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[Mega Man Battle Network] Weak


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1: Japan Otaku Reviews25/05/20(火)20:32

An anime viewer, huh…

3: Japan Otaku Reviews25/05/20(火)20:33Yeahx27

>>1Rather, anime is treated better…

2: Japan Otaku Reviews25/05/20(火)20:32

It’s still more usable than shotguns and V-guns.
I’ll take it out if a decent chip comes.

46: Japan Otaku Reviews25/05/20(火)21:11

>>2It’s faster and can double delete, so it’s definitely stronger than a mini bomb. I’ll knock you out!

4: Japan Otaku Reviews25/05/20(火)20:33

Do you not know about transmissions?

7: Japan Otaku Reviews25/05/20(火)20:34

>>4That’s because the Canon series is too strong.

5: Japan Otaku Reviews25/05/20(火)20:34

The bulletin board is the largest mini bomb anti-site.

6: Japan Otaku Reviews25/05/20(火)20:34

A chip that teaches the importance of deck building.

44: Japan Otaku Reviews25/05/20(火)21:09

>>6Follow me!!!!

47: Japan Otaku Reviews25/05/20(火)21:11

>>44Directory!

8: Japan Otaku Reviews25/05/20(火)20:37

To take down the cannon dam, it’s enough to take down the metal, it’s a perfectly exquisite crap.

9: Japan Otaku Reviews25/05/20(火)20:37Yeahx1

The throwing type, not just the mini bomb, has too long of a motion.
I want a level of specificity similar to something like Kanketsusen or Hougan.

10: Japan Otaku Reviews25/05/20(火)20:40

I want you to throw it in a straight line.

11: Japan Otaku Reviews25/05/20(火)20:42

>>10That’s the domain of the dash attack.

12: Japan Otaku Reviews25/05/20(火)20:43Yeahx1

The motion is long.
The time until impact is long.
Low return

I want to share the advantages of the same early game card, Reflect Commitment, even a little.

50: Japan Otaku Reviews25/05/20(火)21:12Yeahx7

>>12Don’t bring out chips that are in the strongest class in history for comparison.

51: Japan Otaku Reviews25/05/20(火)21:12Yeahx2

>>50Grayga’s Response

62: Japan Otaku Reviews25/05/20(火)21:16

>>51Even without Graiga, the Reflect Met is super powerful!

67: Japan Otaku Reviews25/05/20(火)21:17

>>62Strong is strong, but I think the only one that feels like the strongest in history is Grayga, who hits twice for no reason!

13: Japan Otaku Reviews25/05/20(火)20:44

But thanks to the trajectory of this song, it will overcome obstacles even if there are barriers, right!?

15: Japan Otaku Reviews25/05/20(火)20:46

>>13Use air shoot for cover.

14: Japan Otaku Reviews25/05/20(火)20:45

The evolving metaguard and the unchanging minibomb.

16: Japan Otaku Reviews25/05/20(火)20:47

Even standard class is ridiculously garbage.
Battle chip trash
The Ijuin Pet Company that produced something like this should know shame.

17: Japan Otaku Reviews25/05/20(火)20:48

Strong only in transmission.

18: Japan Otaku Reviews25/05/20(火)20:49

>>17Were they strong…?

26: Japan Otaku Reviews25/05/20(火)20:55

>>18Multi-hit
It can attack diagonally up and down because it draws a parabola.
Low MP consumption
The maximum stock quantity is high.

19: Japan Otaku Reviews25/05/20(火)20:50

There is too much lag from use to impact, so I can’t hit moving enemies properly.

20: Japan Otaku Reviews25/05/20(火)20:50

How about Hougan?

21: Japan Otaku Reviews25/05/20(火)20:51

>>20Just having a high-power break attribute makes it useful.

22: Japan Otaku Reviews25/05/20(火)20:51

Even the guaranteed hit big bomb is difficult to use.

23: Japan Otaku Reviews25/05/20(火)20:52

The damage is around 40, right…? Since it’s a bomb, can we get a bit more firepower?

27: Japan Otaku Reviews25/05/20(火)20:55

>>23It’s 50! It has more firepower than a cannon, you know?

28: Japan Otaku Reviews25/05/20(火)20:56Yeahx3

>>27If you don’t hit, it’s the same as zero.

