terastal is mainstream for this guy’s teratype ○○○.
In this situation, it’s clearly a one-choice option for ○○○ → Why is it ○○○?
It’s troublesome that this is quite common.
>>123It’s really futile that all Pokémon have this.
>>123I remembered the Kochikame collage of Mega Lizard.
If it’s cool, I can mostly forgive it.
>>124Mega Evolution has this kind of aspect to it.
The simplicity of the terrace is that just changing the type alters the reading.
Just clicking on Gosterla to see through the cat is really pointless.
Take on a risk like that of a demon.
I find that using a big technique just once in battle is personally unexciting.
Well, even if the jewel revives, it’s only 1.3 times right now, so not that much…
What’s going on with Yokai Watch now?
It was the same with the signature Dynamax, but I wondered if I could remember all the effects of the signature Z-moves.
I like that Mega Evolution allows characters that don’t see much play, like Mawile and Altaria, to shine in friendly battles.
I don’t want to see it anymore in the ratings.
If we’re talking about the story, more than half is unlocked after clearing it.
I was thinking that XY, who told me in advance about the mega thing, was just messing around.
It’s confirmed that there will be Champions Mega and Terastal.
What will happen to Z-moves and Dynamax?
Dynamax
Gigantamax
Well, it’s completely different, but Terastal is like doing a Mega Charizard test with all Pokémon.
Moreover, it’s not just a two-choice situation.
From this time on, the battles became too one-dimensional (too focused on firepower), so I stopped playing online.
I think it might be okay to remove such elements just once.
I’ll revert it back to something like BW.
>>143They had those kinds of rules in Sword and Shield, you know.
SV has nothing to do with that at all…
In the end, it would be somewhat better if they could just tighten it up, but there are a lot of people who look kind of limp.
A 600-base stat Pokémon with a four-time weakness was already strong even with that weakness.
Isn’t it already bad if it can change types? said Dragonite.
I want to do a simple exchange battle, but it seems unlikely that the main series will return to that direction…
There are theories that the traditional Pokémon battles might be left to the champions while the main series takes on the Arceus format.
Mega → (Z) → Giga → Tera, and if it continues like this, the next generation will become Peta○○○.
I wish that Terastal and Dynamax would at least be displayed simultaneously in a split screen when used against an opponent.
Who used Kyodai?
>>150Laplace?
>>150I wonder if it’s the Resavanalaplus that I saw often.
>>150Cinderace
It was some kind of special penetration.
Also, since only the three starter Pokémon from Sword and Shield had fixed power without referring to the original power, the gorilla, with Grass Slider being a move of power 160, is strong.
I heard that the pose for Z moves was thought up by Tomo Tajiri.
It seems like they naturally leaned over the table and struck a pose.
>>152Scary…
Mega Charizard was strong even with the assessment, but how was Gigantamax Charizard?
>>153Zard is strong because it has a gigantamax form.
Gigantamax is basically more of a playful element where normal Dynamax moves are stronger…
Isn’t Laplace just strange?
What is a giga? I was wondering, but maybe it’s something like “gigant” overseas?
I love the design of Mega Evolutions Pokémon.
I don’t like that only some Pokémon are given enhancement methods and how they are described in the Pokédex.
The giant starters of the Lizabanasekitan are really strong!
The Dynamax move that I disliked because it boosted poison.
Isn’t there more physical poison than special poison?
Are XY and Sun and Moon treated as a period of confusion?
The pose and the animation were well-received by the kids, so that’s good.
But I at least wanted a gym badge.
Right now, in the anime original, there’s an item that villains distribute which causes Pokémon to become aggressive after taking damage, but in return, their moves are powered up multiple times.
I wonder if they will do something like that in a game.
>>164Will it be revived?
Destructive genes…!
>>166The absurdly named “mad cow disease type Centaro.”
>>164When you think about it calmly, it’s really outrageous how inhumane it is.
>>170It’s a fireball too.
>>164It’s Mega Evolution!
