
I’m really looking forward to the Aoen stream!
Of course, everyone uses Wanyu, right?
Un
>>1
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Regarding the performance of Aohen, it has an incredibly strong ambush and is equipped with expensive bug finesse, yet it still feels like it’s not that strong, doesn’t it? It’s just a beloved pet.
A person who can properly use it at dawn.
People who are doing that, just by being at the front lines because they are passionate about it, are truly caring.
There’s already an incredible headwind against the sword, and on top of that, the Sodomas women have a low power limit, so there’s nothing I can do.
On top of that, the fact that Lukino participates in the competition with his abilities as a default has come full circle to the point of being extremely manly.
Don’t tell me you’re not going to rewind the GameCube…?
Far from being underestimated, it is overly justly evaluated.
There will probably be some newcomers who get fooled by the late-blooming strength of the Green Wind.
It’s power 22.
There are no special corrections, you know.
Don’t avoid it that much.
It’s difficult to use even in normal mode, isn’t it, Wayu?
It’s overrated.
It’s frustrating that you can only have one type without any adjustments, you know?
I can only hit, but it doesn’t cause any damage, I’m fragile, and my weapons are wasted.
They’re just lingering at the top of the Tire rankings without being part of the unit evaluation.
“Don’t worry, no matter what I give you, you’ll be weak.”
Ambushing brave warriors finally allows one to gain human rights with a great sword of steel.
At least if I had strength comparable to Rutger.
There probably aren’t many people who have filled in the support properly, so they are truly loved for their appearance.
Even in hard (normal), having at least one cute slot would be just fine.
If I don’t have the alchemical silver, I can’t generate firepower…
The latter half of Aouen is filled with extremely tough Paladin Dramatus Generals…
Finally, by being released, will people who misunderstand Wayuu as the weakest swordsman witness the reality of Mr. Lucino from Radiant Dawn…?
Despite being able to create flames with the blessed flames, it’s Killroy and Largo who can output the firepower.
I wish the ability competition only applied to the enemies, but then it would be too strong…
It seems that Killroy and support are also not well known.
A guy called Tsuihaaku that no one talks about.
It’s a pattern where I raised Wayu thinking she would be strong, only to be betrayed, so I think the support characters are generally known.
Since it’s a Lucino with an earth attribute, it’s fine to just remove the equipment and end the turn standing still near Yanath.
In terms of dawn, the swordsman has been significantly strengthened, and their growth rate is high, plus the Grail Mercenaries have many opportunities to deploy, so they are generally strong…
If it’s a sword, Ike is fine, but he’s soft and lacks firepower.
With swordsmen like Ike and Mist, and strong reinforcements like Tanis, there’s no room left.
The special weapons are weak, so I can’t really deal damage.
The blue flame sword infantry is enough with Ike.
If you just look at performance, it’s enough to let Makarov wield a sword.
TwiHawk is considered the strongest among the swordsmen, but even so, after growing without power faltering and forming a full support team, they only become a marginally viable force.
Even if it’s a participation map, the next step is the tough part.
Moreover, if you are given a so-called Armor Killer with the worst compatibility, it’s a guaranteed skewering…
Even though it turns me into a meteor durability-consuming thief, I think it doesn’t matter too much if I deploy my favorite characters because Ike will handle everything.
The evaluation of thin books is probably high.
A dual hardship of having low sword performance while facing a high rate of enemy spears.
The enemy has high defense and a low strength cap, so it’s probably three times.
Despite being one of the strongest paladins and sword infantry to date, Ike goes and disregards heavy infantry and cavalry, which can leave first-time players quite surprised.
I guess it’s about Ike and Mist with the Sonic Sword, or Tanis and Mr. Makarov…
Twihawk is difficult to level up on the map for a while after joining, but once leveled, it can be quite useful.
Sonker has no particular complaints except for luck.
It might be better to use Makarov instead of Tsuihawk since he’s a cavalry swordsman.
The enemy’s spear rate is high, and the weight can be countered with strength, so the axe is strong.
Isn’t it mostly people who added axes or bows since Paladin’s weapon choices are free?
The sword is weak! Evasion calculation formula changed! The enemy’s luck is relatively high! Special attack bonus revoked! Weak power but special attack weapon weakened! In the first place, even the weak enemies are tough and strong!
