
Goods | Trainers Mysterious Candy Choose 1 Stage 2 Pokémon from your hand and put it on the Basic Pokémon on your field that evolves into that Pokémon, skipping Stage 1 evolution. (Cannot be used on your first turn or on Pokémon just put into play.) Illus. Toyste Beach You can use Items as many times as you want during your turn.
I wonder if there’s anyone who will make a comeback with this.
I wonder if I could have a chance with Gengar or something.
Is Gab’s era coming?
When thinking about it as something that can operate with little energy while being a second evolution, there aren’t that many.
Spear looks strong.
Pokémon that can evolve quickly and use their moves right away seem to have a big advantage.
The spear environment is coming!
I’ve thought this since the time at the Pokémon Daycare, but…
A mysterious effect that cannot be referenced as correct both before and after evolution.
>>7
It’s true…
>>7
I understand what you’re trying to say, but…
It’s too much of a Yu-Gi-Oh brain.
>>49
I want to reveal a text that has evolved from the deck.
>>7
If you say you’re confused about Pokémon’s popularity, well, that’s true.
What is often said is the nuisance Gengar and the explosive heat cannon Charizard.
Crobat looks strong too.
Since one opportunity to recover from status ailments is lost, I wonder if a revival of status ailments will come.
It seems like the 2T2 evolution in the early stages, even though it’s an upswing, might be quite serious.
It means that the favorite Spearow of a nameless person is at the top of the environment!
Isn’t Jaroda also pretty awesome?
Since you can switch with Solgaleo, it’s not as severe as when using Arceus ex, but status conditions still seem tough.
Whoa, after going second on turn 2, Goukazaru can deal a maximum of 160!
Not an EX, just a regular Spear, leading with 70 points in the second turn!
It’s too late now, but…
Isn’t this effect based too much on the assumption that you know the original game?
>>16
I haven’t seen Natsume dragging Pokémon out from the opponent’s bench, and I haven’t seen Kai-chan favoring Water-type Pokémon and healing them, but I accept it as just the way things are, so it doesn’t really matter to me…
>>22
Doesn’t it mean that you can’t use the effect if you don’t know the evolution path?
>>26
If you’re going to use it yourself, rather than being used by others, then before even considering the original work, you should already have a deck that’s built with that in mind, right?!
>>33
It’s tough to be dumb.
>>40
Wait a minute! A regular-colored Charmander doesn’t evolve into a shiny Charizard, you know?
There was only one plain pier.
If it’s not ahead, that’s as far as it goes, so it’s fine to be solo too.
Rank matches are fun but tough, and I’m at a mediocre rank, so I think I’ll retire this time…
There’s a Pokémon Encyclopedia on the official site!
There is the Gospel in places like Venice and Spear.
It’s not like I’m referencing the opponent’s Pokémon, so it shouldn’t be unexpected to have it in my deck…
Wait for me tomorrow, Lillie! My 254 hourglass is going to blow fire!
Wouldn’t it be nice to have a good feel with a cushion for a two-evolution two-type formation?
How many of these should I include in my deck, including the 1 evolution?
1 evolution, 1 candy, 2 candies, or something like that?
I understand that the CPU’s loading crappy moves are getting even worse.
The 2 Energy tribe will be able to make strong moves even when going second.
Those with energy technology might lead to something remarkable happening in advance.
>>31
I understand why Garchomp EX gets called out for using Stone Edge on the second turn of a first turn.
I’m irritated that the CPU only uses Doctor and Monbo.
It’s too scary that I can’t evolve unless I have two pieces to complete this evolution.
I really don’t want Bench 50 to come flying in first like that…
Please stop the candy from not coming out of the pack!
Even without candy, you still need to have three pieces to complete it, so nothing has changed.
>>38
1 evolution is possible.
◆◆ right?
I can do it, I can do it.
>>39
Since it’s not a pack with a different color, the probability is based on packs prior to Shining High, right?
It’s not a different color, right?
For now, I’ll operate with Spear Garchomp.
Riza seems like she’s not doing well.
>>41
I’m going with non-EX old Gengar.
>>46
There are so many Gengars, and it’s a hassle to keep calling them!
>>41
I’ve heard that the new Riza might be good, but I’m a bit unsure if it will really hit the mark that much.
The intimidation of coming out onto the field at the fastest speed aiming for the first move is quite considerable.
As expected, having only 20 cards in the deck is tough!
I feel like Fraje can hold its own too.
The day will come when Pokémon with HP below 50 will have their rights taken away.
It’s a card that I’ve relied on even in paper format, but I don’t feel like this alone will improve the position of my two-evolution deck.
In the original Pokémon card game, the evolution lines are listed on the official Pokémon card game page for each Pokémon, so the rules refer to that.
So, if a person who doesn’t know about Pokémon plays Pokémon cards without being connected to the internet, it becomes trash.
>>50
So you’re saying that those who don’t know anything about Pokémon wouldn’t play the trading card game…
No one is saying it, but…
I thought everyone would use Gekkouga.