Kyodai Goku-en was quite strong because it deals 1/6 damage to all enemies.
>>165Looking back now, just by defending next time, I’ve already worn down one-third. That’s quite a bit.
Shadow Pokémon in Pokémon Go…
>>167In the game, it’s a vibe of wanting to retrain and help, but since the attack is higher than usual, it gets cherished in its shadow form.
>>177A common flow seen with Dark Pokémon in Coliseum XD.
I think the lame poses of Z moves in anime are actually good.
The game lacks momentum and has few changes in expression…
The kyodai (gigantic) of steroids and pseudo-steroids was strong, wasn’t it?
If Dark Rush could be used in the main story, it might be fairly strong.
Power 90, accuracy 100, with no type effectiveness and 1/16 recoil damage.
Well, they are the type that will self-destruct or cause a huge explosion of their own will, even in the wild.
Mega Evolution is that thing where it goes on a rampage in the anime and returns to its original form with the main character’s voice, right?
The awkwardness of the pose that seems to mock children and the awkwardness of the name.
Why does the protagonist only change expression in the beginning and remain expressionless afterwards?
While others show normal emotions, you’re just a killing machine.
I wonder if Nezu has a Gigantamax Stoutland in the backstory…
The slip damage types like Goku-En and Bentatsu are always strong no matter when.
I don’t like it because the pose is lame.
But I like the system itself, as it feels like an advanced version of Jewel.
Mega Evolution is a special evolution that certain Pokémon can temporarily undergo, facilitated by Mega Stones that are formed from unique meteorites that have arrived from space.
The Z Ring and Z Crystal made from fragments of Necrozma’s body that fell from a parallel universe enhance Pokémon’s moves.
The Dynamax Band, which uses the wishing star that is a part of the body of Eternatus, reacts with Dynamax energy to transform Pokémon into a gigantic form.
The universe is crazy in this world.
>>186Since there are swarms of monsters on Earth, it might actually be the correct image that space is even more outrageous.
The pose aside, the name of the technique is really lame, but did it really appeal to kids…?
>>187I think it’s around the sense of lower elementary school grades, but I don’t think it’s the main demographic for Pokémon.
It felt like there was a sense of crisis during development for the yokai Inazuma Eleven, but by the time it was released, it had cooled down, right?
>>190Level 5 is holding a lot of titles aside from Yokai Watch and Inazuma Eleven, and their development line has reached its limit.
Game Freak is almost a Pokémon-specialized development company, and it’s crazy that they can consistently release new titles while keeping the base elements flavored in a similar way.
Deoxys is also a Pokémon with terrifying power, resulting from the altered DNA of a space virus.
Rechizaku is also a being that split from a giant dragon that came from outer space.
Did no one find it strange that the giant Bashin was charging in while standing still with his Z response?
>>192Hantail’s Ultra Dash Attack is also good!
So far, the Champions only include Mega and Terrace that have been announced, but I think Z and Dynamax will be implemented eventually.
>>193It seems like there are a lot of people who will create an all-around, indecisive, strongest Charizard.
It seems like Mega Z Dynamax will be allowed in Champions, but it doesn’t look like Z moves will be used at all.
>>194I knew that Mega Evolution would be allowed, but are Z-Moves and Dynamax also allowed!? I didn’t know about that…
>>194I think there will be a chance for it to be used if Z can be used with something else, just like in Generation 7 when Z and Mega were used in the same match.
Conversely, if it competes with Mega Dynamax, it could become an overwhelmingly unused element.
I’ve never played Yokai Watch, but I have a prejudice that it seems like they developed it with a strong awareness of Yokai Watch.
I like it when it can be as extravagant as the light of destruction that scorches the heavens.
>>196The name of the technique aside, the font is really lame!
>>196If it were not in hiragana…
>>205Isn’t it kanji?
There are many ordinary Pokémon that are said to have come from space, you know…
For Ultra Necrozma, the Z Crystal is the key to transformation.