There are countless things that could be mentioned, but the fact that swordsmen appear as enemies makes it difficult to take advantage of their high speed for counterattacks, and their consistent luck makes them a troublesome presence that is hard to defeat.
The clash is recommended because the trained Laguz half-transformation shines.
It’s way too lacking in learning that the Paladins have almost all surpassed level 25, even though they prepared strong Master Knights while keeping the horse unit’s abilities modest in the Holy War.
Since the special attack is only doubled and the power of wind magic is too low, the Dragon Killer is mainly the Sonic Sword.
It’s tough to raise it to Mist Sword B, isn’t it?
The balance of blue flames is overwhelmingly powerful from start to finish.
It would be nice to make general Laguz a bit stronger, right?
In the first place, the grass fire Wayu isn’t very cute.
To be honest, a sword is enough for Ike, Gato-chan, and the Falcons.
Makarov is more useful as a Paladin with axe or spear + bow, unless Oscar, Kevin, and Stella are particularly useless.
Honestly speaking, other than cuteness, there’s nothing else to offer.
Senelio… throw away that trashy wind.
Isn’t the part where he hands the sword to Ike the peak of his activity?
Thunder is heavier because of that…
Perhaps because of that, Erase is receiving a considerable growth rate in power.
Senelio is weak.
I often feel that while Aoen is one thing, it’s also seen as weak in Akatsuki.
I feel like I rarely see discussions about anyone other than the broken ones from Akatsuki in the first place.
They’re saying it’s soon going to be playable, but did you actually get the console…?
When the two of sword and wind depart, time passes…
Makarov is a character that I generally don’t want to use much outside of unit performance…
It’s so realistically trashy that there must be someone who became a model for it.
When you reach the highest level in Akatsuki, most jobs will kill the opponent when they use their ultimate skill…
Only those who do not become that way are said to be weak.
The dawn is too lawless for the king… For the Beorc, it’s somewhat manageable.
I don’t remember using the blue flame fire magic at all.
I believe that from the settings to the appearance and the unit type, they will surely become stronger.
Did you just talk about the Sword Master?
In the end, it seems that the opponent who activates the ultimate technique will die.
There are also ones that don’t die.
Akatsuki feels like either Sazaheza is strong, really strong, or broken.
The Dawn Sword Saint is normally strong, so the people saying he’s weak are definitely just air-headed.
If you’re going to use a cute infantry, then Nephony is fine.
Despite there being many tough enemies like swordsmen, I am too weak to fight.
Thanks to the revival of re-mobility and the weakening of suicide attacks, the decrease in dragonfly collecting has made it difficult to determine whether Pegasus is strong or weak.
A slim girl’s sword can’t possibly penetrate armor.
The kings are too strong, so we’ve asked them to hold back from deploying in the final chapter.
I honestly feel like there’s no discussion at all about how badly the unit balance is broken in the dawn.
It ends with “Aik and the king are strong, right?”
The woman who will die when Ashnard comes flying.
It’s troublesome that even with the synthesis bug, Swordmaster isn’t that strong.
The Thunder of Creation that Ike wields is a divine artifact.
Since you can’t obtain the military class’s secret arts without using a scroll, it feels like there are no benefits from the job skills.
Who else did you use it on besides Ike for the first one?
Thanks to the speed cap, I won’t get hit with follow-up attacks, so even if I get hit by Ashnard, I won’t die, right?
Bandit’s Onahole
We must provide special treatment to the weak, like the Wingspear.
It’s going to be obvious that there’s no particular connection with Mist!
I like to do doping with Erin and buzz around with Amit.
It’s Jill, the official mist and friendly position girl…
Akatsuki is often criticized for the noticeably low performance of the green wind.
Huh? You guys fall just because I moved a little and nudged you?
The Queen of Azure Flames has such a low upper limit that even with Amite, it’s tough…
Queen Akatsuki is overly retrained.
Isn’t Ash-chan’s attack 50?
If you raise Wayu, you probably won’t be pursued, and is it tough to have HP and defense exceed 50?
One strike. A mere foot soldier like you… one strike is all it takes.
I don’t really think it means what it says…
So, should we make it possible for Wayu to use the Regal Sword too?
