

The mechs of the Anti-Alliance are really cool, right?
Flapping its wings looks cool, doesn’t it…?
It’s a super late topic, but does the development of the weapon called Valkyrie have no relation to the Macross’s fall or the technology gained from it?
>>3The power, weapons, and armor all come from technology derived from Macross.
>>4It starts from there, doesn’t it…? Thank you.
>>5Also about the variable ability of humanoid forms.
The people who made Macross are freaking awesome! → When they attacked, we charged into their battleships with fighter jets! → We transformed into humanoid shapes the same size as the enemy and fought in close quarters inside the ship!
It was supposed to be that way (there are various theories).
I want to see it, but the VF-0 hasn’t been used in practice very much…
Macross Zero itself takes place 7 months before the main story, and even then, VF fighters are still circulating in very small numbers… the anti-unification movement feels similar as well.
Isn’t Ivanov too strong?
I just ended up fighting with Fokker multiple times and getting my gun pod destroyed.
>>9Iwanov is probably in the top 5 of the Macross world.
After all, he’s Fokker’s master.
>>9As it’s a Focker instructor, and SV itself has a higher level of completion than VF, there’s nearly no chance of winning.
Thank you for killing me in a nice way… Bird person.
I at least wanted them to let Shin defeat Nora…
The only clear victory was with the surprise armored, I guess…
This engineer is going to make a Draken, huh…
>>15Where have you been hiding until now…?
Even though humanity was on the brink of extinction, the lineage of the development team of the threads still survived during the Delta era, which is incredibly resilient.
>>16Is it these guys from the Vampire series?
It’s nice that from the perspective of the general fighter pilots of the integrated forces at that time, it was almost like death encampment…
>>18But I like that Shin is clearly winning in normal combat maneuvers.
From the beginning, the precious VF-0 is being shot down left and right by Nora…
During the ZERO era, the basic components of the variable fighter were mostly completed, but since the thermonuclear turbine engine was incomplete for both the Unified Forces and the Anti-Unified Alliance, they were operating with conventional jet engines that were finely tuned.
>>21In short, the thread image and Zero should have a fuel tank, but I wonder where it is attached.
>>29Like a normal fighter jet, the main wings and fuselage.
The VF-0, which has terrible fuel efficiency and requires in-flight refueling, is great, isn’t it?
It’s like General Galaxy, or rather, SV Works is just too much of a legendary machine development group.
The problem is that the design philosophy is oriented towards human civil war.
>>23It’s almost all of these guys for innovative technology…
It’s before the installation of the thermonuclear engine, VF-0.
The F-14 that Shin is piloting has also been upgraded with technology obtained from Macross, right?
>>27It was probably an A-type base modified with OTM.
The Ghost Booster has reverted to zero…
Rather, why were you so easily defeated by the bird person, Ivanov?
>>30Rather, it’s not an opponent we have a chance against with the aircraft from that era…
At that time, only Fokker could handle variable fighter aircraft, which is why most of the planes were shot down.
The instructor who was the most capable is in the anti-integration division…
I feel like there are hardly any pilots who could compete against a bird person even with the VF-1.
It doesn’t seem like the opponent is someone against whom regular aerial combat maneuvers would work, huh, bird person?
>>37That’s an ultraweapon of the Protoculture piled up like Fold Quartz.
The setting of the Zero aircraft being a transitional phase between a regular fighter jet and the VF-1 Valkyrie is quite cool.
There is also the VF-X1, which has a reaction engine but it’s unclear if it can transform.
The technology obtained from the SDF-1 includes gravity control and barrier technology.
The difference from 0 is that the Valkyrie has technology packed into the backpack area.
In the field of gravity control, Destruction Monsters are forced to operate on two legs through gravity control.
>>41Fold and super-efficient thermonuclear reactor also OTM
>ゼントランと本格的な戦争になる前の人類同士の小競り合い的な話もうちょい見たかった気がするBut honestly, I can’t say that Zero was really that interesting…
It might just be that it’s been too long and I don’t remember the battle.
I feel like there was a setting where Valkyrie has a thin film-like barrier, but I forgot where I saw it.
>>44That’s energy conversion armor, isn’t it?
Flow EN to strengthen intermolecular bonds and enhance armor.
I have a memory of reading a setting that explained the principle of how monsters can walk, and I found myself wondering what that really meant.
Fokker says “energy conversion armor is as tough as a tank,” but that’s just about it.
>>47Well, a fighter jet that can withstand direct hits from two or three missiles is definitely a huge threat.
>>47It’s okay to crash into a building.
You can only deploy it when it’s transformed into Battroid mode as VF-1.
Energy conversion armor can only be used in part for fighters even at level 25, so it’s probably very power-hungry.
It seems that it was originally also designed to consume surplus energy during battroid mode.
I was incredibly excited when I connected to F.
>>50I was amazed when I connected to F from the VF-X2’s hyperspace resonance crystal.
Well, it’s an era where there’s no one who can properly handle a battroid with functioning energy conversion armor.
>>52I didn’t become a pilot just to crawl on the ground…
(A gravity-defying device flying off from the hull into space)
>>55It’s because I use things that I picked up.
If it’s about getting into a scuffle, the Destroyed Squad should take care of it…
I didn’t know that the Armored version existed in the TV series but broke before docking with Macross.