24: Japan Otaku Reviews25/05/20(火)20:52

I’m reminiscing about how the performance of the Battle Chip Grand Prix was…
I’ve been using only swords, so I can’t remember.

25: Japan Otaku Reviews25/05/20(火)20:55

Personally, I prefer shotguns and V-guns.

29: Japan Otaku Reviews25/05/20(火)20:59

The disadvantage of having a slow output in a one-square range is just too fatal…

30: Japan Otaku Reviews25/05/20(火)21:00

I will finally consider using it since I can shoot endlessly with the Buster Mini Bomb.

31: Japan Otaku Reviews25/05/20(火)21:00

The bus terminal bomb was okay.

32: Japan Otaku Reviews25/05/20(火)21:00

At this speed, even with a power of 100, I’m still unsure whether to use it, and I probably won’t end up using it anyway.

34: Japan Otaku Reviews25/05/20(火)21:01Yeahx2

>>32In reality, I don’t use the energy bomb 40×3 at all.

33: Japan Otaku Reviews25/05/20(火)21:00

Even in a virus battle, those who can hit like this without effort are quite rare.

35: Japan Otaku Reviews25/05/20(火)21:01

It feels just about right with a big bomb of 6.

36: Japan Otaku Reviews25/05/20(火)21:01

It’s too late…

37: Japan Otaku Reviews25/05/20(火)21:02

Watching the scene where the mini bomb from the anime does a 10-hit combo and completely overwhelms the opponent will change your mind.

39: Japan Otaku Reviews25/05/20(火)21:04

>>37If you release a new work that can be put in a mini-bomb folder with 10 sheets like the anime, I might reconsider and do it.

40: Japan Otaku Reviews25/05/20(火)21:05Yeahx2

>>39If it’s going to hit 10 times with one shot, then fine, but stacking 10 mini bombs is a challenge run.

48: Japan Otaku Reviews25/05/20(火)21:11

>>37It seems that unless it’s as fast as Raito-kun’s slot-in, it won’t be practical…

38: Japan Otaku Reviews25/05/20(火)21:03

There aren’t that many obstacles, after all.
Even if it exists, I would use a penetration-type chip.

41: Japan Otaku Reviews25/05/20(火)21:06

It’s really frustrating that there’s no firepower despite the slow tempo.

42: Japan Otaku Reviews25/05/20(火)21:07

The time until I can use the next chip is too long.

43: Japan Otaku Reviews25/05/20(火)21:08

If there is time until the end of the throw or until it lands within this attack range, then at least I want double the damage of the cannon.

45: Japan Otaku Reviews25/05/20(火)21:11

After charging the custom gauge completely, throw it and immediately use custom → release the freeze with Magnet Soul and if you restrain with B←, it might definitely hit.
It’s not worth doing such a thing.

49: Japan Otaku Reviews25/05/20(火)21:12

The chip trader has tens of thousands of mini bombs lying dormant.

52: Japan Otaku Reviews25/05/20(火)21:13

Among the initial decks, it has the highest power, and there are many enemies that are easy to hit with mini bombs in the early game, so it’s not completely useless.
“In the middle of the game, I am at the bottom of my backpack.”

53: Japan Otaku Reviews25/05/20(火)21:13

The met guard until it becomes a reflect met isn’t called industrial waste, but isn’t it almost exclusively for the early game?

56: Japan Otaku Reviews25/05/20(火)21:14

>>53I think being able to deal 40 damage is helpful until mid-game.

59: Japan Otaku Reviews25/05/20(火)21:15

>>53Isn’t the Guts Shot used until around the midfield?

54: Japan Otaku Reviews25/05/20(火)21:13

The shockwave is still more active.
Most of the viruses are moving, so throwing won’t hit.

55: Japan Otaku Reviews25/05/20(火)21:14

I love big bombs.

57: Japan Otaku Reviews25/05/20(火)21:15

At least it’s a bomb, so make it recoil.

58: Japan Otaku Reviews25/05/20(火)21:15

At least if you line up, you can aim.

60: Japan Otaku Reviews25/05/20(火)21:15

Wave attacks continue to have hit detection even when they’re slow, so they tend to hit quite reliably.
Mini Bomb, what is that landing speed and the temporary judgment?

61: Japan Otaku Reviews25/05/20(火)21:16

Why was there a gap with the sword?

63: Japan Otaku Reviews25/05/20(火)21:16

Has anyone ever used the original Met Guard that didn’t even produce a shockwave?