Since it’s like Bushido Blade where the one who decides their special move first wins.
I feel like everything is generally strong except for instant kills.
Just randomly attach the sun to the secret technique.
You can manage to use it until it’s hard with love.
As a fanatic, it’s quite tough.
I wonder why the special effect is doubled.
As a result, the special attack weapons are not very strong even against their intended targets.
Thunder magic is strong because it has a bonus special effect attached.
“Even when it comes to finishing off an opponent, it’s said that an instant kill can occur, but I haven’t come across any videos of that sort, and in my own experience within the game, I’ve never encountered it, so I can’t really relate to it.”
The growth rate is poor, but Ike can support with the earth attribute spear paladin, and Oscar is overly favored by the system.
I looked into it, and with a hit point expectation of 41.50 and a defense of 15.60, it’s actually capable of withstanding the regular Gurgle Land.
The speed is probably near the upper limit first.
First of all, Ashnard is a rare final boss in FE who is genuinely strong and has mobility, which is unfair.
In the first place, achieving a complete event without any damage in that port town is an exceedingly difficult task.
It shouldn’t be allowed for something that completely nullifies attacks from everyone except specific characters to move…
In extreme cases, Ashnard would be invincible if he ran away since he has more mobility than Ike.
I won’t do it, though.
In the support conversations of Ike from Fire Emblem: Path of Radiance, there are many with female characters.
I don’t think you would normally see additional conversations for clearing stages unless you survive after colliding with Ik from the port town.
I heard that even using some bug techniques, you’re only about average in strength.
Why did the last goddess of dawn not move?
The enemy’s defense is usually over 20, and since we can’t win against the triangle formation and our power limit is only 22.
It’s a problem that it can’t produce as much power as it looks.
Normally, Sonker-sensei or Tsuihark is better.
I didn’t know how to be friends with Sinon.
It’s better to produce damage with silver or steel than with bug thinness.
The difficulty level regarding Ashnard changes significantly depending on whether you can recruit and train Ina.
It’s too much of an impossible game to aim for being the strongest swordsman with our own Ike.
That goddess was also a pain in the ass, with all her meat shields having counters while she was firing map weapons from a different vector.
Even with Ike, it’s somewhat disappointing until he learns Sky, so to speak.
Sonkel is too unlucky, so I’m scared of accidents, but I can take him to the end.
TwiHawk is impressive for having a continuous streak.
Is there any value to a female swordsman besides their appearance?
Whether to choose Sky Ike or Vengeful Hero Ike is up to personal preference.
It’s strange that the knight’s protection increases the growth rate of speed!
It’s called the divine twin swords with Raguel, or something like that.
Originally, being a dual-wielder is just too much.
Overall, it’s crazy how Ike is just dominating ever since he became a lord, even amidst the headwinds.
It’s terrible that the enemies are all filled with spear-wielding armor and dragon knights.
Do you have a grudge against Wayu or something?
I remember that I didn’t need anything other than the sword as a sub-weapon for Ike and the Paladin, but is my memory being exaggerated?
If Phil didn’t have the class’s special correction, he would be below Wayu.
That high lethal adjustment and the fact that the enemy is weak make it relatively easy to fight, but it still doesn’t go beyond the realm of personal preference.
The Wind Cutter sword, a 2-range sword adopted in Akatsuki, faded away without becoming particularly noteworthy.
Was the holy war when the female swordsman shone the brightest? Now that I think about it, she might have been quite unfortunate.
Catherine-sensei of Kazahana will be quite strong if she joins early.
The surroundings are gradually catching up, but the strong period is long.
The male swordsman is strong, but…
Wayu is bad, but Lucino has become so pathetic that you wonder what he even came here for.
Remove the ability competition.
It’s Aira’s fault, it’s Aira’s fault.
Aouen was said to have the strongest protagonist and the strongest final boss…
Since we have Nephenee in the strong female category…
For now, it’s fine if the paladin can just use an axe.
The paladin’s sub-weapon should definitely be a bow.
The ease of handling the late-game dramatic summons is different.
In Engage, the sword was clearly in the weaker category.
When it comes to whether it’s a stable weapon type, there are definitely some questionable aspects.
The person who was filling the top ranks in the Sagisatsu tribe during dawn was insane.