>>51
I’m not really dissatisfied with Gekogashira.
It’s not something that becomes flashy and strong just by early landing…
The frame problem won’t be solved, you know…
Well, since I’m able to do things like Masukajibako, I should be fine.
>>54
In the end, I need 6 pieces.
Since you need to have three cards in hand to search for the evolution target from the deck, that doesn’t change.
If I can evolve Gengar ex at the fastest speed and also evolve Ptera ex, it seems I could enter an invincible state.
If you could just eliminate any color glitches, I could hold onto Dragonite without any stress…
If it’s a Pokémon like Gardevoir, which has a somewhat lackluster evolution, it can fit into any color, right?
I want to target it first.
I thought Gardevoir was becoming more and more lawless! But on the other hand, since you can’t search for candy with the tablet, it’s a mixed bag.
It seems that Gekko had quite a bit of screen time early on, so you probably want to use someone who doesn’t get much time to shine.
The save is activated by the frame being full.
It’s strange as a card game that you can’t determine whether a card is usable based only on the information that can be referenced before and after the effect.
I’m an enjoyment-focused player, but it seems like CPU battles will be productive.
The weakness attribute and missions for 3-star and lower are tough… but it’s fine since it’s shop tickets.
Since it’s a Pokémon card game, it’s only natural that you know about Pokémon, right?!
>>68
I mostly play without knowing much about it after the third generation, but it’s fun.
>>68
Old Pokémon games were generally like this, but recently Pokémon cards don’t seem to be quite like that, for better or worse.
>>68
There are so many Pokémon I learned about for the first time while playing Pokémon.
I’ve come to like some Pokémon, dislike others, and there are also Pokémon that I don’t really care about.
>>120
It’s the same even if you play the original match.
>>120
I have grown to dislike Starmie quite a bit.
>>127
Kids who chose Charmander in the first generation have probably disliked it at a considerable rate, and it feels a bit late to say that now.
It can’t be used immediately after being played, and requires two evolutions in hand.
It’s not that different from normal evolution as one might say.
>>69
In practice, there are scenes where the one-evolution cushion is effective, right?
>>69
It’s the same with regular evolution that you can’t evolve a Pokémon that you just brought out.
The most important thing is that you can land one turn earlier than usual with the same amount of candy needed for regular evolution.
It feels like I could trick someone who doesn’t know by saying I’m going to use candy on Caterpie to evolve it into Butterfree.
Deck 20 is fine, but I’d like rules for Deck 30 or 40 in a large update.
I have a feeling that Lily might be useful somehow, but what do you think?
A candy deck with 2 types of evolution lines!
Maybe it won’t go beyond the range of acrobatics.
Hey, hey everyone, you can use more 2 Energy Machamp, you know?
>>75
It’s not that bad, you know.
If anything, it’s better than the EX of the first edition.
Well, no matter how much crazy people complain about this test, it’s the best-selling card game, so that’s fine.
>>77
Are you saying that Yu-Gi-Oh! declined because of that? I want to say that, but the decline of Yu-Gi-Oh! happened much later, after proper maintenance began…
>>85
I wonder why Yu-Gi-Oh! has declined.
I guess it’s because I stopped watching anime.
>>98
If the popularity of original works like Pokémon and One Piece is higher than that of Yu-Gi-Oh, and their games are more clear and better at marketing, then of course they’ll lose.
To be honest, it’s strange that we were winning.
>>112
It’s like that Yu-Gi-Oh promotion is really bad…
>>126
I wouldn’t say they’re terrible… but they might be terrible…
The seeds are increased with a Monbo, and if we think of the middle as being supplemented with this.
I feel like adding one more piece to Liza would enhance the good vibe.
Because it’s a substitute for an all-purpose first evolution Pokémon.
Seeds: 2 evolutions, 4 cards and 2 candies.
I wonder if they’ll use it in a peculiar way like that?
I can’t see the meaning of not specializing.
Charizard is definitely worth a one-punch knockout!
Gekkouga, often empty-handed until the second half, only gains 20 points by landing one turn early.
Plain
The existence of items creates a disparity in evolution lines depending on whether a middle-stage evolution Pokémon has a strong ability or not.
I will annihilate your Magikarp and Manaphy with my fastest Garchomp.
How should I use this 3-energy or 4-energy Ebiwalar?
Evolution seems to be disappearing from the environment.
>>88
Is the only 1 evolution currently in the environment Gyarados and Weavile?
>>97
Nassie
>>88
I think most decks include both.
>>88
In the end, the number of cards in hand doesn’t change, and since it’s not compatible with Poké Communication, it’s still more stable to go with a single evolution.
>>88
Just because a first evolution is making noise doesn’t mean it’s extremely inferior compared to a second evolution, like Gyarados, for example.
Crobat’s trick explodes.
If I include this, there are two empty slots in the 2-evolution, 2-line deck. What should I put in?
