
It’s just a pawn in the game, so it only has the minimum abilities.
There was even a plan not to have a class change at all.
The last three episodes are pretty strong.
“I’m not weak, and while I’m steadily leveling up, I’m fairly strong.”
The CC is too slow, so it’s impossible after the middle stage.
Because it’s the lineage of Mars.
Clearly, a swordsman like Zoro or a warrior persuaded by a princess is stronger…
If you’re okay with wasting experience points, it’s not impossible to fight in the middle stages.
When there are too many CCs, it becomes a suppression machine, but…
Until then, there is no weakness.
It’s not at the forefront as a swordsman, but its performance isn’t bad, so it can be used until the mid-game.
The rapier is not weak, after all.
I only knew about it from Smash Bros, so I had the image of it being a power-hungry character.
The fact that CC is slow excludes it from the evaluation criteria of being strong or weak.
Even Hector is like that.
My job is to spin the sword around and strike the final boss.
You should use the rapier more aggressively.
Sodomus is broken.
The mounted cavalry is broken.
The red-green paladin is convenient.
It’s unlikely that Roy will become an ace with a sword.
But if you don’t raise them, you’ll end up with a game over due to unexpected reinforcements.
There’s no way someone can be ridiculously strong despite being a road (a casual or weak person).
In terms of political power, he stands out among the main characters.
It is completely unrelated to unit performance.
Somehow, Roy feels like he lacks humanity.
You’ll probably get flustered by the combat dragon.
When I’m trying to woo an older, too weak sister, it feels very human.
I think they’re an overly accomplished commander for their age, but I don’t quite understand the lack of humanity.
In the main story, I hardly have a proper conversation with anyone except for Marin, Sugine, and Elfinn…
Look at this hard mode, where you can fight the boss in the first episode with a one-hit kill!
Thanks to the rapier, it’s excellent in the early part of the hard mode.
Superbly excellent as a commander.
Roy is the kind of guy who properly approaches the girls he likes.
Compared to past generations of lords, it’s quite weak.
I love Roy, who hits on Cecilia as she tries to go home with a fierce approach.
I feel like it was good to class change during the Etruria liberation story-wise and performance-wise.
I find it a bit creepy but I like how Roy is attacking Shanny.
I like the parts where a tone fitting for their age slips out casually.
When comforting Lilina or in conversations with Cass.
It’s understandable that there were no plans for CC initially because of the style that shows respect for the first generation.
The first half is based on a rapier setup.
As a general, you are wonderful, but…
Since the feudal lord requires combat ability, damn it.
When you give them the sealed sword, they really do whatever they want.
I want to do it.
There’s only about this much left.
CC is too slow…
It can be said that there is always a role for Ririna’s enhancement parts.
A game of transporting Roy in Cecilia.
In the old Fire Emblem games, the lord also had the role of a suppressor.
When I tried to recreate the incident where I took a hit from Murdock’s tomahawk that was mentioned in Engage, my head got split open…
The growth rate itself is high, but it’s tough that it’s leaning towards luck and magic defense.
He is just a 15-year-old marquis’s heir who is humble, likable, has a strong following, a strong will, can’t overlook those in trouble, has studied the way of kings, has never known defeat, and is just a little clumsy when it comes to dealing with girls.
The motion when equipping the sealing sword is cool, but it’s disappointing that the motion is the same with regular weapons.
You mean to say that Walt’s support is not coming out in the story of Roy’s humanity?
By the time we reach Navata, Roy will have grown enough to be considered as a fighting force, right?
Putting that aside, I still remember how it was written in some strategy guide that the initial stats made you want to say, “Is it a lie that you learned swordsmanship?”
I only have an understanding of Walt’s support as being more than just an early game trap…
Roi becomes strong when nurtured.
CC is so slow that leveling it becomes a special playstyle, so fundamentally it’s weak.
What is often said is that it should be made a CC from around the time we defeated Na-sama.
The protagonist who is in charge of suppression isn’t really that special even when considering up to Roy.
The protagonist is supposed to be a power-type swordsman wielding a sword enveloped in flames…
I understand that you want to think about support strategically, but…
It’s strange to conclude someone lacks humanity without observing their conversations of support.
I have a memory of getting stuck at a stage with Murdoch or something because I hadn’t raised anything at all since they were too weak to be useful (it was too difficult to clear).
When it comes to Lord Roy’s ultimate technique, it’s the Lion Crimson Flame Wave, isn’t it!
I believe the story about the Murdock battle you can hear in Engage is from the perspective of someone watching from behind the fighting Lilina.
The performance itself isn’t bad, but the protagonist is disliked by the system for having a slow class change and for the fact that the ultra high-performance special equipment has usage limits.
In the early stages, it’s a valuable resource, so we need to form support; otherwise, it will be difficult around Chapter 4 Hard.
As befits the protagonist, the growth rate is higher than others.
If the CC timing were decent, I wouldn’t be criticized like this.