As a paladin, it’s fine to just have the initial weapons from the lower class and either a bow or an axe, so I really don’t have any opportunity to use a sword.
It’s too lawless that even Raguel secretly has the blessing reflected.
Nefany is also quite niche, and using it can be pretty difficult.
The female swordsman, with external devices, such as ☆100 equipment like Lachesis and Marita, is overwhelmingly powerful.
If there are no basic ranged attacks, the sword will become unnecessary unless appropriate advantages are taken.
The combination of Sunlight and Moonlight in the sky, along with the freely usable two-range sword Ragnell, is just too perfect.
I feel like there tends to be a lot of spear-wielding enemies.
Basically, Kevin and Stella, who have become axe + bow, are on the front lines.
By default, the sword cavalry Macaroni is a strong sword user, but I really don’t want to use their humanity.
I think the final boss problem in the old Fire Emblem series has always been a perplexing issue.
It’s usually either too weak or managed somehow with the protagonist’s special weapon.
There are also fire dragons that come to kill the protagonist with special weapons.
Tough Paladin General Dramases are coming out in droves…
Ashnard is terrible, but I really like the final chapter where high-quality enemies attack from a grid-like divided map; it’s actually quite well-made.
The overseas version of Radiant Dawn has General Bolting Axe becoming General Tomahawk, so I’ve heard it’s quite a threat.
I had them use Gatry and others without worrying since they can handle a sword.
The three GBA games have final bosses that are strong enough to be considered decent, so in a way, it’s quite refreshing.
The ancient fire dragon that is said to be very strong has a relief measure for Atos-sama that allows for the shortest 1-2 turns with Luna and Farah.
“That guy called Makarov is used too conveniently as a counterargument to ‘It doesn’t matter if you’re a terrible person as long as you’re strong.'”
The final boss in FE has a strong aspect of an event battle, and the preceding match tends to showcase true skill.
Kevin grows steadily strong, but Oscar is quite suspicious.
The Thunder Sword and Engage weapons are strong, so the swords and swordsmen themselves seem to be of little importance in terms of stat distribution.
Wasn’t Engage unlucky with the spear?
I feel like swords left a very strong impression because they were more often powerful engagement weapons.
When it comes to highly completed final bosses, Takumi is notable, but it’s tough to reach that point.
Even the seal of Special Technique 30 is filled with enemy spears, so it’s a bit tough.
The carefully selected elite are truly a remarkable group of elites.
One hit is enough, and it really is almost always enough with just one hit.
The last boss map that directly reflects the evaluation of combat power.
I played around three rounds of Luna, and it felt like the engagement had clear strengths and weaknesses for swords, spears, and axes.
So, after all, the safe bet was the sword.
I don’t think it would be a problem to revive either the Wind-Cutting Sword or the Deadly 30.
Even if I revive the latter, he probably won’t rampage as much as Rutger or Phil.
If there’s a shortage of swords, then there’s room to adopt Makarov, but since there’s no shortage, it’s fine to just go with the horse, Osuke Bistera.
It’s terrifying that even Tiamat can barely make it to the very end.
I like Red and Green because both the characters and their abilities are strong.
Everyone, get a power growth rate like Marita’s.
In Engage, when you reach Luna, the spear becomes incredibly tough.
It’s heavy, and I’m also slightly worried about its accuracy.
“The re-movement is too strong, isn’t it, Blue Flame?”
I think it’s a given that if a support paladin is young, they are strong, as represented by Zetotiamat.
Tiamat was definitely a special limit slot, right?
Because the mounted axe is strong, Boar doesn’t leave much of an impression.
The infantry of the holy war tends to come later and just take down the boss.
The woman swordsman who was probably the most unmatched is Marita.
Tiamat has a quality that feels reminiscent of the previous game’s protagonist or heroine.
I really love the sight of someone sobbing while thinking about the Grail.
Engagement techniques are mostly sword-based, so the sword has a strong positioning.
The convenience of being able to compensate for accuracy and that anyone can be a warrior with a strong axe.
While there is a significant disparity overall, strong spears are extremely powerful.
Daggers become consistently strong when refined.
A bow should naturally be strong enough for anyone to shoot at a range of three.
That said, the only garbage in Engage is the fist.