64: Japan Otaku Reviews25/05/20(火)21:16

The wild navigation from 4 onward feels subtly annoying.
I’ve never won.

65: Japan Otaku Reviews25/05/20(火)21:17

Even if this is a Zeta Mini Bomb with just one chip, I definitely won’t use it.

66: Japan Otaku Reviews25/05/20(火)21:17

Some of Kirby’s bombs have become lawless in performance.
Where did the difference emerge?

69: Japan Otaku Reviews25/05/20(火)21:18

>>66Even Roll can roll bombs.

80: Japan Otaku Reviews25/05/20(火)21:22

>>66Kirby fundamentally has no concept of an axis.

68: Japan Otaku Reviews25/05/20(火)21:17

The explosion is spreading; I won’t use single bomb, double bomb, or triple bomb.
I won’t use the Kohrī Hōgan or Yōgan Hōgan that have attributes.

70: Japan Otaku Reviews25/05/20(火)21:19

I don’t remember using anything other than Prism and Forest Bomb from Throwing Items 2.

71: Japan Otaku Reviews25/05/20(火)21:19

It’s fine with an earthquake, right?

75: Japan Otaku Reviews25/05/20(火)21:21

>>71The Earthquake is so difficult to use that it ultimately leads to the conclusion that throwing-type items are worthless.

72: Japan Otaku Reviews25/05/20(火)21:20

I remember that the thrower often used the Kanketsusen at 5.
A crappy hole tends to open up easily.

73: Japan Otaku Reviews25/05/20(火)21:20Yeahx3

The card that will definitely be the first to be picked out if new cards are added from the initial folder.
…right?

74: Japan Otaku Reviews25/05/20(火)21:21

>>73It’s more of a recovery than a mini bomb.
Of course, the priority is high.

78: Japan Otaku Reviews25/05/20(火)21:21

>>73In some cases, I may draw my sword, but well, I’m the strongest candidate.

76: Japan Otaku Reviews25/05/20(火)21:21

Huh? Isn’t it more likely to achieve full sync than with a cannon when you hit it?

77: Japan Otaku Reviews25/05/20(火)21:21

It’s shocking to see that even this garbage chip gets a counter in the videos often posted here.

83: Japan Otaku Reviews25/05/20(火)21:23

>>77There are no random elements in the chip, so if you use it enough, you can at least get a counter.
There is simply no reason to use it at all.

84: Japan Otaku Reviews25/05/20(火)21:24

>>77That person is so crazy that they take counters with a flash bomb that has a delay even after being thrown and landing, rather than just a mini bomb.

79: Japan Otaku Reviews25/05/20(火)21:21

First, it’s essential to increase the rotation speed, so I will eliminate the chips that obstruct the code before the mini bombs.

91: Japan Otaku Reviews25/05/20(火)21:27

>>79Was that always your play style back then? You custom style guy…

95: Japan Otaku Reviews25/05/20(火)21:28

>>91I’m the kind of fool who wants to choose a lot.

81: Japan Otaku Reviews25/05/20(火)21:22

The amazing play in EXE comes across as more creepy than great, you know?

82: Japan Otaku Reviews25/05/20(火)21:23

But you like the Greatest Bomb, right?

89: Japan Otaku Reviews25/05/20(火)21:26

>>82Oh, it had break performance?

85: Japan Otaku Reviews25/05/20(火)21:24

When I hadn’t played yet, I thought the cards from the CoroCoro magazine were strong chips.

88: Japan Otaku Reviews25/05/20(火)21:25

>>85That’s the one that changes the buster into a mini bomb, so it changes the evaluation from just being junk that crowds this folder.

86: Japan Otaku Reviews25/05/20(火)21:24

Forest Bomb is the strongest chip…

87: Japan Otaku Reviews25/05/20(火)21:25Yeahx1

>>86The strongest one is probably the prism.

90: Japan Otaku Reviews25/05/20(火)21:26

I feel like even Korokoro and the official strategy guide were calling it a deck.

92: Japan Otaku Reviews25/05/20(火)21:27

I wonder where I would use an energy bomb.

93: Japan Otaku Reviews25/05/20(火)21:28

Are you strong in WS (World Series) or N1 battles?

94: Japan Otaku Reviews25/05/20(火)21:28

This is… Rockman Mini Bomber Style!

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