It’s way too easy to slice through with Murdoch holding the Amakira, but when you face him head-on, he’s really tough, isn’t he?
The Murdock map allows you to buy doping items, so you can forcibly bring your lower-class job’s max stats when fighting Murdock.
The seal’s clearing condition is to conquer almost the entire map, so I wanted you to be on horseback by around the middle of the game.
The surprising thing about this thread is that there is a mention of Murdoch in the engagement…
If we’re going to defeat Mardock, is there only the Sword of Light?
Even if you haven’t grown, you can defeat Idun and see the true ending.
It feels like they added a class change that boosts the base level towards the end.
Allen Lance (especially Allen) is a top-class unit, so if you carelessly pair him with Roy for support, it would be a significant waste.
Roy’s basic role is to increase Lilina’s magic by +3.
Since the CC item is called the Sword of Sealing, if we’re going to remake it…
It’s okay to use Etruscan General Roy in CC, right?
It’s exactly the recreation map for the Mardock battle.
Even Hector, in the Hector chapter, struggles with the slowness of CC…
Perhaps Roy from Engage is fighting Murdoch with the Sword of Conquest.
I’m suspicious that after finishing it until the end, they thought it would be boring that there was no class change for Roy.
The animation doesn’t change even if you CC with something other than the sealed sword.
Since Hard Mad Dog has an attack of around 40, I think Roy, being level 20, can barely withstand one hit.
There’s no pre-battle conversation, and there are turn limits for going to the side stories, so normally I wouldn’t do it.
Even Ike would become overly difficult to use if he were to promote during the chapter around General Bolt Axe.
The Tomahawk also took a counterattack at distance 2, right?
It might be safe to take him down around Rutger…
I find it interesting when the original story of Engage is mentioned, where my wife gets NTR’d and ultimately burned to death by the other man in front of her.
The champion has a ridiculous amount of bonuses to their armor class.
General Bear is strong, and Murdoch is also unleashing shockwaves.
After all, it’s just an axe, so it won’t hit if it’s a basic sword, so go in confidently.
Roy has a high growth rate and can support Lilina, making him strong, but his late promotion is a weakness.
Well, if you hold the sword of sealing, you’re pretty strong.
I don’t really like Sacred Fire overall, but I love the combat animations of Roy in Blazing Blade.
Let’s use the Regal Blade against Mardock.
If properly raised, one can be strong.
The problem is that the slow class change can be definitively stated as a unique playstyle that requires full nurturing.
I really want to see the story about how Cecilia was taken captive.
Why did Roy-kun act recklessly and honestly with his lower body despite Cecilia-san’s position?
The sword of the conqueror is nostalgic.
Murdoch and Zephir looked like monsters, didn’t they?
In the final episode and the one before it, Roy’s unstoppable power begins, right?
It’s safer and easier to take down enemies with Roy rather than using other characters.
Zephyr hardly changes even in hard mode; I feel like Murdoch was much stronger.
By the time Roy evolves, the party will have grown, so there will be no need to rely on Roy.
Whether you become a general of Etruria or a lord of Lycia, fundamentally, Miss Cecilia is likely superior, but you did well…
I realized as the conqueror that the strange small room where the mage casts thunderstorms is at the top of the tower in Etruria Castle.
Of course, characters that Roy would highly evaluate with the Sword of Seals…
There’s hardly anyone other than Murdock.
When you actually play, there is a divergence, isn’t there?
Murdoch is strong, but the guy equipped with the hand axe…
It might have been the limit at the time, but I wanted to throw a huge axe.
The sword of sealing may not have infinite uses, but it was nice that it had around 50 uses.
I think a princess would suit you, Lord Roy.
Seeing the other protagonists, Roy thinks it’s impressive that they are aware of their own positions and act accordingly.
Guinevere has risks that far outweigh the benefits…
Zephiel is strong with specialized weapons for both close and distant combat, and the throne bonus and configuration that cannot be placed in a bag.
I feel like it’s just strong.
It’s not a gift from the gods, and in the main story, its power doesn’t reach its peak; the divine weapon is handmade by the people of Elibe.
Since the main members from each region can normally die in battle, there was a sense that Roy had no choice but to become a Superman in the story.
I only handed the national treasure to the young swallow of Lycia and hindered my brother’s ambition for continental unification…
It’s a bit funny that Sigurd’s side story map is a recreation of the Seliph generation map.
Sure, Sigurd will appear.
Being the most beautiful woman in the story, she seems destined to be endlessly admired in later generations.
I apologize for chatting freely in the thread where the obvious question arose that Roy-sama is weaker than Zoro, even though it was my first time doing it!
First of all, the true purpose of Zephiel is something that no one absolutely understands, so the people just think it’s finally the time for the unification of Elibe after the foolish king’s succession!
Even if it leads to a withdrawal, Marcus is too much of an old man from the sealing era, and if he takes a fatal blow, he seems likely to just die without actually withdrawing.
Roy himself doesn’t have such a strong position.
Due to the national characteristics
It’s funny that Zoro is understood as Zoro.