Nyaoha will call for help and score 130 points in the next turn!
Since it’s a product, it can be used at the same time as Kasumi.
The early intermediate weak teams are really helpful.
The explosive power of luck when you have both candy and the evolution target from the start is incredible.
If they don’t come together, it won’t be much different from before.
And the sense of despair when returned by a red card or spin Rotom.
Even if there are no groups that have proper uses for 1 evolution, it would certainly be appreciated by those weak ones, which is a rather ordinary thought.
For Pokémon like Gardevoir, where being able to utilize their ability as quickly as possible in one turn is necessary, candies are essential.
Rentorar is a weak evolution line but also a sad Pokémon that doesn’t have any meaning in landing quickly.
The new Liza seems strong, but how should we counter it…
The popularity of Pokémon cards has risen, but Yu-Gi-Oh! hasn’t really declined.
In the end, since you have to draw both Evolutions, it’s better to include this one and remove one from the first Evolution rather than just adding this one; it’s a way to effectively increase the number of first Evolutions.
>>108
And when that happens, the already pressured framework… becomes even more so, which is both well-crafted and inevitable.
Since I haven’t played Sword and Shield, seeing Galar Pokémon in SV feels refreshing.
A Butterfree with Search ability is really appreciated.
The requirements are high, but Mewtwo will score 50 points for going first in turn 2 and 150 points for going first in turn 3.
There are definitely those who honestly want a better first evolution.
There aren’t really any Pokémon that have significant meaning in skipping evolution. Those that can use a 2-energy attack are quite valuable, but without energy, they end up being just decorations.
It’s not a weak card, but it’s not strong enough to be talked about that much either.
Need for search.
1 Evolution that can be used flexibly is a dilemma.
Zugados is pretty useful, you know.
>>118
I think it’s a waste to wear down a precious Rampardos with weaker opponents.
>>128
Handling the HP100 lamb with one hand is quite tough, isn’t it? If possible, wouldn’t it be at the upper level? If you can bring two, then the job is already done.
>>118
The tough thing about the fossil set in Generation 2 is that the fossils treated as items can’t be searched with a Poké Ball…
It’s not a Pokémon, so there’s nothing that can be done.
Rather than being the fastest to set up the first Gekkouga with candy,
I want to use it to consistently raise two at the same time.
To stabilize the 2nd evolution, I’m going to put all the Doctor Monbo communication candy in!
>>121
I think it will normally turn out like that, regardless of who the axis is.
>>121
With this, the slots will be filled with 14 cards including Pokémon.
As expected, 20 sheets is tough.
If you want to reach a dual-evolved Pokémon with abilities quickly, the importance of candy increases.
It seems that a red card can seriously counter those who rely on candy to compress their decks…
It’s not good to get one-punched while still in seed form or to just stand still after evolving twice, so I often want to go through one evolution in between.
So all 1 evolution can have a 1 energy attack.
Gardevoir, Butterfree, Dusknoir
What other Pokémon shine with bench traits?
>>130
Jaro
>>130
Greninja
>>143
Ah, so there were two of them.
Gekkouga is troublesome.
If Jirachi is the fastest, does Celebi’s explosive power increase?
I don’t mind having a 20-card deck, but please make the number of decks you can create infinite.
Put Nanjamo into the fossil Pelap.
Isn’t it the fastest Rampardos that could become a new deck?
In the end, since the support slots are more limited than the seed deck among the 20 cards, I don’t think it will be that significant.
It’s nice that in Pokémon cards, you can have various attachments and feelings of hatred towards different Pokémon, which is different from the main game…
It’s only about paper, but this is the first time in my life that I’ve been aware of something like “subomi.”
>>136
With the paper side, I gradually start to dislike Yonoa.
I think I want the Machine Evolution more.
>>138
Evolution plus deck compression is a bit too strong.
When it comes to Alola, it’s Yokubarisu!
I feel like Gengar with one energy is more dangerous.
Darkrai was ordinary, but since I started PokéPoké, I have come to hate it.
I love it for my own use!
Will my Infernape be saved?
>>147
It’s too tough to discard 2 energy even though it’s an aggro deck.
It seems that Mascarny and Butterfree will have to discard one evolution to narrow down the search for seeds.
>>149
Ah, Mascaraña is definitely going to become stronger with this.
>>149
I find it a bit awkward that I have to pray for candy that I can’t search for.
The☆2 Gabumon I pulled the other day is finally going to see the light of day…
Empoleon is quite strong, you know.
>>152
Before evolution…
>>154
Are you going to skip Pottaishi?
Well, since it’s a digital game, it’s okay if it’s a bit relaxed there.
A Pidgeot with a characteristic of Natsume at 2 energy 70 is quite good too.
In any case, building strong support with the seeds will be the optimal solution.
Well, it will probably become an Elreid environment.
Feel free to add Sawamurā and Marshadow as well.
Abandon intermediate evolution for guaranteed search.